(MobStacker-提高农场效率的免费替代方案)
MobStacker是一个Minecraft插件,可提高农场效率,并提供一个免费的MergedMobs替代方案。
功能
- 支持Spigot & Paper 1.8 - 1.12.x版本
- 可自定义Mob堆叠的半径
- 支持自定义Mob白名单
- 可自定义合并间隔时间
- 可限制堆叠大小
- 可自定义Mob头顶文本格式
- 仅合并来自刷怪笼的Mob
- 支持驯服的和拴绳的生物
- 支持世界和区域
用法
- /MobStacker KillAll - mobstacker.admin (杀死所有生物,除了在禁用的世界或被拴绳/驯服的动物)
- /Mobstacker reload - mobstacker.admin (重新加载配置文件)
权限
mobstacker.admin
配置
##############################################MobStacker ##
Created by Jet315 ##
############################################### Need help? Have a look at the Spigot Page - -# Or PM: https:\/\/www.spigotmc.org\/members\/jet315.15295\/The radius in that mobs will be stacked.
Measured in Blocks
StackRadius: 2 = Mobs within two blocks of each other will be stacked
Too large of a radius may cause lag!
#StackRadius: 2 #Contains the list of mobs we want to stack #Use https:\/\/hub.spigotmc.org\/javadocs\/spigot\/org\/bukkit\/entity\/EntityType.html#For a valid list of entities MobTypes: - ZOMBIE - PIG_ZOMBIE - SPIDER - CREEPERThe update delay for stacking mobs, in ticks (20 per second).
The smaller the number, the more times the Plugin will check to stack entities = more server resources needed
Suggested: 20-100 (Default 60)
UpdateTickDelay: 60 #The max of mobs allowed in a stack MaxAllowedInStack: 500The format over the mobs heads
Use %number% to replace the number of stacked mobs
Use %type% to replace the number of type of mob
StackFormat: '&a&l%number% &6&l%type%'Kill Mob Stack on fall
When a mob falls to its death; Should the whole stack be killed? (This will multiply EXP and Drops too)
killMobStackOnFall: true #Whether to merge mobs that only spawn from spawners MergeOnlySpawnerMobs: false #Whether tamed or animals on leads should be stacked MergeTamedMobs: false MergeLeashedMobs: false #Merging will be disabled in the world listed here. #DisabledWorlds:- disabled_world
- disabled_world2
DisabledWorlds: [] #WorldGuardRegions:- disalbed_region1
- disalbed_region2
WorldGuardRegions: []
如有建议或发现Bug,请及时联系作者。
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