### Fixes
- Fixed main part of double chest to properly remove stacks that are dropped if the other part is removed using items that transport block entities. Made double chests rotate properly if included in structure gen or placed by items that use block rotate method
### Fixes
- Fixed main part of double chest to properly remove stacks that are dropped if the other part is removed using items that transport block entities. Removed tag that prevented chests from being relocated. Made double chests rotate properly if included in structure gen or placed by items that use block rotate method
### Fixes
- Fixed main part of double chest to properly remove stacks that are dropped if the other part is removed using items that transport block entities. Removed tag that prevented chests from being relocated. Made double chests rotate properly if included in structure gen or placed by items that use block rotate method
### Fixes
- Fixed main part of double chest to properly remove stacks that are dropped if the other part is removed using items that transport block entities. Removed tag that prevented chests from being relocated. Made double chests rotate properly if included in structure gen or placed by items that use block rotate method
### Fixes
- Fixed main part of double chest to properly remove stacks that are dropped if the other part is removed using items that transport block entities. Removed tag that prevented chests from being relocated. Made double chests rotate properly if included in structure gen or placed by items that use block rotate method
### Fixes
- Fixed main part of double chest to properly remove stacks that are dropped if the other part is removed using items that transport block entities. Removed tag that prevented chests from being relocated. Made double chests rotate properly if included in structure gen or placed by items that use block rotate method
### Fixes
- Fixed main part of double chest to properly remove stacks that are dropped if the other part is removed using items that transport block entities. Removed tag that prevented chests from being relocated. Made double chests rotate properly if included in structure gen or placed by items that use block rotate method
### Fixes
- Fixed main part of double chest to properly remove stacks that are dropped if the other part is removed using items that transport block entities. Removed tag that prevented chests from being relocated. Made double chests rotate properly if included in structure gen or placed by items that use block rotate method
### Features
- Added packed ice and blue ice decompression config defaults so that these can be put in compression upgrade slots and get compressed/decompressed between different ice variants
### Features
- Added packed ice and blue ice decompression config defaults so that these can be put in compression upgrade slots and get compressed/decompressed between different ice variants
### Features
- Added packed ice and blue ice decompression config defaults so that these can be put in compression upgrade slots and get compressed/decompressed between different ice variants
### Features
- Added packed ice and blue ice decompression config defaults so that these can be put in compression upgrade slots and get compressed/decompressed between different ice variants
### Features
- Added packed ice and blue ice decompression config defaults so that these can be put in compression upgrade slots and get compressed/decompressed between different ice variants
### Features
- Added packed ice and blue ice decompression config defaults so that these can be put in compression upgrade slots and get compressed/decompressed between different ice variants
### Features
- Added packed ice and blue ice decompression config defaults so that these can be put in compression upgrade slots and get compressed/decompressed between different ice variants
### Features
- Changed storage and tier upgrade recipes to use lever where they used redstone torch previously to make sophisticated storage blocks accessible early on
### Features
- Changed storage and tier upgrade recipes to use lever where they used redstone torch previously to make sophisticated storage blocks accessible early on
### Features
- Changed storage and tier upgrade recipes to use lever where they used redstone torch previously to make sophisticated storage blocks accessible early on
### Features
- Changed storage and tier upgrade recipes to use lever where they used redstone torch previously to make sophisticated storage blocks accessible early on
### Features
- Changed storage and tier upgrade recipes to use lever where they used redstone torch previously to make sophisticated storage blocks accessible early on
### Features
- Changed storage and tier upgrade recipes to use lever where they used redstone torch previously to make sophisticated storage blocks accessible early on
### Features
- Changed storage and tier upgrade recipes to use lever where they used redstone torch previously to make sophisticated storage blocks accessible early on
### Fixes
- Fixed double chest linking to controller (and unlinking from it) to work on both sides of the chest as well as show outline around the whole double chest and not just its left side.
### Fixes
- Fixed double chest linking to controller (and unlinking from it) to work on both sides of the chest as well as show outline around the whole double chest and not just its left side.
### Fixes
- Fixed double chest linking to controller (and unlinking from it) to work on both sides of the chest as well as show outline around the whole double chest and not just its left side.
### Fixes
- Fixed double chest linking to controller (and unlinking from it) to work on both sides of the chest as well as show outline around the whole double chest and not just its left side.
### Fixes
- Fixed double chest linking to controller (and unlinking from it) to work on both sides of the chest as well as show outline around the whole double chest and not just its left side.
### Fixes
- Fixed double chest linking to controller (and unlinking from it) to work on both sides of the chest as well as show outline around the whole double chest and not just its left side.
### Fixes
- Fixed double chest linking to controller (and unlinking from it) to work on both sides of the chest as well as show outline around the whole double chest and not just its left side.
### Fixes
- Fixed issue where after upgrading a storage in controller multiblock, controller for a certain time would either not allow inserting item that was in the upgraded storage's inventory or would insert it, but item would get lost.
### Fixes
- Fixed issue where after upgrading a storage in controller multiblock, controller for a certain time would either not allow inserting item that was in the upgraded storage's inventory or would insert it, but item would get lost.
### Fixes
- Fixed issue where after upgrading a storage in controller multiblock, controller for a certain time would either not allow inserting item that was in the upgraded storage's inventory or would insert it, but item would get lost.
### Fixes
- Fixed issue where after upgrading a storage in controller multiblock, controller for a certain time would either not allow inserting item that was in the upgraded storage's inventory or would insert it, but item would get lost.
