Blocky Bubbles (方块泡泡)
Blocky Bubbles 是一款客户端 【Fabric】( 模组,旨在将Bedrock Edition中的快速气泡功能移植到Java版!它通过使用未经烘焙的方块模型来实现气泡柱,这些模型可以通过资源包进行修改。这不仅提供了不错的性能改进,还带来了独特的视觉风格,您可以从下面的图片中看到!
没有 [Sodium](
*
入门指南
将 Blocky Bubbles 拖放到您的 mods 文件夹中即可。该模组不需要任何附属库,但您可能想下载 [Sodium](
截图:
来自Modrinth
Blocky Bubbles 1.5.1 (1.20.1) - Language Fix
blocky-bubbles-1.5.1+1.20.1.jar下载1.5.1#Release
## 🐛 Fixes
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
展开
版本: 1.5.1
支持游戏: 1.20, 1.20.1
类型: Fabric
Release
下载次数: 585
Blocky Bubbles 1.5.1 (1.21.4) - Language Fix
blocky-bubbles-1.5.1+1.21.4.jar下载1.5.1#Release
## 🐛 Fixes
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
展开
版本: 1.5.1
支持游戏: 1.21.4
类型: Fabric
Release
下载次数: 553
Blocky Bubbles 1.5.1 (1.20.2) - Language Fix
blocky-bubbles-1.5.1+1.20.2.jar下载1.5.1#Release
## 🐛 Fixes
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
展开
版本: 1.5.1
支持游戏: 1.20.2
类型: Fabric
Release
下载次数: 18
Blocky Bubbles 1.5.1 (1.21.5) - Language Fix
blocky-bubbles-1.5.1+1.21.5.jar下载1.5.1#Release
## 🐛 Fixes
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
展开
版本: 1.5.1
支持游戏: 1.21.5
类型: Fabric
Release
下载次数: 2,527
Blocky Bubbles 1.5.1 (1.21.3) - Language Fix
blocky-bubbles-1.5.1+1.21.3.jar下载1.5.1#Release
## 🐛 Fixes
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
展开
版本: 1.5.1
支持游戏: 1.21.2, 1.21.3
类型: Fabric
Release
下载次数: 40
Blocky Bubbles 1.5.1 (1.21.1) - Language Fix
blocky-bubbles-1.5.1+1.21.1.jar下载1.5.1#Release
## 🐛 Fixes
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
展开
版本: 1.5.1
支持游戏: 1.21, 1.21.1
类型: Fabric
Release
下载次数: 917
Blocky Bubbles 1.5.1 (1.20.6) - Language Fix
blocky-bubbles-1.5.1+1.20.6.jar下载1.5.1#Release
## 🐛 Fixes
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
展开
版本: 1.5.1
支持游戏: 1.20.5, 1.20.6
类型: Fabric
Release
下载次数: 26
Blocky Bubbles 1.5.1 (1.20.4) - Language Fix
blocky-bubbles-1.5.1+1.20.4.jar下载1.5.1#Release
## 🐛 Fixes
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
- Updated `ru_RU` language to match the new option schema. Thanks, @mpustovoi!
- Certain sodium options now display their proper translations.
展开
版本: 1.5.1
支持游戏: 1.20.3, 1.20.4
类型: Fabric
Release
下载次数: 60
Blocky Bubbles 1.5.0 (1.20.2) - Opacity & Vivacity
blocky-bubbles-1.5.0+1.20.2.jar下载1.5.0#Release
Hey there! Happy Spring to Life Drop! I know many of you will be wanting to play right away so here's a quick update for you, featuring a new configuration setting and many small changes to make the codebase and your user experience even nicer than before.
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
展开
版本: 1.5.0
支持游戏: 1.20.2
类型: Fabric
Release
下载次数: 23
Blocky Bubbles 1.5.0 (1.21.1) - Opacity & Vivacity
blocky-bubbles-1.5.0+1.21.1.jar下载1.5.0#Release
Hey there! Happy Spring to Life Drop! I know many of you will be wanting to play right away so here's a quick update for you, featuring a new configuration setting and many small changes to make the codebase and your user experience even nicer than before.
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
展开
版本: 1.5.0
支持游戏: 1.21, 1.21.1
类型: Fabric
Release
下载次数: 450
Blocky Bubbles 1.5.0 (1.20.1) - Opacity & Vivacity
blocky-bubbles-1.5.0+1.20.1.jar下载1.5.0#Release
Hey there! Happy Spring to Life Drop! I know many of you will be wanting to play right away so here's a quick update for you, featuring a new configuration setting and many small changes to make the codebase and your user experience even nicer than before.
