### FEATURES
- Tiv can now be healed when right-clicked with an iron ingot
- Made tiv accelerate somewhat close the the irl vehicle
- Vehicle data now reads faster
- You can now change seats using "**B**" (configurable)
- Turret (IMAX camera) can now be accesible and you can rotate it, when sitting the the 3rd seat click the up arrow "**↑**" (configurable) to enter and leave it. If driver is alone in the vehicle, they can switch to turret. If one passenger is present, only they can switch to turret. If two passengers are present, the driver gets the rights to swap the passengers between seats.

- Added engine sounds
- Added "_Metro_" text on front of the tiv (our modeler's name)
### CHANGES
- Tiv item now has a custom model instead of a flat texture

- Player is now immune to most damage inside tiv, with magic, explosions and fall damage being an exception
- Tiv is immune to some mob attacks, cacti, arrows, etc. (so stuff that wouldn't damage a car)
- Removed the V keybind for undeploying, X now does both
### FIXES
- Fixed tiv being able to deploy twice under some circumstances
- Fixed hail damage sounds playing when TIV parked under roof
- Fixed player not being able to eat food while in TIV
_Metro, a new modeler joined, to make some cool models for yall!_
### FEATURES
- Added handbrake, toggleable by clicking space
- Added multiple seats (3) to the tiv that other players can sit on
- Added a text that tells you whether you are undeployed, deploying, undeploying or deployed
- Added wheel animations when driving
- Vehicle data panel, which displays vehicle speed, wind speed, maximum wind speed that the vehicle read which can be reset using **0** (zero, not **O**) , and wind direction

- Added animation for wheels and steering wheel when turning
- Added animmation for pedals when braking
- Added a mechanic that sets your threshold based on what terrain you are deployed on, so you cannot deploy on a single block or over a hole or on uneven terrain since that would make you get lofted easier
- Added a debree hit sound when tiv gets hit by a flying block or is in a strong tornado
- Added hail hit sounds
- You can now pick up the vehicle while pressing **shift** and **right-clicking** on it
- Added a mechanic that damages and pushes mobs when hit by the tiv2, excluding players and pets (can be turned off in config)
- Added sfx when tiv gets ripped out of the ground while deployed
### CHANGES
- Completly remastered the tiv2 model and animations
- Completly remastered and improved driving physics
- Anemometer now responds to PMW wind
- The key to turn the headlights on/off is now **H**
- Removed geckolib from dependencies, also the tiv now uses a .java model instead of .geo
- Changed deploy sound
- Removed fall damage of the tiv
- Made the hitbox bigger so it fits the vehicle better
- Player now sits in the driver seat instead of in the center
### FIXES
- Fixed tiv breaking when you leave the game while deploying/undeploying
- Removed block step sounds that played when you drive
- Fixed problems with old driving system
- Fixed bug where you could turn the headlights on/off when not sitting in the tiv
- Fixed deploying and undeploying sound playing throughout the whole world
_Elton, a java coder joined the team to help with the mod!_
### FEATURES
- Remastered wind reading system
- Added Server side and Client side config (Tornado intercept tools)



- Added multiple wind reading modes: MP/H, KM/H, M/S
- Added undeployed threshold
- Remastered deployment system
- Added new item: Protective Vest, it is a piece of armour that will protect you from most damage while in the tiv (useful while intercepting with PMW Extra!)
- Upgraded and synced the TIV's deploy animation with the sound
- Changed the anemometer on the TIV to Elton's anemometer from Wind Meter
### CHANGES
- Changed headlights so they can be on even while the player is not in the TIV
- Removed Tivtwothreshold blocks
- Removed anemometer spawning above the tiv while reading
- Added new mod logo
- Made the "Tornado Intercept Lib" required, it was made by elton, it is important as it enables the upgraded deployment system, wind reading and cofing
- PMWeather is now required (Only versions above 1.3.3)
### FIXES
- Fixed anemometers getting left by the tiv
- Fixed issues related to the Tivtwothreshold blocks
- Fixed crashes when the TIV died
- Fixed TIV crashing when it died while deploying
- Fixed (sometimes) grabing the TIV while deployed
### FIXES
- Fixed bug with the deployment blocks
- Fixed bug that broke the wind reading system
### CHANGES
- Made it so you can only read windspeeds when not moving
### FEATURES
- added working headligths to the tiv2
- added wind reading on keybind when in the tiv
### FIXES
- fixed issue with block despawning
- removed deploying on water
- removed speed walking noises
- removed spam deployment/undeployment