Apocalypse Now (末日现世)
Apocalypse Now 是一个专注于被生物攻击和吞噬的末日世界的模组。在这个世界中,探索世界以发现大量的近战武器和新的定制盔甲!
欢迎来到末日。你准备好在被黑暗吞噬的世界中航行了吗?在这里,不死之徒自由漫游,生存是唯一的选择。为了迎接最终的力量、智慧和韧性的考验,准备好使用 Apocalypse Now,世界被一种致命病毒所吞噬,一咬就感染,搜寻和掠夺食物和武器,因为行走者和奔跑者试图吞噬你的肉。
• 行走者们在地球上四处游荡,寻找可以吞噬的东西。
• 超过500种物品的混合选择。
• 超过60个全新的建筑结构。
• 总共有162种近战武器可以找到或制作。
• 新的独特医疗物品,用于治疗不同类型的伤口。
• 50多种新方块,如门和陷阱,可用于建立基地。
• 大量行走者以5种不同数量的层次生成的僵尸群。
• 56多种新的行走者外观和4种以上的生物类型。
• 具有新机制的新食物(例如需要开罐器的罐头食品)。
• 通过书籍进行的制作学习系统。
• 分裂成敌对和中立的派系的人类。
• 像老鼠和蟑螂这样的环境生物。
这个模组受到了描绘僵尸末日的电影和作品的启发,我的主要灵感来源于 Project Zomboid 和 RE 游戏。
该模组仍在制作过程中,如果有任何错误、bug 或建议,请在评论中提出,将不胜感激。
发现了任何bug或者想给我提建议? Discord:
⚠️⚠️重要提示,现在可以通过游戏规则进行模组自定义⚠️⚠️
游戏规则列表:(请注意,所有这些游戏规则都设置为 true,要禁用任何功能,只需将其更改为 false)
/gamerule doblockseffect (禁用由方块引起的模组效果)
/gamerule dohordesspawn (禁用 Apocalypse Now 的僵尸群生成)
/gamerule doplayerbreaklegs (禁用断腿效果)
/gamerule dostructurespawn (仅禁用模组结构的生成,如果你想要一个没有此模组结构的游戏体验,请在世界创建之前禁用,否则结构将在初始加载的区块上生成)
/gamerule dowalkerseffect (禁用行走者对玩家的影响)
/gamerule dowalkersspawn (禁用 Apocalypse Now 的行走者生成)
/gamerule dozombiesgetarmor (禁用末日现世盔甲对普通僵尸的生成)
/gamerule doarmoreffects (禁用模组盔甲提供的效果)
/gamerule doinfectionoff (禁用玩家身上的感染后效果)
截图:
Apocalypse Now 3.0.5
- Walkers don't spawn at the light level 8 anymore
- Minor bug fixing
- Some textures changes
- Added +6 New items (Id Card, Badge, Golden Badge, Phonebook, Hairdryer, Straightener)
- Added +1 New Weapon (Halligan Bar)
- Added +1 New Food (Instant Noodles/Cooked Noodles)
- Added +6 New Clothing's Items (Poncho/Black/Blue/Red/Green/Pink)
Apocalypse Now 3.0.5
- Walkers don't spawn at the light level 8 anymore
- Minor bug fixing
- Some textures changes
- Added +6 New items (Id Card, Badge, Golden Badge, Phonebook, Hairdryer, Straightener)
- Added +1 New Weapon (Halligan Bar)
- Added +1 New Food (Instant Noodles/Cooked Noodles)
- Added +6 New Clothing's Items (Poncho/Black/Blue/Red/Green/Pink)
Apocalypse Now 3.0.5
- Walkers don't spawn at the light level 8 anymore
- Minor bug fixing
- Some textures changes
- Added +6 New items (Id Card, Badge, Golden Badge, Phonebook, Hairdryer, Straightener)
- Added +1 New Weapon (Halligan Bar)
- Added +1 New Food (Instant Noodles/Cooked Noodles)
- Added +6 New Clothing's Items (Poncho/Black/Blue/Red/Green/Pink)
Apocalypse Now 3.0.5NS
- Walkers don't spawn at the light level 8 anymore
- Minor bug fixing
- Some textures changes
- Added +6 New items (Id Card, Badge, Golden Badge, Phonebook, Hairdryer, Straightener)
- Added +1 New Weapon (Halligan Bar)
- Added +1 New Food (Instant Noodles/Cooked Noodles)
- Added +6 New Clothing's Items (Poncho/Black/Blue/Red/Green/Pink)
Apocalypse Now 3.0.5NS
- Walkers don't spawn at the light level 8 anymore
- Minor bug fixing
- Some textures changes
- Added +6 New items (Id Card, Badge, Golden Badge, Phonebook, Hairdryer, Straightener)
- Added +1 New Weapon (Halligan Bar)
- Added +1 New Food (Instant Noodles/Cooked Noodles)
- Added +6 New Clothing's Items (Poncho/Black/Blue/Red/Green/Pink)
Apocalypse Now 3.0.5NS
- Walkers don't spawn at the light level 8 anymore
- Minor bug fixing
- Some textures changes
- Added +6 New items (Id Card, Badge, Golden Badge, Phonebook, Hairdryer, Straightener)
- Added +1 New Weapon (Halligan Bar)
- Added +1 New Food (Instant Noodles/Cooked Noodles)
- Added +6 New Clothing's Items (Poncho/Black/Blue/Red/Green/Pink)
Apocalypse Now NS fix 3.0.4
Apocalypse Now -Fix- 3.0.4
Apocalypse Now 3.0.4
Fixed walkers not spawning.
Increased walkers' spawn chance by 3% (runners remain unchanged).
Added a chance for two walkers with the same skin to spawn simultaneously.
Added 20 new item textures.
Introduced 2 new structures.
Made structures 6% more common.
Fixed minor bugs and texture errors.
Apocalypse Now 3.0.4
Fixed walkers not spawning.
Increased walkers' spawn chance by 3% (runners remain unchanged).
Added a chance for two walkers with the same skin to spawn simultaneously.
Added 20 new item textures.
Introduced 2 new structures.
Made structures 6% more common.
Fixed minor bugs and texture errors.
Apocalypse Now 3.0.4
Fixed walkers not spawning.
Increased walkers' spawn chance by 3% (runners remain unchanged).
Added a chance for two walkers with the same skin to spawn simultaneously.
Added 20 new item textures.
Introduced 2 new structures.
Made structures 6% more common.
Fixed minor bugs and texture errors.
Apocalypse Now 3.0.4
Fixed walkers not spawning.
Increased walkers' spawn chance by 3% (runners remain unchanged).
Added a chance for two walkers with the same skin to spawn simultaneously.
Added 20 new item textures.
Introduced 2 new structures.
Made structures 6% more common.
Fixed minor bugs and texture errors.
Apocalypse Now 3.0.4
Fixed walkers not spawning.
Increased walkers' spawn chance by 3% (runners remain unchanged).
Added a chance for two walkers with the same skin to spawn simultaneously.
Added 20 new item textures.
Introduced 2 new structures.
Made structures 6% more common.
Fixed minor bugs and texture errors.
Apocalypse Now 3.0.4
Fixed walkers not spawning.
Increased walkers' spawn chance by 3% (runners remain unchanged).
Added a chance for two walkers with the same skin to spawn simultaneously.
Added 20 new item textures.
Introduced 2 new structures.
Made structures 6% more common.
Fixed minor bugs and texture errors.
