GregTechCEu Modern (GregTechCEu 现代版)
GregTechCEu Modern 是一个基于 GTCEu 1.12.2 版本的现代化 GregTech 模组。
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GregTechCEu Modern 是基于 Forge、Fabric 和 Architectury 的 GregTech 模组,同时支持多种平台。
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GregTechCEu Modern 旨在提供现代版本中的最佳 GT 体验,基于 GTCEu(1.12.2)。
## 与 1.12 版本的不同之处
* 与更高版本的 Minecraft 更加一致,例如原始矿石、用于配方和矿脉/流体矿脉的数据包
* 更好的性能使 GregTech 的后期阶段更加流畅
* 新的纹理、用户界面、内置 CTM
* 无需安装依赖项
* 更多的自定义能力,自定义用户界面、自定义机器、多方块结构等
---
## 一些新特性的简要列表(来自 GTCEu):
* 从 GTCE 中大大改进了性能和优化。大多数用户应该会享受到改进的内存使用、FPS 和 TPS
* 修复了许多 GTCE 的 bug(隐形方块、无限电流)
* 改进了玩家体验和 QoL。例如:不同类型的石头矿石不会占满玩家的背包
* 完全重新设计和改进了流体管道和能源电缆
* 新的物品管道系统,具有巨大的吞吐量和可配置的物流
* 世界生成改进。性能更好,矿石重平衡。新的虚拟流体矿脉可供收集
* 从 Shadows of Greg、Gregicality、GT5 非官方版、TecTech、Nomifactory、GT New Horizons、GT IMPACT 等集成的新内容
* 花哨的渲染效果,包括自发光纹理和泛光
* 在游戏的每个阶段都添加了内容。这是一个完全不同的 GregTech 体验,与 GTCE 完全不同
---
## 开发者问答
* [待办事项列表](
* [Wiki](
* [Discord](
截图:
GregTechCEu 1.21-1.3.1
Version: 1.3.1
# **1.21 IS A *VERY* BREAKING UPDATE, DO NOT TRY TO UPDATE FROM 1.20.1 OR 1.19.2**
### ADDITIONS:
- Ordered Assembly Lines
- Integration of Monazite: providing lots of additional functionality to jade
- Ghost Circuits for fluid hatches
- Overclocking beyond MAX voltage
- Much more lamp variants, with bloom support
- Subtick parallels, if a recipe oc's past 1 tick it does parallels instead
### CHANGES:
- In world multiblock preview now properly works with rotated multiblocks
- Updated jp and tw lang
- Fusion Reactors now show a bloom ring when running a recipe
- Pipes of any kind can be water logged
- Updated NeoForge, EMI, KubeJS
- Removed registerX methods from IGTAddon in favor of the GT register event
### FIXES:
- Disabling hazard config now properly disables everything hazard related
- Rubber trees spawn chance config now works
- Singleblock machines can no longer run a recipe beyond its tier
- Fluid Hatch locking properly saves between world loads
- Color-changing tooltip now changes colors properly
- Fixed recipe conflicts in ore recipes
- Fixed Drill GUI not updating after 1st click
- Fixed batteries always working as ULV once charged
- Fixed crafting with tools crashing the game
- Fixed GT's recipe removal not working
- Fixed GT causing options.txt to reset every launch
GregTechCEu 1.20.1-1.3.1
Version: 1.3.1
### ADDITIONS:
- Ordered Assembly Lines
- Integration of Monazite: providing lots of additional functionality to jade
- Ghost Circuits for fluid hatches
- Overclocking beyond MAX voltage
- Much more lamp variants, with bloom support
- Subtick parallels, if a recipe oc's past 1 tick it does parallels instead
### CHANGES:
- In world multiblock preview now properly works with rotated multiblocks
- Updated jp and tw lang
- Fusion Reactors now show a bloom ring when running a recipe
- Pipes of any kind can be water logged
### FIXES:
- Disabling hazard config now properly disables everything hazard related
- Rubber trees spawn chance config now works
- Singleblock machines can no longer run a recipe beyond its tier
- Fluid Hatch locking properly saves between world loads
- Color-changing tooltip now changes colors properly
GregTechCEu 1.21-1.3.0-a
Version: 1.3.0-a
# **1.21 IS A *VERY* BREAKING UPDATE, DO NOT TRY TO UPDATE FROM 1.20.1 OR 1.19.2**
### ADDITIONS:
- Added the subtitle language values for machine/tool sounds
- Added various missing, commented out recipes back
- Added the ability to disable ore processing categories per material
### CHANGES:
- Updated mod compatibilities now that the dependencies exist
- Changed RedGranite material's id to actually be `red_granite`
- updated to latest KJS 1.21 changes
- Made pollution more bearable
- Made pollution shrink away slowly (speed is configurable)
- Made pollution spawn a fixed amount of particles instead of a massive amount
- Made pollution change the grass/leaf/water color of the area it's in
- Made singleblock generators produce a small amount of pollution
- Made air ducts more sensible to use
- Made all medical conditions be unconditionally removed on death
- Made normal naquadah not radioactive
- Made higher-tier air scrubbers have a higher radius
- Updated ja_jp & zh_cn language files
### FIXES:
- Fixed tools not taking durability damage when using
- Fixed fluid stack networking crash that sometimes could happen
- Fixed JEI crashing when loading a world
- Fixed EMI spamming the log when loading a world
- Fixed addons' material registries being stuck frozen
- Fixed infinite loop in fluid tank filling via automation
- Fixed EMI/JEI/REI not loading GT's pages
- Fixed missing null checks on create compatibility machines sometimes causing crashes
- Fixed fluid parallel logic
- Fixed GT recipe removal filtering
- Fixed pipe frame material not loading correctly when a world is loaded
- Fixed custom veins not generating when no biomes are set
- Fixed "%s B" and "%s mB" being inverted in the language values
- Fixed unsafe set operation in recipe logic that could cause crashes
- Fixed removal of vanilla GT ore veins not working correctly on singleplayer
- Fixed xaero's minimap spamming the log when it's rendering a material block
GregTechCEu 1.20.1-1.3.0-a
Version: 1.3.0
### ADDITIONS:
- Added the subtitle language values for machine/tool sounds
- Added various missing, commented out recipes back
- Added the ability to disable ore processing categories per material
### CHANGES:
- Made pollution more bearable
- Made pollution shrink away slowly (speed is configurable)
- Made pollution spawn a fixed amount of particles instead of a massive amount
- Made pollution change the grass/leaf/water color of the area it's in
- Made singleblock generators produce a small amount of pollution
- Made air ducts more sensible to use
- Made all medical conditions be unconditionally removed on death
- Made normal naquadah not radioactive
- Made higher-tier air scrubbers have a higher radius
- Updated ja_jp & zh_cn language files
### FIXES:
- Fixed missing null checks on create compatibility machines sometimes causing crashes
- Fixed fluid parallel logic
- Fixed GT recipe removal filtering
- Fixed pipe frame material not loading correctly when a world is loaded
- Fixed custom veins not generating when no biomes are set
- Fixed "%s B" and "%s mB" being inverted in the language values
- Fixed unsafe set operation in recipe logic that could cause crashes
- Fixed removal of vanilla GT ore veins not working correctly on singleplayer
- Fixed xaero's minimap spamming the log when it's rendering a material block
GregTechCEu 1.20.1-1.3.0
Version: 1.3.0
### ADDITIONS:
- Added pollution
- If you don't want to deal with it, pipe it elsewhere with duct pipes (or disable it.)
- Added a generic medical condition system used for pollution, hazardous materials and radioactive areas for when fission is implemented.
- Made Active Transformers explode if broken whilst active (configurable) via `harmlessActiveTransformers`
- Added a config option to disable ore processing diagrams for packs that change ore processing a lot
- Pipes moving hot fluids now damage you if you stand on them as they should
- Added the nano saber, an electric sword
- Added a config toggle for Compass, as it's unfinished.
- Added extended multiblock rotation for making your machines face sideways, or be mirrored
- Made it possible to place frame boxes on pipes for negating damage
- Made frame boxes climbable
### CHANGES:
- Made the hazard system (as well as its API) better to play with and use.
- Added early game ways to reduce/remove the effects of hazards via face masks and rubber gloves
- Made veined ore veins like copper and iron thicker and denser
- updated chinese, russian & japanese translations
- Made the ores always drop a consistent amount of raw ore and moved the multiplier to ore the processing step
- Empty tanks in a fluid pipe are now hidden in Jade
- Changed all mentions of Liters to millibuckets for consistency.
- Made multiblock autobuild able to use containers in your inventory like shulkerboxes and correctly programmed backpacks
### FIXES:
- Fixed mortar bonemeal recipe not giving as much bonemeal as was intended
- Fixed some configs not being registered properly
- Fixed EMI AE2 autofill compat
- Fixed removed fluid/bedrock ore veins crashing the server and clearing the entire vein map
- Fixed the total computation value of recipes not showing up in the recipe viewers
- Fixed custom ore veins not showing up in recipe viewers on servers
- Fixed non-burnable logs having a coke oven recipe for charcoal
- Fixed stripped logs and wood blocks not having plank recipes as they should
- Fixed LV screwdriver and buzzsaw being marked as IV tools
- Fixed placing cables/pipes being incredibly laggy
- Fixed create compatiblity sometimes crashing servers
- Fixed parallel hatch not working sometimes
GregTechCEu 1.21-1.3.0
Version: 1.3.0
# **1.21 IS A *VERY* BREAKING UPDATE, DO NOT TRY TO UPDATE FROM 1.20.1 OR 1.19.2**
### ADDITIONS:
- Added pollution
- If you don't want to deal with it, pipe it elsewhere with duct pipes (or disable it.)
- Added a generic medical condition system used for pollution, hazardous materials and radioactive areas for when fission is implemented.
- Made Active Transformers explode if broken whilst active (configurable) via `harmlessActiveTransformers`
- Added a config option to disable ore processing diagrams for packs that change ore processing a lot
- Pipes moving hot fluids now damage you if you stand on them as they should
- Added the nano saber, an electric sword
- Added a config toggle for Compass, as it's unfinished.
- Added extended multiblock rotation for making your machines face sideways, or be mirrored
- Made it possible to place frame boxes on pipes for negating damage
- Made frame boxes climbable
### CHANGES:
- Made the hazard system (as well as its API) better to play with and use.
- Added early game ways to reduce/remove the effects of hazards via face masks and rubber gloves
- Made veined ore veins like copper and iron thicker and denser
- updated chinese, russian & japanese translations
- Made the ores always drop a consistent amount of raw ore and moved the multiplier to ore the processing step
- Empty tanks in a fluid pipe are now hidden in Jade
- Changed all mentions of Liters to millibuckets for consistency.
- Made multiblock autobuild able to use containers in your inventory like shulkerboxes and correctly programmed backpacks
### FIXES:
- Fixed mortar bonemeal recipe not giving as much bonemeal as was intended
- Fixed some configs not being registered properly
- Fixed EMI AE2 autofill compat
- Fixed removed fluid/bedrock ore veins crashing the server and clearing the entire vein map
- Fixed the total computation value of recipes not showing up in the recipe viewers
- Fixed custom ore veins not showing up in recipe viewers on servers
- Fixed non-burnable logs having a coke oven recipe for charcoal
- Fixed stripped logs and wood blocks not having plank recipes as they should
- Fixed LV screwdriver and buzzsaw being marked as IV tools
- Fixed placing cables/pipes being incredibly laggy
- Fixed create compatiblity sometimes crashing servers
- Fixed parallel hatch not working sometimes
GregTechCEu 1.19.2-1.2.3.a
Version: 1.2.3.a
### ADDITIONS:
- Added in-world machine configuration using tools
- Active Transformers now explode when they're being mined while transferring energy
- A new `harmlessActiveTransformers` config option was added to optionally disable this feature
### CHANGES:
### FIXES:
- Fixed steam miners not using steam
- Fixed emerald/beryllium derivate toxicity
- Increased performance for unification entry lookups in larger modpacks
- Fixed steam ovens not parallelizing
- Fixed bedrock ore veins not being registered
GregTechCEu 1.20.1-1.2.3.a
Version: 1.2.3.a
### ADDITIONS:
- Added in-world machine configuration using tools
- Active Transformers now explode when they're being mined while transferring energy
- A new `harmlessActiveTransformers` config option was added to optionally disable this feature
### CHANGES:
### FIXES:
- Fixed steam miners not using steam
- Fixed emerald/beryllium derivate toxicity
- Increased performance for unification entry lookups in larger modpacks
- Fixed steam ovens not parallelizing
- Fixed bedrock ore veins not being registered
GregTechCEu 1.19.2-1.2.3
Version: 1.2.3
### ADDITIONS:
- Custom coil tiers are now displayed in JEI and displayed on separate lines to the temperature.