### Fixes
- Fixed issue where after upgrading a storage in controller multiblock, controller for a certain time would either not allow inserting item that was in the upgraded storage's inventory or would insert it, but item would get lost.
### Fixes
- Fixed issue where after upgrading a storage in controller multiblock, controller for a certain time would either not allow inserting item that was in the upgraded storage's inventory or would insert it, but item would get lost.
### Features
- Added packet splitting for packets that go over maximum allowed size so now various packets that may contain items with very large nbt will sync in parts and prevent crash into main menu.
### Fixes
- Fixed/changed void upgrade to not affect slot limit read by external mods causing these to think that the storage is almost empty in many cases despite it being full
### Fixes
- Fixed/changed void upgrade to not affect slot limit read by external mods causing these to think that the storage is almost empty in many cases despite it being full
### Fixes
- Fixed/changed void upgrade to not affect slot limit read by external mods causing these to think that the storage is almost empty in many cases despite it being full
### Fixes
- Fixed/changed void upgrade to not affect slot limit read by external mods causing these to think that the storage is almost empty in many cases despite it being full
### Fixes
- Fixed/changed void upgrade to not affect slot limit read by external mods causing these to think that the storage is almost empty in many cases despite it being full
### Fixes
- Fixed couple of cases in the compression upgrade that caused crashes when pipes interacted with storage while compression upgrade was getting its compression recipe related info updated.
### Fixes
- Fixed couple of cases in the compression upgrade that caused crashes when pipes interacted with storage while compression upgrade was getting its compression recipe related info updated.
### Fixes
- Fixed couple of cases in the compression upgrade that caused crashes when pipes interacted with storage while compression upgrade was getting its compression recipe related info updated.
### Fixes
- Fixed couple of cases in the compression upgrade that caused crashes when pipes interacted with storage while compression upgrade was getting its compression recipe related info updated.
### Fixes
- Fixed couple of cases in the compression upgrade that caused crashes when pipes interacted with storage while compression upgrade was getting its compression recipe related info updated.
### Fixes
- Fixed storage's controller position to properly sync to client so that deposit from player's inventory functionality can use this info for its purposes
### Fixes
- Fixed storage's controller position to properly sync to client so that deposit from player's inventory functionality can use this info for its purposes
### Fixes
- Fixed storage's controller position to properly sync to client so that deposit from player's inventory functionality can use this info for its purposes
### Fixes
- Fixed storage's controller position to properly sync to client so that deposit from player's inventory functionality can use this info for its purposes
### Fixes
- Fixed storage's controller position to properly sync to client so that deposit from player's inventory functionality can use this info for its purposes
### Features
- Added highlighting in controller to show target storages for held item
- Shown when holding Storage Tool in offhand and an item in main hand
- Green = matching stack or matching memorized stack (highest priority)
- Blue = matching item or matching memorized item (same type)
- Yellow = empty slot (fallback space)
### Features
- Added highlighting in controller to show target storages for held item
- Shown when holding Storage Tool in offhand and an item in main hand
- Green = matching stack or matching memorized stack (highest priority)
- Blue = matching item or matching memorized item (same type)
- Yellow = empty slot (fallback space)
### Features
- Added highlighting in controller to show target storages for held item
- Shown when holding Storage Tool in offhand and an item in main hand
- Green = matching stack or matching memorized stack (highest priority)
- Blue = matching item or matching memorized item (same type)
- Yellow = empty slot (fallback space)
### Features
- Added highlighting in controller to show target storages for held item
- Shown when holding Storage Tool in offhand and an item in main hand
- Green = matching stack or matching memorized stack (highest priority)
- Blue = matching item or matching memorized item (same type)
- Yellow = empty slot (fallback space)
### Features
- Added highlighting in controller to show target storages for held item
- Shown when holding Storage Tool in offhand and an item in main hand
- Green = matching stack or matching memorized stack (highest priority)
- Blue = matching item or matching memorized item (same type)
- Yellow = empty slot (fallback space)
### Features
- Added highlighting in controller to show target storages for held item
- Shown when holding Storage Tool in offhand and an item in main hand
- Green = matching stack or matching memorized stack (highest priority)
- Blue = matching item or matching memorized item (same type)
- Yellow = empty slot (fallback space)
### Features
- Added highlighting in controller to show target storages for held item
- Shown when holding Storage Tool in offhand and an item in main hand
- Green = matching stack or matching memorized stack (highest priority)
- Blue = matching item or matching memorized item (same type)
- Yellow = empty slot (fallback space)
### Features
- Added highlighting in controller to show target storages for held item
- Shown when holding Storage Tool in offhand and an item in main hand
- Green = matching stack or matching memorized stack (highest priority)
- Blue = matching item or matching memorized item (same type)
- Yellow = empty slot (fallback space)
### Features
- Added highlighting in controller to show target storages for held item
- Shown when holding Storage Tool in offhand and an item in main hand
- Green = matching stack or matching memorized stack (highest priority)
- Blue = matching item or matching memorized item (same type)
- Yellow = empty slot (fallback space)
### Features
- Unified sort keybind under Sophisticated Core
- Sort keybind that previously existed separately in Sophisticated Storage and Sophisticated Backpacks is now consolidated in Sophisticated Core under the "Sophisticated Mods" category.
- ! This is a new keybind and thus it will be set to default Middle Click upon update.
