## Changes:
- Removed renaming entities to "Baby" to keep them as Baby (Now Part of Nice Name Tags Data Pack which is currently in modrinths review process)
- Baby mounts no grow up when they are no longer mounted
- Minor misc changes to code to decrease performance impact
## Changes:
- Removed renaming entities to "Baby" to keep them as Baby (Now Part of Nice Name Tags Data Pack which is currently in modrinths review process)
- Baby mounts no grow up when they are no longer mounted
- Minor misc changes to code to decrease performance impact
### *Due to some naming changes in this game drop the default values will be applied by default with this version*
## Changes:
- Added options for Parched, Nautilus, Zombie Nautilus and Camel Husk
- Zombie Horse is now listed under Neutral Mobs
- Entries in each Mob section are now sorted alphabetically
- Entries in each Mob section now show their respective Spawn Egg
- Added Spears to list of possible Mob Equipment for Mainhand
- Added Option to Mob Config to Dis-/Allow Mob spawning for specific types:
- Disabled for all mobs by default
- Does not affect already existing or from mob settings excluded mobs
- Added Option to Villager Config for Villagers spawning with a pet:
- 10% chance by default
- Pets can be either Cats, Wolves or Parrots
- Only Villagers spawning as adults have a chance to get a pet
## Fixes:
- Console throwing error that damage couldn't be applied to Totem of Undying if random item damage is enabled
- Copper Golem missing the Waypoint texture when using Spawn Egg textures
### *Due to some naming changes in this game drop the default values will be applied by default with this version*
## Changes:
- Added options for Parched, Nautilus, Zombie Nautilus and Camel Husk
- Zombie Horse is now listed under Neutral Mobs
- Entries in each Mob section are now sorted alphabetically
- Entries in each Mob section now show their respective Spawn Egg
- Added Spears to list of possible Mob Equipment for Mainhand
- Added Option to Mob Config to Dis-/Allow Mob spawning for specific types:
- Disabled for all mobs by default
- Does not affect already existing or from mob settings excluded mobs
- Added Option to Villager Config for Villagers spawning with a pet:
- 10% chance by default
- Pets can be either Cats, Wolves or Parrots
- Only Villagers spawning as adults have a chance to get a pet
## Fixes:
- Console throwing error that damage couldn't be applied to Totem of Undying if random item damage is enabled
- Copper Golem missing the Waypoint texture when using Spawn Egg textures
# Please update from the previous v2.2 due to the wrong files being zipped
## Changes:
- Added Copper Tools/Armor to random Mob Equipment
- Added Copper Sword to list of weapons for Vexes
- Added Copper Axe & Sword to list of enchanted tools for Rarity Mob Loot
# Please update from the previous v2.2 due to the wrong files being zipped
## Changes:
- Added Copper Tools/Armor to random Mob Equipment
- Added Copper Sword to list of weapons for Vexes
- Added Copper Axe & Sword to list of enchanted tools for Rarity Mob Loot
## Changes:
- restructured some code
- removed info dialog
- mobs showing on locator bar is now disabled by default
- dis-/enabling the option for mobs to show up on locator bar now also affects existing mobs (spawned after this update)
- finished lang file for en_us: Translations can be submitted on our [Crowdin Page](https://crowdin.com/project/explorers-eden)
## Fixes:
- some dialog entries having wrong translation keys
## Changes:
- restructured some code
- removed info dialog
- mobs showing on locator bar is now disabled by default
- dis-/enabling the option for mobs to show up on locator bar now also affects existing mobs (spawned after this update)
- finished lang file for en_us: Translations can be submitted on our [Crowdin Page](https://crowdin.com/project/explorers-eden)
## Fixes:
- some dialog entries having wrong translation keys
## Changes:
- Formatting of "Restore Default Settings" Chat Message
- Added 50 new dialogue lines per Villager type themed around a request for building something
- Misc Settings for Locator Bar Icons now changes Icons of already spawned mobs