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
展开
版本: 1.5.0
支持游戏: 1.20, 1.20.1
类型: Fabric
Release
下载次数: 187
Blocky Bubbles 1.5.0 (1.21.4) - Opacity & Vivacity
blocky-bubbles-1.5.0+1.21.4.jar下载1.5.0#Release
Hey there! Happy Spring to Life Drop! I know many of you will be wanting to play right away so here's a quick update for you, featuring a new configuration setting and many small changes to make the codebase and your user experience even nicer than before.
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
展开
版本: 1.5.0
支持游戏: 1.21.4
类型: Fabric
Release
下载次数: 543
Blocky Bubbles 1.5.0 (1.20.6) - Opacity & Vivacity
blocky-bubbles-1.5.0+1.20.6.jar下载1.5.0#Release
Hey there! Happy Spring to Life Drop! I know many of you will be wanting to play right away so here's a quick update for you, featuring a new configuration setting and many small changes to make the codebase and your user experience even nicer than before.
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
展开
版本: 1.5.0
支持游戏: 1.20.5, 1.20.6
类型: Fabric
Release
下载次数: 18
Blocky Bubbles 1.5.0 (1.21.3) - Opacity & Vivacity
blocky-bubbles-1.5.0+1.21.3.jar下载1.5.0#Release
Hey there! Happy Spring to Life Drop! I know many of you will be wanting to play right away so here's a quick update for you, featuring a new configuration setting and many small changes to make the codebase and your user experience even nicer than before.
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
展开
版本: 1.5.0
支持游戏: 1.21.2, 1.21.3
类型: Fabric
Release
下载次数: 28
Blocky Bubbles 1.5.0 (1.20.4) - Opacity & Vivacity
blocky-bubbles-1.5.0+1.20.4.jar下载1.5.0#Release
Hey there! Happy Spring to Life Drop! I know many of you will be wanting to play right away so here's a quick update for you, featuring a new configuration setting and many small changes to make the codebase and your user experience even nicer than before.
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
展开
版本: 1.5.0
支持游戏: 1.20.3, 1.20.4
类型: Fabric
Release
下载次数: 34
Blocky Bubbles 1.5.0 (1.21.5) - Opacity & Vivacity
blocky-bubbles-1.5.0+1.21.5.jar下载1.5.0#Release
Hey there! Happy Spring to Life Drop! I know many of you will be wanting to play right away so here's a quick update for you, featuring a new configuration setting and many small changes to make the codebase and your user experience even nicer than before.
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
Now that the config is growing a bit bigger, I'll take the opportunity to officially endorse [Reese's Sodium Options][rso]! It makes the Sodium option pages a little bit easier to navigate, and also stops the options from running off the screen entirely on certain GUI scales and screen resolutions.
Before talking about the content in this update, I need to make an important announcement...
## 🪦 End-of-Life Versions
A little while ago, I stopped supporting versions below 1.20 due to multiple versions becoming more and more difficult to maintain as the game itself updates faster. Well, I plan to do it again. Assuming no further hotfix, **Update 1.5.0** will be the final release for the following versions:
- 1.20.2
- 1.20.4
- 1.20.6
These versions don't have very much demand compared to 1.20.1, 1.21.1 and the latest drop, so those will be staying. I'm also keeping 1.21.3 and 1.21.4 to allow the players on those versions some time to migrate to 1.21.5 if they so choose. The versions mentioned will be deprecated unless a hotfix needs to happen before deprecation. Make sure to report any issues you encounter on [GitHub][issues]; the clock is ticking!
---
Now onto the content...
## ➖ Removals
The in-built 32x resource pack has been removed in this update. Simply put, managing built-in resource packs on multi-version projects like this one is freaking *annoying*, and they somewhat bloat the resource pack menu. Fret not though, I plan to publish a standalone resource pack on my Modrinth profile which you can download and install to upscale the textures of *all of my mods* at the same time. It will also be handled on a separate GitHub repository which you will all be able to contribute to!
It's not quite ready yet, but I will work on getting it out as soon as I can after updating each of my mods to 1.21.5. Thank you for your patience! ~🌸
## ➕ Additions
There is a new configuration option in this update: **Opaque Faces**!
This allows you to render the bubble column models in an even more performant way than before, by filling in the transparent gaps with a hardcoded blue color.

> [!NOTE]
> This resembles how Fast Leaves work!
I'll be honest, *I don't think this doesn't look very good* lol. However, it may still appeal to you if you're trying to debug something or if you play with **Animations** disabled. I'll let you be the judge of that!
