计划继续加入更多武器、补强报纸与车票(用于世界观元素)、尝试实现蚀的机制、用 Unknown 的精华制作工具、加入护甲、更多画作、部分剧情地牢/结构,甚至可能的 Boss 或维度等,但均不保证一定实现。
世界观与背景(简要)
以下为本 Mod 背后 RPG 世界的概要,用以说明物品与武器的设定来源。
起源与历史
很久以前,存在着一种既非生亦非死的巨大存在(临时代称“巨人”),它们的存在本身以吸取世界能量为代价。在它们长期的冲突中,释放出一种非凡且腐蚀性的能量,被称为 Unknown(“未知”)。后来出现了一个不同的存在——第一族(The First Kin),他能够制造出“奥术魔法”,并创造出名为 Eden 的首批生命。其余巨人最终将自己封入只含 Unknown 的维度,但誓言有朝一日要回到凡界。此后,Unknown 的生物会尝试渗入凡界、与凡人签订以灵魂为代价的契约以临时存在并吸收奥术能量。
Eden 的灵魂化作树木,成为世界中奥术与 Unknown 混合生命的源头;而“蚀”是一种类似血月的现象,当它发生时,月亮呈现如眼的形态,Unknown 的影响会更强。
# Hello!
Its been a while, many things happened, this was REALLY slow to be done, but i got many stuff fixed, and added some little things after so much time! I hope you enjoy, the next update might shake things a bit!!
_I tried fixing the Loot Tables from the Forge, but that was a task i wasn't able to do for this time, sadly_
# Added
- Two new recipes to the Essence, you can now Blast and Smelt the Essence Paxel to get 1 Essence in return;
- A new 16x16 Painting.
## Weapons
- Added 2 New Weapons:
- Agatha's Bonesaw;
- A Boss Weapon from the Queen of the Pirates, which hunts a Sea Beast.
- Reus' Walking Cane.
- A Weapon from a new character of the campaign, which is a walking cane that has a blade on its tip.
- Added a Tag for Boss Weapons, and added the Following Items to it:
- Akira's Katana;
- Chali II's Lance;
- Diego's Rapier.
- Added a Sound Input to the Artorias' Saw Eater, so you know when you applied a random effect;
- The Sound Input is in the Hostile Category.
# Changed
## Weapons
- Norr' Forr's Hammer Hit Sound;
- It sounds better and makes sense now.
- Lowered Artorias' Saw Eater Random Effect Chance to 20%;
- (was 50%).
- Changed the Juno's Catalyst Effect duration to be 1 minute;
- (30s -> 1min).
- Changed the volume of the Norr' Forr's Hammer Hit Sound to be a little bit louder so it can be heard;
- Now the Chali II's Lance Spider Dash works while you're on a Mount, after all it's a cavalry lance, so you can Dash with it and it won't apply the Effects to your mount;
- also added a Tooltip to the Weapon to let people know this is possible.
- Increased Ladon's Dragon Glaive Damage;
- (13 -> 14).
- Now Pallis' Shield Cooldown text is Bold;
- The Following Weapons' Effects don't apply to the Mount anymore while you're Mounted:
- Akira's Katana;
- Erak's Battleaxe;
- Veigar's Frog Dikanza;
- Ladon's Dragon Glaive;
- Norr' Forr's Hammer;
- Aron's Odin Dagger;
- Qraz's Staff.
## Tags
- Made the following Weapons and Tools Fire Resistant:
- Akira's Katana;
- Artorias' Despair;
- Carson's Cannon;
- Juno's Catalyst;
- Challi II's Lance;
- Jalin's Claws;
- D.E.L.S.;
- Diego's Rapier;
- Erak's Battleaxe;
- Ladon's Dragon Glaive;
- Norr' Forr's Hammer;
- Novus' Grimoire;
- Aron's Odin Dagger;
- Pallis' Shield;
- Essence Paxel;
- Veigar's Sai;
- Artorias' Saw Eater;
- Sylveria's Staff;
- Veigar's Staff.
