BEETLEBOX
The order of beetles, Coleoptera, is the largest of all orders, constituting almost 25% of all known animal species.
Conversely, of the 70+ mobs in Minecraft, only 3 are even arthropods, and none of them are beetles.
BEETLEBOX is a mod that adds 8 new (beetle) mobs to the game, 8 armorsets with 9 craftable upgrades, and a plethora of tools to aid in your quest for bugs.
Regular updates; stay tuned! <3
MOD INFO:
VERSION: 1.19.2, 1.19.4, 1.20
PLATFORM: Fabric
REQUIREMENTS: Fabric API
截图:
来自Modrinth
Beetlebox 1.2 for Minecraft 1.19.4
beetlebox-1.2.jar下载1.2#Release
# Beetlebox 1.2 Changelog
## _there ain't room in this tank for the boths of us..._
## DISCLAIMER
Due to the substantive nature of the stat rewrite, beetles from 1.1.1 and before may not properly port over to the new version. Take caution when upgrading worlds!
## equipment
### the bugslinger
- Fires beetles from jars
- All beetles use their relevant stats (damage and speed)
- Tamed beetles follow class behavior
- Infantry beetles land and begin combat
- Projectile beetles return to their owner
- Beetlepack jars load automatically, main inventory jars require manual loading
- Color-coded indicator lets you know how many clicks you need to fire your next bug
- Scrollwheel allows selecting different Beetlepack jars while aiming
## beetle stats
- Stats now range from level 1.0 to 4.0
- These limits can be slightly exceeded in either direction based on the beetle's initial stats and jelly usage
- Rough estimates and comparisons follow
| | size | speed | damage | health |
|---|---|---|---|---|
| base | 0.8 | 0.2 | 2.0 | 1.0 |
| operation (B: base, L: level) | `B*L` | `B*(L/0.7)` | `B*L` | `B*(L^2+L)` |
| at level 1.0 | 0.8 (~0.5m) | 0.285 (slightly above player base) | 2.0 (1 heart) | 2.0 (1 heart) |
| at level 4.0 | 3.6 (~3m) | 1.14 (absurdly fast) | 8.0 (4 hearts) | 20.0 (player health) |
## beetle jelly
- Two new jellies: Honey and Cactus
- Cactus replaces Berry as the Damage-affecting jelly
- Berry and Honey jellies make beetles Projectile and Infantry class, respectively
- Material quality now impacts jelly level
- All jelly impacts stats by 0.2
- Beetles will not eat jelly below their level in the relevant stat
- (e.g. level 3 jelly is required to bring a beetle from level 2.9 to level 3.1)
- Higher-level jelly is unaffected
- (e.g. level 3 jelly will work on a level 1 beetle)
## configuration
- Beetlebox now has a configuration file!
- Generates on launching the game if none is found
- Ignores spaces
- Comments are allowed on their own lines or at the end of other lines, designated by a `#`
- I tried to make the names self-explanatory; lmk if you have questions
## tweaks
- New Beetlepack model and texture
- New Kabutomushi texture
- Emigrator now only pulls tamed beetles, meaning taming can be fully automated
- Beetles fired from beetlepack now use their stats as with bugslinger
## bugfixes
- Fully rewrote most renderers; expect faster client response time
- Fully rewrote tank and beetlepack inventory management, expect more consistent operations
## _there ain't room in this tank for the boths of us..._
## DISCLAIMER
Due to the substantive nature of the stat rewrite, beetles from 1.1.1 and before may not properly port over to the new version. Take caution when upgrading worlds!