Apocalypse Now 3.0.3
- Hordes now can only spawn if difficulty is hard
- Changed damage value from a few melee weapons
- improved a few textures
- fix balaclava model issue
- Deleted some unused textures and 3d models
- Added Ko_kr localization
Apocalypse Now 3.0.3ns
- Hordes now can only spawn if difficulty is hard
- Changed damage value from a few melee weapons
- improved a few textures
- fix balaclava model issue
- Deleted some unused textures and 3d models
- Added Ko_kr localization
Apocalypse Now 3.0.3ns
- Hordes now can only spawn if difficulty is hard
- Changed damage value from a few melee weapons
- improved a few textures
- fix balaclava model issue
- Deleted some unused textures and 3d models
- Added Ko_kr localization
Apocalypse Now 3.0.3ns
- Hordes now can only spawn if difficulty is hard
- Changed damage value from a few melee weapons
- improved a few textures
- fix balaclava model issue
- Deleted some unused textures and 3d models
- Added Ko_kr localization
Apocalypse Now 3.0.3
- Hordes now can only spawn if difficulty is hard
- Changed damage value from a few melee weapons
- improved a few textures
- fix balaclava model issue
- Deleted some unused textures and 3d models
- Added Ko_kr localization
Apocalypse Now 3.0.3
- Hordes now can only spawn if difficulty is hard
- Changed damage value from a few melee weapons
- improved a few textures
- fix balaclava model issue
- Deleted some unused textures and 3d models
- Added Ko_kr localization
Apocalypse Now 3.0.2
- Fix Market Fridge GUI name
- Fix drills and gardening scissors using on craft
- Added Looter spawn config option
- Change light level for mobs to spawn from 8 to 15
- Change Hordes spawn Value from 70% to 20%, as they were spawing quite often
Apocalypse Now 3.0.2
- Fix Market Fridge GUI name
- Fix drills and gardening scissors using on craft
- Added Looter spawn config option
- Change light level for mobs to spawn from 8 to 15
- Change Hordes spawn Value from 70% to 20%, as they were spawing quite often
Apocalypse Now 3.0.2
- Fix Market Fridge GUI name
- Fix drills and gardening scissors using on craft
- Added Looter spawn config option
- Change light level for mobs to spawn from 8 to 15
- Change Hordes spawn Value from 70% to 20%, as they were spawing quite often
Apocalypse Now 3.0.2NS
- Fix Market Fridge GUI name
- Fix drills and gardening scissors using on craft
- Added Looter spawn config option
- Change light level for mobs to spawn from 8 to 15
- Change Hordes spawn Value from 70% to 20%, as they were spawing quite often
Apocalypse Now 3.0.2NS
- Fix Market Fridge GUI name
- Fix drills and gardening scissors using on craft
- Added Looter spawn config option
- Change light level for mobs to spawn from 8 to 15
- Change Hordes spawn Value from 70% to 20%, as they were spawing quite often
Apocalypse Now 3.0.2NS
- Fix Market Fridge GUI name
- Fix drills and gardening scissors using on craft
- Added Looter spawn config option
- Change light level for mobs to spawn from 8 to 15
- Change Hordes spawn Value from 70% to 20%, as they were spawing quite often
Apocalypse Now 3.0.1
Apocalypse Now 3.0.1
Apocalypse Now 3.0.1
Apocalypse Now 3.0.1
Apocalypse Now 3.0.1
- Added 1 new block (Market Fridge)
- Fix not being able to open desert military storage
- Fix misspelling on electric Katana id and name
- Change Structure_Spawn comment on the config file
- Fix a few armors and itens not being included on the effects config files
- Added Gas Mask Effect on full firefighter suit
- Added a tip when clicking the air drop block
- Added a item tool tip for radios explaining how to set up air drop calls
- US ARMY id's tags was change to us_army
- Needle and string got is code update
- Added missing recipes
- Fix simple dungeon loottable modifier
- You can now read newspaper for xp as well
- Added a item tool top for books you can read for xp
- Fix Modules recipes on smithing tables on 1.20.1
Apocalypse Now 3.0.1
- Added 1 new block (Market Fridge)
- Fix not being able to open desert military storage
- Fix misspelling on electric Katana id and name
- Change Structure_Spawn comment on the config file
- Fix a few armors and itens not being included on the effects config files
- Added Gas Mask Effect on full firefighter suit
- Added a tip when clicking the air drop block
- Added a item tool tip for radios explaining how to set up air drop calls
- US ARMY id's tags was change to us_army
- Needle and string got is code update
- Added missing recipes
- Fix simple dungeon loottable modifier
- You can now read newspaper for xp as well
- Added a item tool top for books you can read for xp
- Fix Modules recipes on smithing tables on 1.20.1
Apocalypse Now 3.0.1
- Added 1 new block (Market Fridge)
- Fix not being able to open desert military storage
- Fix misspelling on electric Katana id and name
- Change Structure_Spawn comment on the config file
- Fix a few armors and itens not being included on the effects config files
- Added Gas Mask Effect on full firefighter suit
- Added a tip when clicking the air drop block
- Added a item tool tip for radios explaining how to set up air drop calls
- US ARMY id's tags was change to us_army
- Needle and string got is code update
- Added missing recipes
- Fix simple dungeon loottable modifier
- You can now read newspaper for xp as well
- Added a item tool top for books you can read for xp
- Fix Modules recipes on smithing tables on 1.20.1
Apocalypse Now 3.0.1NS
- Added 1 new block (Market Fridge)
- Fix not being able to open desert military storage
- Fix misspelling on electric Katana id and name
- Change Structure_Spawn comment on the config file
- Fix a few armors and itens not being included on the effects config files
- Added Gas Mask Effect on full firefighter suit
- Added a tip when clicking the air drop block
- Added a item tool tip for radios explaining how to set up air drop calls
- US ARMY id's tags was change to us_army
- Needle and string got is code update
- Added missing recipes
- Fix simple dungeon loottable modifier
- You can now read newspaper for xp as well
- Added a item tool top for books you can read for xp
- Fix Modules recipes on smithing tables on 1.20.1
Apocalypse Now 3.0.1
- Added 1 new block (Market Fridge)
- Fix not being able to open desert military storage
- Fix misspelling on electric Katana id and name
- Change Structure_Spawn comment on the config file
- Fix a few armors and itens not being included on the effects config files
- Added Gas Mask Effect on full firefighter suit
- Added a tip when clicking the air drop block
- Added a item tool tip for radios explaining how to set up air drop calls
- US ARMY id's tags was change to us_army
- Needle and string got is code update
- Added missing recipes
- Fix simple dungeon loottable modifier
- You can now read newspaper for xp as well
- Added a item tool top for books you can read for xp
- Fix Modules recipes on smithing tables on 1.20.1
Apocalypse Now 3.0.1NS
- Added 1 new block (Market Fridge)
- Fix not being able to open desert military storage
- Fix misspelling on electric Katana id and name
- Change Structure_Spawn comment on the config file
- Fix a few armors and itens not being included on the effects config files
- Added Gas Mask Effect on full firefighter suit
- Added a tip when clicking the air drop block
- Added a item tool tip for radios explaining how to set up air drop calls
- US ARMY id's tags was change to us_army
- Needle and string got is code update
- Added missing recipes
- Fix simple dungeon loottable modifier
- You can now read newspaper for xp as well
- Added a item tool top for books you can read for xp
- Fix Modules recipes on smithing tables on 1.20.1
Apocalypse Now 3.0.0NS
- Added 13+ new melee weapons (Golden Karambit, Golden Machete, Brass Knuckles, Barbell, Nail Gun, Pepper Spray, Electric Module Katana, Road Sign Axe, Garden Digging Fork, Flame Module Combat Axe, Flame Module Iron Baseball Bat, Flame Module Machete, Electric Damage Machete).
- Added 38+ new blocks (All color variations for petrol barrel, Coke/Porpsi vending machines, 2 variants of market shelves, large and small gas canisters, 2 variants of military storage, apartment door, washing machine, medicine and magazine boxes, high-value money block, military communication radio, sewage hatch, ice container, 3 types of drop boxes, vent entrance).
- Added 5+ new shields (Police Shield, Riot Shield, Ballistic Shield, Stop Sign Shield, Trash Can Shield).
- Added 34+ new armors (3 color variations for baseball caps, military cap, desert military bulletproof vest, 2 new color variants for hard hats, straw hat, Level A hazmat suit set, 3 new pieces of hockey armor, gas tank vest, plague mask, bunny ears, black mask, 4 goggle variations, 6 bandana variations, ski goggles, aviator hat, regular and unfiltered gas mask helmet, orange visor gas mask).
- Added 8+ consumables (2 new cigarette tiers, iron canteen, granola bar, 4 new book variants).
- Added 7+ items (Coins, Flame Module, Electric Module, Transmitter, Broken Military Radio, Nail, Professional Fishing Rod).
- Added new effects and tooltips for melee weapons.
- Added scissors to the same tag.
- Added Radiation Sickness effect from toxic waste barrel.
- Added armors and weapons into tags.
- Removed all old structures and loot tables.
- All effects can now be disabled individually via the config file.
- Changed certain items to be used in the Curios slot (Some were reworked and may disappear or lose enchantments).
- Vent blocks will now set the player’s position to crawling when inside vents.
- Added the Air Drop Event via radio call.
- Petrol barrels can now hold 10 buckets of water.
- Unbound wallet from GUI/storage (Not sure why it had one in the first place, but it's gone now).
- Money and coin textures will change depending on their value.
- Structures now support /locate command.
- Added new structures and loot tables (fewer than before but with better terrain and loot quality, more will come in future updates).
- Increased human meat drop rate to 1-3.
- You can now compost human meat :D.
- Fixed hammers now using durability in crafting recipes.
- Changed and added new recipes.
- Katanas with modules can now only be repaired using diamonds.
- Holding any type of gym weight in both hands will result in Slowness.
- Fixed a bug where some skin layer armors would not show on player models in the inventory.
- Added a way to scrap armors and weapons.
- Removed all gamerules (Note: This change occurred due to errors in MC version 1.19.2. They may return in the future).
- Improved and fixed armor code to prevent breaking effects on players.
- Fixed misspellings and lowercase letters.
- Changed item IDs, so a few items might go missing.
- Changed canteen functionality and its ID.
- Deleted Fried Egg/Fries/Gravedigger's Shovel.
- Deleted all backpacks (WARNING: Remove all items from backpacks before updating to avoid bugs).
- Improved several item textures and reworked some of them.
- The Broken Leg effect will now detect if the player was injured in a fall.
- Changed 3D models for most armors and a few blocks.
Apocalypse Now 3.0.0NS
- Added 13+ new melee weapons (Golden Karambit, Golden Machete, Brass Knuckles, Barbell, Nail Gun, Pepper Spray, Electric Module Katana, Road Sign Axe, Garden Digging Fork, Flame Module Combat Axe, Flame Module Iron Baseball Bat, Flame Module Machete, Electric Damage Machete).
- Added 38+ new blocks (All color variations for petrol barrel, Coke/Porpsi vending machines, 2 variants of market shelves, large and small gas canisters, 2 variants of military storage, apartment door, washing machine, medicine and magazine boxes, high-value money block, military communication radio, sewage hatch, ice container, 3 types of drop boxes, vent entrance).
- Added 5+ new shields (Police Shield, Riot Shield, Ballistic Shield, Stop Sign Shield, Trash Can Shield).
- Added 34+ new armors (3 color variations for baseball caps, military cap, desert military bulletproof vest, 2 new color variants for hard hats, straw hat, Level A hazmat suit set, 3 new pieces of hockey armor, gas tank vest, plague mask, bunny ears, black mask, 4 goggle variations, 6 bandana variations, ski goggles, aviator hat, regular and unfiltered gas mask helmet, orange visor gas mask).
- Added 8+ consumables (2 new cigarette tiers, iron canteen, granola bar, 4 new book variants).