- Also added compat with Inventory Tweaks to prevent it from sorting additional sophisticated screens.
### Features
- Unified sort keybind under Sophisticated Core
- Sort keybind that previously existed separately in Sophisticated Storage and Sophisticated Backpacks is now consolidated in Sophisticated Core under the "Sophisticated Mods" category.
- ! This is a new keybind and thus it will be set to default Middle Click upon update.
- Also added compat with Inventory Tweaks to prevent it from sorting additional sophisticated screens.
### Features
- Unified sort keybind under Sophisticated Core
- Sort keybind that previously existed separately in Sophisticated Storage and Sophisticated Backpacks is now consolidated in Sophisticated Core under the "Sophisticated Mods" category.
- ! This is a new keybind and thus it will be set to default Middle Click upon update.
- Also added compat with Inventory Tweaks to prevent it from sorting additional sophisticated screens.
### Features
- Unified sort keybind under Sophisticated Core
- Sort keybind that previously existed separately in Sophisticated Storage and Sophisticated Backpacks is now consolidated in Sophisticated Core under the "Sophisticated Mods" category.
- ! This is a new keybind and thus it will be set to default Middle Click upon update.
- Also added compat with Inventory Tweaks to prevent it from sorting additional sophisticated screens.
### Features
- Unified sort keybind under Sophisticated Core
- Sort keybind that previously existed separately in Sophisticated Storage and Sophisticated Backpacks is now consolidated in Sophisticated Core under the "Sophisticated Mods" category.
- ! This is a new keybind and thus it will be set to default Middle Click upon update.
- Also added compat with Inventory Tweaks to prevent it from sorting additional sophisticated screens.
### Fixes
- Changed empty upgrade slots rendering on storages (when holding storage tool or upgrade in hand) to render solid instead of translucent to prevent extra FPS hit related to that type of rendering
### Fixes
- Changed empty upgrade slots rendering on storages (when holding storage tool or upgrade in hand) to render solid instead of translucent to prevent extra FPS hit related to that type of rendering
### Fixes
- Changed empty upgrade slots rendering on storages (when holding storage tool or upgrade in hand) to render solid instead of translucent to prevent extra FPS hit related to that type of rendering
### Fixes
- Changed empty upgrade slots rendering on storages (when holding storage tool or upgrade in hand) to render solid instead of translucent to prevent extra FPS hit related to that type of rendering
### Fixes
- Changed empty upgrade slots rendering on storages (when holding storage tool or upgrade in hand) to render solid instead of translucent to prevent extra FPS hit related to that type of rendering
### Features
- Added highlighting of Sophisticated inventories that hold an item
- Shows green highlight around storage blocks that have matching stack
- If the storage block has nbt/components has stack that differs in nbt/components but item still matches blue highlight is shown around it
- Triggered by pressing a keybind (semicolon by default)
- When pressed in world matches stack held in hand, when pressed in gui matches the stack under mouse
- Also works when the keybind is pressed over stack in JEI's list of ingredients and bookmarks
### Features
- Added highlighting of Sophisticated inventories that holds an item
- Shows green highlight around storage blocks that have matching stack
- If the storage block has nbt/components has stack that differs in nbt/components but item still matches blue highlight is shown around it
- Triggered by pressing a keybind (semicolon by default)
- When pressed in world matches stack held in hand, when pressed in gui matches the stack under mouse
- Also works when the keybind is pressed over stack in JEI's list of ingredients and bookmarks
### Features
- Added highlighting of Sophisticated inventories that holds an item
- Shows green highlight around storage blocks that have matching stack
- If the storage block has nbt/components has stack that differs in nbt/components but item still matches blue highlight is shown around it
- Triggered by pressing a keybind (semicolon by default)
- When pressed in world matches stack held in hand, when pressed in gui matches the stack under mouse
- Also works when the keybind is pressed over stack in JEI's list of ingredients and bookmarks
### Features
- Added highlighting of Sophisticated inventories that hold an item
- Shows green highlight around storage blocks that have matching stack
- If the storage block has nbt/components has stack that differs in nbt/components but item still matches blue highlight is shown around it
- Triggered by pressing a keybind (semicolon by default)
- When pressed in world matches stack held in hand, when pressed in gui matches the stack under mouse
- Also works when the keybind is pressed over stack in JEI's list of ingredients and bookmarks
### Features
- Added highlighting of Sophisticated inventories that contain an item
- Shows green highlight around storage blocks that have matching stack
- If the storage block has nbt/components has stack that differs in nbt/components but item still matches blue highlight is shown around it
- Triggered by pressing a keybind (semicolon by default)
- When pressed in world matches stack held in hand, when pressed in gui matches the stack under mouse
- Also works when the keybind is pressed over stack in JEI's list of ingredients and bookmarks
### Features
- Added to and tweaked controller highlighting
- Added highlighting for storage blocks connected to a controller.
- Made highlighting of linked blocks and the target controller more prominent.
- All highlights are shown when holding the Storage Tool in Linking mode.
### Features
- Added to and tweaked controller highlighting
- Added highlighting for storage blocks connected to a controller.
- Made highlighting of linked blocks and the target controller more prominent.
- All highlights are shown when holding the Storage Tool in Linking mode.
### Features
- Added to and tweaked controller highlighting
- Added highlighting for storage blocks connected to a controller.
- Made highlighting of linked blocks and the target controller more prominent.
- All highlights are shown when holding the Storage Tool in Linking mode.
