**Workshop Pro Update! Thingamajigs Goodies 0.0.4**
**Additions and Changes:**
+ Purifying Crossbow (infused infinity and multishot x7 without enchants, always accurate, supports many projectile types)
+ Purifying Bow (infused infinity and multishot x5 without enchants, always accurate, supports standard arrows)
+ Purifying Shears (more durable and can shear more plant types directly)
+ Purifying Fishing Rod (has chance to grant luck, is faster and more durable)
+ Fishing Catalyst (an item used to craft the Purifying Fishing Rod)
+ Crossbow Catalyst (an item used to craft the Purifying Crossbow)
+ Bow Catalyst (an item used to craft the Purifying Bow)
+ Shears Catalyst (an item used to craft Purifying Shears)
- Moved around some code and removed a little bit of unused code
**The 0.0.3 Update is here!**
Hope you enjoy it! :D ;)
This marks the end of new features (for now), as all old content (and a few new things) announced to return are back in this addon!
_This version should work with 1.21.1 and 1.21._
Additions and Changes:
+ Spooky Stone (boosts hostiles and doesn't boost players or creatures)
+ Blueberry Stone (increases jump ability for all entities, without effects)
+ Netherish Stone (slows down entities and weakens them)
+ Volcanic Stone (hot and burns all entities, causing multiple negative effects to be applied)
+ Charged Volcanic Stone (burns entities longer with bad effects, and melts blocks around it using the tag 'thingamajigsgoodies:can_melt')
+ Ender Blossom (produces 1 ender pearl every 10-15 days on normal farmland, but grows much fasters on End-related blocks, **excluding stonecutter/crafting variants of end stone and purpur**)
+ Ender Blossom Seeds (made by taking a seed and crafting it with ender pearls to create 1 ender blossom seed, it is 1 seed = 1 seed and pearl output)
- Balanced the Purifying tool set and made some weapons weaker and other non-weapon-tools stronger, also decreasing or increasing attack speed with it
- **Added tags from mods to blocks in the addon to increase compatibility and immersion a bit (includes tags like "summer_crops", "bottomless/deny", "heating_blocks", among other mod's tags, at least 4 mods are supported so far)**
Please report issues to the Addon GitHub: https://github.com/roberttkahelin8/thingamajigs2addons/issues
_This release may support 1.21.1 along with 1.21, but it has not been tested fully. It is confirmed to work on 1.21._
Report issues to the [Thingamajigs 2 Addon GitHub](https://github.com/roberttkahelin8/thingamajigs2addons/issues).
Additions and Improvements:
* Added new Purifying Class of tools and weapons (sword and axe for now)
* Added Combiner (used to craft purifying class tools and upgraded netherite sword)
* Added Scythes (used to break grass, bushes, and other annoying blocks fast, higher tier = better radius of effect and range, starts at IRON level only!)
* Moving Probable Block was too limited, so more tier reward types were added (have fun!)
* Fixed some weirdness with items and blocks
* Combiner RECIPE TYPE added, takes four inputs and makes one output item, documentation for Thingamajigs discussed here: [Link](https://bonincreativemedia.gitbook.io/thingamajigs-docs/thingamajigs-2-goodies-addon/combing-1.21+-thingamajigs-2-goodies-crafting-type)
Known Issues:
* Combiner UI slots are funky, and may be slightly off by a pixel or more, along with player inventory and hotbar slots while on screen (this is a visual oops, being worked on).