- Added 7+ items (Coins, Flame Module, Electric Module, Transmitter, Broken Military Radio, Nail, Professional Fishing Rod).
- Added new effects and tooltips for melee weapons.
- Added scissors to the same tag.
- Added Radiation Sickness effect from toxic waste barrel.
- Added armors and weapons into tags.
- Removed all old structures and loot tables.
- All effects can now be disabled individually via the config file.
- Changed certain items to be used in the Curios slot (Some were reworked and may disappear or lose enchantments).
- Vent blocks will now set the player’s position to crawling when inside vents.
- Added the Air Drop Event via radio call.
- Petrol barrels can now hold 10 buckets of water.
- Unbound wallet from GUI/storage (Not sure why it had one in the first place, but it's gone now).
- Money and coin textures will change depending on their value.
- Structures now support /locate command.
- Added new structures and loot tables (fewer than before but with better terrain and loot quality, more will come in future updates).
- Increased human meat drop rate to 1-3.
- You can now compost human meat :D.
- Fixed hammers now using durability in crafting recipes.
- Changed and added new recipes.
- Katanas with modules can now only be repaired using diamonds.
- Holding any type of gym weight in both hands will result in Slowness.
- Fixed a bug where some skin layer armors would not show on player models in the inventory.
- Added a way to scrap armors and weapons.
- Removed all gamerules (Note: This change occurred due to errors in MC version 1.19.2. They may return in the future).
- Improved and fixed armor code to prevent breaking effects on players.
- Fixed misspellings and lowercase letters.
- Changed item IDs, so a few items might go missing.
- Changed canteen functionality and its ID.
- Deleted Fried Egg/Fries/Gravedigger's Shovel.
- Deleted all backpacks (WARNING: Remove all items from backpacks before updating to avoid bugs).
- Improved several item textures and reworked some of them.
- The Broken Leg effect will now detect if the player was injured in a fall.
- Changed 3D models for most armors and a few blocks.
Apocalypse Now 3.0.0NS
- Added 13+ new melee weapons (Golden Karambit, Golden Machete, Brass Knuckles, Barbell, Nail Gun, Pepper Spray, Electric Module Katana, Road Sign Axe, Garden Digging Fork, Flame Module Combat Axe, Flame Module Iron Baseball Bat, Flame Module Machete, Electric Damage Machete).
- Added 38+ new blocks (All color variations for petrol barrel, Coke/Porpsi vending machines, 2 variants of market shelves, large and small gas canisters, 2 variants of military storage, apartment door, washing machine, medicine and magazine boxes, high-value money block, military communication radio, sewage hatch, ice container, 3 types of drop boxes, vent entrance).
- Added 5+ new shields (Police Shield, Riot Shield, Ballistic Shield, Stop Sign Shield, Trash Can Shield).
- Added 34+ new armors (3 color variations for baseball caps, military cap, desert military bulletproof vest, 2 new color variants for hard hats, straw hat, Level A hazmat suit set, 3 new pieces of hockey armor, gas tank vest, plague mask, bunny ears, black mask, 4 goggle variations, 6 bandana variations, ski goggles, aviator hat, regular and unfiltered gas mask helmet, orange visor gas mask).
- Added 8+ consumables (2 new cigarette tiers, iron canteen, granola bar, 4 new book variants).
- Added 7+ items (Coins, Flame Module, Electric Module, Transmitter, Broken Military Radio, Nail, Professional Fishing Rod).
- Added new effects and tooltips for melee weapons.
- Added scissors to the same tag.
- Added Radiation Sickness effect from toxic waste barrel.
- Added armors and weapons into tags.
- Removed all old structures and loot tables.
- All effects can now be disabled individually via the config file.
- Changed certain items to be used in the Curios slot (Some were reworked and may disappear or lose enchantments).
- Vent blocks will now set the player’s position to crawling when inside vents.
- Added the Air Drop Event via radio call.
- Petrol barrels can now hold 10 buckets of water.
- Unbound wallet from GUI/storage (Not sure why it had one in the first place, but it's gone now).
- Money and coin textures will change depending on their value.
- Structures now support /locate command.
- Added new structures and loot tables (fewer than before but with better terrain and loot quality, more will come in future updates).
- Increased human meat drop rate to 1-3.
- You can now compost human meat :D.
- Fixed hammers now using durability in crafting recipes.
- Changed and added new recipes.
- Katanas with modules can now only be repaired using diamonds.
- Holding any type of gym weight in both hands will result in Slowness.
- Fixed a bug where some skin layer armors would not show on player models in the inventory.
- Added a way to scrap armors and weapons.
- Removed all gamerules (Note: This change occurred due to errors in MC version 1.19.2. They may return in the future).
- Improved and fixed armor code to prevent breaking effects on players.
- Fixed misspellings and lowercase letters.
- Changed item IDs, so a few items might go missing.
- Changed canteen functionality and its ID.
- Deleted Fried Egg/Fries/Gravedigger's Shovel.
- Deleted all backpacks (WARNING: Remove all items from backpacks before updating to avoid bugs).
- Improved several item textures and reworked some of them.
- The Broken Leg effect will now detect if the player was injured in a fall.
- Changed 3D models for most armors and a few blocks.
Apocalypse Now 3.0.0
- Added 13+ new melee weapons (Golden Karambit, Golden Machete, Brass Knuckles, Barbell, Nail Gun, Pepper Spray, Electric Module Katana, Road Sign Axe, Garden Digging Fork, Flame Module Combat Axe, Flame Module Iron Baseball Bat, Flame Module Machete, Electric Damage Machete).
- Added 38+ new blocks (All color variations for petrol barrel, Coke/Porpsi vending machines, 2 variants of market shelves, large and small gas canisters, 2 variants of military storage, apartment door, washing machine, medicine and magazine boxes, high-value money block, military communication radio, sewage hatch, ice container, 3 types of drop boxes, vent entrance).
- Added 5+ new shields (Police Shield, Riot Shield, Ballistic Shield, Stop Sign Shield, Trash Can Shield).
- Added 34+ new armors (3 color variations for baseball caps, military cap, desert military bulletproof vest, 2 new color variants for hard hats, straw hat, Level A hazmat suit set, 3 new pieces of hockey armor, gas tank vest, plague mask, bunny ears, black mask, 4 goggle variations, 6 bandana variations, ski goggles, aviator hat, regular and unfiltered gas mask helmet, orange visor gas mask).
- Added 8+ consumables (2 new cigarette tiers, iron canteen, granola bar, 4 new book variants).
- Added 7+ items (Coins, Flame Module, Electric Module, Transmitter, Broken Military Radio, Nail, Professional Fishing Rod).
- Added new effects and tooltips for melee weapons.
- Added scissors to the same tag.
- Added Radiation Sickness effect from toxic waste barrel.
- Added armors and weapons into tags.
- Removed all old structures and loot tables.
- All effects can now be disabled individually via the config file.
- Changed certain items to be used in the Curios slot (Some were reworked and may disappear or lose enchantments).
- Vent blocks will now set the player’s position to crawling when inside vents.
- Added the Air Drop Event via radio call.
- Petrol barrels can now hold 10 buckets of water.
- Unbound wallet from GUI/storage (Not sure why it had one in the first place, but it's gone now).
- Money and coin textures will change depending on their value.
- Structures now support /locate command.
- Added new structures and loot tables (fewer than before but with better terrain and loot quality, more will come in future updates).
- Increased human meat drop rate to 1-3.
- You can now compost human meat :D.
- Fixed hammers now using durability in crafting recipes.
- Changed and added new recipes.
- Katanas with modules can now only be repaired using diamonds.
- Holding any type of gym weight in both hands will result in Slowness.
- Fixed a bug where some skin layer armors would not show on player models in the inventory.
- Added a way to scrap armors and weapons.
- Removed all gamerules (Note: This change occurred due to errors in MC version 1.19.2. They may return in the future).
- Improved and fixed armor code to prevent breaking effects on players.
- Fixed misspellings and lowercase letters.
- Changed item IDs, so a few items might go missing.
- Changed canteen functionality and its ID.
- Deleted Fried Egg/Fries/Gravedigger's Shovel.
- Deleted all backpacks (WARNING: Remove all items from backpacks before updating to avoid bugs).
- Improved several item textures and reworked some of them.
- The Broken Leg effect will now detect if the player was injured in a fall.
- Changed 3D models for most armors and a few blocks.
Apocalypse Now 3.0.0
- Added 13+ new melee weapons (Golden Karambit, Golden Machete, Brass Knuckles, Barbell, Nail Gun, Pepper Spray, Electric Module Katana, Road Sign Axe, Garden Digging Fork, Flame Module Combat Axe, Flame Module Iron Baseball Bat, Flame Module Machete, Electric Damage Machete).
- Added 38+ new blocks (All color variations for petrol barrel, Coke/Porpsi vending machines, 2 variants of market shelves, large and small gas canisters, 2 variants of military storage, apartment door, washing machine, medicine and magazine boxes, high-value money block, military communication radio, sewage hatch, ice container, 3 types of drop boxes, vent entrance).
- Added 5+ new shields (Police Shield, Riot Shield, Ballistic Shield, Stop Sign Shield, Trash Can Shield).
- Added 34+ new armors (3 color variations for baseball caps, military cap, desert military bulletproof vest, 2 new color variants for hard hats, straw hat, Level A hazmat suit set, 3 new pieces of hockey armor, gas tank vest, plague mask, bunny ears, black mask, 4 goggle variations, 6 bandana variations, ski goggles, aviator hat, regular and unfiltered gas mask helmet, orange visor gas mask).
- Added 8+ consumables (2 new cigarette tiers, iron canteen, granola bar, 4 new book variants).
