分步骤介绍如下:
### 世界生成
闪耀可以在地表下的小洞穴中生成。但要小心不要掉下去...
### 相位
接触闪耀会使你进入一种非实体状态,无法做任何事情,同时缓慢地沉入地面。只有当进入空旷的空间时,你才能恢复控制。
### 解构
与闪耀接触的一些物品会被解构为它们的基本组件。
*对于包开发者:标记为* `shimmer:dont_uncraft` *的物品不会被解构。标记为* `shimmer:dont_uncraft_into` *的物品将防止在解构其他物品时选择包含它们的配方。*
### 转化
更为特殊的物品会被转化为完全独特的东西。它可能是熟悉的东西,也可能是全新的?
*对于包开发者:转化是数据驱动的,允许通过数据包轻松添加。它们优先于解构。*
示例 JSON:相位药水
json
{
"type": "shimmer:transmuting",
"input": {
"item": "minecraft:potion"
},
"output": [
{
"item": "minecraft:potion",
"nbt": {
"Potion": "shimmer:phasing"
}
}
]
}
截图:
来自Modrinth
v1.1.0
shimmer-1.1.0.jar下载v1.1.0#Release
The aether structure now generates in geode-like formations
Added a stronger aether sight potion with a unique ability
Added transmutation recipes from diorite, andesite, and granite. No more easy quartz
Fixed flowing shimmer having half-resolution textures
Removed stars from shimmer shader for not being performant
Added a stronger aether sight potion with a unique ability
Added transmutation recipes from diorite, andesite, and granite. No more easy quartz
Fixed flowing shimmer having half-resolution textures
Removed stars from shimmer shader for not being performant
展开
版本: v1.1.0
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 217
v1.0.0
shimmer-1.0.0.jar下载1.0.0#Release
Initial release
- shimmer fluid
- basic world generation
- phasing effect
- uncrafting for shaped, shapeless, and smelting recipes
- data-driven transmutations
- armor piece to become immune to shimmer
- shimmer fluid
- basic world generation
- phasing effect
- uncrafting for shaped, shapeless, and smelting recipes
- data-driven transmutations
- armor piece to become immune to shimmer
展开
版本: 1.0.0
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 95
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