- Turbines now hurt the player when running.
- Added in-world oil spouts.
- Made fluid pipes display the fluid contents when using Jade/TOP.
- Added hazmat armor and added various debuff effects.
- asbestos is now a breathing hazard, uranium is radioactive to touch, etc.
### CHANGES:
- Reworked rotor stats by moving efficiency to its own parameter.
- PACK/ADDON DEVS NEED TO CHANGE THEIR ROTOR PROPERTIES
- Number formatting for duration and eu values in JEI.
### FIXES:
- Fixed all pipe blocks being washed away by any fluid.
- Made active overlay textures actually render on machines when running or paused.
- Fixed QuarkTech armor consuming lunchboxes and other "foods" that don't get consumed immediately.
- Fixed various ore smelting recipes were added.
- Fixed GT armors no longer take durability damage.
- Updated ru and tw translations.
- Fixed laser hatches now save the energy between world loads.
- Fixed dense plates requiring ingots to craft.
GregTechCEu 1.20.1-1.2.3
Version: 1.2.3
### ADDITIONS:
- Custom coil tiers are now displayed in JEI and displayed on separate lines to the temperature.
- Turbines now hurt the player when running.
- Added in-world oil spouts.
- Made fluid pipes display the fluid contents when using Jade/TOP.
- Added hazmat armor and added various debuff effects.
- asbestos is now a breathing hazard, uranium is radioactive to touch, etc.
### CHANGES:
- Reworked rotor stats by moving efficiency to its own parameter.
- PACK/ADDON DEVS NEED TO CHANGE THEIR ROTOR PROPERTIES
- Number formatting for duration and eu values in JEI.
### FIXES:
- Fixed all pipe blocks being washed away by any fluid.
- Made active overlay textures actually render on machines when running or paused.
- Fixed QuarkTech armor consuming lunchboxes and other "foods" that don't get consumed immediately.
- Fixed various ore smelting recipes were added.
- Fixed GT armors no longer take durability damage.
- Updated ru and tw translations.
- Fixed laser hatches now save the energy between world loads.
- Fixed dense plates requiring ingots to craft.
GregTechCEu 1.19.2-1.2.2.a
Version: 1.2.2.a
### ADDITIONS:
- added NO_ORE_SMELTING material flag for stopping ore/raw ore -> dust/ingot/gem smelting
### CHANGES:
### FIXES:
- Fixed raw diamonds not being smeltable into diamonds, raw coal not being smeltable into coal
- fixed rubber & treated wood slab tags
- fixed addon turbine rotors using the wrong material
- fixed hardWoodRecipes not applying to bamboo
- fixed transformers not having enough input storage
GregTechCEu 1.20.1-1.2.2.a
Version: 1.2.2.a
### ADDITIONS:
- added NO_ORE_SMELTING material flag for stopping ore/raw ore -> dust/ingot/gem smelting
### CHANGES:
### FIXES:
- Fixed raw diamonds not being smeltable into diamonds, raw coal not being smeltable into coal
- fixed rubber & treated wood slab tags
- fixed addon turbine rotors using the wrong material
- fixed hardWoodRecipes not applying to bamboo
- fixed transformers not having enough input storage
GregTechCEu 1.19.2-1.2.2
Version: 1.2.2
### ADDITIONS:
- Ported Powder Barrels, Industrial TNT and Dynamite from 1.12
- Ported Armor from 1.12
### CHANGES:
- Updated Russian translation
- Moved coils, filters, PSS battery maps out of GTBlocks, to make it easier for addons to add to them
### FIXES:
- Made natural decor blocks obtainable
- Fixed compression recipes being generated for ignored materials
- Fixed fluid locking
- Fixed items being voided when Multiblock auto-building fails
- Fixed missing drops for Laser Pipes and Optical Pipes
- Fixed missing harder chest recipes
- Fixed setting the dimension for Bedrock Ore Veins and Fluid Veins in KJS
- Fixed energy transfer display in the Portable Scanner
- Fixed parallel issues, multi smelter not overclocking
- Fixed Overclocking display for ULV in recipe viewers
- Fixed parallel processing for steam machines
- Fixed machine controllers not working for indirectly powered blocks
- Fixed raw ores being smeltable into ingots even with the NO_SMELTING flag
- Fixed language entries for treated/rubber wood signs
- Fixed sign rendering
- Fixed wire throughput counting
- Fixed chainsaw durability usage
- Fixed recipe conflict between mud and fertilizer recipes
GregTechCEu 1.20.1-1.2.2
Version: 1.2.2
### ADDITIONS:
- Ported Powder Barrels, Industrial TNT and Dynamite from 1.12
- Ported Armor from 1.12
### CHANGES:
- Updated Russian translation
- Moved coils, filters, PSS battery maps out of GTBlocks, to make it easier for addons to add to them
### FIXES:
- Made natural decor blocks obtainable
- Fixed compression recipes being generated for ignored materials
- Fixed fluid locking
- Fixed items being voided when Multiblock auto-building fails
- Fixed missing drops for Laser Pipes and Optical Pipes
- Fixed missing harder chest recipes
- Fixed setting the dimension for Bedrock Ore Veins and Fluid Veins in KJS
- Fixed energy transfer display in the Portable Scanner
- Fixed parallel issues, multi smelter not overclocking
- Fixed Overclocking display for ULV in recipe viewers
- Fixed parallel processing for steam machines
- Fixed machine controllers not working for indirectly powered blocks
- Fixed raw ores being smeltable into ingots even with the NO_SMELTING flag
- Fixed language entries for treated/rubber wood signs
- Fixed sign rendering
- Fixed wire throughput counting
- Fixed chainsaw durability usage
- Fixed recipe conflict between mud and fertilizer recipes
GregTechCEu 1.19.2-1.2.1
Version: 1.2.1
### ADDITIONS:
- Ported decorative blocks from 1.12
- Added filtering to Output Hatches
- Added several utility functions to KJS
- Added more ore generator types (Classic & Cuboid)
- Added partial NBT support for recipe inputs
- Added Wood Cutter recipes
### CHANGES:
- Reworked Bedrock Ores
- Note that it is now entirely up to pack developers to register Bedrock Ore Veins!
- Added certain fluid blocks to the minecraft:replaceable tag
- Updated Russian translation
### FIXES:
- Fixed some Multiblock builders not working in KJS
- Fixed Turbine Rotors not being damaged
- Fixed Shutter Covers not being registered
- Fixed missing Multiblock Tank recipes
- Fixed GCyM Multiblocks using Perfect Overclocking
- Fixed crash related to the Network Switch Multiblock
- Fixed Data Bank chaining
- Fixed HPCA energy consumption for energy that wasn't input recently
- Fixed Kinetic Output Boxes never stopping
- Fixed World Accelerators using too much energy and always accelerating Block Entities
- Fixed connectivity for Long Distance Pipes
- Fixed Item Collector (now works after reload, no longer requires KJS, fixed tooltip)
- Fixed Research items not rendering in JEI when playing on a server
- Fixed recipes randomly not working after server restarts
- Fixed recipes for ABS & Large Electrolyzer using the wrong wires
- Fixed sounds for Arc Furnace & Boilers not being registered properly
- Fixed Parallel Control Hatch behavior when the recipe voltage matches the machine voltage
- Fixed Wrench interactions in certain situations
- Fixed recipe for Treated Wood
- Fixed KJS Research recipes not registering
- Fixed machines and pipes causing excessive updates to neighboring blocks
- Fixed language entry for Iron III Chloride
- Fixed recycling recipe for Titanium Fluid Cells
- Fixed recipe for Engine Intake Casing
- Fixed any custom recipe capabilities being removed when KJS is installed
GregTechCEu 1.20.1-1.2.1
Version: 1.2.1
### ADDITIONS:
- Ported decorative blocks from 1.12
- Added filtering to Output Hatches
- Added several utility functions to KJS
- Added more ore generator types (Classic & Cuboid)
- Added partial NBT support for recipe inputs
- Added Wood Cutter recipes
### CHANGES:
- Reworked Bedrock Ores
- Note that it is now entirely up to pack developers to register Bedrock Ore Veins!
- Added certain fluid blocks to the minecraft:replaceable tag
- Updated Russian translation
### FIXES:
- Fixed some Multiblock builders not working in KJS
- Fixed Turbine Rotors not being damaged
- Fixed Shutter Covers not being registered
- Fixed missing Multiblock Tank recipes
- Fixed GCyM Multiblocks using Perfect Overclocking
- Fixed crash related to the Network Switch Multiblock
- Fixed Data Bank chaining
- Fixed HPCA energy consumption for energy that wasn't input recently
- Fixed Kinetic Output Boxes never stopping
- Fixed World Accelerators using too much energy and always accelerating Block Entities
- Fixed connectivity for Long Distance Pipes
- Fixed Item Collector (now works after reload, no longer requires KJS, fixed tooltip)
- Fixed Research items not rendering in JEI when playing on a server
- Fixed recipes randomly not working after server restarts
- Fixed recipes for ABS & Large Electrolyzer using the wrong wires
- Fixed sounds for Arc Furnace & Boilers not being registered properly
- Fixed Parallel Control Hatch behavior when the recipe voltage matches the machine voltage
- Fixed Wrench interactions in certain situations
- Fixed recipe for Treated Wood
- Fixed KJS Research recipes not registering
- Fixed machines and pipes causing excessive updates to neighboring blocks
- Fixed language entry for Iron III Chloride
- Fixed recycling recipe for Titanium Fluid Cells
- Fixed recipe for Engine Intake Casing
- Fixed any custom recipe capabilities being removed when KJS is installed
GregTechCEu 1.19.2-1.2.0.a
Version: 1.2.0.a
### ADDITIONS:
### CHANGES:
### FIXES:
- Fixed some components not requiring data
- Fixed assembly line recipes with no data not working
- Fixed data module recipe being missing
- Fixed tiered multiblock builders not working
GregTechCEu 1.20.1-1.2.0.a
Version: 1.2.0.a
### ADDITIONS:
### CHANGES:
### FIXES:
- Fixed some components not requiring data
- Fixed assembly line recipes with no data not working
- Fixed data module recipe being missing
- Fixed tiered multiblock builders not working
GregTechCEu 1.19.2-1.2.0
- Improved recipe viewer widgets
- Updated Power Substation UI to show separate values for input and output
- Removed the recipes for Processing Arrays
- **IMPORTANT:** Your existing PAs will only continue to work until 1.3.0, at which point we will remove them entirely.
Please replace them with the appropriate specialized multiblocks until then!
- Updated Russian and Chinese translations
### FIXES:
- Fixed Multiblocks with only 1 Energy/Dynamo Hatch not overclocking
- Fixed Energy Hatch amounts in Multiblocks
- Fixed high-tier Emitters not existing
- Fixed surface rock descriptions
- Fixed plungers not working
- Fixed ME Input Hatch and ME Output Bus
- Fixed number formatting in certain places
- Fixed Large Boilers requiring a Maintenance Hatch when maintenance is disabled in the config
GregTechCEu 1.20.1-1.2.0
- Improved recipe viewer widgets
- Updated Power Substation UI to show separate values for input and output
- Removed the recipes for Processing Arrays
- **IMPORTANT:** Your existing PAs will only continue to work until 1.3.0, at which point we will remove them entirely.
Please replace them with the appropriate specialized multiblocks until then!