- Added 7+ items (Coins, Flame Module, Electric Module, Transmitter, Broken Military Radio, Nail, Professional Fishing Rod).
- Added new effects and tooltips for melee weapons.
- Added scissors to the same tag.
- Added Radiation Sickness effect from toxic waste barrel.
- Added armors and weapons into tags.
- Removed all old structures and loot tables.
- All effects can now be disabled individually via the config file.
- Changed certain items to be used in the Curios slot (Some were reworked and may disappear or lose enchantments).
- Vent blocks will now set the player’s position to crawling when inside vents.
- Added the Air Drop Event via radio call.
- Petrol barrels can now hold 10 buckets of water.
- Unbound wallet from GUI/storage (Not sure why it had one in the first place, but it's gone now).
- Money and coin textures will change depending on their value.
- Structures now support /locate command.
- Added new structures and loot tables (fewer than before but with better terrain and loot quality, more will come in future updates).
- Increased human meat drop rate to 1-3.
- You can now compost human meat :D.
- Fixed hammers now using durability in crafting recipes.
- Changed and added new recipes.
- Katanas with modules can now only be repaired using diamonds.
- Holding any type of gym weight in both hands will result in Slowness.
- Fixed a bug where some skin layer armors would not show on player models in the inventory.
- Added a way to scrap armors and weapons.
- Removed all gamerules (Note: This change occurred due to errors in MC version 1.19.2. They may return in the future).
- Improved and fixed armor code to prevent breaking effects on players.
- Fixed misspellings and lowercase letters.
- Changed item IDs, so a few items might go missing.
- Changed canteen functionality and its ID.
- Deleted Fried Egg/Fries/Gravedigger's Shovel.
- Deleted all backpacks (WARNING: Remove all items from backpacks before updating to avoid bugs).
- Improved several item textures and reworked some of them.
- The Broken Leg effect will now detect if the player was injured in a fall.
- Changed 3D models for most armors and a few blocks.
Apocalypse Now 3.0.0
- Added 13+ new melee weapons (Golden Karambit, Golden Machete, Brass Knuckles, Barbell, Nail Gun, Pepper Spray, Electric Module Katana, Road Sign Axe, Garden Digging Fork, Flame Module Combat Axe, Flame Module Iron Baseball Bat, Flame Module Machete, Electric Damage Machete).
- Added 38+ new blocks (All color variations for petrol barrel, Coke/Porpsi vending machines, 2 variants of market shelves, large and small gas canisters, 2 variants of military storage, apartment door, washing machine, medicine and magazine boxes, high-value money block, military communication radio, sewage hatch, ice container, 3 types of drop boxes, vent entrance).
- Added 5+ new shields (Police Shield, Riot Shield, Ballistic Shield, Stop Sign Shield, Trash Can Shield).
- Added 34+ new armors (3 color variations for baseball caps, military cap, desert military bulletproof vest, 2 new color variants for hard hats, straw hat, Level A hazmat suit set, 3 new pieces of hockey armor, gas tank vest, plague mask, bunny ears, black mask, 4 goggle variations, 6 bandana variations, ski goggles, aviator hat, regular and unfiltered gas mask helmet, orange visor gas mask).
- Added 8+ consumables (2 new cigarette tiers, iron canteen, granola bar, 4 new book variants).
- Added 7+ items (Coins, Flame Module, Electric Module, Transmitter, Broken Military Radio, Nail, Professional Fishing Rod).
- Added new effects and tooltips for melee weapons.
- Added scissors to the same tag.
- Added Radiation Sickness effect from toxic waste barrel.
- Added armors and weapons into tags.
- Removed all old structures and loot tables.
- All effects can now be disabled individually via the config file.
- Changed certain items to be used in the Curios slot (Some were reworked and may disappear or lose enchantments).
- Vent blocks will now set the player’s position to crawling when inside vents.
- Added the Air Drop Event via radio call.
- Petrol barrels can now hold 10 buckets of water.
- Unbound wallet from GUI/storage (Not sure why it had one in the first place, but it's gone now).
- Money and coin textures will change depending on their value.
- Structures now support /locate command.
- Added new structures and loot tables (fewer than before but with better terrain and loot quality, more will come in future updates).
- Increased human meat drop rate to 1-3.
- You can now compost human meat :D.
- Fixed hammers now using durability in crafting recipes.
- Changed and added new recipes.
- Katanas with modules can now only be repaired using diamonds.
- Holding any type of gym weight in both hands will result in Slowness.
- Fixed a bug where some skin layer armors would not show on player models in the inventory.
- Added a way to scrap armors and weapons.
- Removed all gamerules (Note: This change occurred due to errors in MC version 1.19.2. They may return in the future).
- Improved and fixed armor code to prevent breaking effects on players.
- Fixed misspellings and lowercase letters.
- Changed item IDs, so a few items might go missing.
- Changed canteen functionality and its ID.
- Deleted Fried Egg/Fries/Gravedigger's Shovel.
- Deleted all backpacks (WARNING: Remove all items from backpacks before updating to avoid bugs).
- Improved several item textures and reworked some of them.
- The Broken Leg effect will now detect if the player was injured in a fall.
- Changed 3D models for most armors and a few blocks.
Apocalypse Now 2.1.3
Walkers will only spawn in the overworld
mobs wont spawn in the nether or end anymore
mobs wont spawn in well lit areas
- Added Chinese translation
- Custom Blocks that were could not be waterlogged now can
- New models for trash and concrete barriers
- New Creative tab for eggs
Apocalypse Now 2.1.3
Walkers will only spawn in the overworld
mobs wont spawn in the nether or end anymore
mobs wont spawn in well lit areas
- Added Chinese translation
- Custom Blocks that were could not be waterlogged now can
- New models for trash and concrete barriers
- New Creative tab for eggs
Apocalypse Now 2.1.3
Walkers will only spawn in the overworld
mobs wont spawn in the nether or end anymore
mobs wont spawn in well lit areas
- Added Chinese translation
- Custom Blocks that were could not be waterlogged now can
- New models for trash and concrete barriers
- New Creative tab for eggs
Apocalypse Now 2.1.3
Walkers will only spawn in the overworld
mobs wont spawn in the nether or end anymore
mobs wont spawn in well lit areas
- Added Chinese translation
- Custom Blocks that were could not be waterlogged now can
- New models for trash and concrete barriers
- New Creative tab for eggs
Apocalypse Now 2.1.2
- Fix recipes for id items change being broken
- Fix bandagens consuming 2 more when the player has a negative effect
- Fix items tool-tips that no longer have an use or are just outdated
- Added new recipes into the advancements
- Added 1 new recipe book for armors and clothing
- Turn it down a few structures that were very buggy
- Revamp some armors values
- Edit the time from bite to zombification them zombification to death to be faster
- Added full rotation to the spikes block
- Textures Changes and improvements on a few items
- Killing any apocnow mob now will grant the monster hunter advancement
- Update model for peaked cap
Apocalypse Now 2.1.2
- Fix recipes for id items change being broken
- Fix bandagens consuming 2 more when the player has a negative effect
- Fix items tool-tips that no longer have an use or are just outdated
- Added new recipes into the advancements
- Added 1 new recipe book for armors and clothing
- Turn it down a few structures that were very buggy
- Revamp some armors values
- Edit the time from bite to zombification them zombification to death to be faster
- Added full rotation to the spikes block
- Textures Changes and improvements on a few items
- Killing any apocnow mob now will grant the monster hunter advancement
- Update model for peaked cap
Apocalypse Now 2.1.2
- Fix recipes for id items change being broken
- Fix bandagens consuming 2 more when the player has a negative effect
- Fix items tool-tips that no longer have an use or are just outdated
- Added new recipes into the advancements
- Added 1 new recipe book for armors and clothing
- Turn it down a few structures that were very buggy
- Revamp some armors values
- Edit the time from bite to zombification them zombification to death to be faster
- Added full rotation to the spikes block
- Textures Changes and improvements on a few items
- Killing any apocnow mob now will grant the monster hunter advancement
- Update model for peaked cap
Apocalypse Now 2.1.2
- Fix recipes for id items change being broken
- Fix bandagens consuming 2 more when the player has a negative effect
- Fix items tool-tips that no longer have an use or are just outdated
- Added new recipes into the advancements
- Added 1 new recipe book for armors and clothing
- Turn it down a few structures that were very buggy
- Revamp some armors values
- Edit the time from bite to zombification them zombification to death to be faster
- Added full rotation to the spikes block
- Textures Changes and improvements on a few items
- Killing any apocnow mob now will grant the monster hunter advancement
- Update model for peaked cap
Apocalypse Now 2.1.1
- Fix Bite effect being restarted when second attack
- Fix Easter Event happening after Easter
- Fix items tab new items not place in the right places
- Added Config File to disable walkers and runners
- Added Config File to disable Humans
- Added Config File to disable ambient creatures from the mod
- Added Gamerule to disable the runners
- Added Removed contend (Night Vision goggles, Civilian Night Vision Goggles, Night Vision Effect and key bind)
