* remove integration for the Create mod and move it into a standalone addon mod called Bio-Factory ([376bd3d](https://github.com/Elenterius/Biomancy/commit/376bd3df958219aa779c7ac46a0292220d5ccd03))
* reorganize recipe ids ([7077e18](https://github.com/Elenterius/Biomancy/commit/7077e1893eb88959483bed58ec2b17beb27c6a58))
#### Fertilizer
* make fertilizer turn areas of dirt into grass blocks ([da427bc](https://github.com/Elenterius/Biomancy/commit/da427bc6f9b03bb62588ca306dfbc25ef08e7d1e))
* give fertilizer the ability to grow waterplants as well ([d3bd61c](https://github.com/Elenterius/Biomancy/commit/d3bd61ced90e3a2e8fc46653bae4a55cb2af5b46))
* give fertilizer the ability to spread mycelium to dirt and grass blocks ([6ea2aad](https://github.com/Elenterius/Biomancy/commit/6ea2aad23078118d7b44a032ec38806aaa414359))
* improve fertilizer to immediately grow saplings into trees when possible ([39308bd](https://github.com/Elenterius/Biomancy/commit/39308bd460944bd623c6c11124800fb2e5a3c110))
* make fertilizer less annoying to craft and tweak exotic flesh mix recipe ([809c98e](https://github.com/Elenterius/Biomancy/commit/809c98e3e83a81e4edcd2ce9842c4fd61547bb6c))
#### Cradle
* improve handling of potion sacrifices, calculate the value based on the potion duration and level instead of using predefined values. ([0469953](https://github.com/Elenterius/Biomancy/commit/0469953514bd43e7b5b3ee9d5cb586a9628eb1c3))
* make milk bucket and honey bottle valid cradle tributes ([354d3df](https://github.com/Elenterius/Biomancy/commit/354d3dfdb38f077609cdd2f19d408ee7cf8013be))
* deobfuscate cradle text overlay ([64bdd3f](https://github.com/Elenterius/Biomancy/commit/64bdd3f217fab6ca996eae598ee7062d3678fe06))
* add acolyte helmet upgrade for viewing cradle information ([f9ec5b8](https://github.com/Elenterius/Biomancy/commit/f9ec5b87776d38611145b1fd2c011f671e4e0842))
* **nerf:** only show cradle info overlay when the acolyte helmet has nutrients ([da6bcbe](https://github.com/Elenterius/Biomancy/commit/da6bcbed5bc8fcde10ebaeccdc1e567964f44bbf))
* tweak raw meats tag ([b77abd1](https://github.com/Elenterius/Biomancy/commit/b77abd122a898e11b424e126e3f65a48a79bc44a))
* give the friendly primordial flesh blob the ability to use Cradles from further distances ([03d007b](https://github.com/Elenterius/Biomancy/commit/03d007b26849b6cc107ae4dfd7d2d9b55342419a))
* make primordial flesh blobs immune to acid ([8323a66](https://github.com/Elenterius/Biomancy/commit/8323a664070e2342e323396588aa5b7a9f66b329))
#### Bio-Lab
* make input slots of Bio-Lab lockable ([80c6f5e](https://github.com/Elenterius/Biomancy/commit/80c6f5e01322427f8babbe645b3e144812b27288))
* add ghost item rendering for lockable bio-lab slots ([7152061](https://github.com/Elenterius/Biomancy/commit/7152061a5a63fc49e60e7120262831e3a150f09d))
* rebrand Corrosive Additive to Decaying Additive ([2ae27b1](https://github.com/Elenterius/Biomancy/commit/2ae27b13505288f6051d4fa1d93d99defdd658b2))
* **buff:** increase max stack size of serums from 8 to 16 ([97bbff2](https://github.com/Elenterius/Biomancy/commit/97bbff27a0183a29b6db1bfd35341362cfec86fb))
* **nerf:** make frenzy effect consume food ([e6656c5](https://github.com/Elenterius/Biomancy/commit/e6656c5b0cbad19e5e0c977198058b60a61ef168))
* tweak withdrawal effect side effects, add poison side effect and buff withdrawal duration reduction from eating sugary food ([79d565c](https://github.com/Elenterius/Biomancy/commit/79d565c9a1725b5ac1625a3af605781ffba2c44e))
#### Misc
* make Bioluminescent Goo a sign applicator for glowing text ([f322b12](https://github.com/Elenterius/Biomancy/commit/f322b122358d1808f17789f763e019ede1a7ddc1))
* **buff:** increase despoil drop chances for fangs and claws ([aa5c534](https://github.com/Elenterius/Biomancy/commit/aa5c5349aa7d180d5bf9778a313e8f12e10fdb61))
* re-balance Ravenous Claws, increase base damage by from 3.5 to 4, decrease attack speed from 4 to 3.5 and make attacks ignore invincibility frames only with full attack strength ([83249ea](https://github.com/Elenterius/Biomancy/commit/83249ea64dae7293fc4843d8e88c1f9b7ea8ac46))
* display nutrients cost in machine GUIs ([e06ee55](https://github.com/Elenterius/Biomancy/commit/e06ee55a55937718246f1edcf40429bebc6f6d18))
* make it possible to sneak click Vial Holders to bulk insert or extract vials ([51719b4](https://github.com/Elenterius/Biomancy/commit/51719b4c382cd03889711e3489051b7efb03eb74))
* update Biometric Membrane tooltip ([690ee27](https://github.com/Elenterius/Biomancy/commit/690ee27e207901d3e88848cf4318c7ded610d7a4))
* update Exotic Flesh Mix tooltip ([205a59d](https://github.com/Elenterius/Biomancy/commit/205a59d0033a94af25609218257759b0c9c037d4))
#### Recipes
* add bulk Digestion of items in Gastric Acid ([aba3a91](https://github.com/Elenterius/Biomancy/commit/aba3a91c87d4b550e15ad28661c59e7c5614d9ff))
* add decomposing recipe for the Oxeye Daisy flower ([c144c18](https://github.com/Elenterius/Biomancy/commit/c144c185e282f0fcb2d380be2524c75304135ae6))
* add player and mob head recipes to the bio-forge ([03f9910](https://github.com/Elenterius/Biomancy/commit/03f99108219d21cf766eb3e0dcb85c4f236f4fad))
* **buff:** make coral decomposing recipes produce regenerative fluid ([acedcc5](https://github.com/Elenterius/Biomancy/commit/acedcc5719baf83e2b104d648ea1c80592b60f82))
* **buff:** make magma cream decomposing recipe give regenerative fluid ([f167095](https://github.com/Elenterius/Biomancy/commit/f1670952cb6a3d4045c403bf0a8d545439a54793))
* **nerf:** make various decomposing recipes more expensive ([bb1a8fe](https://github.com/Elenterius/Biomancy/commit/bb1a8fe1e532c777e289602772c676269543c0a8))
* **nerf:** nerf feather decomposing recipe ([4a8ecc3](https://github.com/Elenterius/Biomancy/commit/4a8ecc39bbb54a4776d85fdc45b7f248e3d4ca06))
* **nerf:** nerf slimeball decomposing recipe ([b39fe70](https://github.com/Elenterius/Biomancy/commit/b39fe70061f7c595665672f169f7b2667d5d5311))
* tweak kelp decomposing recipe ([9aa12b4](https://github.com/Elenterius/Biomancy/commit/9aa12b4da5d346b78913219670ca1fcb69dad3d6))
* tweak bio-lab recipes ([406a056](https://github.com/Elenterius/Biomancy/commit/406a056fe59037802943736c7e7a33edb52a743a))
* re-balance some digesting recipes and nerf warped wart block recipe ([bf819cd](https://github.com/Elenterius/Biomancy/commit/bf819cd1266a490ed68fcc938475d3c6297f8949))
* add JEI crafting examples for player specific Biometric Membrane ([06955c0](https://github.com/Elenterius/Biomancy/commit/06955c06235a3b25a441a702f4f4cb1c814b90a5))
#### Compat
* add missing despoil loot tables for alex's caves mobs ([71cb4cd](https://github.com/Elenterius/Biomancy/commit/71cb4cd7de83bd73ccef42fe82d59e95e1b2fd2d))
* tweak and add decomposer recipes for alex's mobs and caves items ([0dd2374](https://github.com/Elenterius/Biomancy/commit/0dd237474b06c3ac63642ab8eeeeb3bf2921b435))
* tweak recipes for create and migrate them into the biomancy namespace ([9a8361d](https://github.com/Elenterius/Biomancy/commit/9a8361d73f73bcefad97f043f57b0a652839aed2))
* update raw_meats item tag with missing items from alex's mobs and caves ([f5aca11](https://github.com/Elenterius/Biomancy/commit/f5aca11f226b29a21ac5bab78e38a63a2d712f52))
* make all BoP flesh blocks decomposable ([4ec514f](https://github.com/Elenterius/Biomancy/commit/4ec514f2c573bc4647113d0dba837fc5635f6a09))
* update Alex's Caves compatibility and make all candy biome blocks replaceable by flesh growth ([f6e4919](https://github.com/Elenterius/Biomancy/commit/f6e4919b806b8347251604cddc0f4f8b5d064635))
#### Translations
* update Russian (ru_ru) translation by Quarkrus ([bf0338b](https://github.com/Elenterius/Biomancy/commit/bf0338b0a97ca89a4c84b5e891e54dbf8679b508))
* fix crash when drinking milk under the frenzy effect ([06d6929](https://github.com/Elenterius/Biomancy/commit/06d69297fc4be64d8b24be28b38949378d112c65))
* fix bio-forge not counting ingredients with nbt data correctly ([333e8a3](https://github.com/Elenterius/Biomancy/commit/333e8a35ca7a1722b2bb0fe437c9d9fa67257410))
* don't render outer skin layer when wearing acolyte armor ([1d49205](https://github.com/Elenterius/Biomancy/commit/1d4920599e20cbf505f5d78eba4a2efa2efefd96))
* fix biometric membrane recipe allowing invalid items to be consumed ([7428e4e](https://github.com/Elenterius/Biomancy/commit/7428e4e92fb28dbe07269de2799f77e05cb357de))
* fix trading advancement ([ae2f0e6](https://github.com/Elenterius/Biomancy/commit/ae2f0e64ed54709b3de3c4a3333be7210a4f3f9e))
* fix ability to insert fuel from the side into the vial slot of the bio-lab ([7f6bb5b](https://github.com/Elenterius/Biomancy/commit/7f6bb5bfa1ca8af39f5c014c2dc49f5211a453b7)), closes [#154](https://github.com/Elenterius/Biomancy/issues/154)
* add EssenceIngredient to fix rendering issues with Essence in the Bio-Forge ([d314c4f](https://github.com/Elenterius/Biomancy/commit/d314c4f42ec82be7d81dbf45ac6bf2876bbc3009))
* fix server crash related to the primordial infestation effect ([3dcdc0a](https://github.com/Elenterius/Biomancy/commit/3dcdc0a10d3e14712bf577dbf2c5a5c6c0cbd6e5))
