- Changed API slightly (the previous methods are still available, but deprecated and marked for removal)
- Made block textures, blockstates, loot tables and tags generated automatically (they can still be overridden with resourcepacks/datapacks) + made GUI dynamically drawn
- Added new recipe types: `bigger_craft:big_crafting_shaped` ("big" version of vanilla's shaped crafting), `bigger_craft:big_crafting_shapeless` ("big" version of vanilla's shapeless crafting), and `bigger_craft:smithing_upgrade` (adds NBT to the input stack)
- Added a "no_mirror" field to shaped crafting recipes (to prevent the mirrored check), including the "big" one
- Allowed recipe outputs to specify NBT (Fabric API already makes [NBT in inputs](https://maven.fabricmc.net/docs/fabric-api-0.92.1+1.20.1/net/fabricmc/fabric/api/recipe/v1/ingredient/DefaultCustomIngredients.html#nbt(net.minecraft.item.ItemStack,boolean)) possible)
For more information, feel free to check [the wiki](https://github.com/val-int1/bigger_craft/wiki)
Known issues:
- REI recipe window will sometimes be too skinny, making the big recipes overflow left and right. Nothing I seem to be able to do without mixining into REI (which I would rather avoid).