- Added New loot to vannila Loot Tables (1.19+ only)
Note: Runners and walkers are now two separated categories, to disable both you gonna have to turn on both gamerules or just disable both via config file, this way players can make a runner only world
Apocalypse Now 2.1.1
- Fix Bite effect being restarted when second attack
- Fix Easter Event happening after Easter
- Fix items tab new items not place in the right places
- Added Config File to disable walkers and runners
- Added Config File to disable Humans
- Added Config File to disable ambient creatures from the mod
- Added Gamerule to disable the runners
- Added Removed contend (Night Vision goggles, Civilian Night Vision Goggles, Night Vision Effect and key bind)
- Added New loot to vannila Loot Tables (1.19+ only)
Note: Runners and walkers are now two separated categories, to disable both you gonna have to turn on both gamerules or just disable both via config file, this way players can make a runner only world
Apocalypse Now 2.1.1
- Fix Bite effect being restarted when second attack
- Fix Easter Event happening after Easter
- Fix items tab new items not place in the right places
- Added Config File to disable walkers and runners
- Added Config File to disable Humans
- Added Config File to disable ambient creatures from the mod
- Added Gamerule to disable the runners
- Added Removed contend (Night Vision goggles, Civilian Night Vision Goggles, Night Vision Effect and key bind)
- Added New loot to vannila Loot Tables (1.19+ only)
Note: Runners and walkers are now two separated categories, to disable both you gonna have to turn on both gamerules or just disable both via config file, this way players can make a runner only world
Apocalypse Now 2.1.1
- Fix Bite effect being restarted when second attack
- Fix Easter Event happening after Easter
- Fix items tab new items not place in the right places
- Added Config File to disable walkers and runners
- Added Config File to disable Humans
- Added Config File to disable ambient creatures from the mod
- Added Gamerule to disable the runners
- Added Removed contend (Night Vision goggles, Civilian Night Vision Goggles, Night Vision Effect and key bind)
- Added New loot to vannila Loot Tables (1.19+ only)
Note: Runners and walkers are now two separated categories, to disable both you gonna have to turn on both gamerules or just disable both via config file, this way players can make a runner only world
Apocalypse Now 2.1.0
Apocalypse Now 2.1.0
- Needles and hammers and saws wont disappear when used in crafting
- Fix Armors giving protection III effect on player
- Few textures fix and changes
- Fix Typos and grammar mistakes
- Update so Husks Get armor from apocalypse now
- Update all loot profiles so them have new items from the updates
- Added Missing Recipes
- Fix Walkers Spawning in well lit areas
- Added Remove content back (Mechanics Tool Chest/ Sugar Free Soda/ Canned Water)
- Revamp All Food Values And Saturation
Apocalypse Now 2.1.0
- Needles and hammers and saws wont disappear when used in crafting
- Fix Armors giving protection III effect on player
- Few textures fix and changes
- Fix Typos and grammar mistakes
- Update so Husks Get armor from apocalypse now
- Update all loot profiles so them have new items from the updates
- Added Missing Recipes
- Fix Walkers Spawning in well lit areas
- Added Remove content back (Mechanics Tool Chest/ Sugar Free Soda/ Canned Water)
- Revamp All Food Values And Saturation
Apocalypse Now 2.1.0
- Needles and hammers and saws wont disappear when used in crafting
- Fix Armors giving protection III effect on player
- Few textures fix and changes
- Fix Typos and grammar mistakes
- Update so Husks Get armor from apocalypse now
- Update all loot profiles so them have new items from the updates
- Added Missing Recipes
- Fix Walkers Spawning in well lit areas
- Added Remove content back (Mechanics Tool Chest/ Sugar Free Soda/ Canned Water)
- Revamp All Food Values And Saturation
Apocalypse Now 2.0.9
- Added 2 New Weapons
- Fix a few bugs related to walkers IA and blocks
- Fix Typos on names and ID's
- Update All Spike Blocks models
- 100% Of Italian - IT translation / 100% Of Portuguese - BR Translation
- A few re-textures on items
Apocalypse Now 2.0.9
- Added 2 New Weapons
- Fix a few bugs related to walkers IA and blocks
- Fix Typos on names and ID's
- Update All Spike Blocks models
- 100% Of Italian - IT translation / 100% Of Portuguese - BR Translation
- A few re-textures on items
Apocalypse Now 2.0.9
- Added 2 New Weapons
- Fix a few bugs related to walkers IA and blocks
- Fix Typos on names and ID's
- Update All Spike Blocks models
- 100% Of Italian - IT translation / 100% Of Portuguese - BR Translation
- A few re-textures on items
Apocalypse Now 2.0.9
- Added 2 New Weapons
- Fix a few bugs related to walkers IA and blocks
- Fix Typos on names and ID's
- Update All Spike Blocks models
- 100% Of Italian - IT translation / 100% Of Portuguese - BR Translation
- A few re-textures on items
Apocalypse Now 2.0.8
- 1 new weapon without craft as is just a test (Executioner's sword)
- Chainsaw Are now Functional (Note: Sound Effects may be a little buggy for this one at the moment)
- Change Spawn Weight for all structures to avoid clustering the world
- Change The name for the Reinforced wooden door to reinforced Plank door, but not its ID
- Structures are now unable to replace air avoiding mostly broken and buggy looking structure generation (Note: bigger structures will still sometimes spawn cut in half duo to its size)
- Remove the small city spawn as it utilizes old blocks IDs and due to its side it would often bug
- Fix a few spelling mistakes and id errors
- Fix hardness and resistance level for concrete blocks and Planks block
- Added Plank Variation on block added
- Remove planks b and c crafting recipe as now they will be part of the variation system
- Added Wrench for furniture variation from block items
- Blocks that gives damage to the player wont destroy items anymore
- Fix a few barrier block still giving the bleeding effect even when disable via Gamerules
- 40% Of Português (BR) Translation
Apocalypse Now 2.0.8
- 1 new weapon without craft as is just a test (Executioner's sword)
- Chainsaw Are now Functional (Note: Sound Effects may be a little buggy for this one at the moment)
- Change Spawn Weight for all structures to avoid clustering the world
- Change The name for the Reinforced wooden door to reinforced Plank door, but not its ID
- Structures are now unable to replace air avoiding mostly broken and buggy looking structure generation (Note: bigger structures will still sometimes spawn cut in half duo to its size)
- Remove the small city spawn as it utilizes old blocks IDs and due to its side it would often bug
- Fix a few spelling mistakes and id errors
- Fix hardness and resistance level for concrete blocks and Planks block
- Added Plank Variation on block added
- Remove planks b and c crafting recipe as now they will be part of the variation system
- Added Wrench for furniture variation from block items
- Blocks that gives damage to the player wont destroy items anymore
- Fix a few barrier block still giving the bleeding effect even when disable via Gamerules
- 40% Of Português (BR) Translation
Apocalypse Now 2.0.8
- 1 new weapon without craft as is just a test (Executioner's sword)
- Chainsaw Are now Functional (Note: Sound Effects may be a little buggy for this one at the moment)
- Change Spawn Weight for all structures to avoid clustering the world
- Change The name for the Reinforced wooden door to reinforced Plank door, but not its ID
- Structures are now unable to replace air avoiding mostly broken and buggy looking structure generation (Note: bigger structures will still sometimes spawn cut in half duo to its size)
- Remove the small city spawn as it utilizes old blocks IDs and due to its side it would often bug
- Fix a few spelling mistakes and id errors
- Fix hardness and resistance level for concrete blocks and Planks block
- Added Plank Variation on block added
- Remove planks b and c crafting recipe as now they will be part of the variation system
- Added Wrench for furniture variation from block items
- Blocks that gives damage to the player wont destroy items anymore
- Fix a few barrier block still giving the bleeding effect even when disable via Gamerules
- 40% Of Português (BR) Translation
Apocalypse Now 2.0.8
- 1 new weapon without craft as is just a test (Executioner's sword)
- Chainsaw Are now Functional (Note: Sound Effects may be a little buggy for this one at the moment)
- Change Spawn Weight for all structures to avoid clustering the world
- Change The name for the Reinforced wooden door to reinforced Plank door, but not its ID
- Structures are now unable to replace air avoiding mostly broken and buggy looking structure generation (Note: bigger structures will still sometimes spawn cut in half duo to its size)
- Remove the small city spawn as it utilizes old blocks IDs and due to its side it would often bug
- Fix a few spelling mistakes and id errors
- Fix hardness and resistance level for concrete blocks and Planks block
- Added Plank Variation on block added
- Remove planks b and c crafting recipe as now they will be part of the variation system
- Added Wrench for furniture variation from block items
- Blocks that gives damage to the player wont destroy items anymore
- Fix a few barrier block still giving the bleeding effect even when disable via Gamerules
- 40% Of Português (BR) Translation
Apocalypse Now 2.0.7
- Added 5 new armor sets (Brazilian army, Italian Army, Press Bulletproof vest, Fighting Armor blue/red)
- Added + 2 items (Brazilian Tag, Italian Tag)
- New gamerule (dobiteffecton)
- Remake some parts of the bleeding/bite mechanic
- Correct bug where medical inventory will not drop itself and have 25 hardness resistance