* add dispenser behavior for Gastric Acid Buckets ([8a29d19](https://github.com/Elenterius/Biomancy/commit/8a29d192d5bcdd8d68d48ebb3237205a3a0439c2)), closes [#147](https://github.com/Elenterius/Biomancy/issues/147)
* make it possible to add new users to Fleshkin Chests and Pressure Sensors with Tier 3 Essence ([ce7907a](https://github.com/Elenterius/Biomancy/commit/ce7907aee596869d36df8e45f4d29a386a97bf83))
* add rare chance to get Primordial Infection when eating raw meat ([f9d612b](https://github.com/Elenterius/Biomancy/commit/f9d612bcdb523c35c82477556d867f65ff0944f6))
* change Primordial Infestation effect to not spread malignant flesh on death when the victim is burning or freezing ([c5ad128](https://github.com/Elenterius/Biomancy/commit/c5ad12842871a502c064314bc5b1804f8c9c0aa4))
* increase duration of Primordial Infestation effect when eating living flesh ([aff26e5](https://github.com/Elenterius/Biomancy/commit/aff26e581ee85a71c060f09ed4969fa96999fee3))
* make Breeding Stimulant applicable to villagers ([47d3739](https://github.com/Elenterius/Biomancy/commit/47d373985e8edbce71c56b7e482820d85cf0d4a0))
* add non-latin character handling to the text to rune conversion of the Primordial Infestation effect ([50a9487](https://github.com/Elenterius/Biomancy/commit/50a948752dba38b4af322071c91054b8bc9f77ab))
* update Caro Invitica font with additional glyphs ([8926687](https://github.com/Elenterius/Biomancy/commit/8926687c4035135e67891f2f4c7e5d060ceb1866))
* display more distinct particles for tributes added to a Cradle ([d9a613f](https://github.com/Elenterius/Biomancy/commit/d9a613f4b5935d5a9e26ecdb54012d3ab95bdf3a))
#### ReBalancing
* **buff:** increase drop chances for Bile Glands and increase drop amount of Fangs and Claws for mobs with high attack damage ([1a212e8](https://github.com/Elenterius/Biomancy/commit/1a212e87b9c0a3fb3c41df4145e71b20290bcb07))
* **buff:** increase Flesh Plunderer durability from 250 to 500 ([ce7d9b5](https://github.com/Elenterius/Biomancy/commit/ce7d9b549fa6b30a85fafd239107345301d1ec4d))
* **nerf:** decrease Flesh Plunderer attack damage from 12 to 8 ([ce7d9b5](https://github.com/Elenterius/Biomancy/commit/ce7d9b549fa6b30a85fafd239107345301d1ec4d))
* **buff:** make Flesh Plunderer not receive extra damage when the target dies ([6249ae1](https://github.com/Elenterius/Biomancy/commit/6249ae186440acb332b1c4fbbea3e0783339392c))
* **buff:** increase Nutrient Paste saturation from 0.2 to 0.6 ([c82fb77](https://github.com/Elenterius/Biomancy/commit/c82fb7764a71a3bab5d40d72324675c18baa882a))
* **nerf:** decrease Nutrient Bar saturation from 1.8 to 1.2 ([c82fb77](https://github.com/Elenterius/Biomancy/commit/c82fb7764a71a3bab5d40d72324675c18baa882a))
* **nerf:** increase bio-forge crafting cost of flesh blocks ([5a4d0fc](https://github.com/Elenterius/Biomancy/commit/5a4d0fc30afb0503d8fd9def25cfc211314f385e))
* **nerf:** increase crafting cost of digesting recipes for non-food items ([07e077b](https://github.com/Elenterius/Biomancy/commit/07e077bdd536530bbc722eb5dd5edd9ade300c1d))
#### Recipes
* make flesh blocks decomposable ([c25eae0](https://github.com/Elenterius/Biomancy/commit/c25eae0d0ed01faef3e9791e01bd2eeeabc1d8c3))
* make Primal Bloom and Orifice decomposable ([72ab9c9](https://github.com/Elenterius/Biomancy/commit/72ab9c95540fdd2578d340baae80896f1368200a))
* make Primal Flesh Block craftable ([534c007](https://github.com/Elenterius/Biomancy/commit/534c007cd745c4179adf6ad0e3b666c1a202da26))
#### Compat
* **alexs-caves:** make dinosaur chop a valid fuel and cradle tribute ([d248a7d](https://github.com/Elenterius/Biomancy/commit/d248a7d339ba87930ec97b3bc6b8ccc93c93c067))
#### Translations
* add Chinese (zh_tw) translation by vomiter-scp-zh ([6397c56](https://github.com/Elenterius/Biomancy/commit/6397c56c43f770286006cd006021e7a70e42b562))
## Bug Fixes
* fix Chrysalis item interaction with mobs from Alex's Mobs ([62b5d9c](https://github.com/Elenterius/Biomancy/commit/62b5d9cbfa959b0e695da375407fbd4485b11a04))
* prevent Living Flesh from being eaten by flesh veins ([c7d95dc](https://github.com/Elenterius/Biomancy/commit/c7d95dc48dca72d9ec23541be1dd2ee570acbee8))
* fix JEI recipe display for food decomposer recipes not showing negative values ([624ac37](https://github.com/Elenterius/Biomancy/commit/624ac373d79fb10bfb5f217e50059196fc82e057))
* fix JEI recipe display for food digesting recipes ([e60fd76](https://github.com/Elenterius/Biomancy/commit/e60fd76b4f5fa441f74b0299951f6de2b2507854))
* add Primdordial Infestation effect ([1fc7824](https://github.com/Elenterius/Biomancy/commit/1fc7824b8fe33935595dbf8e3a4da0302fbdd144))
* add Fibrous Flesh block set ([347c3eb](https://github.com/Elenterius/Biomancy/commit/347c3eba67902b21b365a1a5910a8933fa316242))
* add Acid Cauldron ([be19c12](https://github.com/Elenterius/Biomancy/commit/be19c1259610ec3ecfb9fce6551c974085f7a11f))
* make all snow, weak ice and giant mushroom blocks replaceable by flesh ([83026be](https://github.com/Elenterius/Biomancy/commit/83026be70cbd3c00db8a7330d771f950147419cc))
* make lava fluid destroy certain malignant flesh blocks ([1b939be](https://github.com/Elenterius/Biomancy/commit/1b939be47f1853a351db179cbd1332d583e17c71))
* make flesh veins flammable ([4d8416d](https://github.com/Elenterius/Biomancy/commit/4d8416db0bc1e31d51a0c45f244a3f7c25bcf325))
* make Living Flesh consumable ([1f8c758](https://github.com/Elenterius/Biomancy/commit/1f8c758c9207a248f1d87b0c7c07cd1971dc3a2d))
* make Healing Activator advancement also trigger for healing additive or regenerative fluid ([c849e51](https://github.com/Elenterius/Biomancy/commit/c849e5131549b15bf5ca61a8a572563058366805))
* add advancements with hints on how to find primal orifices and update the blocks tooltip to mention where the block can be found ([a900080](https://github.com/Elenterius/Biomancy/commit/a9000804b27f2b8f6e641286d902695fae308fdb))
* add breeding stimulant backfire for cows, sheep, pigs and chickens ([be5e013](https://github.com/Elenterius/Biomancy/commit/be5e013103fd20cfe23e8e2a8f1b6135eaa64cee))
* update Breeding Stimulant description to hint at how to get mutated/flesh animals ([fd2c90c](https://github.com/Elenterius/Biomancy/commit/fd2c90c9a92cfb6b8fc1320e02a552b526fa86a0))
* add Frenzy Serum ([9f403a8](https://github.com/Elenterius/Biomancy/commit/9f403a8e2ad341b786b31a3590a86147d040407f))
* make frenzy serum convert normal rabbits into killer rabbits ([077ff0c](https://github.com/Elenterius/Biomancy/commit/077ff0c4a6fe769839f5378d9e49db2dcfd26ea1))
* make most serums and compounds valid cradle tributes ([095e773](https://github.com/Elenterius/Biomancy/commit/095e7731091dbd474960ca4a4cb5f33af3f96fb1))
* make Shrink and Enlargement Serums affect max health ([96aee28](https://github.com/Elenterius/Biomancy/commit/96aee289f86d3149e2e54fcff744139830cab653))
* change unstable compound explosion to be incendiary and capable of converting magma blocks to lava ([57abda9](https://github.com/Elenterius/Biomancy/commit/57abda9353279ec2bf6da7fa219d83420d6d1c04))
* make using unstable compound on creepers or tnt cause an explosion ([367d722](https://github.com/Elenterius/Biomancy/commit/367d7223b3c8e1339b852287f801ae10f1ed8d33))
#### Recipes
* add Cobweb recipe to the Bio-Forge ([12a4447](https://github.com/Elenterius/Biomancy/commit/12a444764ac133278311df69138eeac9ceeb8719))
* update gunpowder recipe to require unstable compound ([44d3c54](https://github.com/Elenterius/Biomancy/commit/44d3c54a5a84c3180218a23e6260459a00ccc079))
#### Translations
* add Korean (South Korean) translation by Mexwell12 ([2521dcf](https://github.com/Elenterius/Biomancy/commit/2521dcf21c354fa87b9416a5a01bba1da0315574))
* update Chinese (zh_cn) translation by SlimeSB ([473ba44](https://github.com/Elenterius/Biomancy/commit/473ba44dde2acd8f57ecbe3ffc952d28ee5dd4f0))
* update Russian translation by Quarkrus ([4f2f73f](https://github.com/Elenterius/Biomancy/commit/4f2f73ff95dcd2cf4d8f33cc022fbeabd70adf3b))
#### For Developers
* include Biomancy specific RecipeBuilders for datagen in the mod jar ([87f0f88](https://github.com/Elenterius/Biomancy/commit/87f0f8800de0a74b53d45498f3f9e2d618073d41))
## Bug Fixes
* fix StackOverflow caused by Biomancy's ScaleModifier implementation (Pehkui integration) ([712cad0](https://github.com/Elenterius/Biomancy/commit/712cad09c25f4ea86cf3f316fe179bd33dc8d135)), closes [#133](https://github.com/Elenterius/Biomancy/issues/133)
* fix Acolyte Armor z-fighting and render type ([d246f39](https://github.com/Elenterius/Biomancy/commit/d246f39da64cc46a5bd8743410609fe00071aa9f))
* fix bounding box issues with Flesh Blobs ([4932979](https://github.com/Elenterius/Biomancy/commit/4932979598e77f7aee1641318b23c25a98fc7028))
* change how Flesh Blob models are scaled in the renderer ([e1f4d32](https://github.com/Elenterius/Biomancy/commit/e1f4d32307d0c246d5141262969e1876bbffd24f))
* fix membranes not blocking pathfinding. Thanks to cdbarrett ([37e2f03](https://github.com/Elenterius/Biomancy/commit/37e2f03ac6b339281fe95b5c8ee18f2b2fc69be3)), closes [#143](https://github.com/Elenterius/Biomancy/issues/143)
* fix Ravenous Claws normal attack unintentionally bypassing armor, resistances and enchantments ([294fc5b](https://github.com/Elenterius/Biomancy/commit/294fc5bfda76e4b6ab5e84c234bb9efccea958a5))