- Updated Russian and Chinese translations
### FIXES:
- Fixed Multiblocks with only 1 Energy/Dynamo Hatch not overclocking
- Fixed Energy Hatch amounts in Multiblocks
- Fixed high-tier Emitters not existing
- Fixed surface rock descriptions
- Fixed plungers not working
- Fixed ME Input Hatch and ME Output Bus
- Fixed number formatting in certain places
- Fixed Large Boilers requiring a Maintenance Hatch when maintenance is disabled in the config
GregTechCEu 1.19.2-1.1.4.b
Version: 1.1.4.b
### ADDITIONS:
### FIXES:
- fixed client error when opening multiblock UI for the first time
- fixed Large assembler & circuit assembler being able to have >1 energy hatch
- fix server crash in LDlib
### CHANGES:
GregTechCEu 1.20.1-1.1.4.b
Version: 1.1.4.b
### ADDITIONS:
### FIXES:
- fixed client error when opening multiblock UI for the first time
- fixed Large assembler & circuit assembler being able to have >1 energy hatch
- fix server crash in LDlib
### CHANGES:
GregTechCEu 1.19.2-1.1.4.a
Version: 1.1.4.a
### ADDITIONS:
- added more wiremill recipes for different wire sizes
- made rubber saplings & leaves compostable
- made spray paint able to paint multiple blocks in a chain if crouching
- added ability to use block/fluid tags in multiblock patterns
### FIXES:
- fix AMD driver error in LDlib
- fixed bucket model
- fixed PA accepting multiblock machines
- fixed fluid pipes crashing when connected to other mods' blocks
- fixed large DT outputs not being ordered
- fixed wooden brick form disappearing after use
- fixed pyrolyse oven not getting bonuses if recipe didn't overclock
- fixed shovels crashing if somehow used to path air
- fixed full spray paint cans rendering the bar as empty
### CHANGES:
- multi amp hatches no longer allow multiblocks to run higher tier recipes
- made dynamic data- and resourcepacks appear in the pack list(s)
- Use a grid-based UI for the multiblock part switcher
GregTechCEu 1.20.1-1.1.4.a
Version: 1.1.4.a
### ADDITIONS:
- added more wiremill recipes for different wire sizes
- made rubber saplings & leaves compostable
- made spray paint able to paint multiple blocks in a chain if crouching
- added ability to use block/fluid tags in multiblock patterns
### FIXES:
- fix AMD driver error in LDlib
- fixed bucket model
- fixed PA accepting multiblock machines
- fixed fluid pipes crashing when connected to other mods' blocks
- fixed large DT outputs not being ordered
- fixed wooden brick form disappearing after use
- fixed pyrolyse oven not getting bonuses if recipe didn't overclock
- fixed shovels crashing if somehow used to path air
- fixed full spray paint cans rendering the bar as empty
### CHANGES:
- multi amp hatches no longer allow multiblocks to run higher tier recipes
- made dynamic data- and resourcepacks appear in the pack list(s)
- Use a grid-based UI for the multiblock part switcher
GregTechCEu 1.19.2-1.1.4
Version: 1.1.4
### ADDITIONS:
- add Curios slot for magnets
- add compass pages for coke oven, EBF, large boiler
- add collapsible entry for ore blocks in REI
### FIXES:
- fix proxy recipes not being found
- add dimension requirements for fluid veins
- fix world accelerator block entity duplication and/or voiding
- fix multi-amp transformer capacity
- fix machines not connecting to already placed cables
- fix battery buffers allowing stacked batteries
- fix bucket emptying behavior
- fix item collector behavior
- fix issues with EMI integration
- fix ConcurrentModificationException in recipe conditions
- fix large boiler fuel consumption and steam output display
- fix descriptions for impure ore cauldron actions
- fix item tooltip performance issues
- fix KJS not being able to remove GT tags
- improve performance in the JEI integration by caching recipe UI size
- improve ingredient lookup performance
- fix bucket model
- fix chainsaw durability consumption
- fix large miner crashes
- fix fluid drilling rig EU/t usage and add extra tooltips
- fix distinct bus mode not working with ghost circuits
- fix item filter mode resetting every time the UI is opened
- fix pumps inserting the same fluid into more than one slot
- fix pump/conveyor covers and other machines being able to extract from a creative tank's internal slot
- fix startup crash when creating custom coils using KJS
### CHANGES:
- updated Russian and Chinese translations
- buff the large miner's fortune level
- removed async recipe searching, as it's no longer necessary
- make UI titlebars only scroll/roll when hovering over them
GregTechCEu 1.20.1-1.1.4
Version: 1.1.4
### ADDITIONS:
- add Curios slot for magnets
- add compass pages for coke oven, EBF, large boiler
- add collapsible entry for ore blocks in REI
### FIXES:
- fix proxy recipes not being found
- add dimension requirements for fluid veins
- fix world accelerator block entity duplication and/or voiding
- fix multi-amp transformer capacity
- fix machines not connecting to already placed cables
- fix battery buffers allowing stacked batteries
- fix bucket emptying behavior
- fix item collector behavior
- fix issues with EMI integration
- fix ConcurrentModificationException in recipe conditions
- fix large boiler fuel consumption and steam output display
- fix descriptions for impure ore cauldron actions
- fix item tooltip performance issues
- fix KJS not being able to remove GT tags
- improve performance in the JEI integration by caching recipe UI size
- improve ingredient lookup performance
- fix bucket model
- fix chainsaw durability consumption
- fix large miner crashes
- fix fluid drilling rig EU/t usage and add extra tooltips
- fix distinct bus mode not working with ghost circuits
- fix item filter mode resetting every time the UI is opened
- fix pumps inserting the same fluid into more than one slot
- fix pump/conveyor covers and other machines being able to extract from a creative tank's internal slot
- fix startup crash when creating custom coils using KJS
### CHANGES:
- updated Russian and Chinese translations
- buff the large miner's fortune level
- removed async recipe searching, as it's no longer necessary
- make UI titlebars only scroll/roll when hovering over them
GregTechCEu 1.19.2-1.1.3.b
Version: 1.1.3.b
### FIXES:
- fixed processing array being unable to form
GregTechCEu 1.20.1-1.1.3.b
Version: 1.1.3.b
### FIXES:
- fixed processing array being unable to form
GregTechCEu 1.19.2-1.1.3.a
Version: 1.1.3.a
### ADDITIONS:
- added Creative Chest, Creative Tank
- added a title bar and new multiblock part selector to machine UIs
- added world accelerators
### FIXES:
- fixed crashes related to KubeJS recipe loading
- fixed ore block maceration not working
- fixed high tier tools (duranium, neutronium) not working
- fixed electric furnace / multismelter recipes not working
- fixed transformers always having 1A storage
### CHANGES:
- replaced Tungstensteel coils with RTM-Alloy coils
- updated Russian and Chinese translations
GregTechCEu 1.20.1-1.1.3.a
Version: 1.1.3.a
### ADDITIONS:
- added Creative Chest, Creative Tank
- added a title bar and new multiblock part selector to machine UIs
- added world accelerators
### FIXES:
- fixed crashes related to KubeJS recipe loading
- fixed ore block maceration not working
- fixed high tier tools (duranium, neutronium) not working
- fixed electric furnace / multismelter recipes not working
- fixed transformers always having 1A storage
### CHANGES:
- replaced Tungstensteel coils with RTM-Alloy coils
- updated Russian and Chinese translations
GregTechCEu 1.19.2-1.1.3
Version: 1.1.3
### ADDITIONS:
- in-world multiblock preview
- all machines now have an overclocking logic by default
- added a way to change a ToolProperty's types
- added a way for tools to have "subtypes", eg LV wrench -> wrench
- made KJS recipes able to have subrecipes, like DT -> distillery
- added `setMaterialSecondaryARGB` for changing a material's secondary color
### FIXES:
- fixed cover placement on pipes picking a random face
- fixed custom fluid textures not working
- fixed power being transfered through nonconnected pipes
- fixed the planks TagPrefix
- fixed rubber logs not being burnable
- fixed crash when registering fluids
- fixed steam miner venting every tick, and not consuming any steam
- fixed machine UI layout sometimes being offcenter
- fixed electric tools getting -1/-1 energy when changing the tool head
### CHANGES:
- deprecated the PA for removal in a future update.
- made recipe lookup be 500-900% faster!
- combined cover configuration UI and output configuration UI into one
GregTechCEu 1.20.1-1.1.3
Version: 1.1.3
### ADDITIONS:
- in-world multiblock preview
- all machines now have an overclocking logic by default
- added a way to change a ToolProperty's types
- added a way for tools to have "subtypes", eg LV wrench -> wrench
- made KJS recipes able to have subrecipes, like DT -> distillery
- added `setMaterialSecondaryARGB` for changing a material's secondary color
### FIXES:
- fixed cover placement on pipes picking a random face
- fixed custom fluid textures not working
- fixed power being transfered through nonconnected pipes
- fixed the planks TagPrefix
- fixed rubber logs not being burnable
- fixed crash when registering fluids
- fixed steam miner venting every tick, and not consuming any steam
- fixed machine UI layout sometimes being offcenter
- fixed electric tools getting -1/-1 energy when changing the tool head
### CHANGES:
- deprecated the PA for removal in a future update.
- made recipe lookup be 500-900% faster!
- combined cover configuration UI and output configuration UI into one
GregTechCEu 1.19.2-1.1.2.a
Version: 1.1.2.a
### FIXES:
- fixed crash when opening a GUI with many slots
GregTechCEu 1.20.1-1.1.2.a
Version: 1.1.2.a
### FIXES:
- fixed crash when opening a GUI with many slots
GregTechCEu 1.19.2-1.1.2
Version: 1.1.2
### CHANGES:
- remade machine GUIs
- added tabs for auto IO, covers instead of the old popup windows
- removed the dark backround from machines
- added custom durability & energy bars for items, tools
- removed deprecated `GTRegistries.MATERIALS`
- use `GTMaterialRegistry.getRegisteredMaterials()` if you want to loop over all materials in KubeJS
- use `GTMaterialRegistry.getMaterial('modid:material')` if you want to get a specific material in KJS
- added KJS binding for `ToolProperty` so you can add tools to materials easier
- remade how pipes are implemented
- WARNING: YOU MAY NEED TO REBUILD YOUR PIPE NETWORKS
- fixed long distance pipes not being mineable
### FIXES:
- fixed blocks requiring a tier above the usual to mine them
- fixed material items' overlay layer being colored wrong
- fixed all chest loot having NBT applied to it
- fixed drill body texture being colored wrong
- fixed addon lang generator failing if you try to override an autogenerated value
- fixed bed recipes with `harderMiscRecipes` config being enabled
- fixed crash with JEI
GregTechCEu 1.20.1-1.1.2
Version: 1.1.2
### CHANGES:
- remade machine GUIs
- added tabs for auto IO, covers instead of the old popup windows
- removed the dark backround from machines
- added custom durability & energy bars for items, tools
- removed deprecated `GTRegistries.MATERIALS`
- use `GTMaterialRegistry.getRegisteredMaterials()` if you want to loop over all materials in KubeJS
- use `GTMaterialRegistry.getMaterial('modid:material')` if you want to get a specific material in KJS
- added KJS binding for `ToolProperty` so you can add tools to materials easier
- remade how pipes are implemented
- WARNING: YOU MAY NEED TO REBUILD YOUR PIPE NETWORKS
- fixed long distance pipes not being mineable
### FIXES:
- fixed blocks requiring a tier above the usual to mine them
- fixed material items' overlay layer being colored wrong
- fixed all chest loot having NBT applied to it
- fixed drill body texture being colored wrong
- fixed addon lang generator failing if you try to override an autogenerated value
- fixed bed recipes with `harderMiscRecipes` config being enabled
- fixed crash with JEI
GregTechCEu
Version: 1.1.1.a
### FIXES:
- fixed the processing array overclocking past its maximum input energy
- fixed a crash when hard redstone recipes are enabled
- removed duplicate fluid drilling rig recipes
- fixed the ore prospector showing aluminium for most ores
GregTechCEu
Version: 1.1.1.a
### FIXES:
- fixed the processing array overclocking past its maximum input energy
- fixed a crash when hard redstone recipes are enabled
- removed duplicate fluid drilling rig recipes
- fixed the ore prospector showing aluminium for most ores
GregTechCEu
Version: 1.1.1
### ADDITIONS & CHANGES:
- added electric tools
- added some validation for the KubeJS ore TagPrefix builder
- added recipes for clearing NBT
- added support for more material colors
- added minecart wheels
- rebalanced some early-game fluid pipes
- improved Russian and Chinese translations
- added chest loot
- added flint tools
### FIXES:
- fixed distinct buses not working after reloading the world
- fixed overclocking for the processing array
- fixed active transformer not moving energy in certain situations
- fixed laser pipes not working
- fixed crashes related to several configuration options
- fixed block culling for frame blocks
- fixed config initializing twice in certain situations
- removed extra outputs from macerating raw ores (the multiplier is already applied while mining)
- added missing hard recipes when their respective config options are enabled
- added missing muffler hatch to the cracker's multiblock preview
GregTechCEu
Version: 1.1.1
### ADDITIONS & CHANGES:
- added electric tools
- added some validation for the KubeJS ore TagPrefix builder
- added recipes for clearing NBT
- added support for more material colors
- added minecart wheels
- rebalanced some early-game fluid pipes
- improved Russian and Chinese translations
- added chest loot
- added flint tools
### FIXES:
- fixed distinct buses not working after reloading the world
- fixed overclocking for the processing array
- fixed active transformer not moving energy in certain situations
- fixed laser pipes not working
- fixed crashes related to several configuration options
- fixed block culling for frame blocks
- fixed config initializing twice in certain situations
- removed extra outputs from macerating raw ores (the multiplier is already applied while mining)
- added missing hard recipes when their respective config options are enabled
- added missing muffler hatch to the cracker's multiblock preview
GregTechCEu
Version: 1.1.0
# we have dropped supporting fabric as the maintenance burden was high, and only around 1% of the playerbase used it.
*"you are dead" - Engineer TF2*
### FIXES:
- fixed hoes not being able to hoe the ground
- fixed EMI crashes when clicking in a GT crate and when viewing recipes from the crafting tree
- fixed issues with tool repairing (infinitely duping tool repair recipe, electric tools can be repaired... etc.)