### Features
- Added to and tweaked controller highlighting
- Added highlighting for storage blocks connected to a controller.
- Made highlighting of linked blocks and the target controller more prominent.
- All highlights are shown when holding the Storage Tool in Linking mode.
### Features
- Added to and tweaked controller highlighting
- Added highlighting for storage blocks connected to a controller.
- Made highlighting of linked blocks and the target controller more prominent.
- All highlights are shown when holding the Storage Tool in Linking mode.
### Features
- Added Crafting Upgrade refill functionality
- refills the grid from backpack / player with the same items once an item is crafted
- new toggle allows switching this on/off (off by default)
### Features
- Added Crafting Upgrade refill functionality
- refills the grid from backpack / player with the same items once an item is crafted
- new toggle allows switching this on/off (off by default)
### Features
- Added Crafting Upgrade refill functionality
- refills the grid from backpack / player with the same items once an item is crafted
- new toggle allows switching this on/off (off by default)
### Features
- Added Crafting Upgrade refill functionality
- refills the grid from backpack / player with the same items once an item is crafted
- new toggle allows switching this on/off (off by default)
### Features
- Added Crafting Upgrade refill functionality
- refills the grid from backpack / player with the same items once an item is crafted
- new toggle allows switching this on/off (off by default)
### Fixes
- Fixed double chests to properly drop with their contents when dropPacked is set to true in config and right part of the double chest is broken
### Fixes
- Fixed double chests to properly drop with their contents when dropPacked is set to true in config and right part of the double chest is broken
### Fixes
- Fixed double chests to properly drop with their contents when dropPacked is set to true in config and right part of the double chest is broken
### Fixes
- Fixed double chests to properly drop with their contents when dropPacked is set to true in config and right part of the double chest is broken
### Fixes
- Fixed double chests to properly drop with their contents when dropPacked is set to true in config and right part of the double chest is broken
### Fixes
- Fixed limited barrel to not crash when its UI is open after it was copy pasted with copy/paste gadget. Also made it show items on the front correctly in that case. Will still lose wood type info and be default acacia in that case though.
### Fixes
- Fixed limited barrel to not crash when its UI is open after it was copy pasted with copy/paste gadget. Also made it show items on the front correctly in that case. Will still lose wood type info and be default acacia in that case though.
### Fixes
- Fixed limited barrel to not crash when its UI is open after it was copy pasted with copy/paste gadget. Also made it show items on the front correctly in that case. Will still lose wood type info and be default acacia in that case though.
### Fixes
- Fixed limited barrel to not crash when its UI is open after it was copy pasted with copy/paste gadget. Also made it show items on the front correctly in that case. Will still lose wood type info and be default acacia in that case though.
### Fixes
- Fixed limited barrel to not crash when its UI is open after it was copy pasted with copy/paste gadget. Also made it show items on the front correctly in that case. Will still lose wood type info and be default acacia in that case though.
### Features
- Added Storage Connector blocks that can be used to bridge gaps in controller's storage multiblock
- useful to connect in corners or use instead of linking storages individually or with Storage Link
### Features
- Added Storage Connector blocks that can be used to bridge gaps in controller's storage multiblock
- useful to connect in corners or use instead of linking storages individually or with Storage Link
### Features
- Added Storage Connector blocks that can be used to bridge gaps in controller's storage multiblock
- useful to connect in corners or use instead of linking storages individually or with Storage Link
### Features
- Added Storage Connector blocks that can be used to bridge gaps in controller's storage multiblock
- useful to connect in corners or use instead of linking storages individually or with Storage Link
### Features
- Added Storage Connector blocks that can be used to bridge gaps in controller's storage multiblock
- useful to connect in corners or use instead of linking storages individually or with Storage Link
### Features
- Added Storage Connector blocks that can be used to bridge gaps in controller's storage multiblock
- useful to connect in corners or use instead of linking storages individually or with Storage Link
### Fixes
- Fixed wooden storage blocks when dropPacked setting is switched on to not drop dupe of their contents in addition to dropping packed with the same contents. Also fixed to not pack when there are no items in their inventory and no upgrades in upgrade slots - just drops as regular item.
### Fixes
- Fixed wooden storage blocks when dropPacked setting is switched on to not drop dupe of their contents in addition to dropping packed with the same contents. Also fixed to not pack when there are no items in their inventory and no upgrades in upgrade slots - just drops as regular item.
### Fixes
- Fixed wooden storage blocks when dropPacked setting is switched on to not drop dupe of their contents in addition to dropping packed with the same contents. Also fixed to not pack when there are no items in their inventory and no upgrades in upgrade slots - just drops as regular item.
### Fixes
- Fixed wooden storage blocks when dropPacked setting is switched on to not drop dupe of their contents in addition to dropping packed with the same contents. Also fixed to not pack when there are no items in their inventory and no upgrades in upgrade slots - just drops as regular item.
### Fixes
- Fixed wooden storage blocks when dropPacked setting is switched on to not drop dupe of their contents in addition to dropping packed with the same contents. Also fixed to not pack when there are no items in their inventory and no upgrades in upgrade slots - just drops as regular item.
### Fixes
- Fixed applying multiple upgrades on the right side of the double chest to properly apply these instead of eating them. Also fixed comparators reading proper value on right side of double chests.
### Fixes
- Fixed applying multiple upgrades on the right side of the double chest to properly apply these instead of eating them. Also fixed comparators reading proper value on right side of double chests.