* fix missing pixels on the Caustic Gunblade texture ([81b8778](https://github.com/Elenterius/Biomancy/commit/81b87789fc40dbf0c7620bb61370850c4abd7e6f))
* refactor cradle tribute api
* rework nutrients api
* rework Nutrients handling and add fluid fuel support
* refactor living tools
* refactor recipe handling and replace all static food digesting recipes with one dynamic recipe
* migrate Despoil Loot from entity tags to loot-table driven approach
* removes the following EntityType tags: sharp_fang, sharp_claw, sinew, toxin_gland, volatile_gland, bile_gland, bone_marrow, withered_bone_marrow
### Features
* update zh_cn translation ([#131](https://github.com/Elenterius/Biomancy/issues/131)) ([82de348](https://github.com/Elenterius/Biomancy/commit/82de34806e467d569a537dec3d306006f5719ba1))
* add Acolyte Armor ([173d431](https://github.com/Elenterius/Biomancy/commit/173d431fdeb649ee782acf764b6f70be8559888f))
* add Biometric Membrane ([6c469a3](https://github.com/Elenterius/Biomancy/commit/6c469a3d4eb2bf137522c9624bba9e83b3637588))
* add Caustic Gunblade ([7ef4c3d](https://github.com/Elenterius/Biomancy/commit/7ef4c3d6c3c0f9dfbc4158e1d0a3808f298b39e5))
* add Chrysalis Block ([701fc0f](https://github.com/Elenterius/Biomancy/commit/701fc0f1662395068bd3af7ec0ca7aec1746f977))
* add Gastric Acid Juice ([ca96c78](https://github.com/Elenterius/Biomancy/commit/ca96c78b13e1a09111c20ff4d760bf059473eac7))
* add Mob Essence ([81d8fc4](https://github.com/Elenterius/Biomancy/commit/81d8fc4ce09635a32185c414aba1f4d0c157bcf6))
* add mob Essence Extractor ([b2e6a07](https://github.com/Elenterius/Biomancy/commit/b2e6a07a2fbe92d66c92c811364fa3266ea76641))
* add Modular Larynx ([d967c71](https://github.com/Elenterius/Biomancy/commit/d967c712b041fa0ed222346d3480d3edf1135f07))
* add Ornamental Flesh Slab ([c2c717d](https://github.com/Elenterius/Biomancy/commit/c2c717dcfa1c948f75d0efa25c0c4d063d8b1158))
* add Self-Feeding enchantment ([28bdfca](https://github.com/Elenterius/Biomancy/commit/28bdfca54904a5fbfd5bdbbe24e8ff30a6adbeda))
* add Smooth & Porous Primal Flesh variants for blocks, slabs, stairs and walls ([db8c38e](https://github.com/Elenterius/Biomancy/commit/db8c38eb45e1c1c6a9ce4f72da533063dd29be48))
* add Surgical Precision enchantment ([63c2404](https://github.com/Elenterius/Biomancy/commit/63c2404cb4900f1d07f6e0797d4eb0c95fdd9e6a))
* add The Thorn shield ([c0cbda7](https://github.com/Elenterius/Biomancy/commit/c0cbda7d74f8ea9ca13ae452c7b6707bf1d26197))
* **alexs-caves:** change decomposer recipe result for sea pigs ([c9d846d](https://github.com/Elenterius/Biomancy/commit/c9d846d134ee4e53025384f5498a751de7039853))
* **buff:** change the Ravenous Claws damage from generic to bleed ([5e738a5](https://github.com/Elenterius/Biomancy/commit/5e738a568795dfa2f880e88ff0c977d8c2e8f8be))
* **buff:** increase Ravenous Claws attack damage by 0.5 points ([cf14b23](https://github.com/Elenterius/Biomancy/commit/cf14b23c115b1e0a0abc088e717795521f649c34))
* **buff:** increase repair value of nutrients for living items ([0745169](https://github.com/Elenterius/Biomancy/commit/074516919cbfef7d77ca101e54ce6c58d8739640))
* **buff:** make bleed and acid damage bypass Invincibility-Frames ([4af9092](https://github.com/Elenterius/Biomancy/commit/4af90921e7bf268307b780ad5a9df83851438bf9))
* **buff:** make Primordial Core crafting recipe cheaper ([ed00205](https://github.com/Elenterius/Biomancy/commit/ed0020506f212509619116ecd63b6be4a5d2a011))
* change attack reach indicator of Ravenous Claws ([f5a35aa](https://github.com/Elenterius/Biomancy/commit/f5a35aa5367a1774cbee9b92788c53a2457cf57e))
* change decomposer recipe output for any Eggs from Mineral Fragments to Hormone Secretions ([70b096b](https://github.com/Elenterius/Biomancy/commit/70b096b86dc782c4a918839f6e875ffb50c9e267))
* improve filtering of items that can't be eaten by the cradle ([20d96c3](https://github.com/Elenterius/Biomancy/commit/20d96c3c2482ab1386908e5492b66da2b0493091))
* improve tooltips looks & readability by removing the horizontal rule bar ([7e57616](https://github.com/Elenterius/Biomancy/commit/7e576164aa9536603657302e24257d4cae6b6d44))
* include primal flesh variants in flesh mound growth ([e90cca9](https://github.com/Elenterius/Biomancy/commit/e90cca9d3a602f080455287f0e8584eeb52563ad))
* increase anomaly spawn chance of Cradle by 2% ([b757c6c](https://github.com/Elenterius/Biomancy/commit/b757c6c6ac978f5c3de9f742889402bca7374ece))
* make all bio-machines fluid fuel consumers (IFluidHandler Capability) ([5255124](https://github.com/Elenterius/Biomancy/commit/5255124f133c7d332489896d53d5a921410cdd07))
* make despoil loot-table driven where each mob has its own loot-table ([94594ab](https://github.com/Elenterius/Biomancy/commit/94594ab1aeceef1163823851fe1fc6e30817a1d2))
* make it possible to also collect acid from Primal Orifices with glass bottles ([3e72747](https://github.com/Elenterius/Biomancy/commit/3e727475fbc5b7196bc0ebb3488bb4498bd2ac6d))
* make Primal Bloom mineable with shears or silk-touch ([6107eb5](https://github.com/Elenterius/Biomancy/commit/6107eb5eddc3b84ae49d9bf78c5d2f2179ff184c))
* make Primal Bloom placeable on all primal block variants ([6da7fec](https://github.com/Elenterius/Biomancy/commit/6da7feca612252a6abca473445d2dc2222686375))
* make Suspicious Stew a valid source of life energy for the Primordial Cradle ([460119e](https://github.com/Elenterius/Biomancy/commit/460119ec753a366f7ceed2b23096bc08f35ab228)), closes [#125](https://github.com/Elenterius/Biomancy/issues/125)
* make the durability bar always visible for living tools without max nutrients ([3f9f310](https://github.com/Elenterius/Biomancy/commit/3f9f31024b29f3484d61640fc1727d536c244618))
* move the ravenous claws hud element below the crosshair ([0dc1726](https://github.com/Elenterius/Biomancy/commit/0dc1726c95872aa4af84ba27d839ac86ba12f40d))
* **nerf:** consume extra nutrients/charge when triggering abilities of the Ravenous Claws ([547263e](https://github.com/Elenterius/Biomancy/commit/547263e444069aea1cf80098090f7a1cacb4a284))
* **nerf:** decrease value of Suspicious Stew for cradle sacrifices ([c58a791](https://github.com/Elenterius/Biomancy/commit/c58a791e55de88f9c45d9a5a45f18d3582ced1f6))
* **nerf:** reduce nutrients fuel value of everything ([622dd0c](https://github.com/Elenterius/Biomancy/commit/622dd0c937b64b1cab2d6d1edcb668b99c9042da))
* **nerf:** prevent insertion of Bundles into storage sacs ([ece087b](https://github.com/Elenterius/Biomancy/commit/ece087b93fd843a0390669e3d9438741521f043a)), closes [#121](https://github.com/Elenterius/Biomancy/issues/121)
* **nerf:** reduce digester recipe output for nether wart blocks ([86ca22b](https://github.com/Elenterius/Biomancy/commit/86ca22be072e022af0ba6fcccc9fe690b56102f5))
* **nerf:** reduce max stack size of Storage Sac to 1 ([d9aa2ce](https://github.com/Elenterius/Biomancy/commit/d9aa2ce7ba722613b5ee5bc6e07c77d7f135a6a2))
* **nerf:** replace Nutrients with Nutrient Paste in crafting recipes ([cdf1396](https://github.com/Elenterius/Biomancy/commit/cdf139653499557ceb4a44b80f248210671e8f1b))
* **nerf:** re-balance digesting recipes (nerf cocoa beans, bamboo, melon, pumpkin, cake, etc.) ([fa0c900](https://github.com/Elenterius/Biomancy/commit/fa0c900b8b5589b14ed9cc69cd9764ceb9eac011))
* reduce hostile spawn chance of Cradle by 15% ([603e387](https://github.com/Elenterius/Biomancy/commit/603e38794b3079892d6ff5ac64ee797fdcf9ca7b))
* refactor recipe handling and replace all static food digesting recipes with one dynamic recipe ([13751f6](https://github.com/Elenterius/Biomancy/commit/13751f6757080303f3d8018df9eccad0d7cba1a3))
* remove entity tags for despoil loot ([a15aa1f](https://github.com/Elenterius/Biomancy/commit/a15aa1ff413d7565bf6214aae40b913fc47c0714))
* remove experimental Toxicus & Bile-Spitter items ([8d4817e](https://github.com/Elenterius/Biomancy/commit/8d4817eee4f22a3fb6c617cdb7c4e7cba003e66c))
* remove Nutrients to Nutrient Paste recipe ([432dace](https://github.com/Elenterius/Biomancy/commit/432dace80648e6677e320cafe715f21a1b564b0b))
* rename Acid fluid to Gastric Acid ([8943ad0](https://github.com/Elenterius/Biomancy/commit/8943ad09baf6eb1c6db17fdeee07fe95cd8e6970))
* show nutrient fuel value of items inside bio-machine GUIs ([1437cd6](https://github.com/Elenterius/Biomancy/commit/1437cd632d05fca7351ba0974245a771024e3722))
* slightly tweak cradle behavior and limit Cradle attack on failure to sacrifices with high hostility ([0db6ece](https://github.com/Elenterius/Biomancy/commit/0db6ece162b9b421e9a45c1549cad3c67b1ac652))
* tweak advancements ([1d23c35](https://github.com/Elenterius/Biomancy/commit/1d23c351bee7cbb678fc7c0aa98f8033095648fe))
* tweak decomposing recipes (nerf golden carrot & golden apple; buff magma cream) ([b24c330](https://github.com/Elenterius/Biomancy/commit/b24c330ad2f2a745aede19484ba3f97862b71cf8))
* tweak Primordial Core recipe ([7a57ec6](https://github.com/Elenterius/Biomancy/commit/7a57ec67de686ad9f631eea5d909d3a0cb63c08d))
* tweak which enchantments can be applied to living tools ([ba83959](https://github.com/Elenterius/Biomancy/commit/ba83959b06cf1a6fbbfc6769dd837b8a17fa3356))