## 🔧 Changes
Some option names have changed in this update. You will need to re-enter any values you changed before this update:
- "Culling" (`culling_mode`) ➡ "Top Face Culling" (`top_face_culling_method`)
- This was changed because only the top faces of the bubble column can actually cull. This fact has also been made more apparent in the codebase.
- "Enable Animations" (`enable_animations`) ➡ "Animations" (`animations`)
- This was changed because the boolean option type is already implied by the tickbox control.
- "Culling"..."Bubble Columns" (Java-like) (`bubble_columns`) ➡ "Top Face Culling"..."Java-ish" (`java_ish`)
- This was changed because the culling behavior extended beyond just culling against other bubble columns. I felt it was more apt to suggest it simply worked like other blocks in Java Edition which is what I was going for anyway.
- "Culling"..."None" (`none`) ➡ "Top Face Culling"..."Off" (`off`)
- This was changed to make more sense grammatically, and to be more clear about what it actually does.
<details>
<summary>❗<b>Message for my mods' translators</b></summary>
<p>I have updated the translation keys for all languages already, but I will leave it up to you to make sure the text is up-to-date. I am open to releasing localization fixes under a hotfix update; accessibility will forever be important to me! Just remember that I'll be deprecating certain game versions soon</p>
</details>
## 🐛 Fixes
- The game logs will no longer show a warning for a missing "particle" texture key in the bubble column model file.
- Replaced 0%-opacity #FFFFFF pixels in the bubble column block textures with #000000. (blame Bedrock Edition for that blunder xd)
- Added a log message for when **Blocky Bubbles** initializes.
- Cleaned the codebase, improved readability, reduced Stonecutter swaps, took advantage of vanilla functions.
[rso]: https://modrinth.com/mod/reeses-sodium-options
[issues]: https://github.com/axialeaa/BlockyBubbles/issues
展开
版本: 1.5.0
支持游戏: 1.21.5
类型: Fabric
Release
下载次数: 3,004
Blocky Bubbles 1.4.0 (1.20.6)
blocky-bubbles-1.4.0+1.20.6.jar下载1.4.0#Release
Nothing of note this update! Just added 1.21.4 compatibility, refactored some things in the code and tweaked some translations in minor ways.
展开
版本: 1.4.0
支持游戏: 1.20.5, 1.20.6
类型: Fabric
Release
下载次数: 64
Blocky Bubbles 1.4.0 (1.20.2)
blocky-bubbles-1.4.0+1.20.2.jar下载1.4.0#Release
Nothing of note this update! Just added 1.21.4 compatibility, refactored some things in the code and tweaked some translations in minor ways.
展开
版本: 1.4.0
支持游戏: 1.20.2
类型: Fabric
Release
下载次数: 34
Blocky Bubbles 1.4.0 (1.21.4)
blocky-bubbles-1.4.0+1.21.4.jar下载1.4.0#Release
Nothing of note this update! Just added 1.21.4 compatibility, refactored some things in the code and tweaked some translations in minor ways.
展开
版本: 1.4.0
支持游戏: 1.21.4
类型: Fabric
Release
下载次数: 4,327
Blocky Bubbles 1.4.0 (1.21.1)
blocky-bubbles-1.4.0+1.21.1.jar下载1.4.0#Release
Nothing of note this update! Just added 1.21.4 compatibility, refactored some things in the code and tweaked some translations in minor ways.
展开
版本: 1.4.0
支持游戏: 1.21, 1.21.1
类型: Fabric
Release
下载次数: 1,127
Blocky Bubbles 1.4.0 (1.21.3)
blocky-bubbles-1.4.0+1.21.3.jar下载1.4.0#Release
Nothing of note this update! Just added 1.21.4 compatibility, refactored some things in the code and tweaked some translations in minor ways.
展开
版本: 1.4.0
支持游戏: 1.21.2, 1.21.3
类型: Fabric
Release
下载次数: 137
Blocky Bubbles 1.4.0 (1.20.1)
blocky-bubbles-1.4.0+1.20.1.jar下载1.4.0#Release
Nothing of note this update! Just added 1.21.4 compatibility, refactored some things in the code and tweaked some translations in minor ways.
展开
版本: 1.4.0
支持游戏: 1.20, 1.20.1
类型: Fabric
Release
下载次数: 716
Blocky Bubbles 1.4.0 (1.20.4)
blocky-bubbles-1.4.0+1.20.4.jar下载1.4.0#Release
Nothing of note this update! Just added 1.21.4 compatibility, refactored some things in the code and tweaked some translations in minor ways.
