更好的滑翔伞 (Better Paragliders)
一个与更好的战斗攻击相兼容的模组,用于实现滑翔伞的耐力系统。几乎所有攻击(除了特殊的右键技能)现在都会消耗耐力。以下是现在消耗耐力的所有内容的简要列表:
- 基本攻击 - 基本近战攻击根据其攻击伤害、攻击范围、服务器配置值和属性消耗耐力。
- 远程攻击 - 弓箭和十字弓的攻击也会消耗耐力,因为你装填十字弓并准备好箭矢。
- 格挡攻击 - 格挡攻击将根据给定盾牌的指定数量和所格挡的伤害消耗耐力。
使用数据包自定义耐力消耗
Wiki
来自Modrinth
Better Paragliders 0.6.0-1.18.2
betterparagliders-0.6.0-1.18.2.jar下载0.6.0-1.18.2#Release
## V0.6.0 - Major Bug Fixes, Datapack Rework, Depletion Effects Rework, & ParCool Support
- Removed support for additional effects when the player runs out of stamina which was causing bugs where
the player couldn't receive those effects when they had stamina.
- The player can no longer attack when out of stamina.
- Added support for ParCool actions (For a potential future update that better supports Paragliders).
- Fixed potential bug causing a crash whenever the player tries to draw a bow with depleted stamina.
- Reworked datapack system. Now each mod will only contain a single json file that uses a json array.
- Added multiple checks to ensure the game has as little random crashes as possible.
- Player can no longer perform a vanilla attack when out of stamina.
- Reworked how depleted stamina works for bows and crossbows. Works more consistently now.
- Massive rework to how depleted stamina effects blocking. No more cooldown effects. Shield simply won't be able to lift now.
- Fixed bug causing stamina regen attributes such as idle regen not applying.
- Fixed bug causing attribute names not work be properly linked to the lang file.
- Fixed minor visual bug causing replenished wheel to remain white for too long before disappearing.
- Fixed issue #26, which was causing incompatibilities with various mods by resolving attributes via item instead of item stack.
- Fixed bug that flipped stamina consumption causing dual wielding weapons.
- Mod now just checks for any attribute modifier attached to the ATTACK_DAMAGE attribute instead of attribute modifiers
with certain names. This means full support for mods such as Tetra.
- Fixed issue #32, which was causing ranged and shields to not be affected by the server config settings.
Also, reworked how server config settings are applied to all actions to be a bit more logical.
- Removed support for additional effects when the player runs out of stamina which was causing bugs where
the player couldn't receive those effects when they had stamina.
- The player can no longer attack when out of stamina.
- Added support for ParCool actions (For a potential future update that better supports Paragliders).
- Fixed potential bug causing a crash whenever the player tries to draw a bow with depleted stamina.
- Reworked datapack system. Now each mod will only contain a single json file that uses a json array.
- Added multiple checks to ensure the game has as little random crashes as possible.
- Player can no longer perform a vanilla attack when out of stamina.
- Reworked how depleted stamina works for bows and crossbows. Works more consistently now.
- Massive rework to how depleted stamina effects blocking. No more cooldown effects. Shield simply won't be able to lift now.
- Fixed bug causing stamina regen attributes such as idle regen not applying.
- Fixed bug causing attribute names not work be properly linked to the lang file.
- Fixed minor visual bug causing replenished wheel to remain white for too long before disappearing.
- Fixed issue #26, which was causing incompatibilities with various mods by resolving attributes via item instead of item stack.
- Fixed bug that flipped stamina consumption causing dual wielding weapons.
- Mod now just checks for any attribute modifier attached to the ATTACK_DAMAGE attribute instead of attribute modifiers
with certain names. This means full support for mods such as Tetra.
- Fixed issue #32, which was causing ranged and shields to not be affected by the server config settings.
Also, reworked how server config settings are applied to all actions to be a bit more logical.
展开
版本: 0.6.0-1.18.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 219
Better Paragliders 0.6.0-1.19.2
betterparagliders-0.6.0-1.19.2.jar下载0.6.0-1.19.2#Release
## V0.6.0 - Major Bug Fixes, Datapack Rework, Depletion Effects Rework, & ParCool Support
- Removed support for additional effects when the player runs out of stamina which was causing bugs where
the player couldn't receive those effects when they had stamina.
- The player can no longer attack when out of stamina.
- Added support for ParCool actions (For a potential future update that better supports Paragliders).
- Fixed potential bug causing a crash whenever the player tries to draw a bow with depleted stamina.
- Reworked datapack system. Now each mod will only contain a single json file that uses a json array.
- Added multiple checks to ensure the game has as little random crashes as possible.
- Player can no longer perform a vanilla attack when out of stamina.
- Reworked how depleted stamina works for bows and crossbows. Works more consistently now.
- Massive rework to how depleted stamina effects blocking. No more cooldown effects. Shield simply won't be able to lift now.
- Fixed bug causing stamina regen attributes such as idle regen not applying.
- Fixed bug causing attribute names not work be properly linked to the lang file.
- Fixed minor visual bug causing replenished wheel to remain white for too long before disappearing.