- remade how ore blocks are rendered
- removes xray from block selection outline
- fixes ores being transparent underwater sometimes
- fixes some other issues with ore models
- fixed structure blocks not being able to rotate GT machines
- fixed conveyor covers on pipes not working before looking at the pipe
- fixed transfer amounts when using tag filters in robot arms and fluid regulators
- fixed surface indicators generating if the ore vein's center would have generated above ground
- allow energy detector covers to be placed on power substations
- reduced the firebox requirement on large boilers from 4 to 3 after recently requiring a maintenance hatch
- fixed GT tools showing up in every creative tab
### ADDITIONS:
- full chinese translations of every compass page
- added the 2nd decimal to output chance tooltips
### API CHANGES:
- remade the material registry to support custom namespaces
- alleviates material conflicts
- made material colors, components modifiable
- deprecated IGTAddon#registerMaterials in favor of a `MOD` bus event.
- material items now register per-mod instead of all into GT's registry
- they are still accessed through GTItems & GTBlocks, though
- materials' names are now autogenerated for you, don't have to register them yourself anymore. except if you want to override one.
- any TagPrefix can now have a block!
- remade how ore stone types are registered (cleaner now. no need to call so many builder methods yourself.)
- removed TagPrefix.LoaderType as we only support forge now.
- moved GTRegistries#REGISTRATE to GTRegistration#REGISTRATE
- GTCEu#isHighTier() is now in GTCEuAPI#isHighTier()
- made addons able to set custom material amounts for any prefix + material combo.
- do this in PostMaterialEvent
- changed how ignoring a material registration with TagPrefix works, to allow other mods' items to be used as the replacement.
- this is done via using a `Supplier<ItemLike>` (for example `() -> Items.ITEM_HERE`) instead of the raw item/block instance.
GregTechCEu
Version: 1.1.0
# we have dropped supporting fabric as the maintenance burden was high, and only around 1% of the playerbase used it.
*"you are dead" - Engineer TF2*
### FIXES:
- fixed hoes not being able to hoe the ground
- fixed EMI crashes when clicking in a GT crate and when viewing recipes from the crafting tree
- fixed issues with tool repairing (infinitely duping tool repair recipe, electric tools can be repaired... etc.)
- remade how ore blocks are rendered
- removes xray from block selection outline
- fixes ores being transparent underwater sometimes
- fixes some other issues with ore models
- fixed structure blocks not being able to rotate GT machines
- fixed conveyor covers on pipes not working before looking at the pipe
- fixed transfer amounts when using tag filters in robot arms and fluid regulators
- fixed surface indicators generating if the ore vein's center would have generated above ground
- allow energy detector covers to be placed on power substations
- reduced the firebox requirement on large boilers from 4 to 3 after recently requiring a maintenance hatch
### ADDITIONS:
- full chinese translations of every compass page
- added the 2nd decimal to output chance tooltips
### API CHANGES:
- remade the material registry to support custom namespaces
- alleviates material conflicts
- made material colors, components modifiable
- deprecated IGTAddon#registerMaterials in favor of a `MOD` bus event.
- material items now register per-mod instead of all into GT's registry
- they are still accessed through GTItems & GTBlocks, though
- materials' names are now autogenerated for you, don't have to register them yourself anymore. except if you want to override one.
- any TagPrefix can now have a block!
- remade how ore stone types are registered (cleaner now. no need to call so many builder methods yourself.)
- removed TagPrefix.LoaderType as we only support forge now.
- moved GTRegistries#REGISTRATE to GTRegistration#REGISTRATE
- GTCEu#isHighTier() is now in GTCEuAPI#isHighTier()
- made addons able to set custom material amounts for any prefix + material combo.
- do this in PostMaterialEvent
- changed how ignoring a material registration with TagPrefix works, to allow other mods' items to be used as the replacement.
- this is done via using a `Supplier<ItemLike>` (for example `() -> Items.ITEM_HERE`) instead of the raw item/block instance.
GregTechCEu 1.19.2-1.0.20.b-forge
Version: 1.0.20.b
- fix tools deleting chest loot
- add way for addons to register custom ore veins
- fix addon tooltype registration issue where tagging methods were inaccessible
- add solar steam boilers
- fix wirecutters not being usable whilst sneaking
- change IV tooltip color to lighter blue for better readability
GregTechCEu 1.19.2-1.0.20.b-fabric
Version: 1.0.20.b
- fix tools deleting chest loot
- add way for addons to register custom ore veins
- fix addon tooltype registration issue where tagging methods were inaccessible
- add solar steam boilers
- fix wirecutters not being usable whilst sneaking
- change IV tooltip color to lighter blue for better readability
GregTechCEu 1.20.1-1.0.20.b-forge
Version: 1.0.20.b
- fix tools deleting chest loot
- add way for addons to register custom ore veins
- fix addon tooltype registration issue where tagging methods were inaccessible
- add solar steam boilers
- fix wirecutters not being usable whilst sneaking
- change IV tooltip color to lighter blue for better readability
GregTechCEu 1.20.1-1.0.20.b-fabric
Version: 1.0.20.b
- fix tools deleting chest loot
- add way for addons to register custom ore veins
- fix addon tooltype registration issue where tagging methods were inaccessible
- add solar steam boilers
- fix wirecutters not being usable whilst sneaking
- change IV tooltip color to lighter blue for better readability
GregTechCEu 1.19.2-1.0.20.a-forge
Version: 1.0.20.a
- adds the minimum required coil tier to EBF and ABS recipe view
- fixes the recipe book and REI not accepting tools
- fixes random items getting NBT
- fixes item viewers having duplicated items
- updates GTM's dependencies internally
GregTechCEu 1.19.2-1.0.20.a-fabric
Version: 1.0.20.a
- adds the minimum required coil tier to EBF and ABS recipe view
- fixes the recipe book and REI not accepting tools
- fixes random items getting NBT
- fixes item viewers having duplicated items
- updates GTM's dependencies internally
GregTechCEu 1.20.1-1.0.20.a-forge
Version: 1.0.20.a
- adds the minimum required coil tier to EBF and ABS recipe view
- fixes the recipe book and REI not accepting tools
- fixes random items getting NBT
- fixes item viewers having duplicated items
- updates GTM's dependencies internally
GregTechCEu 1.20.1-1.0.20.a-fabric
Version: 1.0.20.a
- adds the minimum required coil tier to EBF and ABS recipe view
- fixes the recipe book and REI not accepting tools
- fixes random items getting NBT
- fixes item viewers having duplicated items
- updates GTM's dependencies internally
GregTechCEu 1.19.2-1.0.20-forge
Version: 1.0.20
***WARNING: THIS RELEASE BREAKS MOST EXISTING TOOLS!***
The tool rework unfortunately requires some breaking changes.
You will still have your tool items and may still use some of them in crafting recipes,
but you will need to craft the ones you're actively using again to regain functionality.
**Additions:**
- port missing tooltips from 1.12
- add maintenance to large boilers
- add shape info to all machines using coils
- mark multiblock info blocks as inputs for the recipe viewer pattern preview
- add UHV+ electric motors
- add initial Russian translation
**Tool Rework:**
- revamps tools, bringing parity with 1.12 (except electric tools)
- adds spades, an AOE shovel
- adds functionality to most tools that were missing it previously
- colored crowbars
- fixes some tools' block break times etc.
- brings parity with forge & fabric on some tool-related functionality
- fixes some issues with crafting tools
- AOE tools now work in creative mode
- wrenches now rotate blocks other than GT machines
- crowbars now rotate rail blocks
- plungers made from different rubbers now have different durabilities
**Fixes:**
- fixed certain ore veins being too small
- fix LuV prospector recipe
- fix EMI screen loading error
- fix diodes being reset to 1A on chunk load
- fix diodes not being able to transfer more than 8A
- fix surface rocks not breaking when their supporting block is broken
- fix crash when placing pump covers on fluid pipes in certain cases
- fix voiding mode not working in quantum tanks
- fix charger not dropping contents when broken
- fix missing transfer size input in robot arms and fluid regulators, when a tag filter is used
Notes for addon devs:
- GTItems.TOOL_ITEMS is now a table<Material, Type, Tool item> instead of the old <Tier, Type, Item>
- torch placing with pickaxes is currently disabled as none of us can find a fix for it deleting the tool.
GregTechCEu 1.19.2-1.0.20-fabric
Version: 1.0.20
***WARNING: THIS RELEASE BREAKS MOST EXISTING TOOLS!***
The tool rework unfortunately requires some breaking changes.
You will still have your tool items and may still use some of them in crafting recipes,
but you will need to craft the ones you're actively using again to regain functionality.
**Additions:**
- port missing tooltips from 1.12
- add maintenance to large boilers
- add shape info to all machines using coils
- mark multiblock info blocks as inputs for the recipe viewer pattern preview
- add UHV+ electric motors
- add initial Russian translation
**Tool Rework:**
- revamps tools, bringing parity with 1.12 (except electric tools)
- adds spades, an AOE shovel
- adds functionality to most tools that were missing it previously
- colored crowbars
- fixes some tools' block break times etc.
- brings parity with forge & fabric on some tool-related functionality
- fixes some issues with crafting tools
- AOE tools now work in creative mode
- wrenches now rotate blocks other than GT machines
- crowbars now rotate rail blocks
- plungers made from different rubbers now have different durabilities
**Fixes:**
- fixed certain ore veins being too small
- fix LuV prospector recipe
- fix EMI screen loading error
- fix diodes being reset to 1A on chunk load
- fix diodes not being able to transfer more than 8A
- fix surface rocks not breaking when their supporting block is broken
- fix crash when placing pump covers on fluid pipes in certain cases
- fix voiding mode not working in quantum tanks
- fix charger not dropping contents when broken
- fix missing transfer size input in robot arms and fluid regulators, when a tag filter is used
Notes for addon devs:
- GTItems.TOOL_ITEMS is now a table<Material, Type, Tool item> instead of the old <Tier, Type, Item>
- torch placing with pickaxes is currently disabled as none of us can find a fix for it deleting the tool.
GregTechCEu 1.20.1-1.0.20-forge
Version: 1.0.20
***WARNING: THIS RELEASE BREAKS MOST EXISTING TOOLS!***
The tool rework unfortunately requires some breaking changes.
You will still have your tool items and may still use some of them in crafting recipes,
but you will need to craft the ones you're actively using again to regain functionality.
**Additions:**
- port missing tooltips from 1.12
- add maintenance to large boilers
- add shape info to all machines using coils
- mark multiblock info blocks as inputs for the recipe viewer pattern preview
- add UHV+ electric motors
- add initial Russian translation
**Tool Rework:**
- revamps tools, bringing parity with 1.12 (except electric tools)
- adds spades, an AOE shovel
- adds functionality to most tools that were missing it previously
- colored crowbars
- fixes some tools' block break times etc.