展开
版本: 1.4.0
支持游戏: 1.20.3, 1.20.4
类型: Fabric
Release
下载次数: 109
1.3.0+1.21.3
blocky-bubbles-1.3.0+1.21.3.jar下载1.3.0+1.21.3#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
展开
版本: 1.3.0+1.21.3
支持游戏: 1.21.2, 1.21.3
类型: Fabric
Release
下载次数: 840
1.3.0+1.21.1
blocky-bubbles-1.3.0+1.21.1.jar下载1.3.0+1.21.1#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
展开
版本: 1.3.0+1.21.1
支持游戏: 1.21, 1.21.1
类型: Fabric
Release
下载次数: 2,883
1.3.0+1.20.6
blocky-bubbles-1.3.0+1.20.6.jar下载1.3.0+1.20.6#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
展开
版本: 1.3.0+1.20.6
支持游戏: 1.20.5, 1.20.6
类型: Fabric
Release
下载次数: 52
1.3.0+1.20.4
blocky-bubbles-1.3.0+1.20.4.jar下载1.3.0+1.20.4#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
展开
版本: 1.3.0+1.20.4
支持游戏: 1.20.3, 1.20.4
类型: Fabric
Release
下载次数: 136
1.3.0+1.20.2
blocky-bubbles-1.3.0+1.20.2.jar下载1.3.0+1.20.2#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
展开
版本: 1.3.0+1.20.2
支持游戏: 1.20.2
类型: Fabric
Release
下载次数: 42
1.3.0+1.20.1
blocky-bubbles-1.3.0+1.20.1.jar下载1.3.0+1.20.1#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
展开
版本: 1.3.0+1.20.1
支持游戏: 1.20, 1.20.1
类型: Fabric
Release
下载次数: 571
Blocky Bubbles 1.3.0+1.19.4
blocky-bubbles-1.3.0+1.19.4.jar下载1.3.0+1.19.4#Release
# Important End-of-Life Notice
Update 1.3.0 will be the final release of **Blocky Bubbles** for this game version. Follow [this link][version-eol] to learn more!
***
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
rsion-eol]: https://gist.github.com/axialeaa/0c690f17de82524f7f9270f39ed101af
Update 1.3.0 will be the final release of **Blocky Bubbles** for this game version. Follow [this link][version-eol] to learn more!
***
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
rsion-eol]: https://gist.github.com/axialeaa/0c690f17de82524f7f9270f39ed101af
展开
版本: 1.3.0+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 93
1.3.0+1.19.3
blocky-bubbles-1.3.0+1.19.3.jar下载1.3.0+1.19.3#Release
# Important End-of-Life Notice
Update 1.3.0 will be the final release of **Blocky Bubbles** for this game version. Follow [this link][version-eol] to learn more!
***
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
rsion-eol]: https://gist.github.com/axialeaa/0c690f17de82524f7f9270f39ed101af
Update 1.3.0 will be the final release of **Blocky Bubbles** for this game version. Follow [this link][version-eol] to learn more!
***
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
rsion-eol]: https://gist.github.com/axialeaa/0c690f17de82524f7f9270f39ed101af
展开
版本: 1.3.0+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 33
1.3.0+1.19.2
blocky-bubbles-1.3.0+1.19.2.jar下载1.3.0+1.19.2#Release
# Important End-of-Life Notice
Update 1.3.0 will be the final release of **Blocky Bubbles** for this game version. Follow [this link][version-eol] to learn more!
***
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
rsion-eol]: https://gist.github.com/axialeaa/0c690f17de82524f7f9270f39ed101af
Update 1.3.0 will be the final release of **Blocky Bubbles** for this game version. Follow [this link][version-eol] to learn more!
***
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
rsion-eol]: https://gist.github.com/axialeaa/0c690f17de82524f7f9270f39ed101af
展开
版本: 1.3.0+1.19.2
支持游戏: 1.19, 1.19.1, 1.19.2
类型: Fabric
Release
下载次数: 116
1.3.0+1.18.2
blocky-bubbles-1.3.0+1.18.2.jar下载1.3.0+1.18.2#Release
# Important End-of-Life Notice
Update 1.3.0 will be the final release of **Blocky Bubbles** for this game version. Follow [this link][version-eol] to learn more!
***
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
rsion-eol]: https://gist.github.com/axialeaa/0c690f17de82524f7f9270f39ed101af
Update 1.3.0 will be the final release of **Blocky Bubbles** for this game version. Follow [this link][version-eol] to learn more!
***
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
rsion-eol]: https://gist.github.com/axialeaa/0c690f17de82524f7f9270f39ed101af
展开
版本: 1.3.0+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 101
1.3.0+1.17.1
blocky-bubbles-1.3.0+1.17.1.jar下载1.3.0+1.17.1#Release
# Important End-of-Life Notice
Update 1.3.0 will be the final release of **Blocky Bubbles** for this game version. Follow [this link][version-eol] to learn more!