### Fixes
- Fixed applying multiple upgrades on the right side of the double chest to properly apply these instead of eating them. Also fixed comparators reading proper value on right side of double chests.
### Fixes
- Fixed applying multiple upgrades on the right side of the double chest to properly apply these instead of eating them. Also fixed comparators reading proper value on right side of double chests.
### Fixes
- Fixed applying multiple upgrades on the right side of the double chest to properly apply these instead of eating them. Also fixed comparators reading proper value on right side of double chests.
### Fixes
- Fixed size at which some items show on limited barrels - 3d items that are not block swith baked models as well as block items that have a flat model in item form
### Fixes
- Fixed size at which some items show on limited barrels - 3d items that are not block swith baked models as well as block items that have a flat model in item form
### Fixes
- Fixed size at which some items show on limited barrels - 3d items that are not block swith baked models as well as block items that have a flat model in item form
### Fixes
- Fixed size at which some items show on limited barrels - 3d items that are not block swith baked models as well as block items that have a flat model in item form
### Fixes
- Fixed size at which some items show on limited barrels - 3d items that are not block swith baked models as well as block items that have a flat model in item form
### Fixes
- Fixed chests and shulker boxes to not be see through where hidden tier or upgrade slots are displayed when player has storage tool or relevant upgrade in hand
### Fixes
- Fixed chests and shulker boxes to not be see through where hidden tier or upgrade slots are displayed when player has storage tool or relevant upgrade in hand
### Fixes
- Fixed chests and shulker boxes to not be see through where hidden tier or upgrade slots are displayed when player has storage tool or relevant upgrade in hand
### Fixes
- Fixed chests and shulker boxes to not be see through where hidden tier or upgrade slots are displayed when player has storage tool or relevant upgrade in hand
### Fixes
- Fixed chests and shulker boxes to not be see through where hidden tier or upgrade slots are displayed when player has storage tool or relevant upgrade in hand
### Fixes
- Fixed barrel cache so that it sometimes doesn't use the same barrel model for east and west facing barrels making the west facing barrels render rotated incorrectly
### Fixes
- Fixed barrel cache so that it sometimes doesn't use the same barrel model for east and west facing barrels making the west facing barrels render rotated incorrectly
### Fixes
- Fixed barrel cache so that it sometimes doesn't use the same barrel model for east and west facing barrels making the west facing barrels render rotated incorrectly
### Fixes
- Fixed chest and barrel blocks to not drop their contents in addition to packed storage when dropPacked is set to true and block drops due to explosion
### Fixes
- Fixed chest and barrel blocks to not drop their contents in addition to packed storage when dropPacked is set to true and block drops due to explosion
### Fixes
- Fixed chest and barrel blocks to not drop their contents in addition to packed storage when dropPacked is set to true and block drops due to explosion
### Fixes
- Fixed chest and barrel blocks to not drop their contents in addition to packed storage when dropPacked is set to true and block drops due to explosion
### Fixes
- Fixed to prevent crash with compression upgrade when it gets into invalid state and would try to insert stuff into slot that doesn't allow any items. Also added logging of the state when it happens to hopefully give me a bit more clue as to how to recreate the issue.
### Fixes
- Fixed to prevent crash with compression upgrade when it gets into invalid state and would try to insert stuff into slot that doesn't allow any items. Also added logging of the state when it happens to hopefully give me a bit more clue as to how to recreate the issue.
### Fixes
- Fixed to prevent crash with compression upgrade when it gets into invalid state and would try to insert stuff into slot that doesn't allow any items. Also added logging of the state when it happens to hopefully give me a bit more clue as to how to recreate the issue.
### Fixes
- Fixed shulker box to only drop when broken in creative if it has any items or upgrades
- And fixed packed storages to drop when broken in creative when they have items or upgrades
### Fixes
- Fixed shulker box to only drop when broken in creative if it has any items or upgrades
- And fixed packed storages to drop when broken in creative when they have items or upgrades
### Fixes
- Fixed shulker box to only drop when broken in creative if it has any items or upgrades
- And fixed packed storages to drop when broken in creative when they have items or upgrades
### Fixes
- Fixed Chipped compat together with REI compat to not break on dedicated server - was trying to run client side only code there which is now limited to only run on client
### Fixes
- Fixed Chipped compat together with REI compat to not break on dedicated server - was trying to run client side only code there which is now limited to only run on client
### Features
- Added REI compatibility
- Added EMI compatibility
### Fixes
- Fixed a bug where multiple compatibilities would overwrite each others JEIs recipe catalyst registration and EMIs workbench registration
### Features
- Added Alchemy and Advanced Alchemy upgrades
- automatically drink potions, eat food with effects or drink milk buckets
- multiple conditions can be defined for when these trigger - always active, when underwater, when sprinting, when affected by negative effects, ...
- advanced upgrades has options to match/ignore, duration/amplifier of potions as well as for multiple effect potions/foods option to trigger as soon as single effect is missing or waiting for when all effects have run out
- when running from a placed block these upgrades trigger potions for player and other entities in 3 block range and advanced one has option to set if it triggers for both player and entities, players only or entities only
### Features
- Added Alchemy and Advanced Alchemy upgrades
- automatically drink potions, eat food with effects or drink milk buckets
- multiple conditions can be defined for when these trigger - always active, when underwater, when sprinting, when affected by negative effects, ...