- Added the Following Items/Blocks to the Tag "Piglin Loved":
- Carson's Cannon;
- Asgore's Grimoire;
- Belaios' Grimoire;
- Odin's Dagger;
- Vex' Grimoire.
- Added the Following Item to the Tag "Beacon Payment Items":
- Essence.
- Added the Following Items to the Tag "Bookshelf Books":
- Novus' Grimoire;
- Asgore's Grimoire;
- Belaios' Grimoire;
- Vox's Newspaper;
- Vex's Grimoire.
- Added the Following Items to the Tag "Villager Plantable Seeds":
- Bean.
- Added the Following Blocks to the Tag "Beacon Base Blocks":
- Essence Block.
- Made the Following Items able to be furnace fuel:
- Raven's Quarterstaff;
- Zora's Bow;
- Helena's Baseball Bat;
- Veigar's Frog Dikanza;
- Belaios' Wand.
- Changed Hilda's Sickle tag internally, alongside the name (scythe -> sickle) so now it correctly represents what the weapon actually is;
- Careful! You may lose your Weapon, if you had it before the update.
- Changed Diego's Rapier Advancement parent to the Hilda's Sickle new tag.
## Models
Now these models match all the other models visuals.
- Artorias' Despair;
- Jalin's Claws.
# Fixed
- Essence Paxel and Saw Eater's Code;
- Cleaned and now they aren't hardcoded, meaning thay can interact with blocks that aren't from vanilla aswell.
- Fixed some minor typos in the Localization;
- Novus' Grimoire Soul Alteration Cast;
- Now the Zombies will Spawn close to the Player.
- Fixed Wondering Trader Trades.
# Hello!
Its been a while, many things happened, this was REALLY slow to be done, but i got many stuff fixed, and added some little things after so much time! I hope you enjoy, the next update might shake things a bit!!
# Added
- Two new recipes to the Essence, you can now Blast and Smelt the Essence Paxel to get 1 Essence in return;
- A new 16x16 Painting.
## Weapons
- Added 2 New Weapons:
- Agatha's Bonesaw;
- A Boss Weapon from the Queen of the Pirates, which hunts a Sea Beast.
- Reus' Walking Cane.
- A Weapon from a new character of the campaign, which is a walking cane that has a blade on its tip.
- Added a Tag for Boss Weapons, and added the Following Items to it:
- Akira's Katana;
- Chali II's Lance;
- Diego's Rapier.
- Added a Sound Input to the Artorias' Saw Eater, so you know when you applied a random effect;
- The Sound Input is in the Hostile Category.
# Changed
## Weapons
- Norr' Forr's Hammer Hit Sound;
- It sounds better and makes sense now.
- Lowered Artorias' Saw Eater Random Effect Chance to 20%;
- (was 50%).
- Changed the Juno's Catalyst Effect duration to be 1 minute;
- (30s -> 1min).
- Changed the volume of the Norr' Forr's Hammer Hit Sound to be a little bit louder so it can be heard;
- Now the Chali II's Lance Spider Dash works while you're on a Mount, after all it's a cavalry lance, so you can Dash with it and it won't apply the Effects to your mount;
- also added a Tooltip to the Weapon to let people know this is possible.
- Increased Ladon's Dragon Glaive Damage;
- (13 -> 14).
- Beans Sack can now be found while fishing;
- Now Pallis' Shield Cooldown text is Bold;
- The Following Weapons' Effects don't apply to the Mount anymore while you're Mounted:
- Akira's Katana;
- Erak's Battleaxe;
- Veigar's Frog Dikanza;
- Ladon's Dragon Glaive;
- Norr' Forr's Hammer;
- Aron's Odin Dagger;
- Qraz's Staff.