- brings parity with forge & fabric on some tool-related functionality
- fixes some issues with crafting tools
- AOE tools now work in creative mode
- wrenches now rotate blocks other than GT machines
- crowbars now rotate rail blocks
- plungers made from different rubbers now have different durabilities
**Fixes:**
- fixed certain ore veins being too small
- fix LuV prospector recipe
- fix EMI screen loading error
- fix diodes being reset to 1A on chunk load
- fix diodes not being able to transfer more than 8A
- fix surface rocks not breaking when their supporting block is broken
- fix crash when placing pump covers on fluid pipes in certain cases
- fix voiding mode not working in quantum tanks
- fix charger not dropping contents when broken
- fix missing transfer size input in robot arms and fluid regulators, when a tag filter is used
Notes for addon devs:
- GTItems.TOOL_ITEMS is now a table<Material, Type, Tool item> instead of the old <Tier, Type, Item>
- torch placing with pickaxes is currently disabled as none of us can find a fix for it deleting the tool.
GregTechCEu 1.20.1-1.0.20-fabric
Version: 1.0.20
***WARNING: THIS RELEASE BREAKS MOST EXISTING TOOLS!***
The tool rework unfortunately requires some breaking changes.
You will still have your tool items and may still use some of them in crafting recipes,
but you will need to craft the ones you're actively using again to regain functionality.
**Additions:**
- port missing tooltips from 1.12
- add maintenance to large boilers
- add shape info to all machines using coils
- mark multiblock info blocks as inputs for the recipe viewer pattern preview
- add UHV+ electric motors
- add initial Russian translation
**Tool Rework:**
- revamps tools, bringing parity with 1.12 (except electric tools)
- adds spades, an AOE shovel
- adds functionality to most tools that were missing it previously
- colored crowbars
- fixes some tools' block break times etc.
- brings parity with forge & fabric on some tool-related functionality
- fixes some issues with crafting tools
- AOE tools now work in creative mode
- wrenches now rotate blocks other than GT machines
- crowbars now rotate rail blocks
- plungers made from different rubbers now have different durabilities
**Fixes:**
- fixed certain ore veins being too small
- fix LuV prospector recipe
- fix EMI screen loading error
- fix diodes being reset to 1A on chunk load
- fix diodes not being able to transfer more than 8A
- fix surface rocks not breaking when their supporting block is broken
- fix crash when placing pump covers on fluid pipes in certain cases
- fix voiding mode not working in quantum tanks
- fix charger not dropping contents when broken
- fix missing transfer size input in robot arms and fluid regulators, when a tag filter is used
Notes for addon devs:
- GTItems.TOOL_ITEMS is now a table<Material, Type, Tool item> instead of the old <Tier, Type, Item>
- torch placing with pickaxes is currently disabled as none of us can find a fix for it deleting the tool.
GregTechCEu 1.19.2-1.0.19.b-forge
Version: 1.0.19.b
- fix output hatches not being recognized
GregTechCEu 1.19.2-1.0.19.b-fabric
Version: 1.0.19.b
- fix output hatches not being recognized
GregTechCEu 1.20.1-1.0.19.b-forge
Version: 1.0.19.b
- fix output hatches not being recognized
GregTechCEu 1.20.1-1.0.19.b-fabric
Version: 1.0.19.b
- fix output hatches not being recognized
GregTechCEu 1.19.2-1.0.19.a-forge
Version: 1.0.19.a
- add missing recipe for fluid multi hatches
GregTechCEu 1.19.2-1.0.19.a-fabric
Version: 1.0.19.a
- add missing recipe for fluid multi hatches
GregTechCEu 1.20.1-1.0.19.a-forge
Version: 1.0.19.a
- add missing recipe for fluid multi hatches
GregTechCEu 1.20.1-1.0.19.a-fabric
Version: 1.0.19.a
- add missing recipe for fluid multi hatches
GregTechCEu 1.19.2-1.0.19-forge
Version: 1.0.19
- add quadruple and nonuple fluid hatches
- add rock breaker recipes for basalt, blackstone and deepslate
- add compass pages for material items and improve layout
- allow filling machines from EMI's recipe view
- allow setting a mining tool tag for custom ores using KubeJS
- language fixes and improvements
- fix floating ore indicators being generated in certain situations
- fix connected textures for GCyM machines
- fix fluid pipes not selecting the best channel
- fix steam boilers not accepting creosote as a fuel
- fix power substation tooltip
- fix multi smelters being able to run arc furnace recipes
- fix mining hammer durability
- fix GT tool attack modifiers
- fix crashes due to incomplete accesswidener config
GregTechCEu 1.19.2-1.0.19-fabric
Version: 1.0.19
- add quadruple and nonuple fluid hatches
- add rock breaker recipes for basalt, blackstone and deepslate
- add compass pages for material items and improve layout
- allow filling machines from EMI's recipe view
- allow setting a mining tool tag for custom ores using KubeJS
- language fixes and improvements
- fix floating ore indicators being generated in certain situations
- fix connected textures for GCyM machines
- fix fluid pipes not selecting the best channel
- fix steam boilers not accepting creosote as a fuel
- fix power substation tooltip
- fix multi smelters being able to run arc furnace recipes
- fix mining hammer durability
- fix GT tool attack modifiers
- fix crashes due to incomplete accesswidener config
GregTechCEu 1.20.1-1.0.19-forge
Version: 1.0.19
- add quadruple and nonuple fluid hatches
- add rock breaker recipes for basalt, blackstone and deepslate
- add compass pages for material items and improve layout
- allow filling machines from EMI's recipe view
- allow setting a mining tool tag for custom ores using KubeJS
- language fixes and improvements
- fix floating ore indicators being generated in certain situations
- fix connected textures for GCyM machines
- fix fluid pipes not selecting the best channel
- fix steam boilers not accepting creosote as a fuel
- fix power substation tooltip
- fix multi smelters being able to run arc furnace recipes
- fix mining hammer durability
- fix GT tool attack modifiers
- fix crashes due to incomplete accesswidener config
GregTechCEu 1.20.1-1.0.19-fabric
Version: 1.0.19
- add quadruple and nonuple fluid hatches
- add rock breaker recipes for basalt, blackstone and deepslate
- add compass pages for material items and improve layout
- allow filling machines from EMI's recipe view
- allow setting a mining tool tag for custom ores using KubeJS
- language fixes and improvements
- fix floating ore indicators being generated in certain situations
- fix connected textures for GCyM machines
- fix fluid pipes not selecting the best channel
- fix steam boilers not accepting creosote as a fuel
- fix power substation tooltip
- fix multi smelters being able to run arc furnace recipes
- fix mining hammer durability
- fix GT tool attack modifiers
- fix crashes due to incomplete accesswidener config
GregTechCEu 1.19.2-1.0.18.a-forge
Version: 1.0.18.a
* fix bedrock ores not generating
GregTechCEu 1.19.2-1.0.18.a-fabric
Version: 1.0.18.a
* fix bedrock ores not generating
GregTechCEu 1.20.1-1.0.18.a-forge
Version: 1.0.18.a
* fix bedrock ores not generating
GregTechCEu 1.20.1-1.0.18.a-fabric
Version: 1.0.18.a
* fix bedrock ores not generating
GregTechCEu 1.19.2-1.0.18-forge
Version: 1.0.18
* add preliminary second layer textures to ores, for better visibility
* fix crash on loading a world when GT is installed without other mods
* fix superscript 1
* fix EBF always using max overclock
* fix wrong ALL_TICK_INPUTS recipe key for KJS
* fix XEI compat
* improve ore generation KubeJS API
Note that if you have any custom ore veins in your modpack, you will need to make some changes to your KJS scripts.
GregTechCEu 1.19.2-1.0.18-fabric
Version: 1.0.18
* add preliminary second layer textures to ores, for better visibility
* fix crash on loading a world when GT is installed without other mods
* fix superscript 1
* fix EBF always using max overclock
* fix wrong ALL_TICK_INPUTS recipe key for KJS
* fix XEI compat
* improve ore generation KubeJS API
Note that if you have any custom ore veins in your modpack, you will need to make some changes to your KJS scripts.
GregTechCEu 1.20.1-1.0.18-forge
Version: 1.0.18
* add preliminary second layer textures to ores, for better visibility
* fix superscript 1
* fix EBF always using max overclock
* fix wrong ALL_TICK_INPUTS recipe key for KJS
* fix XEI compat
* improve ore generation KubeJS API
Note that if you have any custom ore veins in your modpack, you will need to make some changes to your KJS scripts.
GregTechCEu 1.20.1-1.0.18-fabric
Version: 1.0.18
* add preliminary second layer textures to ores, for better visibility
* fix superscript 1
* fix EBF always using max overclock
* fix wrong ALL_TICK_INPUTS recipe key for KJS
* fix XEI compat
* improve ore generation KubeJS API
Note that if you have any custom ore veins in your modpack, you will need to make some changes to your KJS scripts.
GregTechCEu 1.19.2-1.0.17-forge
Version: 1.0.17
* add solar panels
* add shimmer integration for bloom effects
* add most of the secondary colors to material items
* add man-made compass pages
* add ore indicators
* bump the ldlib version up
* reduce nesting of generated tags
* improve zh-cn Localization
* fix missing items for Ruridit and Ultimet
* fix steam boiler being ble to accept steam
* fix changing parallel amount not updating the recipe
* fix preview data precision while sodium/rubidium/embeddium installed
* fix language issues
* fix item filter mode button in filter covers
GregTechCEu 1.19.2-1.0.17-fabric
Version: 1.0.17
* add solar panels
* add shimmer integration for bloom effects
* add most of the secondary colors to material items
* add man-made compass pages
* add ore indicators
* bump the ldlib version up
* reduce nesting of generated tags
* improve zh-cn Localization
* fix missing items for Ruridit and Ultimet
* fix steam boiler being ble to accept steam
* fix changing parallel amount not updating the recipe
* fix preview data precision while sodium/rubidium/embeddium installed
* fix language issues
* fix item filter mode button in filter covers
GregTechCEu 1.20.1-1.0.17-forge
Version: 1.0.17
* add solar panels
* add shimmer integration for bloom effects
* add most of the secondary colors to material items
* add man-made compass pages
* add ore indicators
* bump the ldlib version up
* reduce nesting of generated tags
* improve zh-cn Localization
* fix missing items for Ruridit and Ultimet
* fix steam boiler being ble to accept steam
* fix changing parallel amount not updating the recipe
* fix preview data precision while sodium/rubidium/embeddium installed
* fix language issues
* fix item filter mode button in filter covers
GregTechCEu 1.20.1-1.0.17-fabric
Version: 1.0.17
* add solar panels
* add shimmer integration for bloom effects
* add most of the secondary colors to material items
* add man-made compass pages
* add ore indicators
* bump the ldlib version up
* reduce nesting of generated tags
* improve zh-cn Localization
* fix missing items for Ruridit and Ultimet
* fix steam boiler being ble to accept steam
* fix changing parallel amount not updating the recipe
* fix preview data precision while sodium/rubidium/embeddium installed
* fix language issues
* fix item filter mode button in filter covers
GregTechCEu 1.20.1-1.0.16-forge
Version: 1.0.16
* add power substation
* add ore vein diagram
* add fluid vein diagram
* add man-made compass pages for all tools
* add tests for better quality control in the future
* fix ore processing diagram
* fix GT tools not doing the tooltype-specific things like making paths
* fix small distillery recipes
* fix High Power Casing recipe
* fix performance issue for wire/pipe item rendering
* fix missing back texture on covers
* fix empty/equal drums not being stackable (requires placing and breaking affected items the first time)
* always enable VBO cache for multis previews + add config option to disable it
GregTechCEu 1.20.1-1.0.16-fabric
Version: 1.0.16
* add power substation
* add ore vein diagram
* add fluid vein diagram
* add man-made compass pages for all tools
* add tests for better quality control in the future
* fix ore processing diagram
* fix GT tools not doing the tooltype-specific things like making paths
* fix small distillery recipes
* fix High Power Casing recipe
* fix performance issue for wire/pipe item rendering
* fix missing back texture on covers
* fix empty/equal drums not being stackable (requires placing and breaking affected items the first time)
* always enable VBO cache for multis previews + add config option to disable it
GregTechCEu 1.19.2-1.0.16-forge
Version: 1.0.16
* add power substation
* add ore vein diagram
* add fluid vein diagram
* add man-made compass pages for all tools
* add tests for better quality control in the future
* fix ore processing diagram
