A mod that enhances building in Minecraft by providing new building blocks and shapes, allowing for more detailed builds.
Temporary PSA
Soul Ice and Aurora's Deco blocks were "removed" when the mod was rewritten. Back up your worlds when upgrading to Arch-Ex 2.
About
The idea behind Architecture Extensions is based on the old ArchitectureCraft mod from Minecraft 1.8-1.10. However, Arch-Ex retains the Minecraft pixelation in block models and introduces new block types.
- added powdered/sand block variants (creative only)
- added glass block variants (also creative only)
- added metablocktypes (such as `#wood`, `#stone`, etc)
- reworked the language system to allow for translation overrides
- missing lang keys are now more noticeable
- translucent blocks (such as glass) are now supported
- fixed a pathfinding issue with arch-ex blocks
- Corrected `Tube Steel` to `Tube Metal`
- Fixed octagonal column culling
- Facades can no longer be replaced by other blocks
- Arches now have uvlock albeit the arch itself looks funny
- Every block now has the namespace of `architecture_extensions:modid/mod_block`
- Grouped block language keys are now `architecture_extensions.grouped_block.modid.mod_grouped_block`
- While there is backwards compat with the old grouped block lang keys, its recommended to update to the new lang key format for grouped blocks
- This also fixes the registry clash issue that causes the game to crash
- Update to 1.20.1
- Update MapColors.java since there is a breaking change regarding map colors. [Read the Arch-Ex Documentation here](https://github.com/DebuggyTeam/architecture-extensions/wiki/Integrating-Arch-Ex-into-your-mod).
In this release:
- New blocks: Facades, Transoms, Lattices, Tube Steel, I-Beams
- New block variants: Calcite, Dripstone, Tuff, Obsidian, Endstone, Concrete, Terracotta, etc
- General improvements to Arch-Ex code and datagen
- New Tube Steel, I-Beam, and H-Beam textures
- Fix recipe for Copper Rod conflicting with the Lightning Rod recipe: https://github.com/woodiertexas/architecture-extensions/issues/11
- Implement waterlogging for all blocks that didn't have waterlogging before.
- Tweaked recipes for the Fence Post Caps and Iron Rod.
- Fix recipe for Copper Rod conflicting with the Lightning Rod recipe: https://github.com/woodiertexas/architecture-extensions/issues/11
- Implement waterlogging for all blocks that didn't have waterlogging before.
- Tweaked recipes for the Fence Post Caps and Iron Rod.
Updates:
<ul>
<li>Essentially all the changes made from v0.3.4 to v0.4.1 on the 1.19 version has been imported to the 1.18.2 version. View these changes on the <a href="https://github.com/woodiertexas/architecture-extensions/compare/2d77047bf03b...fb92434c0db5">Github repo</a>.</li>
</ul>
Additions:
<ul>
<li>Added Mangrove blocks to arch-ex (Crown Molding, Beam, Joist, and Fence Post)</li>
</ul>
Updates:
<ul>
<li>Added in all missing recipes</li>
<li>Made sure that recipes from integrated mods do not load if said mods are not present.</li>
</ul>
This changelog is a combination of changes between v0.3.3 and the v0.3.4 release. View the changes on the <a href="https://github.com/woodiertexas/architecture-extensions/commits/1.18">Github repo</a>.
Additions:
<ul>
<li>Added Mangrove blocks to arch-ex (Crown Molding, Beam, Joist, and Fence Post)</li> (<a href="https://modrinth.com/mod/arch-ex/version/v0.3.4%2B1.19">1.19 exclusive</a>)
</ul>
Updates:
<ul>
<li>Added in all missing recipes</li>
<li>Made sure that recipes from integrated mods do not load if said mods are not present.</li>
</ul>
This changelog is a combination of changes between v0.3.3 and the v0.3.4 release. View the changes on the <a href="https://github.com/woodiertexas/architecture-extensions/commits/1.18">Github repo</a>.
Updates:
<ul>
<li>General code rework in the mod itself to make it work better</li>
<li>Removed ".nonOpaque()" for most of the blocks in ArchitectureExtensionsBlocks.java and ArchExSoul_IceCompat.java</li>
<li>New roof models by Azagwen: <a href="https://github.com/woodiertexas/architecture-extensions/pull/7">#7 on Github</a></li>
<li>New textures for Iron H-Beam by Carter: <a href="https://github.com/woodiertexas/architecture-extensions/pull/8">#8 on Github</a></li>
<li>Update registry methods for ArchExSoul_IceCompat.java; thanks acikek!</li>
</ul>
This changelog is a combination of changes between v0.2.0-pre1 and the v0.2.0 release.
Additions:
<ul>
<li>Aurora's Deco Blocks
<ul>
<li>Azalea Beam</li>
<li>Jacaranda Beam</li>
</ul>
</li>
</ul>
Updates:
<ul>
<li>Code cleanup for the block java files</li>
<li>Removed ".nonOpaque()" for most of the blocks in ArchitectureExtensionsBlocks.java and ArchExSoul_IceCompat.java</li>
<li>New roof models by Azagwen: <a href="https://github.com/woodiertexas/architecture-extensions/pull/7">#7 on Github</a></li>
<li>New textures for Iron H-Beam by Carter: <a href="https://github.com/woodiertexas/architecture-extensions/pull/8">#8 on Github</a></li>
<li>Update registry methods for ArchExSoul_IceCompat.java; thanks acikek!</li>
</ul>
- Updated wooden beam textures
- Renamed Iron I-Beam to Iron H-Beam
- Updated "en_us.json" to add a missing entry for Prismarine Brick Post
- Added two new blocks as easter eggs.