- advanced upgrades has options to match/ignore, duration/amplifier of potions as well as for multiple effect potions/foods option to trigger as soon as single effect is missing or waiting for when all effects have run out
- when running from a placed block these upgrades trigger potions for player and other entities in 3 block range and advanced one has option to set if it triggers for both player and entities, players only or entities only
### Features
- Changed Storage IO blocks to update their link to controller on client side so that blocks like Create's Threshold Switch can use that to show additional data
### Features
- Changed Storage IO blocks to update their link to controller on client side so that blocks like Create's Threshold Switch can use that to show additional data
### Fixes
- Fixed chests to invalidate capabilities when they combine into double chests so that any pipes or similar blocks that have cached the capability of single chest would properly get a new item capability
### Fixes
- Fixed chests to invalidate capabilities when they combine into double chests so that any pipes or similar blocks that have cached the capability of single chest would properly get a new item capability
### Fixes
- Fixed storages to stop showing upgrade related particles when packed (e.g. jukebox notes). Also fixed packed storages to automatically start running tickable upgrades once placed down (and thus upacked)
### Fixes
- Fixed storages to stop showing upgrade related particles when packed (e.g. jukebox notes). Also fixed packed storages to automatically start running tickable upgrades once placed down (and thus upacked)
### Features
- Added compatibility with Trash Slot mod
- automatically enables trash slot in sophisticated screens
- properly sets up areas where trash slot can / cannot be moved
- sets up default position of trashslot below the last toolbar slot (or right next to in case it doesn't fit on larger storage guis)
### Fixes
- Fixed controller bug that caused item loss with some combination of controller and storage placement, locking and item getting removed from the locked storage
### Fixes
- Fixed controller bug that caused item loss with some combination of controller and storage placement, locking and item getting removed from the locked storage
### Features
- Added compatibility with Trash Slot mod
- automatically enables trash slot in sophisticated screens
- properly sets up areas where trash slot can / cannot be moved
- sets up default position of trashslot below the last toolbar slot (or right next to in case it doesn't fit on larger storage guis)
### Fixes
- Fixed limited barrels to properly use number of upgrade slots that is defined in NBT. Some barrels had this number saved as 1 in its nbt and given other recent changes this incorrectly got applied when updating and caused loss of upgrades / upgrade slots.
### Fixes
- Fixed limited barrels to properly use number of upgrade slots that is defined in NBT. Some barrels had this number saved as 1 in its nbt and given other recent changes this incorrectly got applied when updating and caused loss of upgrades / upgrade slots.
### Fixes
- Fixed limited barrels to properly use number of upgrade slots that is defined in NBT. Some barrels had this number saved as 1 in its nbt and given other recent changes this incorrectly got applied when updating and caused loss of upgrades / upgrade slots.
### Fixes
- Fixed limited barrels to properly update their display items and counts when these are put in / taken out in world. Also improved performance of related logic.
### Fixes
- Fixed limited barrels to have item display slots and no sorting properly set even when they are placed using other means than just from player's hand
### Fixes
- Fixed limited barrels to have item display slots and no sorting properly set even when they are placed using other means than just from player's hand
### Features
- Added controllerRange sophisticated storage config (by default 15) that allows setting how far controller connects storage blocks to the multiblock
### Features
- Added controllerRange sophisticated storage config (by default 15) that allows setting how far controller connects storage blocks to the multiblock
### Features
- Added limitedBarrelCountDyeingEnabled config (by default set to true) that allows disabling the dye interaction with limited barrels that changes color of the counts shown
### Features
- Added limitedBarrelCountDyeingEnabled config (by default set to true) that allows disabling the dye interaction with limited barrels that changes color of the counts shown
### Features
- Added more items to config as decompressible with compression upgrade - clay block to clay balls, snow block to snowballs, bricks block to brick items, nether bricks block to nether brick items, nether wart block to nether wart and melon to melon slices. This is added in default config so a config refresh is required to pickup the change in existing minecraft instance.
### Features
- Added more items to config as decompressible with compression upgrade - clay block to clay balls, snow block to snowballs, bricks block to brick items, nether bricks block to nether brick items, nether wart block to nether wart and melon to melon slices. This is added in default config so a config refresh is required to pickup the change in existing minecraft instance.
### Fixes
- Fixed storages to not crash when they are placed and have uuid assigned that doesn't have related storage contents in the data (item in quests with uuid, data was removed on the disc, ...). This will log an error now to explain why player isn't seeing any contents in the storage if they were expecting that.
### Fixes
- Fixed storages to not crash when they are placed and have uuid assigned that doesn't have related storage contents in the data (item in quests with uuid, data was removed on the disc, ...). This will log an error now to explain why player isn't seeing any contents in the storage if they were expecting that.