* fix GT tools not doing the tooltype-specific things like making paths
* fix small distillery recipes
* fix High Power Casing recipe
* fix performance issue for wire/pipe item rendering
* fix missing back texture on covers
* fix empty/equal drums not being stackable (requires placing and breaking affected items the first time)
* always enable VBO cache for multis previews + add config option to disable it
GregTechCEu 1.19.2-1.0.16-fabric
Version: 1.0.16
* add power substation
* add ore vein diagram
* add fluid vein diagram
* add man-made compass pages for all tools
* add tests for better quality control in the future
* fix ore processing diagram
* fix GT tools not doing the tooltype-specific things like making paths
* fix small distillery recipes
* fix High Power Casing recipe
* fix performance issue for wire/pipe item rendering
* fix missing back texture on covers
* fix empty/equal drums not being stackable (requires placing and breaking affected items the first time)
* always enable VBO cache for multis previews + add config option to disable it
GregTechCEu 1.20.1-1.0.15.a-forge
Version: 1.0.15.a
* fix crash on startup due to inaccessible method
* fix circuits in parallel recipes
* update EMI ore processing page
GregTechCEu 1.20.1-1.0.15.a-fabric
Version: 1.0.15.a
* fix crash on startup due to inaccessible method
* fix circuits in parallel recipes
* update EMI ore processing page
GregTechCEu 1.19.2-1.0.15.a-forge
Version: 1.0.15.a
* fix crash on startup due to inaccessible method
GregTechCEu 1.19.2-1.0.15.a-fabric
Version: 1.0.15.a
* fix crash on startup due to inaccessible method
GregTechCEu 1.20.1-1.0.15-forge
Version: 1.0.15
* Bump ldlib version for better compass
* add initial compass content
* inject models for items and blocks
* add manual IO mode on covers
* add temperature tooltip for small steam boilers
* return covers to inventory on crowbar use, instead of dropping them
* allow singleblock generators to face up
* allow tools to use their last durability point
* fix lag with pattern checking
* fix the Machine mode selector
* fix several missing recipes
* fix small steam boilers not producing steam
* fix wrong temperatures in the UI
* fix item pipes stopping transfer after their transfer rate per second has been reached once
* fix capability IO directions
* fix laser pipes not connecting to hatches
* fix diodes and hulls being counted as energy input in cleanrooms
GregTechCEu 1.20.1-1.0.15-fabric
Version: 1.0.15
* Bump ldlib version for better compass
* add initial compass content
* inject models for items and blocks
* add manual IO mode on covers
* add temperature tooltip for small steam boilers
* return covers to inventory on crowbar use, instead of dropping them
* allow singleblock generators to face up
* allow tools to use their last durability point
* fix lag with pattern checking
* fix the Machine mode selector
* fix several missing recipes
* fix small steam boilers not producing steam
* fix wrong temperatures in the UI
* fix item pipes stopping transfer after their transfer rate per second has been reached once
* fix capability IO directions
* fix laser pipes not connecting to hatches
* fix diodes and hulls being counted as energy input in cleanrooms
GregTechCEu 1.19.2-1.0.15-forge
Version: 1.0.15
* Bump ldlib version for better compass
* add initial compass content
* inject models for items and blocks
* add manual IO mode on covers
* add temperature tooltip for small steam boilers
* return covers to inventory on crowbar use, instead of dropping them
* allow singleblock generators to face up
* allow tools to use their last durability point
* fix lag with pattern checking
* fix the Machine mode selector
* fix several missing recipes
* fix small steam boilers not producing steam
* fix wrong temperatures in the UI
* fix item pipes stopping transfer after their transfer rate per second has been reached once
* fix capability IO directions
* fix laser pipes not connecting to hatches
* fix diodes and hulls being counted as energy input in cleanrooms
GregTechCEu 1.19.2-1.0.15-fabric
Version: 1.0.15
* Bump ldlib version for better compass
* add initial compass content
* inject models for items and blocks
* add manual IO mode on covers
* add temperature tooltip for small steam boilers
* return covers to inventory on crowbar use, instead of dropping them
* allow singleblock generators to face up
* allow tools to use their last durability point
* fix lag with pattern checking
* fix the Machine mode selector
* fix several missing recipes
* fix small steam boilers not producing steam
* fix wrong temperatures in the UI
* fix item pipes stopping transfer after their transfer rate per second has been reached once
* fix capability IO directions
* fix laser pipes not connecting to hatches
* fix diodes and hulls being counted as energy input in cleanrooms
GregTechCEu 1.20.1-1.0.14.a-forge
* Bump ldlib version up
* Fix incorrect maximum voltage for multiblocks
* Fix crash on startup for 1.19
* Fix LP steam machines not running slower than HP steam machines
* Add missing recipe for item voiding cover
* Add circuit 2 to recipe for monocrystalline silicon boule
GregTechCEu 1.20.1-1.0.14.a-fabric
* Bump ldlib version up
* Fix incorrect maximum voltage for multiblocks
* Fix crash on startup for 1.19
* Fix LP steam machines not running slower than HP steam machines
* Add missing recipe for item voiding cover
* Add circuit 2 to recipe for monocrystalline silicon boule
GregTechCEu 1.19.2-1.0.14.a-forge
* Bump ldlib version up
* Fix incorrect maximum voltage for multiblocks
* Fix crash on startup for 1.19
* Fix LP steam machines not running slower than HP steam machines
* Add missing recipe for item voiding cover
* Add circuit 2 to recipe for monocrystalline silicon boule
* Make protected methods in TagPrefix public
GregTechCEu 1.19.2-1.0.14.a-fabric
* Bump ldlib version up
* Fix incorrect maximum voltage for multiblocks
* Fix crash on startup for 1.19
* Fix LP steam machines not running slower than HP steam machines
* Add missing recipe for item voiding cover
* Add circuit 2 to recipe for monocrystalline silicon boule
* Make protected methods in TagPrefix public
GregTechCEu 1.19.2-1.0.14-forge
* Add ME stocking input bus/hatch, ME output bus/hatch
* add laser cables
* add high-tier content config option
* add ore processing chart recipeviewer page
* make manual compression recipes be shaped
* switch certus quartz material amount to 4
GregTechCEu 1.19.2-1.0.14-fabric
* Add ME stocking input bus/hatch, ME output bus/hatch
* add laser cables
* add high-tier content config option
* add ore processing chart recipeviewer page
* make manual compression recipes be shaped
* switch certus quartz material amount to 4
GregTechCEu 1.20.1-1.0.14-forge
* Add ME stocking input bus/hatch, ME output bus/hatch
* add laser cables
* add high-tier content config option
* add ore processing chart recipeviewer page
* make manual compression recipes be shaped
* switch certus quartz material amount to 4
GregTechCEu 1.20.1-1.0.14-fabric
* Add ME stocking input bus/hatch, ME output bus/hatch
* add laser cables
* add high-tier content config option
* add ore processing chart recipeviewer page
* make manual compression recipes be shaped
* switch certus quartz material amount to 4
GregTechCEu 1.20.1-1.0.13.e-forge
* fix stone ores having broken translations
* fix transfer + fix ldlib
* fix fluid slot overflow
* fix assembly line recipe handling
* update zh_cn lang
GregTechCEu 1.20.1-1.0.13.e-fabric
* fix stone ores having broken translations
* fix transfer + fix ldlib
* fix fluid slot overflow
* fix assembly line recipe handling
* update zh_cn lang
GregTechCEu 1.19.2-1.0.13.e-forge
* fix transfer + fix ldlib
* fix fluid slot overflow
* fix assembly line recipe handling
* update zh_cn lang
* fix stone ores having broken translations
GregTechCEu 1.19.2-1.0.13.e-fabric
* fix transfer + fix ldlib
* fix fluid slot overflow
* fix assembly line recipe handling
* update zh_cn lang
* fix stone ores having broken translations
GregTechCEu 1.19.2-1.0.13.d-forge
* fix tools only accepting digger enchantments
* fix stone, netherrack, hay being craftable to 9 dust in a crafting table
* fix machines sometimes crashing when auto-output is toggled rapidly, resulting in it being enabled but no output side being set
* fix SoundEntryProvider always placing the JSON in /assets/gtceu/sounds.json
* add material tooltips for non-GT items
* add KJS binding for ChemicalHelper
GregTechCEu 1.19.2-1.0.13.d-fabric
* fix tools only accepting digger enchantments
* fix stone, netherrack, hay being craftable to 9 dust in a crafting table
* fix machines sometimes crashing when auto-output is toggled rapidly, resulting in it being enabled but no output side being set
* fix SoundEntryProvider always placing the JSON in /assets/gtceu/sounds.json
* add material tooltips for non-GT items
* add KJS binding for ChemicalHelper
GregTechCEu 1.20.1-1.0.13.d-forge
* fix tools only accepting digger enchantments
* fix stone, netherrack, hay being craftable to 9 dust in a crafting table
* fix machines sometimes crashing when auto-output is toggled rapidly, resulting in it being enabled but no output side being set
* fix SoundEntryProvider always placing the JSON in /assets/gtceu/sounds.json
* add material tooltips for non-GT items
* add KJS binding for ChemicalHelper
GregTechCEu 1.20.1-1.0.13.d-fabric
* fix tools only accepting digger enchantments
* fix stone, netherrack, hay being craftable to 9 dust in a crafting table
* fix machines sometimes crashing when auto-output is toggled rapidly, resulting in it being enabled but no output side being set
* fix SoundEntryProvider always placing the JSON in /assets/gtceu/sounds.json
* add material tooltips for non-GT items
* add KJS binding for ChemicalHelper
GregTechCEu 1.19.2-1.0.13.c-forge
* fix feature order cycle on fabric
* make some API methods more addon dev friendly
* add tags for all purified/refined ores
GregTechCEu 1.19.2-1.0.13.c-fabric
* fix feature order cycle on fabric
* make some API methods more addon dev friendly
* add tags for all purified/refined ores
GregTechCEu 1.20.1-1.0.13.c-forge
* fix feature order cycle on fabric
* make some API methods more addon dev friendly
* add tags for all purified/refined ores
GregTechCEu 1.20.1-1.0.13.c-fabric
* fix feature order cycle on fabric
* make some API methods more addon dev friendly
* add tags for all purified/refined ores
GregTechCEu 1.19.2-1.0.13.c-forge
* fix feature order cycle on fabric
* make some API methods more addon dev friendly
* add tags for all purified/refined ores
GregTechCEu 1.19.2-1.0.13.c-fabric
* fix feature order cycle on fabric
* make some API methods more addon dev friendly
* add tags for all purified/refined ores
GregTechCEu 1.20.1-1.0.13.b-forge
* fix fluid pipe throughput being too low
* fix super tank & quantum tank amount being displayed incorrectly on fabric
* fix wires not being colored
* fix large boiler not resuming work after being unloaded
* fix large distillery and some GCyM machines not forming
* fix some missing / unnecessary mixer recipes, glass vial material amount, melon maceration
* fix server crashes on multiblock recipe map modification
* fix distinct bus mode not working with circuits config
* fix placement issues when using the terminal to build a multiblock
* fix cherry and bamboo recipes not being affected by the harderWoodRecipes config
* fix spray cans being unable to color vanilla blocks
* add KubeJS bindings for GTFluidStorageKeys, GTFluidState, PropertyKey
GregTechCEu 1.20.1-1.0.13.b-fabric
* fix fluid pipe throughput being too low
* fix super tank & quantum tank amount being displayed incorrectly on fabric
* fix wires not being colored
* fix large boiler not resuming work after being unloaded
* fix large distillery and some GCyM machines not forming
* fix some missing / unnecessary mixer recipes, glass vial material amount, melon maceration
* fix server crashes on multiblock recipe map modification
* fix distinct bus mode not working with circuits config
* fix placement issues when using the terminal to build a multiblock
* fix cherry and bamboo recipes not being affected by the harderWoodRecipes config
* fix spray cans being unable to color vanilla blocks
* add KubeJS bindings for GTFluidStorageKeys, GTFluidState, PropertyKey
GregTechCEu 1.19.2-1.0.13.b-forge
* fix fluid pipe throughput being too low
* fix super tank & quantum tank amount being displayed incorrectly on fabric
* fix wires not being colored
* fix large boiler not resuming work after being unloaded
* fix large distillery and some GCyM machines not forming
* fix some missing / unnecessary mixer recipes, glass vial material amount, melon maceration
* fix server crashes on multiblock recipe map modification
* fix distinct bus mode not working with circuits config
* fix placement issues when using the terminal to build a multiblock
