Be camera actor at the same time - Smooth camera paths
Server Integration
CMDCam can be integrated into servers, enabling server-wide path saving. Players can follow predefined paths using commands, and paths can be created using commands as well.
Features
Smooth camera paths
Roll rotation
Zooming
'Outside' mode (be camera & actor simultaneously)
Targeting/following blocks or entities
Different interpolations
Requirements
CMDCam requires CreativeCore to function properly.
Usage
Press 'P' to add a point.
Press 'U' to start the animation (default time is 10 seconds).
/cam add [number] registers a point at the current position.
/cam stop stops the animation.
/cam start
/cam clear deletes all registered points.
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* Added commands to get current settings of scene
* Added missing translations
* Fixed circular interpolation rendering incorrect end position
* Fixed circular interpolation smooth start
* Added commands to get current settings of scene
* Added missing translations
* Fixed circular interpolation rendering incorrect end position
* Fixed circular interpolation smooth start
* Added commands to get current settings of scene
* Added missing translations
* Fixed circular interpolation rendering incorrect end position
* Fixed circular interpolation smooth start
* Added commands to get current settings of scene
* Added missing translations
* Fixed circular interpolation rendering incorrect end position
* Fixed circular interpolation smooth start
* Reworked how fov is applied
* Added bounds for maximum and minimum fov
* Added smooth interpolation for fov setting (to make it easier to work with high zooms)