- Fixed issue #26, which was causing incompatibilities with various mods by resolving attributes via item instead of item stack.
- Fixed bug that flipped stamina consumption causing dual wielding weapons.
- Mod now just checks for any attribute modifier attached to the ATTACK_DAMAGE attribute instead of attribute modifiers
with certain names. This means full support for mods such as Tetra.
- Fixed issue #32, which was causing ranged and shields to not be affected by the server config settings.
Also, reworked how server config settings are applied to all actions to be a bit more logical.
- Removed support for additional effects when the player runs out of stamina which was causing bugs where
the player couldn't receive those effects when they had stamina.
- The player can no longer attack when out of stamina.
- Added support for ParCool actions (For a potential future update that better supports Paragliders).
- Fixed potential bug causing a crash whenever the player tries to draw a bow with depleted stamina.
- Reworked datapack system. Now each mod will only contain a single json file that uses a json array.
- Added multiple checks to ensure the game has as little random crashes as possible.
- Player can no longer perform a vanilla attack when out of stamina.
- Reworked how depleted stamina works for bows and crossbows. Works more consistently now.
- Massive rework to how depleted stamina effects blocking. No more cooldown effects. Shield simply won't be able to lift now.
- Fixed bug causing stamina regen attributes such as idle regen not applying.
- Fixed bug causing attribute names not work be properly linked to the lang file.
- Fixed minor visual bug causing replenished wheel to remain white for too long before disappearing.
- Fixed issue #26, which was causing incompatibilities with various mods by resolving attributes via item instead of item stack.
- Fixed bug that flipped stamina consumption causing dual wielding weapons.
- Mod now just checks for any attribute modifier attached to the ATTACK_DAMAGE attribute instead of attribute modifiers
with certain names. This means full support for mods such as Tetra.
- Fixed issue #32, which was causing ranged and shields to not be affected by the server config settings.
Also, reworked how server config settings are applied to all actions to be a bit more logical.
展开
版本: 0.6.0-1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 567
Better Paragliders 0.6.0-1.20.1
betterparagliders-0.6.0-1.20.1.jar下载0.6.0-1.20.1#Release
## V0.6.0 - Major Bug Fixes, Datapack Rework, Depletion Effects Rework, & ParCool Support
- Removed support for additional effects when the player runs out of stamina which was causing bugs where
the player couldn't receive those effects when they had stamina.
- The player can no longer attack when out of stamina.
- Added support for ParCool actions (For a potential future update that better supports Paragliders).
- Fixed potential bug causing a crash whenever the player tries to draw a bow with depleted stamina.
- Reworked datapack system. Now each mod will only contain a single json file that uses a json array.
- Added multiple checks to ensure the game has as little random crashes as possible.
- Player can no longer perform a vanilla attack when out of stamina.
- Reworked how depleted stamina works for bows and crossbows. Works more consistently now.
- Massive rework to how depleted stamina effects blocking. No more cooldown effects. Shield simply won't be able to lift now.
- Fixed bug causing stamina regen attributes such as idle regen not applying.
- Fixed bug causing attribute names not work be properly linked to the lang file.
- Fixed minor visual bug causing replenished wheel to remain white for too long before disappearing.
- Fixed issue #26, which was causing incompatibilities with various mods by resolving attributes via item instead of item stack.
- Fixed bug that flipped stamina consumption causing dual wielding weapons.
- Mod now just checks for any attribute modifier attached to the ATTACK_DAMAGE attribute instead of attribute modifiers
with certain names. This means full support for mods such as Tetra.
- Fixed issue #32, which was causing ranged and shields to not be affected by the server config settings.
Also, reworked how server config settings are applied to all actions to be a bit more logical.
- Removed support for additional effects when the player runs out of stamina which was causing bugs where
the player couldn't receive those effects when they had stamina.
- The player can no longer attack when out of stamina.
- Added support for ParCool actions (For a potential future update that better supports Paragliders).
- Fixed potential bug causing a crash whenever the player tries to draw a bow with depleted stamina.
- Reworked datapack system. Now each mod will only contain a single json file that uses a json array.
- Added multiple checks to ensure the game has as little random crashes as possible.
- Player can no longer perform a vanilla attack when out of stamina.
- Reworked how depleted stamina works for bows and crossbows. Works more consistently now.
- Massive rework to how depleted stamina effects blocking. No more cooldown effects. Shield simply won't be able to lift now.
- Fixed bug causing stamina regen attributes such as idle regen not applying.
- Fixed bug causing attribute names not work be properly linked to the lang file.
- Fixed minor visual bug causing replenished wheel to remain white for too long before disappearing.
- Fixed issue #26, which was causing incompatibilities with various mods by resolving attributes via item instead of item stack.
- Fixed bug that flipped stamina consumption causing dual wielding weapons.
- Mod now just checks for any attribute modifier attached to the ATTACK_DAMAGE attribute instead of attribute modifiers
with certain names. This means full support for mods such as Tetra.
- Fixed issue #32, which was causing ranged and shields to not be affected by the server config settings.
Also, reworked how server config settings are applied to all actions to be a bit more logical.
展开
版本: 0.6.0-1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 4,446
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