* fix cherry and bamboo recipes not being affected by the harderWoodRecipes config
* fix spray cans being unable to color vanilla blocks
* add KubeJS bindings for GTFluidStorageKeys, GTFluidState, PropertyKey
GregTechCEu 1.19.2-1.0.13.b-fabric
* fix fluid pipe throughput being too low
* fix super tank & quantum tank amount being displayed incorrectly on fabric
* fix wires not being colored
* fix large boiler not resuming work after being unloaded
* fix large distillery and some GCyM machines not forming
* fix some missing / unnecessary mixer recipes, glass vial material amount, melon maceration
* fix server crashes on multiblock recipe map modification
* fix distinct bus mode not working with circuits config
* fix placement issues when using the terminal to build a multiblock
* fix cherry and bamboo recipes not being affected by the harderWoodRecipes config
* fix spray cans being unable to color vanilla blocks
* add KubeJS bindings for GTFluidStorageKeys, GTFluidState, PropertyKey
GregTechCEu 1.19.2-1.0.13.b-fabric
* fix fluid pipe throughput being too low
* fix super tank & quantum tank amount being displayed incorrectly on fabric
* fix wires not being colored
* fix large boiler not resuming work after being unloaded
* fix large distillery and some GCyM machines not forming
* fix some missing / unnecessary mixer recipes, glass vial material amount, melon maceration
* fix server crashes on multiblock recipe map modification
* fix distinct bus mode not working with circuits config
* fix placement issues when using the terminal to build a multiblock
* fix cherry and bamboo recipes not being affected by the harderWoodRecipes config
* fix spray cans being unable to color vanilla blocks
* add KubeJS bindings for GTFluidStorageKeys, GTFluidState, PropertyKey
GregTechCEu 1.20.1-1.0.13.a-forge
* add tooltip to item pipes
* fix small distillery recipes missing
* fix multi smelter being able to run centrifuge recipes
* fix machines not being silenced/muffled when right-clicking with a hammer
* fix machine controller using the redstone signal from adjacent block's wrong side
* fix onChanged() not being thread-safe
GregTechCEu 1.20.1-1.0.13.a-fabric
* add tooltip to item pipes
* fix small distillery recipes missing
* fix multi smelter being able to run centrifuge recipes
* fix machines not being silenced/muffled when right-clicking with a hammer
* fix machine controller using the redstone signal from adjacent block's wrong side
* fix onChanged() not being thread-safe
GregTechCEu 1.19.2-1.0.13.a-forge
* add tooltip to item pipes
* fix small distillery recipes missing
* fix multi smelter being able to run centrifuge recipes
* fix machines not being silenced/muffled when right-clicking with a hammer
* fix machine controller using the redstone signal from adjacent block's wrong side
* fix onChanged() not being thread-safe
GregTechCEu 1.19.2-1.0.13.a-fabric
* add tooltip to item pipes
* fix small distillery recipes missing
* fix multi smelter being able to run centrifuge recipes
* fix machines not being silenced/muffled when right-clicking with a hammer
* fix machine controller using the redstone signal from adjacent block's wrong side
* fix onChanged() not being thread-safe
GregTechCEu 1.20.1-1.0.13-forge
* add item pipes
* add long distance pipelines
* fix crash when joining servers
* fix pipe covers not having collision
* add oilsands veins
* fix machines sometimes losing NBT
* fix large mixer using the wrong casing
GregTechCEu 1.20.1-1.0.13-fabric
* add item pipes
* add long distance pipelines
* fix crash when joining servers
* fix pipe covers not having collision
* add oilsands veins
* fix machines sometimes losing NBT
* fix large mixer using the wrong casing
GregTechCEu 1.19.2-1.0.13-forge
* add item pipes
* add long distance pipelines
* fix crash when joining servers
* fix pipe covers not having collision
* add oilsands veins
* fix machines sometimes losing NBT
* fix large mixer using the wrong casing
GregTechCEu 1.19.2-1.0.13-fabric
* add item pipes
* add long distance pipelines
* fix crash when joining servers
* fix pipe covers not having collision
* add oilsands veins
* fix machines sometimes losing NBT
* fix large mixer using the wrong casing
GregTechCEu 1.20.1-1.0.12.g-forge
* fix custom veins not working in non-vanilla dimensions
* fix large miners not macerating ores properly
* fix the turbines' generation being off by factor of turbine efficiency
* fix recipes not working when a world is loaded for the first time
* fix mipmapping issue
* fix the watertight steel mixer recipe
* fix fabric fluid textures
* add fluid ingredients for fluid input/output unification
GregTechCEu 1.20.1-1.0.12.g-fabric
* fix custom veins not working in non-vanilla dimensions
* fix large miners not macerating ores properly
* fix the turbines' generation being off by factor of turbine efficiency
* fix recipes not working when a world is loaded for the first time
* fix mipmapping issue
* fix the watertight steel mixer recipe
* fix fabric fluid textures
* add fluid ingredients for fluid input/output unification
GregTechCEu 1.19.2-1.0.12.g-forge
* fix custom veins not working in non-vanilla dimensions
* fix large miners not macerating ores properly
* fix the turbines' generation being off by factor of turbine efficiency
* fix recipes not working when a world is loaded for the first time
* fix mipmapping issue
* fix the watertight steel mixer recipe
* fix fabric fluid textures
* add fluid ingredients for fluid input/output unification
GregTechCEu 1.19.2-1.0.12.g-fabric
* fix custom veins not working in non-vanilla dimensions
* fix large miners not macerating ores properly
* fix the turbines' generation being off by factor of turbine efficiency
* fix recipes not working when a world is loaded for the first time
* fix mipmapping issue
* fix the watertight steel mixer recipe
* fix fabric fluid textures
* add fluid ingredients for fluid input/output unification
GregTechCEu 1.20.1-1.0.12.f-forge
* add tooltip infos for fluid pipes
* fix oregen in non-vanilla dimensions not working at all
* fix UHV+ energy not functioning as intended
* fix unification of glass lenses and such
* fix the name of the EV sensor
* fix large variants of machines not allowing any blocks except air in some places where they should've
* fix large miner running with exactly 0 EU in inputs
* fix ores only generating in a single layer per chunk
* fix "standard"-shaped veins only generating 1 block
* make ore veins' dimensions be based on dimension id instead of dimension type id
GregTechCEu 1.20.1-1.0.12.f-fabric
* add tooltip infos for fluid pipes
* fix oregen in non-vanilla dimensions not working at all
* fix UHV+ energy not functioning as intended
* fix unification of glass lenses and such
* fix the name of the EV sensor
* fix large variants of machines not allowing any blocks except air in some places where they should've
* fix large miner running with exactly 0 EU in inputs
* fix ores only generating in a single layer per chunk
* fix "standard"-shaped veins only generating 1 block
* make ore veins' dimensions be based on dimension id instead of dimension type id
GregTechCEu 1.19.2-1.0.12.f-forge
* add tooltip infos for fluid pipes
* fix oregen in non-vanilla dimensions not working at all
* fix UHV+ energy not functioning as intended
* fix unification of glass lenses and such
* fix the name of the EV sensor
* fix large variants of machines not allowing any blocks except air in some places where they should've
* fix large miner running with exactly 0 EU in inputs
* fix ores only generating in a single layer per chunk
* fix "standard"-shaped veins only generating 1 block
* make ore veins' dimensions be based on dimension id instead of dimension type id
GregTechCEu 1.19.2-1.0.12.f-fabric
* add tooltip infos for fluid pipes
* fix oregen in non-vanilla dimensions not working at all
* fix UHV+ energy not functioning as intended
* fix unification of glass lenses and such
* fix the name of the EV sensor
* fix large variants of machines not allowing any blocks except air in some places where they should've
* fix large miner running with exactly 0 EU in inputs
* fix ores only generating in a single layer per chunk
* fix "standard"-shaped veins only generating 1 block
* make ore veins' dimensions be based on dimension id instead of dimension type id
GregTechCEu 1.19.2-1.0.12.f-forge
* add tooltip infos for fluid pipes
* fix oregen in non-vanilla dimensions not working at all
* fix UHV+ energy not functioning as intended
* fix unification of glass lenses and such
* fix the name of the EV sensor
* fix large variants of machines not allowing any blocks except air in some places where they should've
* fix large miner running with exactly 0 EU in inputs
* fix ores only generating in a single layer per chunk
* fix "standard"-shaped veins only generating 1 block
* make ore veins' dimensions be based on dimension id instead of dimension type id
GregTechCEu 1.19.2-1.0.12.f-fabric
* add tooltip infos for fluid pipes
* fix oregen in non-vanilla dimensions not working at all
* fix UHV+ energy not functioning as intended
* fix unification of glass lenses and such
* fix the name of the EV sensor
* fix large variants of machines not allowing any blocks except air in some places where they should've
* fix large miner running with exactly 0 EU in inputs
* fix ores only generating in a single layer per chunk
* fix "standard"-shaped veins only generating 1 block
* make ore veins' dimensions be based on dimension id instead of dimension type id
GregTechCEu 1.20.1-1.0.12.e-forge
* fix crash in oregen caused by trying to place blocks outside the world
GregTechCEu 1.20.1-1.0.12.e-fabric
* fix crash in oregen caused by trying to place blocks outside the world
GregTechCEu 1.19.2-1.0.12.e-forge
* fix crash in oregen caused by trying to place blocks outside the world
GregTechCEu 1.19.2-1.0.12.e-fabric
* fix crash in oregen caused by trying to place blocks outside the world
GregTechCEu 1.20.1-1.0.12.d-forge
* fix issue in tag loading causing some recipes to behave unexpectedly
* fix unification info being kept between reloads
* fix worldgen, veins now generate as they should have been
* fix tool tiers being broken
*
GregTechCEu 1.20.1-1.0.12.d-fabric
* fix issue in tag loading causing some recipes to behave unexpectedly
* fix unification info being kept between reloads
* fix worldgen, veins now generate as they should have been
* fix tool tiers being broken
*
GregTechCEu 1.19.2-1.0.12.d-forge
* fix issue in tag loading causing some recipes to behave unexpectedly
* fix unification info being kept between reloads
* fix worldgen, veins now generate as they should have been
* fix tool tiers being broken
GregTechCEu 1.19.2-1.0.12.d-fabric
* fix issue in tag loading causing some recipes to behave unexpectedly
* fix unification info being kept between reloads
* fix worldgen, veins now generate as they should have been
* fix tool tiers being broken
GregTechCEu 1.20.1-1.0.12.c-forge
* fix recipes not loading if a KJS recipe event exists
* set blocks' loot tables to block paramset to improve compatibility
* fix PA recipe issue
* make impure dusts/crushed ores/etc washable in cauldron
GregTechCEu 1.20.1-1.0.12.c-fabric
* fix recipes not loading if a KJS recipe event exists
* set blocks' loot tables to block paramset to improve compatibility
* fix PA recipe issue
* make impure dusts/crushed ores/etc washable in cauldron
GregTechCEu 1.19.2-1.0.12.c-forge
* fix recipes not loading if a KJS recipe event exists
* set blocks' loot tables to block paramset to improve compatibility
* fix PA recipe issue
* make impure dusts/crushed ores/etc washable in cauldron
GregTechCEu 1.19.2-1.0.12.c-fabric
* fix recipes not loading if a KJS recipe event exists
* set blocks' loot tables to block paramset to improve compatibility
* fix PA recipe issue
* make impure dusts/crushed ores/etc washable in cauldron
GregTechCEu 1.20.1-1.0.12.b-forge
* always align ore veins to the center of a chunk
* restrict ore vein generation to the 3x3 chunks allowed for feature placement
* fix GCYM multiblock shapes
* actually fix gem lenses hopefully
GregTechCEu 1.20.1-1.0.12.b-fabric
* always align ore veins to the center of a chunk
* restrict ore vein generation to the 3x3 chunks allowed for feature placement
* fix GCYM multiblock shapes
* actually fix gem lenses hopefully
GregTechCEu 1.19.2-1.0.12.b-forge
* always align ore veins to the center of a chunk
* restrict ore vein generation to the 3x3 chunks allowed for feature placement
* fix GCYM multiblock shapes
* actually fix gem lenses hopefully
GregTechCEu 1.19.2-1.0.12.b-fabric
* always align ore veins to the center of a chunk
* restrict ore vein generation to the 3x3 chunks allowed for feature placement
* fix GCYM multiblock shapes
* actually fix gem lenses hopefully
GregTechCEu 1.20.1-1.0.12-forge