## equipment
### the bugslinger
- Fires beetles from jars
- All beetles use their relevant stats (damage and speed)
- Tamed beetles follow class behavior
- Infantry beetles land and begin combat
- Projectile beetles return to their owner
- Beetlepack jars load automatically, main inventory jars require manual loading
- Color-coded indicator lets you know how many clicks you need to fire your next bug
- Scrollwheel allows selecting different Beetlepack jars while aiming
## beetle stats
- Stats now range from level 1.0 to 4.0
- These limits can be slightly exceeded in either direction based on the beetle's initial stats and jelly usage
- Rough estimates and comparisons follow
| | size | speed | damage | health |
|---|---|---|---|---|
| base | 0.8 | 0.2 | 2.0 | 1.0 |
| operation (B: base, L: level) | `B*L` | `B*(L/0.7)` | `B*L` | `B*(L^2+L)` |
| at level 1.0 | 0.8 (~0.5m) | 0.285 (slightly above player base) | 2.0 (1 heart) | 2.0 (1 heart) |
| at level 4.0 | 3.6 (~3m) | 1.14 (absurdly fast) | 8.0 (4 hearts) | 20.0 (player health) |
## beetle jelly
- Two new jellies: Honey and Cactus
- Cactus replaces Berry as the Damage-affecting jelly
- Berry and Honey jellies make beetles Projectile and Infantry class, respectively
- Material quality now impacts jelly level
- All jelly impacts stats by 0.2
- Beetles will not eat jelly below their level in the relevant stat
- (e.g. level 3 jelly is required to bring a beetle from level 2.9 to level 3.1)
- Higher-level jelly is unaffected
- (e.g. level 3 jelly will work on a level 1 beetle)
## configuration
- Beetlebox now has a configuration file!
- Generates on launching the game if none is found
- Ignores spaces
- Comments are allowed on their own lines or at the end of other lines, designated by a `#`
- I tried to make the names self-explanatory; lmk if you have questions
## tweaks
- New Beetlepack model and texture
- New Kabutomushi texture
- Emigrator now only pulls tamed beetles, meaning taming can be fully automated
- Beetles fired from beetlepack now use their stats as with bugslinger
## bugfixes
- Fully rewrote most renderers; expect faster client response time
- Fully rewrote tank and beetlepack inventory management, expect more consistent operations
展开
版本: 1.2
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 98
Beetlebox 1.2 for Minecraft 1.20.1
beetlebox-1.2.jar下载1.2#Release
# Beetlebox 1.2 Changelog
## _there ain't room in this tank for the boths of us..._
## DISCLAIMER
Due to the substantive nature of the stat rewrite, beetles from 1.1.1 and before may not properly port over to the new version. Take caution when upgrading worlds!
## equipment
### the bugslinger
- Fires beetles from jars
- All beetles use their relevant stats (damage and speed)
- Tamed beetles follow class behavior
- Infantry beetles land and begin combat
- Projectile beetles return to their owner
- Beetlepack jars load automatically, main inventory jars require manual loading
- Color-coded indicator lets you know how many clicks you need to fire your next bug
- Scrollwheel allows selecting different Beetlepack jars while aiming
## beetle stats
- Stats now range from level 1.0 to 4.0
- These limits can be slightly exceeded in either direction based on the beetle's initial stats and jelly usage
- Rough estimates and comparisons follow
| | size | speed | damage | health |
|---|---|---|---|---|
| base | 0.8 | 0.2 | 2.0 | 1.0 |
| operation (B: base, L: level) | `B*L` | `B*(L/0.7)` | `B*L` | `B*(L^2+L)` |
| at level 1.0 | 0.8 (~0.5m) | 0.285 (slightly above player base) | 2.0 (1 heart) | 2.0 (1 heart) |
| at level 4.0 | 3.6 (~3m) | 1.14 (absurdly fast) | 8.0 (4 hearts) | 20.0 (player health) |
## beetle jelly
- Two new jellies: Honey and Cactus
- Cactus replaces Berry as the Damage-affecting jelly
- Berry and Honey jellies make beetles Projectile and Infantry class, respectively
- Material quality now impacts jelly level
- All jelly impacts stats by 0.2
- Beetles will not eat jelly below their level in the relevant stat
- (e.g. level 3 jelly is required to bring a beetle from level 2.9 to level 3.1)
- Higher-level jelly is unaffected
- (e.g. level 3 jelly will work on a level 1 beetle)
## configuration
- Beetlebox now has a configuration file!