* change the requirements of the Kitty Cat advancement to also trigger for ocelots ([8bc8696](https://github.com/Elenterius/Biomancy/commit/8bc8696554a8c4db5e0cee1e20a12a265cf5213a))
* add not_removable_with_cleansing_serum mob-effect tag ([ed6d65a](https://github.com/Elenterius/Biomancy/commit/ed6d65a4ce243ece8b04330b1517e37b5b22111a))
* add living tools with max nutrients amount to creative tab ([78283de](https://github.com/Elenterius/Biomancy/commit/78283ded285545ea529c3e534cc9985a968ca5c4))
* add crafting recipe for the removal of Flesh Mound settings from a Primordial Cradle item ([e5155ac](https://github.com/Elenterius/Biomancy/commit/e5155ac07c6f825ce5b9fb3c155fd6b56c7fcc05))
* add crafting recipes for smooth and porous variants of primal flesh ([7d03e2b](https://github.com/Elenterius/Biomancy/commit/7d03e2b44f17e787562a9c5616138c71cfdf6563))
* add distinct block model for Primal Orifices that are half full ([1a69683](https://github.com/Elenterius/Biomancy/commit/1a69683e41d4ac38fd26bd8982e1994d33df6dec))
* update Bloomberry texture ([43b3e93](https://github.com/Elenterius/Biomancy/commit/43b3e9305e6deaf98f3e29c2457efa69b89da515))
* update chrysalis textures ([2d83670](https://github.com/Elenterius/Biomancy/commit/2d83670b601e50442b23df0beddccea8079bc7c1))
* update Extractor texture ([e6d8497](https://github.com/Elenterius/Biomancy/commit/e6d8497ddaeaa4285b914dad13067c52e94ea1b4))
* update Flesh Door textures ([6a029f5](https://github.com/Elenterius/Biomancy/commit/6a029f5eb1ac39c51fed2ca0682a8a7eb9a7b5c3))
* update Modular Larynx model ([ca6bafb](https://github.com/Elenterius/Biomancy/commit/ca6bafb23ba404d1940d2b85d2bd185e1564549e))
* update nutrient paste & bar textures ([cf3ffa4](https://github.com/Elenterius/Biomancy/commit/cf3ffa494fe21f21a71b99df71206c33b98edb10))
* update Primordial Flesh Blob textures ([b5a8283](https://github.com/Elenterius/Biomancy/commit/b5a8283fe08d5931c85c7f2aa9165e0248cbaa05))
* add backwards compatibility for the removed bio-forge tab ([abf2202](https://github.com/Elenterius/Biomancy/commit/abf2202e6ff232102c9ad6d29dcc600d51989d57)), closes [#118](https://github.com/Elenterius/Biomancy/issues/118)
### Bug Fixes
* add missing translation strings for death messages ([7c1614f](https://github.com/Elenterius/Biomancy/commit/7c1614fea2b0b993cb0544d6065c2d5b83d084ed)), closes [#123](https://github.com/Elenterius/Biomancy/issues/123)
* fix acid fluid applying potion effects to spectators ([12db02a](https://github.com/Elenterius/Biomancy/commit/12db02aabfe92df4143d8be9789a566bfa264457))
* fix block placement preview render not working for primal & malignant slabs ([c156829](https://github.com/Elenterius/Biomancy/commit/c15682943223d7f12d3feb54eda9a320ee15c39d))
* fix crash when placing down a Primordial Cradle ([0ae4d37](https://github.com/Elenterius/Biomancy/commit/0ae4d37acbcb4fbf41971eec7f17f8e41634ef03))
* fix Fleshkin Chests being breakable by block breaker machines (e.g. Create Drill) ([54616d4](https://github.com/Elenterius/Biomancy/commit/54616d41e0d0899001f8a896235280dfbe4f760c)), closes [#109](https://github.com/Elenterius/Biomancy/issues/109)
* fix maw hopper stealing items from villagers & witches ([db7621b](https://github.com/Elenterius/Biomancy/commit/db7621bcf287f26ebbd7cda5e27d8b3dccf9b9c4)), closes [#122](https://github.com/Elenterius/Biomancy/issues/122)
* fix missing acid bucket pickup sounds ([ff80b23](https://github.com/Elenterius/Biomancy/commit/ff80b23603db754758c2775abc2dfb05b79964d8))
* fix missing translation for fleshkin eat sounds ([b7b37a4](https://github.com/Elenterius/Biomancy/commit/b7b37a410ff7c9b310893b5a13049f280978fac8))
* fix mixin incompatibility with Apothic-Attributes mod ([6a2aeb3](https://github.com/Elenterius/Biomancy/commit/6a2aeb39bbdd3c8929a4f321191860e0ed370328))
* fix the glowing eye of the Primordial Cradle not displaying the correct amount of life energy ([a215ec9](https://github.com/Elenterius/Biomancy/commit/a215ec9ff4d25957e9bf5d1733dd529a20c91fd6))
* properly fix block tinting issues ([35842f6](https://github.com/Elenterius/Biomancy/commit/35842f642937cbc31b23fb841214106e26cd89b5))
* remove ability to enchant living tools and armor with unbreaking ([59aba3f](https://github.com/Elenterius/Biomancy/commit/59aba3f9c052154746f43382c2dc1943c2eb4740))
* remove biomancy's stonecutting recipes from the minecraft namespace ([7a332fb](https://github.com/Elenterius/Biomancy/commit/7a332fb19b83d9ff77acaaf3048b02d2f466a3e4))
* try to fix the rare issue where the Cradle Chamber is unable to form a floor by lowering Acid Chambers by 0.25 units ([4864f6d](https://github.com/Elenterius/Biomancy/commit/4864f6da898b49f7605ba78346539d549294bebd))
* Add Pirate-speak language ([010f186](https://github.com/Elenterius/Biomancy/commit/010f18649751b49d5f81dbf5b03f75bf551e3905))
* disable bio-forge recipe progression in the configs by default (temporary measure until progression rework happens) ([80fe7c1](https://github.com/Elenterius/Biomancy/commit/80fe7c14bf82a188eda6d81093b4e81092eb2da7))
* make 1.20 Items decomposable ([794a2b3](https://github.com/Elenterius/Biomancy/commit/794a2b3cde5b87d8acee1bf4b2ba08904f27ddd7))
* make Alex's Caves items decomposable ([9cf7c77](https://github.com/Elenterius/Biomancy/commit/9cf7c77f89eee6e1209b44b72bfab2f6ab5c1c88))
* make Alex's Caves items digestible ([de8d89d](https://github.com/Elenterius/Biomancy/commit/de8d89d7e5e36f334d798e8c8ffb095adb71b63c))
* make more Alex's Mobs Items decomposable ([af5c0c2](https://github.com/Elenterius/Biomancy/commit/af5c0c2aedeb4fa6893597ace855c528798e22f3))
* make moss, dripleaves and hanging roots digestible ([1178799](https://github.com/Elenterius/Biomancy/commit/11787999a30be484b56576b99bfd464fc25408cd))
* make turtle & sniffer egg digestible ([14b29c8](https://github.com/Elenterius/Biomancy/commit/14b29c80def904c63c211f37ccd0dc7feabad7a8))
* add despoil loot to Alex's Caves mobs ([5da2dd4](https://github.com/Elenterius/Biomancy/commit/5da2dd4a28dadb7344d30aa0fe4a684c946dac4e))
* add thick pane variants of the membrane blocks ([c6696b3](https://github.com/Elenterius/Biomancy/commit/c6696b3c22cc19e5a0629e39806416f2305e2722))
* make Alxe's Mobs eggs digestible ([76d9375](https://github.com/Elenterius/Biomancy/commit/76d9375f58cba3b50aced12cdae2d5e1e4fb7476))
* make Membranes valid windmill sails for Create ([2d8ed8b](https://github.com/Elenterius/Biomancy/commit/2d8ed8b7a4c02649fb04732fd8319d4c8db74db9))
* rename sound events ([7211edf](https://github.com/Elenterius/Biomancy/commit/7211edf2226ac762721729749fb411e51793fd7b))
* update membrane block model & colors ([c2d9174](https://github.com/Elenterius/Biomancy/commit/c2d91744da9acf7c985e068bfb578bdd7111a723))
### Bug Fixes
* add missing sound translations ([7079b3a](https://github.com/Elenterius/Biomancy/commit/7079b3ac28732fa52522bd661f771d284a733af0))
* **data-gen:** fix advancement parsing errors spamming the logs ([750b6e4](https://github.com/Elenterius/Biomancy/commit/750b6e49973ccc4bec8fe75e070559f4da898633)), closes [#115](https://github.com/Elenterius/Biomancy/issues/115)
* fix coloring of vials in the vial holder not always updating and defaulting to white ([4712b27](https://github.com/Elenterius/Biomancy/commit/4712b271869760bceb26c27006482cfbc589e43b))
* fix fertilizer not being consumed and converting dirt into the wrong grass block ([9806d3f](https://github.com/Elenterius/Biomancy/commit/9806d3f0aa9237be118e501c6e1988dd5d2edb41))
* fix missing acid fluid blockstate model file spamming the logs with errors ([d69ecc7](https://github.com/Elenterius/Biomancy/commit/d69ecc75d14bc15e49cc08fc7b0a1ce9f1f6d093))
* exclude non-living entities from entity tags ([1584145](https://github.com/Elenterius/Biomancy/commit/1584145de547dc5eaef38018328e1ae819eff0bf))
### Features
* disable bio-forge recipe progression in the configs by default (temporary measure until progression rework happens) ([48063c0](https://github.com/Elenterius/Biomancy/commit/48063c062331177c4992ed32eb20b499c75de1c5))
* **injector:** change cancel and clear icons in the wheel menu ([72844fb](https://github.com/Elenterius/Biomancy/commit/72844fba90e3b51ce022d380f09a687e2ca1141c))
* **injector:** change item label color to white in the wheel menu ([557da30](https://github.com/Elenterius/Biomancy/commit/557da30f267c3a30ca30154467eec28b85709e46))
* **injector:** tweak serum colors ([abc0a6d](https://github.com/Elenterius/Biomancy/commit/abc0a6d3bb83e06bf003cfcddf485688d54e1ad2))
* make Membranes valid windmill sails for Create ([d74859b](https://github.com/Elenterius/Biomancy/commit/d74859bd6c802aa96a37ec400817eb75a81c8bb0))
### Bug Fixes
* add missing sound translations ([7cb51a6](https://github.com/Elenterius/Biomancy/commit/7cb51a6c3f2d1a4e77c069447ceb07bbfa5aede4))
* **data-gen:** fix advancement parsing errors spamming the logs ([96ef8f3](https://github.com/Elenterius/Biomancy/commit/96ef8f3dc6164fad1a88319657b5eff6bd9c159d)), closes [#115](https://github.com/Elenterius/Biomancy/issues/115)
* fix coloring of vials in the vial holder not always updating and defaulting to white ([8cb5caa](https://github.com/Elenterius/Biomancy/commit/8cb5caa3608b51cfa0fe9ad5a9621677cd2f3f23))
