- added a new config option to disable broadcasting in chat when a player is down or revived
(special thanks to Toasty_Bozo for suggestions, still WIP)
- added a new config option to disable broadcasting in chat when a player is down or revived
(special thanks to Toasty_Bozo for suggestions, still WIP)
## Feature:
- added self-revive feature with Totem Of Undying (right click or left trigger to activate)
## Bug Fix:
- fixed Totem of Undying not reviving and not resetting downed penalty
## Feature:
- added self-revive feature with Totem Of Undying (right click or left trigger to activate)
## Bug Fix:
- fixed Totem of Undying not reviving and not resetting downed penalty
- **fixed rare crash** caused by null return value
- **fixed a bug** that caused entities/floating text to be left behind when going through portals while downed
- **fixed a rare bug** that caused the floating downed display to not have a team color after reappearing
- **added compatability for [Random Mob Sizes by Stoupy51](https://modrinth.com/datapack/random-mob-sizes-dp)**
- (now without any changes to the config, the invisible shulker above the downed player is ignored to prevent crawling/reviving issues)
(Special thanks to BlueSapphy for reporting their crash log on github issues)
- **fixed rare crash** caused by null return value
- **fixed a bug** that caused entities/floating text to be left behind when going through portals while downed
- **fixed a rare bug** that caused the floating downed display to not have a team color after reappearing
- **added compatability for [Random Mob Sizes by Stoupy51](https://modrinth.com/datapack/random-mob-sizes-dp)**
- (now without any changes to the config, the invisible shulker above the downed player is ignored to prevent crawling/reviving issues)
(Special thanks to BlueSapphy for reporting their crash log on github issues)
- invisible shulker entity's head is still visible (this is a bug in vanilla minecraft that is fixed in later releases)
- Shulker entity hitbox is large and gets in the way of reviving sometimes
- bleedout timer persists after logging out to stop players from relogging to extend time
- fix hopping when crawling
- fix rare crash that could have been possible
- add visible bleed out timer above player and hotbar
- add server teams compatibility
- improve clickable command message
- reduce hunger on downed to stop constant damage
- improve method of preserving the damage source
- apply only 1 damage to armor on bleedout for some damage sources
- refactoring and optimizations
- fixed crawling not working due to invalid position
- added "◥REVIVE◤" hovering custom tag and config option to disable it
- keep player at 0.5 hearts when downed