- Correct Bug where walkers could open doors
- Correct a few item ID typos, a few tags can vanish from the players inventory when updating
- Separate the bullet belt item into a new ID
- Gas Masks can now be repair with breathing filter
- Gave all blocks a simple hitbox to minimize lag
- Added Population Density Modifier config file
- Change the time it takes the player to die when it got bite to have more time with before the death
- Change de model from the stop sign to include the standard intergalactic alphabet letter to ''STOP''
- Change the united states armor name to 'Army Armor' but no its ID
Apocalypse Now 2.0.7
- Added 5 new armor sets (Brazilian army, Italian Army, Press Bulletproof vest, Fighting Armor blue/red)
- Added + 2 items (Brazilian Tag, Italian Tag)
- New gamerule (dobiteffecton)
- Remake some parts of the bleeding/bite mechanic
- Correct bug where medical inventory will not drop itself and have 25 hardness resistance
- Correct Bug where walkers could open doors
- Correct a few item ID typos, a few tags can vanish from the players inventory when updating
- Separate the bullet belt item into a new ID
- Gas Masks can now be repair with breathing filter
- Gave all blocks a simple hitbox to minimize lag
- Added Population Density Modifier config file
- Change the time it takes the player to die when it got bite to have more time with before the death
- Change de model from the stop sign to include the standard intergalactic alphabet letter to ''STOP''
- Change the united states armor name to 'Army Armor' but no its ID
Apocalypse Now 2.0.7
- Added 5 new armor sets (Brazilian army, Italian Army, Press Bulletproof vest, Fighting Armor blue/red)
- Added + 2 items (Brazilian Tag, Italian Tag)
- New gamerule (dobiteffecton)
- Remake some parts of the bleeding/bite mechanic
- Correct bug where medical inventory will not drop itself and have 25 hardness resistance
- Correct Bug where walkers could open doors
- Correct a few item ID typos, a few tags can vanish from the players inventory when updating
- Separate the bullet belt item into a new ID
- Gas Masks can now be repair with breathing filter
- Gave all blocks a simple hitbox to minimize lag
- Added Population Density Modifier config file
- Change the time it takes the player to die when it got bite to have more time with before the death
- Change de model from the stop sign to include the standard intergalactic alphabet letter to ''STOP''
- Change the united states armor name to 'Army Armor' but no its ID
Apocalypse Now 2.0.7
- Added 5 new armor sets (Brazilian army, Italian Army, Press Bulletproof vest, Fighting Armor blue/red)
- Added + 2 items (Brazilian Tag, Italian Tag)
- New gamerule (dobiteffecton)
- Remake some parts of the bleeding/bite mechanic
- Correct bug where medical inventory will not drop itself and have 25 hardness resistance
- Correct Bug where walkers could open doors
- Correct a few item ID typos, a few tags can vanish from the players inventory when updating
- Separate the bullet belt item into a new ID
- Gas Masks can now be repair with breathing filter
- Gave all blocks a simple hitbox to minimize lag
- Added Population Density Modifier config file
- Change the time it takes the player to die when it got bite to have more time with before the death
- Change de model from the stop sign to include the standard intergalactic alphabet letter to ''STOP''
- Change the united states armor name to 'Army Armor' but no its ID
Apocalypse Now 2.0.6
- added +2 new blocks (pack of canned dogs food/ Pack of milk boxes)
- Added +3 new armors (Mo4/Mo4 Mud camo/Mo4 forest Camo)
- Fix FPS lag on trash cans blocks
- Make it harder to craft Maces and tactical Maces/ Turn the high damage from mace only
- Fix a few typos and texture errors
**- Compatibility with any mod that uses vanilla loot-tables (Lost Cities and others) ONLY 1.19+**
- New texture fore nutrient bar, Chocolate bar,Military shovel and survival axe
- Added a few missing recipes
Apocalypse Now 2.0.6
- added +2 new blocks (pack of canned dogs food/ Pack of milk boxes)
- Added +3 new armors (Mo4/Mo4 Mud camo/Mo4 forest Camo)
- Fix FPS lag on trash cans blocks
- Make it harder to craft Maces and tactical Maces/ Turn the high damage from mace only
- Fix a few typos and texture errors
**- Compatibility with any mod that uses vanilla loot-tables (Lost Cities and others) ONLY 1.19+**
- New texture fore nutrient bar, Chocolate bar,Military shovel and survival axe
- Added a few missing recipes
Apocalypse Now 2.0.6
- added +2 new blocks (pack of canned dogs food/ Pack of milk boxes)
- Added +3 new armors (Mo4/Mo4 Mud camo/Mo4 forest Camo)
- Fix FPS lag on trash cans blocks
- Make it harder to craft Maces and tactical Maces/ Turn the high damage from mace only
- Fix a few typos and texture errors
**- Compatibility with any mod that uses vanilla loot-tables (Lost Cities and others) ONLY 1.19+**
- New texture fore nutrient bar, Chocolate bar,Military shovel and survival axe
- Added a few missing recipes
Apocalypse Now 2.0.6
- added +2 new blocks (pack of canned dogs food/ Pack of milk boxes)
- Added +3 new armors (Mo4/Mo4 Mud camo/Mo4 forest Camo)
- Fix FPS lag on trash cans blocks
- Make it harder to craft Maces and tactical Maces/ Turn the high damage from mace only
- Fix a few typos and texture errors
**- Compatibility with any mod that uses vanilla loot-tables (Lost Cities and others) ONLY 1.19+**
- New texture fore nutrient bar, Chocolate bar,Military shovel and survival axe
- Added a few missing recipes
Apocalypse Now 2.0.5
- A few items re-textures and textures improvements
- Bring back blood particles when player has the bleeding effect
- Turn down the structure generation at 10% to save fps and world generation
- Added Color identification on contamination suits
- +24 New blocks added (All variants off canned food on pack ''Pack Of Canned Chili/ Trash Can 2 variants/ Trash Bin/ Trash Bags Full/ 2 New variants of metal shelves/ Paper Trash and its 5 variations)
- + 5 new melee weapons (jagdkommando knife/ Hanger/ Club with saw/ Club with nails/ Key wrench)
- New item (Blue trash bag)
- Remove the crafting of metal shelves 1 and 2, now only one is need and will the variants will be randomize with 25% chance each
- Change a few recipes from blocks and melee weapons
Apocalypse Now 2.0.5
- A few items re-textures and textures improvements
- Bring back blood particles when player has the bleeding effect
- Turn down the structure generation at 10% to save fps and world generation
- Added Color identification on contamination suits
- +24 New blocks added (All variants off canned food on pack ''Pack Of Canned Chili/ Trash Can 2 variants/ Trash Bin/ Trash Bags Full/ 2 New variants of metal shelves/ Paper Trash and its 5 variations)
- + 5 new melee weapons (jagdkommando knife/ Hanger/ Club with saw/ Club with nails/ Key wrench)
- New item (Blue trash bag)
- Remove the crafting of metal shelves 1 and 2, now only one is need and will the variants will be randomize with 25% chance each
- Change a few recipes from blocks and melee weapons
Apocalypse Now 2.0.5
- A few items re-textures and textures improvements
- Bring back blood particles when player has the bleeding effect
- Turn down the structure generation at 10% to save fps and world generation
- Added Color identification on contamination suits
- +24 New blocks added (All variants off canned food on pack ''Pack Of Canned Chili/ Trash Can 2 variants/ Trash Bin/ Trash Bags Full/ 2 New variants of metal shelves/ Paper Trash and its 5 variations)
- + 5 new melee weapons (jagdkommando knife/ Hanger/ Club with saw/ Club with nails/ Key wrench)
- New item (Blue trash bag)
- Remove the crafting of metal shelves 1 and 2, now only one is need and will the variants will be randomize with 25% chance each
- Change a few recipes from blocks and melee weapons
Apocalypse Now 2.0.5
- A few items re-textures and textures improvements
- Bring back blood particles when player has the bleeding effect
- Turn down the structure generation at 10% to save fps and world generation
- Added Color identification on contamination suits
- +24 New blocks added (All variants off canned food on pack ''Pack Of Canned Chili/ Trash Can 2 variants/ Trash Bin/ Trash Bags Full/ 2 New variants of metal shelves/ Paper Trash and its 5 variations)
- + 5 new melee weapons (jagdkommando knife/ Hanger/ Club with saw/ Club with nails/ Key wrench)
- New item (Blue trash bag)
- Remove the crafting of metal shelves 1 and 2, now only one is need and will the variants will be randomize with 25% chance each
- Change a few recipes from blocks and melee weapons
Apocalypse Now 2.0.4
- New models and textures for welding mask model / Firefighter Helmet /Diving Mask and Boots / Balaclava / Biohazard / Hazmat / Advanced Hazmat / Face Mask
- Humans can now only spawn during the day
- Adjust a few entity speed and bugs with spawns rate
- New Gamerule added (Doambientspawn)
- Fix zombies spawning with random set of armor, they now spawn only if one set
- Added new armors (Visor/ Balaclavas[White, Red, Blue, Green, Pink, Forest Camo, Snow Camo, Desert Camo]/ Contamination Suit[White/ Blue/ Green] Motorcycle Helmet Blue/ Patriot)
Apocalypse Now 2.0.4
- New models and textures for welding mask model / Firefighter Helmet /Diving Mask and Boots / Balaclava / Biohazard / Hazmat / Advanced Hazmat / Face Mask
- Humans can now only spawn during the day
- Adjust a few entity speed and bugs with spawns rate
- New Gamerule added (Doambientspawn)
- Fix zombies spawning with random set of armor, they now spawn only if one set
- Added new armors (Visor/ Balaclavas[White, Red, Blue, Green, Pink, Forest Camo, Snow Camo, Desert Camo]/ Contamination Suit[White/ Blue/ Green] Motorcycle Helmet Blue/ Patriot)
Apocalypse Now 2.0.4