* fix fertilizer not being consumed and converting dirt into the wrong grass block ([9fc9a19](https://github.com/Elenterius/Biomancy/commit/9fc9a195a164e45cffb3b94138e525d7ddc0e7ac))
* **injector:** fix mismatching serum colors between item and injector model ([89ed8e9](https://github.com/Elenterius/Biomancy/commit/89ed8e93a03467e3638ff7281031779096ba68d8))
* **flesh-mound:** increase the minimum cradle room size and make it more likely that it generates with a solid floor ([3efe121](https://github.com/Elenterius/Biomancy/commit/3efe12160d5505e84068b93962e66521f2bf0eae))
* **flesh-mound:** increase the minimum cradle room size and make it more likely that it generates with a solid floor ([3efe121](https://github.com/Elenterius/Biomancy/commit/3efe12160d5505e84068b93962e66521f2bf0eae))
### ⚠ BREAKING CHANGES
* **tags:** remove legacy item tags for biomass ([dd31596](https://github.com/Elenterius/Biomancy/commit/dd31596e1634a9cfa5fff61855c02e9b246933c9))
* **tags:** rename primordial_ecosystem_replaceable tag to flesh_replaceable
### Features
* change flesh spreading and add a reduced version of the flesh mound growth
* prevent flesh veins from eating living flesh ([36b6e65](https://github.com/Elenterius/Biomancy/commit/36b6e65e96f8c0cc1eb2d973ba99dd16585b1481))
* add block tags to explicitly allow/disallow attachment of flesh veins to specific blocks ([77c1fee](https://github.com/Elenterius/Biomancy/commit/77c1feee17f736fe2a6768f24b210e072077aedd))
* make flesh veins replaceable ([c574f3d](https://github.com/Elenterius/Biomancy/commit/c574f3d0fc337b1f87cffe5c603862f15a0bb295))
* make overworld logs replaceable by flesh veins ([f02208e](https://github.com/Elenterius/Biomancy/commit/f02208e10a1fb539dea67bb597fd2d0abc00f306))
* make life energy affect the energy charge of the Primordial Cradle and allow life energy of sacrifices to exceed 100 ([ca75b23](https://github.com/Elenterius/Biomancy/commit/ca75b235e05beaa495a9c14280b671481fba0be9))
* make nether stars a valid sacrifice source ([aa92c3a](https://github.com/Elenterius/Biomancy/commit/aa92c3a3122af34f4c53e35a4bb440935d25004c))
* make totem of undying a valid cradle sacrifice and buff a few tributes ([19ebb14](https://github.com/Elenterius/Biomancy/commit/19ebb14af7fe2d18cc34f1a856eaadfbc38635c7))
* remove the ability of mob effects to influence the hostility of Flesh Blobs spawned via the cradle ([11fcd4d](https://github.com/Elenterius/Biomancy/commit/11fcd4d33821cd487fcb4c16d760a4c501e8b40e))
* make it possible to add more cradle tributes via code ([9ab0c36](https://github.com/Elenterius/Biomancy/commit/9ab0c3692757e1261d695774123166bd697f37d0))
* make the Cradle block item display its internal sacrifice information in the tooltip ([f244c70](https://github.com/Elenterius/Biomancy/commit/f244c70ce325787061a9b684390893e889c0a9bc))
* add config for enabling unlimited flesh growth near cradles ([826c988](https://github.com/Elenterius/Biomancy/commit/826c9881aeeb9edfd77d0678fca95fa68a448eb7))
* remove infinite flesh growth near cradles (distance < 8) ([50df048](https://github.com/Elenterius/Biomancy/commit/50df048376bb4cec33912cc760e4ba834c71e3bc))
* prevent natural spawning of mobs near cradles ([0af5924](https://github.com/Elenterius/Biomancy/commit/0af592432e1ac3dc7f071ec3c3419242ce94328a))
* add `cannot_be_eaten_by_cradle` tag for items that should not be destroyed by the Cradle ([d10be91](https://github.com/Elenterius/Biomancy/commit/d10be91ba7923b88aad00ab9b748024d29de8c66))
* add Primal Orifice block ([02a2c84](https://github.com/Elenterius/Biomancy/commit/02a2c84e141bba509855cba92da8bebb30367b75))
* add Acid fluid ([61da539](https://github.com/Elenterius/Biomancy/commit/61da539e64936ad6d8020c95a4e408d67d60cd7c))
* add Primal Membrane block for living mobs ([a0ea6e8](https://github.com/Elenterius/Biomancy/commit/a0ea6e87eb5a29014a5f9a24bedc7cc057615d81))
* make Primal Membrane consider golems as not alive ([98d17e1](https://github.com/Elenterius/Biomancy/commit/98d17e1647097862a9b7aa943b93e078c6a627f6))
* add Undead-Permeable membrane ([0902a3b](https://github.com/Elenterius/Biomancy/commit/0902a3b936ae782a4b43cc75591124c3c2a630f7))
* add Bloomlight block as a fleshy alternative to shroomlights ([bdfa12f](https://github.com/Elenterius/Biomancy/commit/bdfa12f363b72874f1009d1d8f3b80218f74e98a))
* add Primal Bloom Block and Bloomberry ([6d575d2](https://github.com/Elenterius/Biomancy/commit/6d575d2200399b14d28af7793892d92fb54d447a))
* tweak Primal Flesh block recipe ([10e80c7](https://github.com/Elenterius/Biomancy/commit/10e80c7236554a422945815f3b4aba76a931653f))
* change Chiseled Flesh block/texture ([be7e5d9](https://github.com/Elenterius/Biomancy/commit/be7e5d9273be27dd16849993419b1b580dea206e))
* add server config for Bio-Forge recipe unlocking and Villager Trades ([47a8b12](https://github.com/Elenterius/Biomancy/commit/47a8b120adcf69ed83ebd239cd467d371b35fb6c))
* make wandering trader trades less expensive ([0eb8f80](https://github.com/Elenterius/Biomancy/commit/0eb8f808b43f4d13cfe6f8ccd755a80808577e2f))
* change the block material of Flesh Pillar, Chiseled Flesh and Ornate Flesh to *"bony flesh"* material ([cac88ef](https://github.com/Elenterius/Biomancy/commit/cac88efc6970fb901b62532cf8c81185565b8215))
* buff strength of *"bony flesh"* block material (increase destroy time from 3 to 4 and explosion resistance from 3 to 6) ([f4b0580](https://github.com/Elenterius/Biomancy/commit/f4b058015905746ebaba36bd1a2d6a49b2545476))
* make *"bony flesh"* blocks play flesh or bone sounds (with equal probability) ([7cb6065](https://github.com/Elenterius/Biomancy/commit/7cb606507c82b24c740a804b9659ff44878ef5c4))
* increase explosion resistance of Packed Flesh from 6 to 12 ([3c633aa](https://github.com/Elenterius/Biomancy/commit/3c633aa3c5df548441b0b0765b91329ac2882f09))
* change Primordial Lantern recipe to require a Bloomberry ([28ef8e4](https://github.com/Elenterius/Biomancy/commit/28ef8e4b98030be96b515a8f368a6e03ac4da7a8))
* make Bio-Forge reduce fall damage ([9c5e370](https://github.com/Elenterius/Biomancy/commit/9c5e37016bf2eaf160e7e63c1b8bf58415ed60ac))
* add items to forge tags for doors, trapdoors and chests ([936074a](https://github.com/Elenterius/Biomancy/commit/936074a5cdb99dcb2881e64689514746f372490b))
#### Compat
* **tetra-compat:** make Dragon Sinew a valid cradle tribute ([0abd696](https://github.com/Elenterius/Biomancy/commit/0abd69612ff29c58b63b843d8698becabcf8a267))
* **tetra-compat:** make Dragon Sinew decomposable ([6f4732b](https://github.com/Elenterius/Biomancy/commit/6f4732b8fe718c0092879047f56f26be95506c66))
* **create-compat:** add acid fluid compat for open pipes from Create ([c6a1d80](https://github.com/Elenterius/Biomancy/commit/c6a1d8030fd6eea492ae9166423c568da9af6200))
### Bug Fixes
* add workaround for NERB incompatibility ("unlocks" all recipes when NERB is detected) ([9dd10ee](https://github.com/Elenterius/Biomancy/commit/9dd10eeeaae04d21804b7d1e325d44836e48df70))
* fix machine menus displaying wrong crafting cost ([430d54e](https://github.com/Elenterius/Biomancy/commit/430d54e21f0851b51b68d56df330afb01ca7a8c5))
* fix serum duplication bug with Injector ([1137763](https://github.com/Elenterius/Biomancy/commit/1137763a4b051e5d6eb8c18f00d38a127f755e63))
* fix Wide Flesh Doors incompatibility with Quark's double door feature ([e9f4eb5](https://github.com/Elenterius/Biomancy/commit/e9f4eb57041e564c486677462d68c85e68cb5217)), closes [#108](https://github.com/Elenterius/Biomancy/issues/108)
* fix flesh veins inability to spread over dirt paths ([b319e1e](https://github.com/Elenterius/Biomancy/commit/b319e1ee1a16c876064b2bb15483d61f2b7ca335))
* fix Primordial Cradle not persisting internal sacrifice values when mined ([ac17061](https://github.com/Elenterius/Biomancy/commit/ac17061f805f24fa20ccb32e6633631bb3b01b9e))
* remove name tag for legacy flesh blob texture (legacy flesh blob is now a cradle easter egg) ([0750904](https://github.com/Elenterius/Biomancy/commit/075090440e940f883ccf0db5badf82841c9cae98))
* remove unused corrupted primal flesh block ([817861b](https://github.com/Elenterius/Biomancy/commit/817861b5f049d00918662015b335b31ab40b0597))
* add ability to "pet" Flesh Blobs ([752fc58](https://github.com/Elenterius/Biomancy/commit/752fc581e6fd49a4fc4e44fb794eebc1d60fa289))
* add malignant and primal flesh walls ([43cee81](https://github.com/Elenterius/Biomancy/commit/43cee81536c9a70d1373640f6735be130ffbfa3c))
* add primordial bio lantern ([a03a408](https://github.com/Elenterius/Biomancy/commit/a03a408073f7f49b264eebca3e85c34167838193))
* add specialised membrane variants for babies and adult mobs ([0da0681](https://github.com/Elenterius/Biomancy/commit/0da0681e9b0f09da8d86cd43f1398ea1e6831447))
* rework malignant flesh spreading mechanics ([166350c](https://github.com/Elenterius/Biomancy/commit/166350cb29be5d9e4703a712fb8574a4f2ab9459))
* give creative players the ability to see all Bio-Forge recipe regardless of if they have unlocked them ([507954c](https://github.com/Elenterius/Biomancy/commit/507954c4d7cf55817ebc42ccfa6cba199555b804))
* make crafting cost (nutrients) data driven by including them in recipes ([fe4770e](https://github.com/Elenterius/Biomancy/commit/fe4770e7caff09a011de80f7ec14f13b727c5cf4))
