(non-modrinth edition mirrored from Github for version coverage - originally released Jul 13, 2023)
### Changed
- Updated mod description.
### Fixed
- Fixed nametag displaying in inventory screen while freecam is enabled.
- Fixed bubble column sound playing in freecam.
- Fixed collision with solid entities (shulkers/boats).
- Fixed 'Show Player' setting not doing anything on Forge version.
- Fixed crash on Fabric 1.16 version.
(non-modrinth edition mirrored from Github for version coverage - originally released Dec 18, 2022)
### Added
- Added description to mod list screen.
### Changed
- Improved tripod performance.
- Made more strings translatable.
- Updated Italian and Chinese translations (credits to @Loweredgames and @GodGun968).
- Updated license to MIT in mod list screen.
- Tripods are now stored separately per-dimension.
### Fixed
- Fixed crash when enabling freecam whilst on fire or in lava with 'Disable on Damage' set to true.
- Disable on damage now ignores damage received in creative mode.
- Tripods are no-longer cleared when switching dimensions.
- Fixed being able to hit tripods.
(non-modrinth edition mirrored from Github for version coverage - originally released Dec 18, 2022)
### Added
- Added description to mod list screen.
### Changed
- Improved tripod performance.
- Made more strings translatable.
- Updated Italian and Chinese translations (credits to @Loweredgames and @GodGun968).
- Updated license to MIT in mod list screen.
- Tripods are now stored separately per-dimension.
### Fixed
- Fixed crash when enabling freecam whilst on fire or in lava with 'Disable on Damage' set to true.
- Disable on damage now ignores damage received in creative mode.
- Tripods are no-longer cleared when switching dimensions.
- Fixed being able to hit tripods.
(non-modrinth edition mirrored from Github for version coverage - originally released Jul 13, 2023)
### Changed
- Updated mod description.
### Fixed
- Fixed nametag displaying in inventory screen while freecam is enabled.
- Fixed bubble column sound playing in freecam.
- Fixed collision with solid entities (shulkers/boats).
- Fixed 'Show Player' setting not doing anything on Forge version.
- Fixed crash on Fabric 1.16 version.
(non-modrinth edition mirrored from Github for version coverage - originally released Feb 4, 2024)
### Added
- Neoforge support.
- Replaces legacy Forge support.
- Translations can now be submitted using [Crowdin](https://crowdin.com/project/freecam).
- Japanese translations (Thanks, @Greenjp0025 !).
- This changelog document!
### Changed
- Improved "combo key" behavior.
- The _toggle key_ no longer needs to be pressed at exactly the same time as the _tripod key_
to toggle a tripod. Instead, it can be _held indefinitely_ before pressing a tripod key.
- Freecam is now toggled when the toggle key is **released**.
- Freecam is **not** toggled if the keypress was used to toggle a tripod.
- Various internal changes.
### Removed
- Forge support.
- Removed in favor of Neoforge.
### Fixed
- "Ignore Transparent" collision not affecting glass blocks.
- Tripods can be set in non-vanilla dimensions.
- "Disable on Damage" preventing player movement ([#155](https://github.com/MinecraftFreecam/Freecam/issues/155)).
(non-modrinth edition mirrored from Github for version coverage - originally released Feb 4, 2024)
### Added
- Neoforge support.
- Replaces legacy Forge support.
- Translations can now be submitted using [Crowdin](https://crowdin.com/project/freecam).
- Japanese translations (Thanks, @Greenjp0025 !).
- This changelog document!
### Changed
- Improved "combo key" behavior.
- The _toggle key_ no longer needs to be pressed at exactly the same time as the _tripod key_
to toggle a tripod. Instead, it can be _held indefinitely_ before pressing a tripod key.
- Freecam is now toggled when the toggle key is **released**.
- Freecam is **not** toggled if the keypress was used to toggle a tripod.
- Various internal changes.
### Removed
- Forge support.
- Removed in favor of Neoforge.
### Fixed
- "Ignore Transparent" collision not affecting glass blocks.
- Tripods can be set in non-vanilla dimensions.
- "Disable on Damage" preventing player movement ([#155](https://github.com/MinecraftFreecam/Freecam/issues/155)).
(non-modrinth edition mirrored from Github for version coverage - originally released Feb 4, 2024)
### Added
- Neoforge support.
- Replaces legacy Forge support.
- Translations can now be submitted using [Crowdin](https://crowdin.com/project/freecam).
- Japanese translations (Thanks, @Greenjp0025 !).
- This changelog document!
### Changed
- Improved "combo key" behavior.
- The _toggle key_ no longer needs to be pressed at exactly the same time as the _tripod key_
to toggle a tripod. Instead, it can be _held indefinitely_ before pressing a tripod key.
- Freecam is now toggled when the toggle key is **released**.
- Freecam is **not** toggled if the keypress was used to toggle a tripod.
- Various internal changes.
### Removed
- Forge support.
- Removed in favor of Neoforge.
### Fixed
- "Ignore Transparent" collision not affecting glass blocks.
- Tripods can be set in non-vanilla dimensions.
- "Disable on Damage" preventing player movement ([#155](https://github.com/MinecraftFreecam/Freecam/issues/155)).
(non-modrinth edition mirrored from Github for version coverage - originally released Feb 4, 2024)
### Added
- Neoforge support.
- Replaces legacy Forge support.
- Translations can now be submitted using [Crowdin](https://crowdin.com/project/freecam).
- Japanese translations (Thanks, @Greenjp0025 !).
- This changelog document!
### Changed
- Improved "combo key" behavior.
- The _toggle key_ no longer needs to be pressed at exactly the same time as the _tripod key_
to toggle a tripod. Instead, it can be _held indefinitely_ before pressing a tripod key.
- Freecam is now toggled when the toggle key is **released**.
- Freecam is **not** toggled if the keypress was used to toggle a tripod.
- Various internal changes.
### Removed
- Forge support.
- Removed in favor of Neoforge.
### Fixed
- "Ignore Transparent" collision not affecting glass blocks.
- Tripods can be set in non-vanilla dimensions.
- "Disable on Damage" preventing player movement ([#155](https://github.com/MinecraftFreecam/Freecam/issues/155)).
(non-modrinth edition mirrored from Github for version coverage - originally released Jul 27, 2024)
### Fixed
- Config is now initialized before config screen is registered (fixes [#234](https://github.com/MinecraftFreecam/Freecam/issues/234))
- Build against NeoForge 21.0.139-beta (fixes opening config screen through Forge modlist crashing)
- Pumpkin overlay rendering while Freecam is enabled ([#239](https://github.com/MinecraftFreecam/Freecam/issues/239))
(non-modrinth edition mirrored from Github for version coverage - originally released Jul 27, 2024)
### Fixed
- Config is now initialized before config screen is registered (fixes [#234](https://github.com/MinecraftFreecam/Freecam/issues/234))
- Build against NeoForge 21.0.139-beta (fixes opening config screen through Forge modlist crashing)
- Pumpkin overlay rendering while Freecam is enabled ([#239](https://github.com/MinecraftFreecam/Freecam/issues/239))