- Generates on launching the game if none is found
- Ignores spaces
- Comments are allowed on their own lines or at the end of other lines, designated by a `#`
- I tried to make the names self-explanatory; lmk if you have questions
## tweaks
- New Beetlepack model and texture
- New Kabutomushi texture
- Emigrator now only pulls tamed beetles, meaning taming can be fully automated
- Beetles fired from beetlepack now use their stats as with bugslinger
## bugfixes
- Fully rewrote most renderers; expect faster client response time
- Fully rewrote tank and beetlepack inventory management, expect more consistent operations
## _there ain't room in this tank for the boths of us..._
## DISCLAIMER
Due to the substantive nature of the stat rewrite, beetles from 1.1.1 and before may not properly port over to the new version. Take caution when upgrading worlds!
## equipment
### the bugslinger
- Fires beetles from jars
- All beetles use their relevant stats (damage and speed)
- Tamed beetles follow class behavior
- Infantry beetles land and begin combat
- Projectile beetles return to their owner
- Beetlepack jars load automatically, main inventory jars require manual loading
- Color-coded indicator lets you know how many clicks you need to fire your next bug
- Scrollwheel allows selecting different Beetlepack jars while aiming
## beetle stats
- Stats now range from level 1.0 to 4.0
- These limits can be slightly exceeded in either direction based on the beetle's initial stats and jelly usage
- Rough estimates and comparisons follow
| | size | speed | damage | health |
|---|---|---|---|---|
| base | 0.8 | 0.2 | 2.0 | 1.0 |
| operation (B: base, L: level) | `B*L` | `B*(L/0.7)` | `B*L` | `B*(L^2+L)` |
| at level 1.0 | 0.8 (~0.5m) | 0.285 (slightly above player base) | 2.0 (1 heart) | 2.0 (1 heart) |
| at level 4.0 | 3.6 (~3m) | 1.14 (absurdly fast) | 8.0 (4 hearts) | 20.0 (player health) |
## beetle jelly
- Two new jellies: Honey and Cactus
- Cactus replaces Berry as the Damage-affecting jelly
- Berry and Honey jellies make beetles Projectile and Infantry class, respectively
- Material quality now impacts jelly level
- All jelly impacts stats by 0.2
- Beetles will not eat jelly below their level in the relevant stat
- (e.g. level 3 jelly is required to bring a beetle from level 2.9 to level 3.1)
- Higher-level jelly is unaffected
- (e.g. level 3 jelly will work on a level 1 beetle)
## configuration
- Beetlebox now has a configuration file!
- Generates on launching the game if none is found
- Ignores spaces
- Comments are allowed on their own lines or at the end of other lines, designated by a `#`
- I tried to make the names self-explanatory; lmk if you have questions
## tweaks
- New Beetlepack model and texture
- New Kabutomushi texture
- Emigrator now only pulls tamed beetles, meaning taming can be fully automated
- Beetles fired from beetlepack now use their stats as with bugslinger
## bugfixes
- Fully rewrote most renderers; expect faster client response time
- Fully rewrote tank and beetlepack inventory management, expect more consistent operations
展开
版本: 1.2
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 1,034
Beetlebox 1.1.1 for Minecraft 1.20.1
beetlebox-1.1.1.jar下载1.1.1#Release
# Beetlebox 1.1.1 Changelog
## tweaks
- Boilers use 50% less water
- Less important keybinds now start unbound
---
## bugfixes
- All keybinds now have names
- Beetles in tanks no longer jitter
- Fixed husks incorrectly awarded from tank usage
- (1.20.1) Beetlepack icons work properly
## tweaks
- Boilers use 50% less water
- Less important keybinds now start unbound
---
## bugfixes
- All keybinds now have names
- Beetles in tanks no longer jitter
- Fixed husks incorrectly awarded from tank usage
- (1.20.1) Beetlepack icons work properly
展开
版本: 1.1.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 140
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