* make membrane block deal reduced fall damage ([7af7853](https://github.com/Elenterius/Biomancy/commit/7af785347b21ac82e6273614b7e703f07c0f89df))
* make part of the Primordial Core item emissive ([3766d3d](https://github.com/Elenterius/Biomancy/commit/3766d3d5dbdab819307a004c2b749fd1e035e5d4))
* mirco-buff Ravenous Claws ([8fc4b84](https://github.com/Elenterius/Biomancy/commit/8fc4b8400192fabea9a70e9cfab4e7771eca7dc9))
* **mod-compat:** add Create compacting recipes for flesh blocks ([b3c228d](https://github.com/Elenterius/Biomancy/commit/b3c228d00c7d4e67a1c7a178e16f6ca5827d1f48))
* obfuscate primal and malignant flesh block tooltips ([f181045](https://github.com/Elenterius/Biomancy/commit/f18104540f1eef00b08256cd1ec6c29982f43649))
* **recipes:** add Claw recipe to Bio-Forge ([929245d](https://github.com/Elenterius/Biomancy/commit/929245d8405984b11bbd4b56ea316a69f63dcdbc))
* **recipes:** add Fang recipe to Bio-Forge ([eda4464](https://github.com/Elenterius/Biomancy/commit/eda4464341de4c96b1991aa9b7f7505e7f2c296f))
* **recipes:** buff decomposing recipe of Golden Apples ([14e3e03](https://github.com/Elenterius/Biomancy/commit/14e3e034888794f379a233d19afee0e06ebcfbfe))
* **recipes:** nerf Flesh Spike recipe ([4488aa0](https://github.com/Elenterius/Biomancy/commit/4488aa052a29ce82af6f962ebc14981eefe74599))
* **recipes:** nerf kelp decomposing recipe ([41169a5](https://github.com/Elenterius/Biomancy/commit/41169a510c867e3e3f4cc639b55e19dac3844651))
* **recipes:** nerf kelp digesting recipe ([bd4dcb4](https://github.com/Elenterius/Biomancy/commit/bd4dcb49e97cdf5df4a7d68cb73f6cd3ca9913ce))
* **recipes:** nerf Ravenous Claws recipe ([2d12e11](https://github.com/Elenterius/Biomancy/commit/2d12e11e60d523e2994e1766883d7649a0cb076a))
* **recipes:** remove Primordial Cradle recipe from Bio-Forge ([ba4ada0](https://github.com/Elenterius/Biomancy/commit/ba4ada068dcca0d36409e439681a74eed2fa9efe))
* tweak flesh block recipes ([f579e1f](https://github.com/Elenterius/Biomancy/commit/f579e1fc8d54d52f9d0a31dabfe2e5f4ec02e0ed))
* tweak tooltip colors ([af38a8b](https://github.com/Elenterius/Biomancy/commit/af38a8bf46423fcab3384cfd33027b0af7668b3d))
* add Caro Invitica font by Tyfin ([09d182c](https://github.com/Elenterius/Biomancy/commit/09d182ca396a8288f21d2a5d2fb6d6737167b015))
* add Chiseled Flesh block ([963e93e](https://github.com/Elenterius/Biomancy/commit/963e93eec9a3685873ddf01047b64619860c6cb7))
* add Fibrous Flesh block ([a6d033d](https://github.com/Elenterius/Biomancy/commit/a6d033d01056e915e1f998df4b60a8d246f061ca))
* add Fleshy Membrane block ([2afb176](https://github.com/Elenterius/Biomancy/commit/2afb176dd58ffd258a26f17d7b35587f76a1dbba))
* add item gui icon for the Ravenous Claws ([36f8fed](https://github.com/Elenterius/Biomancy/commit/36f8fed3b8190f5ab3d1c49daceff5cea30a9168))
* add item texture for the Flesh Spike ([54b5bec](https://github.com/Elenterius/Biomancy/commit/54b5becab54bd1d0763c7133016e99dc15778e01))
* add item texture for the Tendon Chain ([fd1c457](https://github.com/Elenterius/Biomancy/commit/fd1c457a1c26ef2c4d19dddb19f059ba32ea842b))
* add Ornate Flesh block ([1c9f8ba](https://github.com/Elenterius/Biomancy/commit/1c9f8bafb20488babc8702ad1a3c8bbc8a9896e6))
* add Tubular Flesh block ([86bf486](https://github.com/Elenterius/Biomancy/commit/86bf486659357f8d054a8717ca91c5c8a9cb7676))
* change injector item icon texture ([34b6a15](https://github.com/Elenterius/Biomancy/commit/34b6a15ac01b44b366c59a2e78dc2b6452ae6fa5))
* make flesh plunderer magic outline emissive ([94d4a55](https://github.com/Elenterius/Biomancy/commit/94d4a55546cf6aeabf2912cf12656ef44b83fe94))
* make Flesh Spikes fall-on damage scale with the spike amount ([9c9cdd1](https://github.com/Elenterius/Biomancy/commit/9c9cdd1b511dbb5f12edcc5a349bdb67c62ce710))
* replace Malignant Flesh Blob with Primordial Flesh Blob variants ([9399a51](https://github.com/Elenterius/Biomancy/commit/9399a51dc180acb37a1216e071ea84c417857590))
* rework Cradle sacrifice system to prefer to spawn hostile mobs and occasionally anomalies ([7a8bd97](https://github.com/Elenterius/Biomancy/commit/7a8bd974ceb174491f4ca26fce6a1b5da3f77c1b))
* add Drowsy Status Effect which prevents Phantoms from attacking ([ce494f8](https://github.com/Elenterius/Biomancy/commit/ce494f86c955da5c2ac160bee0cce08692e12621))
* add HUD for the serum amount inside an Injector ([e31657a](https://github.com/Elenterius/Biomancy/commit/e31657a55653529cb10fd8777a1708f191e638e4))
* fix Injector not reloading with max serum amount ([315c9af](https://github.com/Elenterius/Biomancy/commit/315c9af6fd56c53db291796631692a9ceb64c3d5))
* increase Breeding Stimulant duration from 12 to 14 seconds ([c77996e](https://github.com/Elenterius/Biomancy/commit/c77996ec9b8b789ec95b852666f7e7758136a5df))
* make Cleansing Serum consume saturation ([124a948](https://github.com/Elenterius/Biomancy/commit/124a948ce4c6f52f742b75619430e78493ab4a80))
* make Insomnia Cure serum apply the Drowsy status effect ([97bc661](https://github.com/Elenterius/Biomancy/commit/97bc66132b2386fe5d38eb12bdf1d8b22458ef0f))
* update Flesh Block variant textures ([daf9b85](https://github.com/Elenterius/Biomancy/commit/daf9b85d36ecf4751333f51c224f5d5edb45bad5))
* add claws & fangs item tags for crafting ([cf0d3cf](https://github.com/Elenterius/Biomancy/commit/cf0d3cfd7a54ce5daba7c1b73c88aa1fe23b4c75))
* add Malignant Flesh Block recipes ([798db02](https://github.com/Elenterius/Biomancy/commit/798db02a346f1145983c1f09d654450558f09e6c))
* add Primal Flesh Block recipes ([e2f678f](https://github.com/Elenterius/Biomancy/commit/e2f678fb818914de93a8258ef94c7c591dd75220))
* buff Flesh Plunderer damage from 10 to 12 and durability from 60 to 250 ([ed6403e](https://github.com/Elenterius/Biomancy/commit/ed6403eed15ef4511eb3d460f57425a7aade9cc0))
* enable shading for tendon chain & hanging bio lantern model ([e246ee8](https://github.com/Elenterius/Biomancy/commit/e246ee8ab39d390fdc5182e7562d2a240f231fe3))
* make all Flesh Blob sounds resource pack driven ([a7d2cd4](https://github.com/Elenterius/Biomancy/commit/a7d2cd448b42d1e5296c2190a4bd5f1516c67145))
* make Malignant Veins harvestable with silk touch tools (additionally to shears) ([3d6df08](https://github.com/Elenterius/Biomancy/commit/3d6df08be58580e9435bc5f513c90feb23f076f3))
* remove trash slot from Bio-Lab UI ([eaef2ad](https://github.com/Elenterius/Biomancy/commit/eaef2ad0afc1709844b9fd43d36550de9593fbc1))
* update flesh blob troll texture ([09d3980](https://github.com/Elenterius/Biomancy/commit/09d39800046d9e6ad3a78543cc7b739e2640fcb4))
* enhance tooltip clarity and consistency ([bdbbcb9](https://github.com/Elenterius/Biomancy/commit/bdbbcb96bea8c5b7b8bbb1f2c9772be8ab98ab31))
### Bug Fixes
* fix incompatibility with outdated versions of Create by simply not setting up any compat for it (min. Create version is now 0.5.0) ([9e36f45](https://github.com/Elenterius/Biomancy/commit/9e36f45f29c647f2d280968b304a753406b74ddf))
* fix SacrificeHandler incorrectly tracking if it has any modifiers applied ([7bab04f](https://github.com/Elenterius/Biomancy/commit/7bab04fb242ea194ec98410d8f47413fcbe47939))
* fix buggy Vial Holder block breaking ([5f343e0](https://github.com/Elenterius/Biomancy/commit/5f343e0abeecb5b0ad707976ac5c4ec631d8d185))
* fix critical hits not being detected ([def136c](https://github.com/Elenterius/Biomancy/commit/def136c66e7738b5e48a85a6ddee24807f3ab74f))
* fix Insomnia Cure "not sleepy" check not working properly ([594fb69](https://github.com/Elenterius/Biomancy/commit/594fb69c5b3d984adf96b38ef1512e4f49ee1daf))
* fix alex's mobs kangaroo and moose ribs decomposer recipes (remove nutrients output) ([23af07d](https://github.com/Elenterius/Biomancy/commit/23af07dc6a4f19948bcf899adc34118c22c40d1d))
* fix Flesh Spike block not dropping the correct amount of spikes ([7fdba95](https://github.com/Elenterius/Biomancy/commit/7fdba955a2cb6cb64bbd899258a917e3cb0eb15e))
* fix inability to inject tamed mobs with Serums ([5a346e9](https://github.com/Elenterius/Biomancy/commit/5a346e9a5f13d00f055672eaff6c119e471701f6))
* fix white line on the bottom of the Flesh Door model ([60971a0](https://github.com/Elenterius/Biomancy/commit/60971a0479de6ac5afed78cded58efc58b7141d4))
* fix Primordial Cradle consuming Tetra tools ([9ee49e4](https://github.com/Elenterius/Biomancy/commit/9ee49e4853a6bf052e13c33e69040f3acd3356e9))
* fix incompatibility with outdated versions of Create by simply not setting up any compat for it (min. Create version is now 0.5.0) ([0c98e12](https://github.com/Elenterius/Biomancy/commit/0c98e123ad91dfc0dfbe295aa8399ffb4590e3ce))
* fix Flesh Spikes destroying Items ([0a6f1f6](https://github.com/Elenterius/Biomancy/commit/0a6f1f661e7fba3f1ea7c22b62c06df4f8786a5c))
* add attack reach indicator for the Ravenous Claws ([ccc850f](https://github.com/Elenterius/Biomancy/commit/ccc850fce7a7d08aa86a97676eb2068f9167009b))
* add Spanish translation by **cabaneter** ([4c3c35b](https://github.com/Elenterius/Biomancy/commit/4c3c35ba18f09cf94b8c3a8581927ed809fada13))
* add status effect version of Despoil for use by datapacks etc ([fe2ae46](https://github.com/Elenterius/Biomancy/commit/fe2ae46e524d0b862f5a7ccae769878436589259))