## Tags
- Made the following Weapons and Tools Fire Resistant:
- Akira's Katana;
- Artorias' Despair;
- Carson's Cannon;
- Juno's Catalyst;
- Challi II's Lance;
- Jalin's Claws;
- D.E.L.S.;
- Diego's Rapier;
- Erak's Battleaxe;
- Ladon's Dragon Glaive;
- Norr' Forr's Hammer;
- Novus' Grimoire;
- Aron's Odin Dagger;
- Pallis' Shield;
- Essence Paxel;
- Veigar's Sai;
- Artorias' Saw Eater;
- Sylveria's Staff;
- Veigar's Staff.
- Added the Following Items/Blocks to the Tag "Piglin Loved":
- Carson's Cannon;
- Asgore's Grimoire;
- Belaios' Grimoire;
- Odin's Dagger;
- Vex' Grimoire.
- Added the Following Item to the Tag "Beacon Payment Items":
- Essence.
- Added the Following Items to the Tag "Bookshelf Books":
- Novus' Grimoire;
- Asgore's Grimoire;
- Belaios' Grimoire;
- Vox's Newspaper;
- Vex's Grimoire.
- Added the Following Items to the Tag "Villager Plantable Seeds":
- Bean.
- Added the Following Blocks to the Tag "Beacon Base Blocks":
- Essence Block.
- Made the Following Items able to be furnace fuel:
- Raven's Quarterstaff;
- Zora's Bow;
- Helena's Baseball Bat;
- Veigar's Frog Dikanza;
- Belaios' Wand.
- Changed Hilda's Sickle tag internally, alongside the name (scythe -> sickle) so now it correctly represents what the weapon actually is;
- Careful! You may lose your Weapon, if you had it before the update.
- Changed Diego's Rapier Advancement parent to the Hilda's Sickle new tag.
## Models
Now these models match all the other models visuals.
- Artorias' Despair;
- Jalin's Claws.
# Fixed
- Essence Paxel and Saw Eater's Code;
- Cleaned and now they aren't hardcoded, meaning thay can interact with blocks that aren't from vanilla aswell.
- Now the Catalyst Infuser Block's Sound plays on the Server correctly;
- Fixed some minor typos in the Localization;
- Fixed the Following Loot Tables:
- Fishing/Fish/Treasure/Junk (now the Tilapia works correctly!);
- Sniffer Digging;
- Suspicious Sand (lowered the Contract chance).
## Changes and Fixes!
Some Small Changes, i focused on bringing the Forge Version in Parity more with the Fabric Version, but i changed some things and i'm preparing to make some more Stuff!!!
- Changed the Essence Paxel Model Size in the Hand;
- Changed the Area Effects of the Following Weapons to be Able to Affect Shulkers:
> 1. Veigar's Frog Dikanza;
> 2. Erak's Battleaxe;
> 3. Norr' Forr's Hammer;
> 4. Veigar's Sai.
- Added Durability and/or Repairability with Essence to the Following Weapons:
> 1. The Grimoires;
> 2. Carson's Cannon;
> 3. Belaios' Wand;
> 4. The Staffs;
> 5. Pallis' Shield.
## Changes and Fixes!
_Minimum version of the Forge Loader_: **47.3.12**
> I got a lot of the Things that were Exclusive to Fabric to Work! The Fishing Loot Table Fish/Junk/Treasue still don't Work.
- Added the Abiltiy to break the same Blocks of the Axe faster to the Saw Eater;
- Fixed the Potted Bromeliad Loot Table and Added the Potted Eden Sapling;
- Changed how the Loot Tables Work, so now they look more like the Fabric Version;
- Fixed the Pallis Shield, that wasn't Working;
- Changed the Essence Paxel Model Size in the Hand;
- Changed the Area Effects of the Following Weapons to be Able to Affect Shulkers:
> 1. Veigar's Frog Dikanza;
> 2. Erak's Battleaxe;
> 3. Norr' Forr's Hammer;
> 4. Pallis' Shield;
> 5. Veigar's Sai;
> 6. Sylveria's Staff;
> 7. Veigar's Staff.