* add Gregicality Multiblocks content
* fix worldgen deadlock via too large veins
* add support for multiple recipe types on a single machine
* fix battery buffer not dropping batteries
* added ability for KJS to clone existing vein generators
* added ability to create CTM renderer blocks from KJS
*
GregTechCEu 1.20.1-1.0.12-fabric
* add Gregicality Multiblocks content
* fix worldgen deadlock via too large veins
* add support for multiple recipe types on a single machine
* fix battery buffer not dropping batteries
* added ability for KJS to clone existing vein generators
* added ability to create CTM renderer blocks from KJS
*
GregTechCEu 1.20.1-1.0.12-forge
* add Gregicality Multiblocks content
* fix worldgen deadlock via too large veins
* add support for multiple recipe types on a single machine
* fix battery buffer not dropping batteries
* added ability for KJS to clone existing vein generators
* added ability to create CTM renderer blocks from KJS
*
GregTechCEu 1.20.1-1.0.12-fabric
* add Gregicality Multiblocks content
* fix worldgen deadlock via too large veins
* add support for multiple recipe types on a single machine
* fix battery buffer not dropping batteries
* added ability for KJS to clone existing vein generators
* added ability to create CTM renderer blocks from KJS
*
GregTechCEu 1.19.2-1.0.12-forge
* add Gregicality Multiblocks content
* fix worldgen deadlock via too large veins
* add support for multiple recipe types on a single machine
* fix battery buffer not dropping batteries
* added ability for KJS to clone existing vein generators
* added ability to create CTM renderer blocks from KJS
*
GregTechCEu 1.19.2-1.0.12-fabric
* add Gregicality Multiblocks content
* fix worldgen deadlock via too large veins
* add support for multiple recipe types on a single machine
* fix battery buffer not dropping batteries
* added ability for KJS to clone existing vein generators
* added ability to create CTM renderer blocks from KJS
*
GregTechCEu 1.20.1-1.0.11.b-forge
* fix super chest transfer
* fix the locking bug of super tank
* fix crash when the fluid texture is missing
* fix super chest/tank model offset when they are connected
* fix bio chaff recipe eut
* fix ldlib fabric transfer
* fix jei crash when the slot size updated (1.20)
* fix wire overlay icon error
* fix distinct buses button is replaced by circuit select button in input bus
* fix wire lose more power than expected
* fix Drum's fluid can be duplicated
* fix emi rendering + interaction
* fix fluid bucket interaction (1.20)
* fix battery buffer dropping
GregTechCEu 1.20.1-1.0.11.b-fabric
* fix super chest transfer
* fix the locking bug of super tank
* fix crash when the fluid texture is missing
* fix super chest/tank model offset when they are connected
* fix bio chaff recipe eut
* fix ldlib fabric transfer
* fix jei crash when the slot size updated (1.20)
* fix wire overlay icon error
* fix distinct buses button is replaced by circuit select button in input bus
* fix wire lose more power than expected
* fix Drum's fluid can be duplicated
* fix emi rendering + interaction
* fix fluid bucket interaction (1.20)
* fix battery buffer dropping
GregTechCEu 1.19.2-1.0.11.b-forge
* fix super chest transfer
* fix the locking bug of super tank
* fix crash when the fluid texture is missing
* fix super chest/tank model offset when they are connected
* fix bio chaff recipe eut
* fix ldlib fabric transfer
* fix jei crash when the slot size updated (1.20)
* fix wire overlay icon error
* fix distinct buses button is replaced by circuit select button in input bus
* fix wire lose more power than expected
* fix Drum's fluid can be duplicated
* fix emi rendering + interaction
* fix fluid bucket interaction (1.20)
* fix battery buffer dropping
GregTechCEu 1.19.2-1.0.11.b-fabric
* fix super chest transfer
* fix the locking bug of super tank
* fix crash when the fluid texture is missing
* fix super chest/tank model offset when they are connected
* fix bio chaff recipe eut
* fix ldlib fabric transfer
* fix jei crash when the slot size updated (1.20)
* fix wire overlay icon error
* fix distinct buses button is replaced by circuit select button in input bus
* fix wire lose more power than expected
* fix Drum's fluid can be duplicated
* fix emi rendering + interaction
* fix fluid bucket interaction (1.20)
* fix battery buffer dropping
GregTechCEu 1.20.1-1.0.11.a-forge
* add configs to disable vanilla ores generation
* fix raw ore recipes
* fix crash when clicking some items in JEI
* fix broken block breaking animation
* fix ldlib transfer api issues
* fix ldlib compatibility with Continuity
GregTechCEu 1.20.1-1.0.11.a-fabric
* add configs to disable vanilla ores generation
* fix raw ore recipes
* fix crash when clicking some items in JEI
* fix broken block breaking animation
* fix ldlib transfer api issues
* fix ldlib compatibility with Continuity
GregTechCEu 1.19.2-1.0.11.a-forge
* add configs to disable vanilla ores generation
* fix raw ore recipes
* fix crash when clicking some items in JEI
* fix broken block breaking animation
* fix ldlib transfer api issues
* fix ldlib compatibility with Continuity
GregTechCEu 1.19.2-1.0.11.a-fabric
* add configs to disable vanilla ores generation
* fix raw ore recipes
* fix crash when clicking some items in JEI
* fix broken block breaking animation
* fix ldlib transfer api issues
* fix ldlib compatibility with Continuity
GregTechCEu 1.20.1-1.0.11-forge
* add Fluid Voiding Covers
* add Fluid Regulator
* add ghost circuit for input bus
* add creosote bucket burning time
* fix steam machine recipe logic ticking
* fix material items burning time
* fix ZPM and UV tiers for covers (was previously capped at LuV)
* fix and refactoring for item filters and PumpCover
* fix missing ingredients of some of machines
* fix acacia fence + berfwoodCrafting + raw ore blocks recipe
* fix unable to add ore veins
* fix emi tooltips error
* fix steam machine gui texture
* fix quick swap items in inventory
* fix incorrect item rendering in create machines
* fix dropping ghost circuit
GregTechCEu 1.20.1-1.0.11-fabric
* add Fluid Voiding Covers
* add Fluid Regulator
* add ghost circuit for input bus
* add creosote bucket burning time
* fix steam machine recipe logic ticking
* fix material items burning time
* fix ZPM and UV tiers for covers (was previously capped at LuV)
* fix and refactoring for item filters and PumpCover
* fix missing ingredients of some of machines
* fix acacia fence + berfwoodCrafting + raw ore blocks recipe
* fix unable to add ore veins
* fix emi tooltips error
* fix steam machine gui texture
* fix quick swap items in inventory
* fix incorrect item rendering in create machines
* fix dropping ghost circuit
GregTechCEu 1.19.2-1.0.11-forge
* add Fluid Voiding Covers
* add Fluid Regulator
* add ghost circuit for input bus
* add creosote bucket burning time
* fix steam machine recipe logic ticking
* fix material items burning time
* fix ZPM and UV tiers for covers (was previously capped at LuV)
* fix and refactoring for item filters and PumpCover
* fix missing ingredients of some of machines
* fix acacia fence + berfwoodCrafting + raw ore blocks recipe
* fix unable to add ore veins
* fix emi tooltips error
* fix steam machine gui texture
* fix quick swap items in inventory
* fix incorrect item rendering in create machines
* fix dropping ghost circuit
GregTechCEu 1.19.2-1.0.11-fabric
* add Fluid Voiding Covers
* add Fluid Regulator
* add ghost circuit for input bus
* add creosote bucket burning time
* fix steam machine recipe logic ticking
* fix material items burning time
* fix ZPM and UV tiers for covers (was previously capped at LuV)
* fix and refactoring for item filters and PumpCover
* fix missing ingredients of some of machines
* fix acacia fence + berfwoodCrafting + raw ore blocks recipe
* fix unable to add ore veins
* fix emi tooltips error
* fix steam machine gui texture
* fix quick swap items in inventory
* fix incorrect item rendering in create machines
* fix dropping ghost circuit
GregTechCEu 1.20.1-1.0.10-forge
* add compass system for in-game guide
* add computer monitor cover and machine controller cover
* fix rubber tree generation
* fix localization
* fix oven hatch rendering + auto output
* fix bolt name
* improve recipe searching significantly by parallel searching + fast ingredient copy + fast recipe copy + fast storage copy
GregTechCEu 1.20.1-1.0.10-fabric
* add compass system for in-game guide
* add computer monitor cover and machine controller cover
* fix rubber tree generation
* fix localization
* fix oven hatch rendering + auto output
* fix bolt name
* improve recipe searching significantly by parallel searching + fast ingredient copy + fast recipe copy + fast storage copy
GregTechCEu 1.19.2-1.0.10-forge
* add compass system for in-game guide
* add computer monitor cover and machine controller cover
* incress rubber tree generating rate
* fix localization
* fix oven hatch rendering + auto output
* fix bolt name
* improve recipe searching significantly by parallel searching + fast ingredient copy + fast recipe copy + fast storage copy
GregTechCEu 1.19.2-1.0.10-fabric
* add compass system for in-game guide
* add computer monitor cover and machine controller cover
* incress rubber tree generating rate
* fix localization
* fix oven hatch rendering + auto output
* fix bolt name
* improve recipe searching significantly by parallel searching + fast ingredient copy + fast recipe copy + fast storage copy
GregTechCEu 1.20.1-1.0.9-forge
* add redstone, maintenance, (advanced)item, (advanced)fluid, energy detector cover
* add zh_cn lang file
* add prospector recipe
* add missing recipes
* add remove tnt config
* fix cover drop
* improve faster ingredient copy
* improve overclock tier textures for better looking
* improve do not apply content modifier while chance is zero
* fix mining hammer's AoE tag
* fix item texture animation
* fix show coil temperature
* fix crate storage disappear
* fix distinct logic
* fix lager miner rendering
* fix drop machines while process array is broke
* fix nerfwoodrecipe + fix energy detector cover
* fix tool duplication
* fix rubber tree generation
GregTechCEu 1.20.1-1.0.9-fabric
* add redstone, maintenance, (advanced)item, (advanced)fluid, energy detector cover
* add zh_cn lang file
* add prospector recipe
* add missing recipes
* add remove tnt config
* fix cover drop
* improve faster ingredient copy
* improve overclock tier textures for better looking
* improve do not apply content modifier while chance is zero
* fix mining hammer's AoE tag
* fix item texture animation
* fix show coil temperature
* fix crate storage disappear
* fix distinct logic
* fix lager miner rendering
* fix drop machines while process array is broke
* fix nerfwoodrecipe + fix energy detector cover
* fix tool duplication
* fix rubber tree generation
GregTechCEu 1.19.2-1.0.9-forge
* add redstone, maintenance, (advanced)item, (advanced)fluid, energy detector cover
* add zh_cn lang file
* add prospector recipe
* add missing recipes
* add remove tnt config
* fix cover drop
* improve faster ingredient copy
* improve overclock tier textures for better looking
* improve do not apply content modifier while chance is zero
* fix mining hammer's AoE tag
* fix item texture animation
* fix show coil temperature
* fix crate storage disappear
* fix distinct logic
* fix lager miner rendering
* fix drop machines while process array is broke
* fix nerfwoodrecipe + fix energy detector cover
* fix tool duplication
GregTechCEu 1.19.2-1.0.9-fabric
* add redstone, maintenance, (advanced)item, (advanced)fluid, energy detector cover
* add zh_cn lang file
* add prospector recipe
* add missing recipes
* add remove tnt config
* fix cover drop
* improve faster ingredient copy
* improve overclock tier textures for better looking
* improve do not apply content modifier while chance is zero
* fix mining hammer's AoE tag
* fix item texture animation
* fix show coil temperature
* fix crate storage disappear
* fix distinct logic
* fix lager miner rendering
* fix drop machines while process array is broke
* fix nerfwoodrecipe + fix energy detector cover
* fix tool duplication
GregTechCEu 1.20.1-1.0.9-forge
* add redstone, maintenance, (advanced)item, (advanced)fluid, energy detector cover
* add zh_cn lang file
* add prospector recipe
* add missing recipes
* add remove tnt config
* fix cover drop
* improve faster ingredient copy
* improve overclock tier textures for better looking
* improve do not apply content modifier while chance is zero
* fix mining hammer's AoE tag
* fix item texture animation
* fix show coil temperature
* fix crate storage disappear
* fix distinct logic
* fix lager miner rendering
* fix drop machines while process array is broke
* fix nerfwoodrecipe + fix energy detector cover
* fix tool duplication
* fix rubber tree generation