* improve flesh spike tooltip ([4e4c042](https://github.com/Elenterius/Biomancy/commit/4e4c042654d80f0cc11dab20d3f18fbca87b6082))
* make bio-machines retain their fuel when destroyed ([8ec768d](https://github.com/Elenterius/Biomancy/commit/8ec768dcf6a5e92717a9be2ac2d6336b8098bb2c))
* make flesh block texture less repetitive (uses placeholder textures) ([20fb879](https://github.com/Elenterius/Biomancy/commit/20fb87945492eb2cef904b323487dd281bdb7ddc))
### Bug Fixes
* fix full block slabs not dropping two slab blocks ([54bb038](https://github.com/Elenterius/Biomancy/commit/54bb038109267982d1b5594df40cbfe589f3de19))
* fix inability to switch claw modes when holding down ctrl to sprint ([870a033](https://github.com/Elenterius/Biomancy/commit/870a03359169f68ef0d7cd20963b24182918e61f))
* fix misleading fleshkin chest tooltip ([47b2758](https://github.com/Elenterius/Biomancy/commit/47b2758b5eee547d2bbe7d9eec01402f5ce38cf2))
* fix Ravenous Claws ability tooltips not using translation keys ([989ff50](https://github.com/Elenterius/Biomancy/commit/989ff50e67110b0037d145f3a804a5455124ae91))
* add missing language key for missing blood charge ([478c585](https://github.com/Elenterius/Biomancy/commit/478c58549ac677f3f960c8bd95ee87ac06bcb69d))
* fix Maw Hopper not inserting items on the correct block face ([db57423](https://github.com/Elenterius/Biomancy/commit/db57423c451de0caf7f7529cad2cffdf47e27762))
* fix Ravenous Claws item name ([ea9f79c](https://github.com/Elenterius/Biomancy/commit/ea9f79ce56afbcb5896f8b90618ade0dee21270a))
* fix Ravenous Claws recipe ([272071d](https://github.com/Elenterius/Biomancy/commit/272071db69a6f57bbc93c8d938e948ccaac06139))
* fix wrong fleshkin chest recipe ([a6be325](https://github.com/Elenterius/Biomancy/commit/a6be3254b4d77deed47f8824bf735776f1b7701f))
* make Ravenous Claws tooltip less confusing ([c8940a6](https://github.com/Elenterius/Biomancy/commit/c8940a62b88a10f59b7857dec73904fbeb5a6832))
* make tooltip text for pressing the v key on living tools less confusing ([7c7160f](https://github.com/Elenterius/Biomancy/commit/7c7160fd8515a767ae027f75a8586a5e8b62007e))
## ⚠ Breaking Changes
* reorganize code package structure
* change serum class structure and serum registry ([e4f72b0](https://github.com/Elenterius/Biomancy/commit/e4f72b06ed63daa6c4d3f2e528d4c627544d7099))
* upgrade optional dependency on **Create** to version **0.5.1.b** ([d90600e](https://github.com/Elenterius/Biomancy/commit/d90600eed6dd2bd18d298ede42235c158cbac07b))
* replace bone cleaver with despoiling sickle ([029a98d](https://github.com/Elenterius/Biomancy/commit/029a98db35f45bc943a4d5869a05cb3c321efe76))
* rework Long Claws into Ravenous Claw ([dde4ba6](https://github.com/Elenterius/Biomancy/commit/dde4ba6c98c6bdcbe77884322fdb3fd001bef1d8))
* nerf fleshkin chest by removing shulkerbox behavior and dropping items on destruction ([83dc760](https://github.com/Elenterius/Biomancy/commit/83dc760ac8e3ed7b3145d316198c3a149ca8a873))
## Features
### Translations
* add Chinese Translation by nageih & oaktree233 ([df22183](https://github.com/Elenterius/Biomancy/commit/df221837c6174ef333c6d2d50fe259c066d5a470))
### General
* rework Bone Spike into Flesh Spike ([4138a5b](https://github.com/Elenterius/Biomancy/commit/4138a5b36389e6d6848495a9b9b433a3717108ec))
* make Cleansing Serum able to remove forced age from applicable mobs ([908c7ef](https://github.com/Elenterius/Biomancy/commit/908c7ef86fea34248a103eb27ec42d43ba2bae90))
* trigger item sacrifice advancements for thrown items thrown into the Cradle by a player ([214ca4e](https://github.com/Elenterius/Biomancy/commit/214ca4efefef0ade47b36ab493f8d9956e84c4cf))
* add enchantment descriptions for "Enchantment Descriptions" mod ([60aca25](https://github.com/Elenterius/Biomancy/commit/60aca25d065aecb50da82e21071bf689776aadc8))
* add Bleed Status Effect ([81792ba](https://github.com/Elenterius/Biomancy/commit/81792ba9429277f62a03a61ce1cbcd859db7a8e5))
* add Flesh Pillar ([33d3c96](https://github.com/Elenterius/Biomancy/commit/33d3c96f5ad4b5ca0434fdc4c5bea7d650849310))
* add Primordial Core ([766f9d4](https://github.com/Elenterius/Biomancy/commit/766f9d4709cdd8df28f8e24c6af6d2929ebf69c3))
* replace Glass Vial with disposable Organic Vial ([c33cf50](https://github.com/Elenterius/Biomancy/commit/c33cf50e59937173a694f4a9e1f52e328afcea64))
* add Vial Holder block ([4097a81](https://github.com/Elenterius/Biomancy/commit/4097a815a06b8cd6f269069fc977b60c0a2e095b))
* allow Maw Hopper to be waterlogged ([79f0f74](https://github.com/Elenterius/Biomancy/commit/79f0f74ddc2b0d0ad0fc7febc8d82ffd4466da3d))
* apply micro-optimizations to Maw Hopper ([64a00ee](https://github.com/Elenterius/Biomancy/commit/64a00ee3fcbf48f96fa689eb1db3b6a0e67c894d))
* change Armor Shred Effect to reduce armor by 1 point per level ([b6526c0](https://github.com/Elenterius/Biomancy/commit/b6526c02a3f94f84c2783da7d5e52e3badb77fb7))
* disable entity collision for open Flesh Doors ([1d3fa64](https://github.com/Elenterius/Biomancy/commit/1d3fa645a129ed38b82f2c9ab5f8fca9ff4164b8))
* make Storage Sac Block directional and water loggable ([0f7afe5](https://github.com/Elenterius/Biomancy/commit/0f7afe5e282649281512574bb4d168f7f641a42f))
* make the Corrosion effect able to convert Zombies into Skeleton ([8949ed0](https://github.com/Elenterius/Biomancy/commit/8949ed0c5137c95a0d661523ecce1bfa9cb64231))
* make Villagers injectable with the Injector ([df0a401](https://github.com/Elenterius/Biomancy/commit/df0a401ed13a18178ad6d8a31fa82b6f4340b20c))
* rename creator spike damage to primordial spike damage ([a6b0bd4](https://github.com/Elenterius/Biomancy/commit/a6b0bd46f16c8600d8622395c7e87b2956aa3d00))
* rework Maw Hopper behavior/system (directed pipes) ([4ec3d0d](https://github.com/Elenterius/Biomancy/commit/4ec3d0d4adbc453ce252c0cc2f1f7165fa2e2fdc))
* tweak Tongue block placement logic ([024f80f](https://github.com/Elenterius/Biomancy/commit/024f80f34966259555b6658179fff64c544cc32d))
* update advancements ([f379e9f](https://github.com/Elenterius/Biomancy/commit/f379e9f044133f3383023b40a610f3567a96f133))
### Despoil Loot
* make despoil enchantment applicable to items with the knives tag ([69d8ca5](https://github.com/Elenterius/Biomancy/commit/69d8ca5f1a01505c0632c073650100c1a8f09126))
* rework & nerf Despoil Loot Modifier to only drop loot for killing mobs with the despoil enchantment ([ffaee5e](https://github.com/Elenterius/Biomancy/commit/ffaee5ee9a3d0599a45e90f95e386025d8e84f35))
* adjust the sinew and bone marrow drop amount ([c2f3503](https://github.com/Elenterius/Biomancy/commit/c2f3503153860cca4d72411935e84edb4447f02a))
* damage durability of held despoil sickle when dropping loot ([798bcd7](https://github.com/Elenterius/Biomancy/commit/798bcd70a99b76e593f9e6e385a68743354375a2))
* don't drop flesh bits from mobs ([5619bc2](https://github.com/Elenterius/Biomancy/commit/5619bc20d91722c491219ebe9b0d1e5a77662021))
* drop sinew for Zombies ([8c25845](https://github.com/Elenterius/Biomancy/commit/8c258450b061486153665c9d91f168477d457f12))
* only guarantee a loot drop for the despoiling Sickle ([cc5707b](https://github.com/Elenterius/Biomancy/commit/cc5707b29b2c6d50b4f822a599816cb90254640a))
### Visual
* render Primordial Cradle eye overlay at full brightness ([ee8c0d2](https://github.com/Elenterius/Biomancy/commit/ee8c0d25349602d7b8b68121a0c56cde5c9dc82a))
* retexture Component Items ([d05017b](https://github.com/Elenterius/Biomancy/commit/d05017baf8dffbc61a16ea30f547215a190d925f))
* retexture Enlargement and Shrinking Serums ([e7782ce](https://github.com/Elenterius/Biomancy/commit/e7782ce8d2398d5344f0acbb33e018ba88fa9b0b))
* retexture Exotic Flesh Mix ([afe5737](https://github.com/Elenterius/Biomancy/commit/afe573758278b7c7c65fa38847099af6b2e46c6e))
* retexture Fertilizer ([42219d4](https://github.com/Elenterius/Biomancy/commit/42219d47939a6fc6583d22ac4f26401201651031))
* retexture Glass Vial ([be52721](https://github.com/Elenterius/Biomancy/commit/be5272155ddfa81ea73d754a09586737d7547531))
* retexture Living Flesh Item ([29a7ee9](https://github.com/Elenterius/Biomancy/commit/29a7ee91bf74104b2228c0c440a40c072751c5bd))
* retexture Packed Flesh ([5c32677](https://github.com/Elenterius/Biomancy/commit/5c326777603856e7bf415a84b053dcaf9e5b8e9a))
* retexture Serums, Compounds and Additives ([6ab94bc](https://github.com/Elenterius/Biomancy/commit/6ab94bcc9c0c8b9bcbc5e0a18b873a0d4d0febd3))
* update Bio-Forge model ([d2f05aa](https://github.com/Elenterius/Biomancy/commit/d2f05aa47ce67158eae1d7f29ce7be4bf1069d4b))
* update Bio-Lab bounding box ([6a0b8a6](https://github.com/Elenterius/Biomancy/commit/6a0b8a61a7c240701dfa58426314945750b36fdb))
* update Bio-Lab model ([46f869b](https://github.com/Elenterius/Biomancy/commit/46f869bbd70a03e5973185c64eba3dc6b8c4148b))
* update Bio-Lantern model and add variants ([384b9cd](https://github.com/Elenterius/Biomancy/commit/384b9cd57223f3bc37e6402ec0490ea1780c2a7a))
* update Corrosive & Armor Shred Icons ([5e70b7d](https://github.com/Elenterius/Biomancy/commit/5e70b7df5f69a4d27a4682a9a98f3ab3b40f8e28))
* update Decomposer model ([8947028](https://github.com/Elenterius/Biomancy/commit/894702866b598b2a6f60e1f2933327edfef14fc2))