### Fixes
- Fixed number of slots in double chest that was upgraded on contraption (because I somehow missed this when fixing the double chest upgrade)
### Features
- Added recipes to be able to craft oak chest or spruce barrels (including limited ones) from combination of planks/wooden slabs of different wood types or from wood types that don't have specific sophisticated chest / barrel variant (modded wood types)
### Features
- Added recipes to be able to craft oak chest or spruce barrels (including limited ones) from combination of planks/wooden slabs of different wood types or from wood types that don't have specific sophisticated chest / barrel variant (modded wood types)
### Features
- Updated recipes that reference minecraft:stick to use forge:rods/wooden tag instead so that other modded wooden rods can be used in them
### Fixes
- Fixed storage blocks to render their upgrades / free upgrade slots in world when player is holding upgrade as well as applying the upgrade in world
### Fixes
- Fixed ids of recipes registered to JEI to properly work with recipe bookmarking and as part of this polished the ids so that they don't have that much unnecessary data in some cases
### Fixes
- Fixed double chest to not drop enormous number of items from right side of it when it has infinity upgrade applied and right side is broken
### Fixes
- Fixed double chest to not drop enormous number of items from right side of it when it has infinity upgrade applied and right side is broken
### Fixes
- Fixed double chest upgraded using recipe to keep all of its contents and added special recipes for double chest so that packing chests can't be abused to save on upgrade materials
### Fixes
- Fixed double chest upgraded using recipe to keep all of its contents and added special recipes for double chest so that packing chests can't be abused to save on upgrade materials
### Features
- A few changes related to addon mod upgrades to properly support rendering upgrades on storages when these are in hand and adding the upgrades to storages in world
### Features
- A few changes related to addon mod upgrades to properly support rendering upgrades on storages when these are in hand and adding the upgrades to storages in world
### Features
- Stack upgrade and downgrade additions
- Added 3 tiers of stack downgrades - divide the max stack size that can fit in slot by 8, 16, 32
- Added Omega Tier stack upgrade that changes the slot max stack size to maximum value supported
### Features
- Stack upgrade and downgrade additions
- Added 3 tiers of stack downgrades - divide the max stack size that can fit in slot by 8, 16, 32
- Added Omega Tier stack upgrade that changes the slot max stack size to maximum value supported
### Features
- Added survival infinity upgrade potentially craftable and fully usable by survival players without admin privileges. Survival players can:
- remove upgrade from upgrade slot
- set new items to become infinite in empty slots
- break storage with survival infinity upgrade
### Features
- Added survival infinity upgrade potentially craftable and fully usable by survival players without admin privileges. Survival players can:
- remove upgrade from upgrade slot
- set new items to become infinite in empty slots
- break storage with survival infinity upgrade
### Features
- Added infinity upgrade
- makes all items in storage infinite
- only admins can put additional items in (and make them infinite that way) once the upgrade is put in upgrade slot
- only admins can break storage blocks with infinity upgrade
### Features
- Added infinity upgrade
- makes all items in storage infinite
- only admins can put additional items in (and make them infinite that way) once the upgrade is put in upgrade slot
- only admins can break storage blocks with infinity upgrade
### Fixes
- Fixed Chipped upgrades to be included as optional entries in sophisticatedstorage:upgrade tag list (and thus not break loading this list when Chipped isn't present)
### Features
- Changed the way items are checked for whether they can go into upgrade slots to only use storage:upgrade tag even for the base mod upgrades so that it's consistent with how these are checked for any addon mods
### Features
- Changed the way items are checked for whether they can go into upgrade slots to only use storage:upgrade tag even for the base mod upgrades so that it's consistent with how these are checked for any addon mods
### Fixes
- Introduced bug in Compression Upgrade controlled part of inventory and its implementation of extractItem method of IItemHandler by not capping the extracted stack at maxStackSize as defined in the API definition. This is a roundabout way of fixing a dupe bug in Refined Storage they are not fixing. Hopefully this doesn't break something else, but other mods are not following this part of API definition and there don't seem to be reports regarding that so fingers crossed.
### Fixes
- Fixed stashing to shulker box to not work in creative screen because in this screen there's no serverside processing and thus items actually don't get moved to backpack storage
### Fixes
- Fixed stashing to shulker box to not work in creative screen because in this screen there's no serverside processing and thus items actually don't get moved to backpack storage
### Features
- Minor change to storage tier upgrade recipes to allow upgrading packed storages. Especially useful when dropPacked config is set to true and thus all storages drop as packed.
### Features
- Minor change to storage tier upgrade recipes to allow upgrading packed storages. Especially useful when dropPacked config is set to true and thus all storages drop as packed.
