Random Item Generator Resurrected 2.1.4
## [2.1.4] - 2026-03-20
### New
- Added **Random Loot Block** — breaks to roll a random chest loot table and drop its contents. Supports Fortune, Silk Touch, and full config filtering.
- Added **stat tracking** — block usage is now tracked in the vanilla Statistics screen under the Custom tab.
- Added **whitelist mode** to all four blocks — flip `use_whitelist = true` in the config to only allow specific items, entities, enchantments, or loot tables instead of blocking them.
### Changes
- Reworked config file with cleaner key names and plain English comments throughout — easier to read and edit.
- Particles are now unique per block: gold for the Item Block, snowflake for the Entity Block, witch for the Enchants Block, and totem for the Loot Block.
- Entity Block hazard checks (lightning, explosives, fireballs) now always apply regardless of the master mob toggle.
- Simplified config helper methods — all blocks now use a single `isAllowed()` check instead of separate denylist and mod denylist calls.
### Fixes
- Fixed ghost blocks on the Loot Block — block state is now correctly synced to the client after breaking.
- Fixed loot table registry access failing on integrated (singleplayer) servers.
### New
- Added **Random Loot Block** — breaks to roll a random chest loot table and drop its contents. Supports Fortune, Silk Touch, and full config filtering.
- Added **stat tracking** — block usage is now tracked in the vanilla Statistics screen under the Custom tab.
- Added **whitelist mode** to all four blocks — flip `use_whitelist = true` in the config to only allow specific items, entities, enchantments, or loot tables instead of blocking them.
### Changes
- Reworked config file with cleaner key names and plain English comments throughout — easier to read and edit.
- Particles are now unique per block: gold for the Item Block, snowflake for the Entity Block, witch for the Enchants Block, and totem for the Loot Block.
- Entity Block hazard checks (lightning, explosives, fireballs) now always apply regardless of the master mob toggle.
- Simplified config helper methods — all blocks now use a single `isAllowed()` check instead of separate denylist and mod denylist calls.
### Fixes
- Fixed ghost blocks on the Loot Block — block state is now correctly synced to the client after breaking.
- Fixed loot table registry access failing on integrated (singleplayer) servers.