* update Digester Block model ([6a0c8e6](https://github.com/Elenterius/Biomancy/commit/6a0c8e6a37610458931f0759bdb5c11276eabf7a))
* update Flesh Door Model ([4e111e7](https://github.com/Elenterius/Biomancy/commit/4e111e730a3a2ff972c4dd81f7143bae7078e5c8))
* update flesh spike model and interaction shape ([71f5dfd](https://github.com/Elenterius/Biomancy/commit/71f5dfd75be1f369f75a83bc2b5a2c8b0f0283ad))
* update flesh spike models and texture ([36bd470](https://github.com/Elenterius/Biomancy/commit/36bd47072354292a01c838873d9f9a5da7db63fb))
* update Fleshkin Chest Model ([bbfb25f](https://github.com/Elenterius/Biomancy/commit/bbfb25f4b0cc6b099ee6a43380e04b278ba3b5ee))
* update Fleshkin Pressure Plate Model ([55be3ef](https://github.com/Elenterius/Biomancy/commit/55be3ef9dac6ba048d65a4869d18e499453b49e2))
* update Injector model ([b70121e](https://github.com/Elenterius/Biomancy/commit/b70121ebba230de6b39250823142f376109ac79d))
* update Maw Hopper model ([94844f2](https://github.com/Elenterius/Biomancy/commit/94844f2f9e5fc00a1f93f22dc6e3634134b14d8c))
* update Tendon Chain model and texture ([97383f1](https://github.com/Elenterius/Biomancy/commit/97383f1a7bf5887e59e61fe69162e795a2a18520))
* update Tongue Block model ([aba3b71](https://github.com/Elenterius/Biomancy/commit/aba3b7149be65fe18e02d263424fd86167034e3f))
## Bug Fixes
* fix Bio-Forge GUI crashing the Client when clicking the next page button ([4046464](https://github.com/Elenterius/Biomancy/commit/40464647129b6077d70f58bc96db9e7555ba1413))
* fix ageing and rejuvenation serum interaction with Tadpoles & Frogs ([af655a6](https://github.com/Elenterius/Biomancy/commit/af655a61385b76731142e01aad3af5c6ee336159))
* potentially fix concurrent modification exception when getting voxel shapes for certain blocks ([b0a0eb2](https://github.com/Elenterius/Biomancy/commit/b0a0eb22161f8a57a77b60c67a170918228327af))
* remove ability to insert storage container blocks/items into the storage sac on right clicking the sac ([762e10e](https://github.com/Elenterius/Biomancy/commit/762e10e59aeb7b765eccc6c7a9d0736045e93896))
* fix advancements not firing for sacrificing item in the cradle ([9566f3d](https://github.com/Elenterius/Biomancy/commit/9566f3dd21f4d6fe4562f24a504a0aaac267fe17))
* fix broken 1.19 fix for empty lines disappearing when long text is wrapped ([ea86a02](https://github.com/Elenterius/Biomancy/commit/ea86a02653ab661133420b69651f94b9aac876ba))
* fix Cradle sacrifices not increasing biomass and life energy at the same time ([e993b0f](https://github.com/Elenterius/Biomancy/commit/e993b0fa36b1164bb1c06229355e3284396e924a))
* fix fleshkin chest not resisting explosions ([ccfd1be](https://github.com/Elenterius/Biomancy/commit/ccfd1bedcc706a4670c55df8fd6dd38be10285a4))
* fix Injector not dealing damage before affecting the target with the serum ([07f1906](https://github.com/Elenterius/Biomancy/commit/07f190660f76ce3277eb174bf83b7e443448401a))
* fix y rotation of bounding boxes of certain blocks ([57f2e12](https://github.com/Elenterius/Biomancy/commit/57f2e128f7418e317c6c33656dec7a3a09ed33fd))
* remove invalid frames from item texture animations ([5f7c167](https://github.com/Elenterius/Biomancy/commit/5f7c16775d696ee266fd33c27c493de0ebe52004))
* replace Create contraption workaround for Iris Door with proper solution ([4cdbfce](https://github.com/Elenterius/Biomancy/commit/4cdbfce5049996e459eccef29fb8da2129f25f71))
### Breaking Changes
- remove dependency on **Combat Commons** library
- remove extended **attack reach** from all weapons
### Features
- make all recipe that use enchanted books use partial nbt matching (fixes crafting issues with enchanted books with several enchants)
- compensate removal of attack reach on the long claw weapon with attack damage and speed bonus
### Bug Fixes
* fix Ageing Serum not converting Guardian mobs to Elder Guardians mobs
* fix flesh blobs being discarded on de-spawn (they will now persist without name tags)
* fix Tongue not taking stackable items from neighboring stacks to reach the max drop amount
* fix right click interaction of Injector Item with multi part entities like the Ender Dragon
* fix wrong toast symbol for machine recipes
* fix and improve geckolib block renderer
### Breaking Changes
* merge Bio-Minerals into Mineral Fragment item
* remove corrupted primal flesh slab
* remove unused gun enchantments
### Features
* update textures & models
* improve flesh blobs
* restrict flesh blobs to remain near the cradle from which they spawned
* make flesh blobs able to dance
* add malignant flesh blob
* add simplistic malignant flesh spreading mechanic
* make Unstable Compound explode when hitting the ground or burning
* make the Primordial Cradle capable of handling tributes with food property effects and potion effects
* make Injector item deal damage and make Anesthetic Touch enchantment applicable to it
* buff nutrient bar from 4 to 9 nutrition and from 0.3 to 1.8 saturation
* make nutrient paste edible
* add JEI recipe catalysts for all machine recipes
* add placement preview for directional slabs
#### Blocks
* add Maw Hopper block
* add stairs block for primal and malignant flesh
* add tendon chain block
* add wide flesh door variant
* add bio lantern block
#### Recipes
* add vanilla recipes for stairs & slab blocks
* add bio-forge recipe for the Bone Cleaver
* add Decomposer recipe for living flesh
* tweak Decomposer recipes and remove Nutrients from these recipes
* add recipe for biomancy banner patterns
* re-balance some Digester recipes
### Bug Fixes
* fix crash with Minecolonies
* fix Ageing Serum not converting Guardian mobs to Elder Guardians mobs
* fix flesh blobs being discarded on de-spawn (they will now persist without name tags)
* fix Tongue not taking stackable items from neighboring stacks to reach the max drop amount
* fix right click interaction of Injector Item with multi part entities like the Ender Dragon
* fix wrong toast symbol for machine recipes
* fix and improve geckolib block renderer
### Breaking Changes
* merge Bio-Minerals into Mineral Fragment item
* remove corrupted primal flesh slab
* remove unused gun enchantments
### Features
* update textures & models
* improve flesh blobs
* restrict flesh blobs to remain near the cradle from which they spawned
* make flesh blobs able to dance
* add malignant flesh blob
* add simplistic malignant flesh spreading mechanic
* make Unstable Compound explode when hitting the ground or burning
* make the Primordial Cradle capable of handling tributes with food property effects and potion effects
* make Injector item deal damage and make Anesthetic Touch enchantment applicable to it
* buff nutrient bar from 4 to 9 nutrition and from 0.3 to 1.8 saturation
* make nutrient paste edible
* add JEI recipe catalysts for all machine recipes
* add placement preview for directional slabs
#### Blocks
* add Maw Hopper block
* add stairs block for primal and malignant flesh
* add tendon chain block
* add wide flesh door variant
* add bio lantern block
#### Recipes
* add vanilla recipes for stairs & slab blocks
* add bio-forge recipe for the Bone Cleaver
* add Decomposer recipe for living flesh
* tweak Decomposer recipes and remove Nutrients from these recipes
* add recipe for biomancy banner patterns
* re-balance some Digester recipes
### Features
* make Goat Horn, Echo Shard and Froglights decomposable
* make warden drop bone marrow and echo shards when killed with despoil enchantment
* allow despoil enchantment on axes
* make any seed decomposable
* make bone marrow & withered bone marrow drinkable
* make digester able to convert any food item into nutrient paste
* make digester play eating/drinking sounds for food items
* make digester return crafting remainder items if possible
### Features
* allow despoil enchantment on axes
* make any seed decomposable
* make bone marrow & withered bone marrow drinkable
* make digester able to convert any food item into nutrient paste
* make digester play eating/drinking sounds for food items
* make digester return crafting remainder items if possible
# Bug Fixes
- add missing translations
- fix wrong loot drop tooltip for volatile glands
- remove ability to enchant living tools with mending, unbreaking or fire aspect
- fix injection sound playing even when the injection failed
# Features
- improve bio-injector
- cooldown indicator
- needle break sound & particles
- needle regrow animation
- etc
- split off maturing and resizing abilities of rejuvenation/growth serum into separate serums (shrinking & enlargement serum)
- improve color contrast of item tooltips
# Bug Fixes
- fix living tools (claws) removing other items on right click inside the inventory
# Features
- add Alex's Mobs Integration (decomposer recipes, mobs drop biomancy loot, etc.)
- add optional bio-forge recipe for tall flesh door from dramatic doors
- add shroomlight recipe to the bio-forge
- add un-crafting recipes for nutrient paste and nutrient bar
- make 'healing additive' and 'regenerative fluid' valid healing activators for the primordial cradle
- improve Bio-Forge UX (sync selection between tabs and remember last selection for the session)