### Features
- Added advanced jukebox upgrade
- Has multiple slots that can hold music discs and plays them one by one
- Has controls to go skip between discs played
- Allows playing discs in random order by using Shuffle toggle
- Allows repeating all or the current disc played
### Features
- Added advanced jukebox upgrade
- Has multiple slots that can hold music discs and plays them one by one
- Has controls to go skip between discs played
- Allows playing discs in random order by using Shuffle toggle
- Allows repeating all or the current disc played
### Fixes
- Fixed hopper upgrade to work with container entities in both neighbor block positions of double chest instead of just neighbor position next to the main part of the chest
### Fixes
- Fixed decoration table and barrel material recipe to only allow full blocks as materials for the barrels to prevent see through the world barrels when these were only partially covered by smaller block textures
### Fixes
- Fixed decoration table and barrel material recipe to only allow full blocks as materials for the barrels to prevent see through the world barrels when these were only partially covered by smaller block textures
### Features
- Added new Paintbrush item that allows applying decorations to storage blocks in world
- put into Decoration Table instead of storage to set the decorations that the paintbrush applies
- right click blocks in world to apply the decoration
- works on individual storage blocks as well as on storage controller to apply the decoration to all storages in controller multiblock
- pulls blocks / dyes needed to apply the decoration from player's inventory as well as from any container items including backpacks
### Features
- Added new Paintbrush item that allows applying decorations to storage blocks in world
- put into Decoration Table instead of storage to set the decorations that the paintbrush applies
- right click blocks in world to apply the decoration
- works on individual storage blocks as well as on storage controller to apply the decoration to all storages in controller multiblock
- pulls blocks / dyes needed to apply the decoration from player's inventory as well as from any container items including backpacks
### Features
- Updated barrels so that their textures would be more naturally rotated and allow for material textures at the back of the barrel to match exactly the rotation of the block it was applied from and seamlessly blend with it
### Features
- Updated barrels so that their textures would be more naturally rotated and allow for material textures at the back of the barrel to match exactly the rotation of the block it was applied from and seamlessly blend with it
### Features
- Added new Decoration Table block
- allows applying block "materials to barrels" in much easier and more customizable way than the material recipe
- also allows applying color tints to any storage block in much straight forward way (just a single color pick instead of multiple dyes applied to get the color wanted)
- uses much less blocks / dyes when making these cosmetic changes to storages than the recipes do
### Fixes
- Fixed tooltip of result in decoration table to properly show dye parts required when chest/shulker is being decorated even if a material is one of the material slots (would previously incorrectly show that material as cost)
### Fixes
- Fixed decoration table result slot to always update when a chest is swapped for barrel in it which sometimes left the barrel result around and allowed player to pull it in exchange for the chest
### Features
- Added new Decoration Table block
- allows applying block "materials to barrels" in much easier and more customizable way than the material recipe
- also allows applying color tints to any storage block in much straight forward way (just a single color pick instead of multiple dyes applied to get the color wanted)
- uses much less blocks / dyes when making these cosmetic changes to storages than the recipes do
### Fixes
- Fixed issue with compression upgrade's calculation of slot limit if there are different multipliers for tiers of items it compresses (compressed quartz block = 9x quart block but quartz block = 4x quartz)
### Fixes
- Fixed issue with compression upgrade's calculation of slot limit if there are different multipliers for tiers of items it compresses (compressed quartz block = 9x quart block but quartz block = 4x quartz)
### Features
- Added storage search functionality
- magnifying glass next to sort buttons opens search box
- can search by item name or using @ prefix by mod names as well
- by default automatically prefills search phrase that was in the search box last time a storage gui was closed
- in settings this can be turned on / off for all player storages or on / off per individual storage (remembers last phrase used for that given storage and only prefills there)
### Features
- Added storage search functionality
- magnifying glass next to sort buttons opens search box
- can search by item name or using @ prefix by mod names as well
- by default automatically prefills search phrase that was in the search box last time a storage gui was closed
- in settings this can be turned on / off for all player storages or on / off per individual storage (remembers last phrase used for that given storage and only prefills there)
### Fixes
- Readded vanilla shulker box to sophisticated one recipes in JEI that were removed with the new custom recipe that retains vanilla shulker box's contents
### Fixes
- Fixed sorting to trigger when cursor is anywhere outside of storage slots. Fixes the behavior where sorting mods would sort sophisticated inventories when middle click is used with cursor outside of any slot which caused item loss for example when stack upgrades were used.
### Fixes
- Fixed sorting to trigger when cursor is anywhere outside of storage slots. Fixes the behavior where sorting mods would sort sophisticated inventories when middle click is used with cursor outside of any slot which caused item loss for example when stack upgrades were used.
### Fixes
- Fixed scrollable inventory to only show slot background for slots that exist. Fixes an issue with gold double chest by default showing background for slots that are not there making it seem like there's a bug with inventory interaction.
### Fixes
- Fixed scrollable inventory to only show slot background for slots that exist. Fixes an issue with gold double chest by default showing background for slots that are not there making it seem like there's a bug with inventory interaction.
### Fixes
- Fixed tinted chests to not get named Acacia on the first placement
- Fixed match storage contents icon in Hopper Upgrade tab (was backpack before)
### Fixes
- Fixed tinted chests to not get named Acacia on the first placement
- Fixed match storage contents icon in Hopper Upgrade tab (was backpack before)
### Features
- Changed hopper upgrade to filter by contents of the target inventory when pushing into that inventory and set to filter by contents (instead of the current filtering by source inventory)
### Features
- Changed hopper upgrade to filter by contents of the target inventory when pushing into that inventory and set to filter by contents (instead of the current filtering by source inventory)
### Fixes
- Fixed issue where tank / battery upgrades could be swapped for stack upgrades making the resulting capacity less than their contents and break rendering. Trying this will now show an error message.
### Fixes
- Fixed issue where tank / battery upgrades could be swapped for stack upgrades making the resulting capacity less than their contents and break rendering. Trying this will now show an error message.
### Fixes
- Fixed barrels to show proper texture / tint in JEI now that JEI does a bit of additional model caching and because of that was showing only 1 wood variant for all
### Fixes
- Fixed barrels to show proper texture / tint in JEI now that JEI does a bit of additional model caching and because of that was showing only 1 wood variant for all
### Fixes
- Fixed hopper upgrade occasionally freezing game due to it unnecessarily refreshing item handler cache for surrounding blocks and doing that on client side as well even though not needed there
### Fixes
- Fixed hopper upgrade occasionally freezing game due to it unnecessarily refreshing item handler cache for surrounding blocks and doing that on client side as well even though not needed there
### Fixes
- Fixed double chest to show "too many drops" message when either of the parts of the chest gets broken by player and too many items would spill out of it
### Fixes
- Fixed double chest to show "too many drops" message when either of the parts of the chest gets broken by player and too many items would spill out of it