- Added the ability for the "Name" spell effect to rename AE2 parts (thanks to @Jarva)
- Added Simplified Chinese localisation (courtesy of @ChuijkYahus)
- Updated to latest AE2 to remove a now-redundant Mixin
- Updated to the latest version of AE2, removing some deprecated method usage for Source P2P Tunnels
- Added the ability for Wixies and Wixie Cauldrons to read potential recipes from nearby Pattern Providers (thanks @Jarva!)
- Removed redundant Creative Source Cell; AE2's own Creative cell handles any and every key type
- Fully optimised all textures
- Added externally-contributed Japanese (@twister716), Russian (@Heimdallr-1) and Turkish (@RuyaSavascisi) translations.
- Fixed a potential source dupe bug when importing from certain Ars Nouveau machines
- Removed some redundant textures for portable cells which are already present in AE2
- Fixed incorrect return values when sending source to a Source Converter, leading to incorrect power conversion or outright crashes
- Fixed enchanting apparatus recipes for the ME Source Jar, Source Converter and Source Cell Housing not having the correct path
- Added **ME Source Jar**, exposing all stored source in a network via a single network-attached jar block
- Removed invasive Amethyst Golem mixins, added budding conversion recipe for Flawed Budding Certus Quartz (requires Ars 4.12+)
- Buffed default Source → AE conversion to 16AE/s
- Removed "early energy cap" for Source Converter
- Fixed a broken mixin causing other config inventories to not persist between world reloads and accept more than one item at a time
- Added Overflow Destruction Card support to all source cells
- Added Energy Card support to portable source cells
- Non-portable source cells can now be dismantled back into their respective component and housing
- Added **Spell P2P Tunnel**
- Receives incoming spell projectiles and redirects them out of a randomly-selected output tunnel
- Added the ability for the Scribe's Table to extract items directly from ME storage via Interfaces
- Nerfed storage capacity of source cells
- 1k source cells now store up to 10 jars' worth of source
- Added source cost of 2000 per source cell housing craft
- Fixed a crash bug when attempting to display source on a Storage Monitor
- Fixed a server-side crash bug when breaking an Interface containing source