- New models and textures for welding mask model / Firefighter Helmet /Diving Mask and Boots / Balaclava / Biohazard / Hazmat / Advanced Hazmat / Face Mask
- Humans can now only spawn during the day
- Adjust a few entity speed and bugs with spawns rate
- New Gamerule added (Doambientspawn)
- Fix zombies spawning with random set of armor, they now spawn only if one set
- Added new armors (Visor/ Balaclavas[White, Red, Blue, Green, Pink, Forest Camo, Snow Camo, Desert Camo]/ Contamination Suit[White/ Blue/ Green] Motorcycle Helmet Blue/ Patriot)
Apocalypse Now 2.0.4
- New models and textures for welding mask model / Firefighter Helmet /Diving Mask and Boots / Balaclava / Biohazard / Hazmat / Advanced Hazmat / Face Mask
- Humans can now only spawn during the day
- Adjust a few entity speed and bugs with spawns rate
- New Gamerule added (Doambientspawn)
- Fix zombies spawning with random set of armor, they now spawn only if one set
- Added new armors (Visor/ Balaclavas[White, Red, Blue, Green, Pink, Forest Camo, Snow Camo, Desert Camo]/ Contamination Suit[White/ Blue/ Green] Motorcycle Helmet Blue/ Patriot)
Apocalypse Now 2.0.3
Farmers Delight Compatibility
Fix Models and hitboxes from Gravestones
All doors Now have a item texture
Ropes Are now functional item used to get down on places
World Compasses Are now functional and will show will the direction you are facing
Leaves Traps are now functional and will break when a entity walks on it or a projectile hits it / Cocktel Molotov are now functional
Tripwire bombs are now functional and can have tripwires attach to them
Changed Texture of Cereal And Mac And Cheese / And all Tags / and table leg / some canned foods with wrong textures
Added Sound Effect for Throwable items
Unzip sound effect for corpse sack is now shorter
All knives are now under the tool/knives tag
Added Missing recipes
Added New Blocks (Climbing rope/ Vent/ Vent Turn/ Vent Block/ Vent Cover/ Iron Crate)
Added New Melee (Claws/ Throwing Axe/ Hammer Axe/ Deer Horn Knife/ Nailed Table leg)
Added New Materials and tool (Cards/ Smartphone)
Added New Food (Orange Juice box/ Grape Juice box/ Apple Juice box)
Added New tools (Climbing Rope with hook/ World Compass)
Apocalypse Now 2.0.3
Farmers Delight Compatibility
Fix Models and hitboxes from Gravestones
All doors Now have a item texture
Ropes Are now functional item used to get down on places
World Compasses Are now functional and will show will the direction you are facing
Leaves Traps are now functional and will break when a entity walks on it or a projectile hits it / Cocktel Molotov are now functional
Tripwire bombs are now functional and can have tripwires attach to them
Changed Texture of Cereal And Mac And Cheese / And all Tags / and table leg / some canned foods with wrong textures
Added Sound Effect for Throwable items
Unzip sound effect for corpse sack is now shorter
All knives are now under the tool/knives tag
Added Missing recipes
Added New Blocks (Climbing rope/ Vent/ Vent Turn/ Vent Block/ Vent Cover/ Iron Crate)
Added New Melee (Claws/ Throwing Axe/ Hammer Axe/ Deer Horn Knife/ Nailed Table leg)
Added New Materials and tool (Cards/ Smartphone)
Added New Food (Orange Juice box/ Grape Juice box/ Apple Juice box)
Added New tools (Climbing Rope with hook/ World Compass)
Apocalypse Now 2.0.3
Farmers Delight Compatibility
Fix Models and hitboxes from Gravestones
All doors Now have a item texture
Ropes Are now functional item used to get down on places
World Compasses Are now functional and will show will the direction you are facing
Leaves Traps are now functional and will break when a entity walks on it or a projectile hits it / Cocktel Molotov are now functional
Tripwire bombs are now functional and can have tripwires attach to them
Changed Texture of Cereal And Mac And Cheese / And all Tags / and table leg / some canned foods with wrong textures
Added Sound Effect for Throwable items
Unzip sound effect for corpse sack is now shorter
All knives are now under the tool/knives tag
Added Missing recipes
Added New Blocks (Climbing rope/ Vent/ Vent Turn/ Vent Block/ Vent Cover/ Iron Crate)
Added New Melee (Claws/ Throwing Axe/ Hammer Axe/ Deer Horn Knife/ Nailed Table leg)
Added New Materials and tool (Cards/ Smartphone)
Added New Food (Orange Juice box/ Grape Juice box/ Apple Juice box)
Added New tools (Climbing Rope with hook/ World Compass)
Apocalypse Now 2.0.3
Farmers Delight Compatibility
Fix Models and hitboxes from Gravestones
All doors Now have a item texture
Ropes Are now functional item used to get down on places
World Compasses Are now functional and will show will the direction you are facing
Leaves Traps are now functional and will break when a entity walks on it or a projectile hits it / Cocktel Molotov are now functional
Tripwire bombs are now functional and can have tripwires attach to them
Changed Texture of Cereal And Mac And Cheese / And all Tags / and table leg / some canned foods with wrong textures
Added Sound Effect for Throwable items
Unzip sound effect for corpse sack is now shorter
All knives are now under the tool/knives tag
Added Missing recipes
Added New Blocks (Climbing rope/ Vent/ Vent Turn/ Vent Block/ Vent Cover/ Iron Crate)
Added New Melee (Claws/ Throwing Axe/ Hammer Axe/ Deer Horn Knife/ Nailed Table leg)
Added New Materials and tool (Cards/ Smartphone)
Added New Food (Orange Juice box/ Grape Juice box/ Apple Juice box)
Added New tools (Climbing Rope with hook/ World Compass)
Apocalypse Now 2.0.2
- Fix NIY text on rain collectors
Apocalypse Now Fix 2.0.2
- Fix NIY text on rain collectors
Apocalypse Now Fix 2.0.2
- Fix NIY text on rain collectors
Apocalypse Now Fix 2.0.2
- Fix NIY text on rain collectors
Apocalypse Now 2.0.2
Clean all old textures and build errors
Added New material (Thin Can, British Tag)
Added New tools/melee (Modern Tomahawk, Makeshift Fishing Rod)
Added New Food (Human Meat, Cooked Human Meat, Energy Drink)
Added New Blocks (Corpse Sack, Corpse Cloth, Rain Collector/Rain Collector Full)
Added New armor (Ballistic Mask, British Army, Black Hockey Mask)
New entity (Cannibal)
New Gamerule (dohumanspawn)
Added Configuration File for Structures And Walkers spawn (Will add the others next week)
Change the value of wooden spear damage from 196 to 13/ Changed the ID of canned beens to canned beans, any canned beans you have prior this update will vanish from the universe, sorry
Survivors will now be able to leave the guard position after being attacked
New cockroach model/ Cockroaches can now reproduce with bread
Apocalypse Now 2.0.2
Clean all old textures and build errors
Added New material (Thin Can, British Tag)
Added New tools/melee (Modern Tomahawk, Makeshift Fishing Rod)
Added New Food (Human Meat, Cooked Human Meat, Energy Drink)
Added New Blocks (Corpse Sack, Corpse Cloth, Rain Collector/Rain Collector Full)
Added New armor (Ballistic Mask, British Army, Black Hockey Mask)
New entity (Cannibal)
New Gamerule (dohumanspawn)
Added Configuration File for Structures And Walkers spawn (Will add the others next week)
Change the value of wooden spear damage from 196 to 13/ Changed the ID of canned beens to canned beans, any canned beans you have prior this update will vanish from the universe, sorry
Survivors will now be able to leave the guard position after being attacked
New cockroach model/ Cockroaches can now reproduce with bread
Apocalypse Now 2.0.2
Clean all old textures and build errors
Added New material (Thin Can, British Tag)
Added New tools/melee (Modern Tomahawk, Makeshift Fishing Rod)
Added New Food (Human Meat, Cooked Human Meat, Energy Drink)
Added New Blocks (Corpse Sack, Corpse Cloth, Rain Collector/Rain Collector Full)
Added New armor (Ballistic Mask, British Army, Black Hockey Mask)
New entity (Cannibal)
New Gamerule (dohumanspawn)
Added Configuration File for Structures And Walkers spawn (Will add the others next week)
Change the value of wooden spear damage from 196 to 13/ Changed the ID of canned beens to canned beans, any canned beans you have prior this update will vanish from the universe, sorry
Survivors will now be able to leave the guard position after being attacked
New cockroach model/ Cockroaches can now reproduce with bread
Apocalypse Now 2.0.2
Clean all old textures and build errors
Added New material (Thin Can, British Tag)
Added New tools/melee (Modern Tomahawk, Makeshift Fishing Rod)
Added New Food (Human Meat, Cooked Human Meat, Energy Drink)
Added New Blocks (Corpse Sack, Corpse Cloth, Rain Collector/Rain Collector Full)
Added New armor (Ballistic Mask, British Army, Black Hockey Mask)
New entity (Cannibal)
New Gamerule (dohumanspawn)
Added Configuration File for Structures And Walkers spawn (Will add the others next week)
Change the value of wooden spear damage from 196 to 13/ Changed the ID of canned beens to canned beans, any canned beans you have prior this update will vanish from the universe, sorry
Survivors will now be able to leave the guard position after being attacked
New cockroach model/ Cockroaches can now reproduce with bread
Apocalypse Now 2.0.1
- Remove the item ''orders'' player now can make an survival stop just by right clicking it
- Move down the distance that walkers can see the player
- Remove unused code and unnecessary texture files
Apocalypse Now 2.0.1
- Remove the item ''orders'' player now can make an survival stop just by right clicking it
- Move down the distance that walkers can see the player
- Remove unused code and unnecessary texture files
Apocalypse Now 2.0.1
- Remove the item ''orders'' player now can make an survival stop just by right clicking it
- Move down the distance that walkers can see the player
- Remove unused code and unnecessary texture files
Apocalypse Now 2.0.1
- Remove the item ''orders'' player now can make an survival stop just by right clicking it
- Move down the distance that walkers can see the player
- Remove unused code and unnecessary texture files
Apocalypse Now 2.0.1
