* Increased XP Pouch button limits to support adding more experience at a time
* Changed sky nodes to spawn with a biome tag for user customization
* Updated Fabric API
<span style="color:#E03E2D;">NOTE: Before updating, please note that you will lose your Skelts as they have been removed from the mod</span>
**Necromancy Update**
- Completely reworked and overhauled the necromancy system
- Staff of Undead is now used to collect soul power
- Instead of Skelts, various summons can be obtained
- Wither Tomb structures can be found
- Fixed a visual bug with experience pouches
- Updated Russian translations
- Rebalance spell weapons and wands to scale down crit chance + damage in modpacks
- Fix typo in Tar patchouli section
- Prevent Russian patchouli book from throwing errors
- Add a soft cap to high spell damage
This update is a huge rework, so existing worlds may experience issues. Please back up your world before updating!
* XP Pouch limits are now configurable
* Fixed channeler entries being empty
* Reworked spell system and changed most spells to use spell power
* Mana weapons have been reworked to be spell casting weapons (their abilities have been converted into spells)
* Replaced all gems with essences and removed essence crafting
* Removed Drown spell and added Astrofall, Warp, Rage, Vacuum, and Bubble Beam spells
* Fixed missing recipes
* Slightly changed boss summon costs
* Inigo shouldn't crash anymore (attempt 500)
* A bunch of minor tweaks
* Mana regen speed has been greatly increased but there are no longer ways to boost it additionally