Fixes:
- Ominous bottle crash
- Particle custom tick functions now execute properly
- Block items usch as redstone, string, and resin clump and many others now positioned properly
Additions:
- Added flag that indicates wether the item should be translated with custom HMI pose or wether it should use a default 3rd person
```
translateItem:put(id, true) -- put item into translate registry
I:isCustomTranslate(item) -- check translate
```
Fixes:
- Ominous bottle crash
- Particle custom tick functions now execute properly
- Block items usch as redstone, string, and resin clump and many others now positioned properly
Additions:
- Added flag that indicates wether the item should be translated with custom HMI pose or wether it should use a default 3rd person
```
translateItem:put(id, true) -- put item into translate registry
I:isCustomTranslate(item) -- check translate
```
Changelog:
- Better item placement (especially food items)
- Proper torch placement
- Reduced block size so it won't cover the screen and clip in the hand
Changelog:
- Fixed viewmodel bobbing, it works even better now
- Fixed unnecessary viewmodel rotations (better optimization and compatibility)
- Fixed attacking and breaking animations
- Fixed left hand animations
- Fixed block placing animations