- Remove the item ''orders'' player now can make an survival stop just by right clicking it
- Move down the distance that walkers can see the player
- Remove unused code and unnecessary texture files
Apocalypse Now 2.0.0
- Added 30 new blocks (All Color variantes from the concrete bricks, And hidden Stash plank blocks from all wood variants, And Crate Variants from all the woods)
- Bear Trap Will Now stop giving damage after 10 of its activation, and can be re-open by right clicking
- Added Missing Recipes
- Survivor Will now follow player if some items are in hand- (Whisky,Vodka, Wine, Emerald, Cigarrets)
- Added The ''orders'' item, That by right click on survivor if this in hand they will stop in place (A still survivor track walkers they need to roam for that)
- The IA and Sound update on all of the creatures
- Military Medics will now provide regeneration when close to player
- Human will now spawn on the world, with very low chances
- New Melee Weapons (Tomahawk, Umbrella, Stampler)
- New Ambient Items (Files, Old Mug)
- New Armor (USA Armor)
- Change the old 3d models from the throw able objects and the old melee big weapons
- Remove craft to shields and road sign shield to improve in code in the next update
- Remake all weapons damage value and speed attack to be more realistic and vanilla fitting
- Remake all containers GUI
- New Gamerule do infectionoff (Walkers effect must be turn on to infection work)
Apocalypse Now 2.0.0
- Added 30 new blocks (All Color variantes from the concrete bricks, And hidden Stash plank blocks from all wood variants, And Crate Variants from all the woods)
- Bear Trap Will Now stop giving damage after 10 of its activation, and can be re-open by right clicking
- Added Missing Recipes
- Survivor Will now follow player if some items are in hand- (Whisky,Vodka, Wine, Emerald, Cigarrets)
- Added The ''orders'' item, That by right click on survivor if this in hand they will stop in place (A still survivor track walkers they need to roam for that)
- The IA and Sound update on all of the creatures
- Military Medics will now provide regeneration when close to player
- Human will now spawn on the world, with very low chances
- New Melee Weapons (Tomahawk, Umbrella, Stampler)
- New Ambient Items (Files, Old Mug)
- New Armor (USA Armor)
- Change the old 3d models from the throw able objects and the old melee big weapons
- Remove craft to shields and road sign shield to improve in code in the next update
- Remake all weapons damage value and speed attack to be more realistic and vanilla fitting
- Remake all containers GUI
- New Gamerule do infectionoff (Walkers effect must be turn on to infection work)
Apocalypse Now 2.0.0
- Added 30 new blocks (All Color variantes from the concrete bricks, And hidden Stash plank blocks from all wood variants, And Crate Variants from all the woods)
- Bear Trap Will Now stop giving damage after 10 of its activation, and can be re-open by right clicking
- Added Missing Recipes
- Survivor Will now follow player if some items are in hand- (Whisky,Vodka, Wine, Emerald, Cigarrets)
- Added The ''orders'' item, That by right click on survivor if this in hand they will stop in place (A still survivor track walkers they need to roam for that)
- The IA and Sound update on all of the creatures
- Military Medics will now provide regeneration when close to player
- Human will now spawn on the world, with very low chances
- New Melee Weapons (Tomahawk, Umbrella, Stampler)
- New Ambient Items (Files, Old Mug)
- New Armor (USA Armor)
- Change the old 3d models from the throw able objects and the old melee big weapons
- Remove craft to shields and road sign shield to improve in code in the next update
- Remake all weapons damage value and speed attack to be more realistic and vanilla fitting
- Remake all containers GUI
- New Gamerule do infectionoff (Walkers effect must be turn on to infection work)
Apocalypse Now 2.0.0
- Added 30 new blocks (All Color variantes from the concrete bricks, And hidden Stash plank blocks from all wood variants, And Crate Variants from all the woods)
- Bear Trap Will Now stop giving damage after 10 of its activation, and can be re-open by right clicking
- Added Missing Recipes
- Survivor Will now follow player if some items are in hand- (Whisky,Vodka, Wine, Emerald, Cigarrets)
- Added The ''orders'' item, That by right click on survivor if this in hand they will stop in place (A still survivor track walkers they need to roam for that)
- The IA and Sound update on all of the creatures
- Military Medics will now provide regeneration when close to player
- Human will now spawn on the world, with very low chances
- New Melee Weapons (Tomahawk, Umbrella, Stampler)
- New Ambient Items (Files, Old Mug)
- New Armor (USA Armor)
- Change the old 3d models from the throw able objects and the old melee big weapons
- Remove craft to shields and road sign shield to improve in code in the next update
- Remake all weapons damage value and speed attack to be more realistic and vanilla fitting
- Remake all containers GUI
- New Gamerule do infectionoff (Walkers effect must be turn on to infection work)
Apocalypse Now v1.19.2
- Added + 20 new missing crafts
- Small Textures Changes
Apocalypse Now v1.19.2
- Added + 20 new missing crafts
- Small Textures Changes
Apocalypse Now v1.19.2
- Added + 20 new missing crafts
- Small Textures Changes
Apocalypse Now v1.19.2
- Added + 20 new missing crafts
- Small Textures Changes
Apocalypse Now 1.19.1
- Added The Santa Walker (Only Spawn on December)
- Added Sweet Cane Throwable weapon
- Removed Corn
- Fix minor bugs and issues
- Change textures of 7 items
- Fix Saw and broken bottle recipe not working
- Remove Blood Particles (Will come back later)
Happy Holidays and Thanks for supporting the mod!
Apocalypse Now 1.19.1
- Added The Santa Walker (Only Spawn on December)
- Added Sweet Cane Throwable weapon
- Removed Corn
- Fix minor bugs and issues
- Change textures of 7 items
- Fix Saw and broken bottle recipe not working
- Remove Blood Particles (Will come back later)
Happy Holidays and Thanks for supporting the mod!
Apocalypse Now 1.19.1
- Added The Santa Walker (Only Spawn on December)
- Added Sweet Cane Throwable weapon
- Removed Corn
- Fix minor bugs and issues
- Change textures of 7 items
- Fix Saw and broken bottle recipe not working
- Remove Blood Particles (Will come back later)
Happy Holidays and Thanks for supporting the mod!
Apocalypse Now 1.19.1
- Added The Santa Walker (Only Spawn on December)
- Added Sweet Cane Throwable weapon
- Removed Corn
- Fix minor bugs and issues
- Change textures of 7 items
- Fix Saw and broken bottle recipe not working
- Remove Blood Particles (Will come back later)
Happy Holidays and Thanks for supporting the mod!
Apocalypse Now 1.19
- + 4 New blocks added (Broken TV, Broken Plasma TV, Premium Radio and Old Radio)
- + 90 Items get new texture and textures improvements
- + 8 New armor (Safety Headphones, Tank Helmet, 6SH116 Body Vest, BVD assault vest, PKM-4 Gas mask, Gentex HGU56P, Special Operations Vest, PBF hamster Gas mask)
- Katana, Sledge Hammer, Juggernaut and GPNVG-18 got a new model
- + 1 Gamerule to disable armors effect
** #Technical Changes#**
- Toilet Paper can now be use as fuel as well money and money block
- Minor Improvements on lag/bugs
- Changed Cleaver to axe tool to sword tool
- Broken Glass not working when effects on block disable is fixed
- Ballistic Helmet got the amor protection value changed to 8
- Changed Scimitar to Tactical Saber
Apocalypse Now 1.19
- + 4 New blocks added (Broken TV, Broken Plasma TV, Premium Radio and Old Radio)
- + 90 Items get new texture and textures improvements
- + 8 New armor (Safety Headphones, Tank Helmet, 6SH116 Body Vest, BVD assault vest, PKM-4 Gas mask, Gentex HGU56P, Special Operations Vest, PBF hamster Gas mask)
- Katana, Sledge Hammer, Juggernaut and GPNVG-18 got a new model
- + 1 Gamerule to disable armors effect
** #Technical Changes#**
- Toilet Paper can now be use as fuel as well money and money block
- Minor Improvements on lag/bugs
- Changed Cleaver to axe tool to sword tool
- Broken Glass not working when effects on block disable is fixed
- Ballistic Helmet got the amor protection value changed to 8
- Changed Scimitar to Tactical Saber
Apocalypse Now 1.19
- + 4 New blocks added (Broken TV, Broken Plasma TV, Premium Radio and Old Radio)
- + 90 Items get new texture and textures improvements
- + 8 New armor (Safety Headphones, Tank Helmet, 6SH116 Body Vest, BVD assault vest, PKM-4 Gas mask, Gentex HGU56P, Special Operations Vest, PBF hamster Gas mask)
- Katana, Sledge Hammer, Juggernaut and GPNVG-18 got a new model
- + 1 Gamerule to disable armors effect
** #Technical Changes#**
- Toilet Paper can now be use as fuel as well money and money block
- Minor Improvements on lag/bugs
- Changed Cleaver to axe tool to sword tool
- Broken Glass not working when effects on block disable is fixed
- Ballistic Helmet got the amor protection value changed to 8
- Changed Scimitar to Tactical Saber
Apocalypse Now 1.19
- + 4 New blocks added (Broken TV, Broken Plasma TV, Premium Radio and Old Radio)
- + 90 Items get new texture and textures improvements
- + 8 New armor (Safety Headphones, Tank Helmet, 6SH116 Body Vest, BVD assault vest, PKM-4 Gas mask, Gentex HGU56P, Special Operations Vest, PBF hamster Gas mask)
- Katana, Sledge Hammer, Juggernaut and GPNVG-18 got a new model
- + 1 Gamerule to disable armors effect
** #Technical Changes#**
- Toilet Paper can now be use as fuel as well money and money block
- Minor Improvements on lag/bugs
- Changed Cleaver to axe tool to sword tool
- Broken Glass not working when effects on block disable is fixed
- Ballistic Helmet got the amor protection value changed to 8
- Changed Scimitar to Tactical Saber
Apocalypse Now 1.18
Apocalypse Now 1.18
Apocalypse Now 1.18
Apocalypse Now 1.19
收录