- Added Durability and/or Repairability with Essence to the Following Weapons:
> 1. The Grimoires;
> 2. Carson's Cannon;
> 3. Belaios' Wand;
> 4. The Staffs;
> 5. Pallis' Shield.
- Added the Cannonball Dispenser Behavior.
## Initial Forge Release!
_Minimum version of the Forge Loader_: **47.3.12**
> Just to be clear, some things Present in the Fabric Version are Different or aren't Present in the Forge Version for now, as i couldn't get them working so well as the Fabric version.
- Potted Eden Sapling isn't present;
- Cannonball isn't able to be shoot by a Dispenser;
- Suspicious Sand Loot Table isn't present;
- Loot Tables and Drops in general are a little bit different, but works the same way;
- Bean Crop in the Stage 4 doesn't drop 1 - 2 Beans;
- The Tilapia Loot Table in Fishing just didn't work, so for now only you can only get the Fish through the Fisherman Villager;
- Novus' Grimoire Zombies don't Spawn the same way as the Fabric, i couldn't get them to work the same way.
# Added
I wish i could have added more stuff, but lots of things have been going on, and i also might have made a Forge Port (even tho it's kinda bare bones with some things)!
- Added a "Needs Essence Tool" Tag for Future Purposes;
- Added the Raven's Quarterstaff to the Staffs tag;
- Added more Criterions for the Dels Recipe;
- Added a "Reversible" Recipe to the Meat Block;
- Added Poison II to Chali II's Lance;
- Added the Catalyst Infuser, Radio Announcer and Samara Plushie to the Functional Item Group.
# Changed
## General
Just small little things!
- Changed D.E.L.S. Max Uses to 512;
- Changed Essence and Essence Block Categories in their Recipes to Correctly Match what they are;
- Removed a Duplicate Health Boost in the Eden's Apple;
- Changed Chali II's Lance Damage and Attack Speed;
- Changed the following Weapons to the Tools Item Tab and Tools Tag:
> 1. Artorias' Despair;
> 2. Saw Eater;
> 3. Norr Forr's Hammer;
> 4. Erak's Battleaxe.
- Changed "Fright" to "Spook", to better represent this character's name in English;
- Changed the Way the Pallis' Shield Cooldown look, so it doesn't appear on the chat.
## Models
I changed how some of the Models are generated, in theory this won't even be noticeable.
# Added
I been busy with life stuff, but when i can, i try to do some little things here and there!
- A new Weapon;
> A Chivalry Lance from Chali II, it can make you Dash, just like she did in the RPG she was.
- Three new Blocks;
> All of them with Themes of Teeth, Eyes and Meat.
- New Trades for the Butcher Villager;
> Trades of the new Blocks.
- A new Tag to show Which Weapons aren't from the RPG i'm DMing.
# Changed
## Models
I updated the Models of some of the Weapons, to better represent what my vision of them is, and also fixed some things on some of the models!
- Hilda's Sickle;
> A Complete new Model, to actually be like the other Models from this Mod.
- Diego's Rapier;
> Kinda like what i did to Hilda's but just a little detail.
- Belaios' Wand.
> Changed the Glass to not cause visual glitches anymore.
## General
I made some changes that i think make sense!
- Changed the Eden Trees Biome;
> It makes more sense being in a Dark Forest now.
- The Dispenser can now Shoot Cannonballs;
> Now it can work like a real cannon!
- The Saw Eater can now Strip Wood and Remove Wax.
> It just made sense, but like the Paxel, it's hardcoded, for now.
# Fixed
## Models
- Radio Announcer's Head;
> Fixed some little details on the top.
- Raven's Quarterstaff;
> Fixed the way it appears in Item Frames.
- Juno's Gauntlet.
> Now the Gauntlet displays correctly on both hands.
## General
- Qraz's Staff now don't trap players in Creative and/or Spectator Mode;
> I forgot to make it that it doesn't trap players that aren't on Survival.