***
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
rsion-eol]: https://gist.github.com/axialeaa/0c690f17de82524f7f9270f39ed101af
Update 1.3.0 will be the final release of **Blocky Bubbles** for this game version. Follow [this link][version-eol] to learn more!
***
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.3.0)
rsion-eol]: https://gist.github.com/axialeaa/0c690f17de82524f7f9270f39ed101af
展开
版本: 1.3.0+1.17.1
支持游戏: 1.17.1
类型: Fabric
Release
下载次数: 81
Blocky Bubbles 1.2.1+1.21.1
blocky-bubbles-1.2.1+1.21.1.jar下载1.2.1+1.21.1#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1)
展开
版本: 1.2.1+1.21.1
支持游戏: 1.21, 1.21.1
类型: Fabric
Release
下载次数: 4,870
Blocky Bubbles 1.2.1+1.20.6
blocky-bubbles-1.2.1+1.20.6.jar下载1.2.1+1.20.6#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1)
展开
版本: 1.2.1+1.20.6
支持游戏: 1.20.5, 1.20.6
类型: Fabric
Release
下载次数: 80
Blocky Bubbles 1.2.1+1.20.4
blocky-bubbles-1.2.1+1.20.4.jar下载1.2.1+1.20.4#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1)
展开
版本: 1.2.1+1.20.4
支持游戏: 1.20.3, 1.20.4
类型: Fabric
Release
下载次数: 773
Blocky Bubbles 1.2.1+1.20.2
blocky-bubbles-1.2.1+1.20.2.jar下载1.2.1+1.20.2#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1)
展开
版本: 1.2.1+1.20.2
支持游戏: 1.20.2
类型: Fabric
Release
下载次数: 58
Blocky Bubbles 1.2.1+1.20.1
blocky-bubbles-1.2.1+1.20.1.jar下载1.2.1+1.20.1#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1)
展开
版本: 1.2.1+1.20.1
支持游戏: 1.20, 1.20.1
类型: Fabric
Release
下载次数: 722
Blocky Bubbles 1.2.1+1.19.4
blocky-bubbles-1.2.1+1.19.4.jar下载1.2.1+1.19.4#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1)
展开
版本: 1.2.1+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 49
Blocky Bubbles 1.2.1+1.19.3
blocky-bubbles-1.2.1+1.19.3.jar下载1.2.1+1.19.3#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1)
展开
版本: 1.2.1+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 33
Blocky Bubbles 1.2.1+1.19.2
blocky-bubbles-1.2.1+1.19.2.jar下载1.2.1+1.19.2#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1)
展开
版本: 1.2.1+1.19.2
支持游戏: 1.19, 1.19.1, 1.19.2
类型: Fabric
Release
下载次数: 74
Blocky Bubbles 1.2.1+1.18.2
blocky-bubbles-1.2.1+1.18.2.jar下载1.2.1+1.18.2#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1)
展开
版本: 1.2.1+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 77
Blocky Bubbles 1.2.1+1.17.1
blocky-bubbles-1.2.1+1.17.1.jar下载1.2.1+1.17.1#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.1)
展开
版本: 1.2.1+1.17.1
支持游戏: 1.17.1
类型: Fabric
Release
下载次数: 31
Blocky Bubbles 1.2.0+1.21
blocky-bubbles-1.2.0+1.21.jar下载1.2.0+1.21#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0)
展开
版本: 1.2.0+1.21
支持游戏: 1.21
类型: Fabric
Release
下载次数: 3,166
Blocky Bubbles 1.2.0+1.20.6
blocky-bubbles-1.2.0+1.20.6.jar下载1.2.0+1.20.6#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0)
展开
版本: 1.2.0+1.20.6
支持游戏: 1.20.5, 1.20.6
类型: Fabric
Release
下载次数: 234
Blocky Bubbles 1.2.0+1.20.4
blocky-bubbles-1.2.0+1.20.4.jar下载1.2.0+1.20.4#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0)
展开
版本: 1.2.0+1.20.4
支持游戏: 1.20.3, 1.20.4
类型: Fabric
Release
下载次数: 403
Blocky Bubbles 1.2.0+1.20.2
blocky-bubbles-1.2.0+1.20.2.jar下载1.2.0+1.20.2#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0)
展开
版本: 1.2.0+1.20.2
支持游戏: 1.20.2
类型: Fabric
Release
下载次数: 114
Blocky Bubbles 1.2.0+1.20.1
blocky-bubbles-1.2.0+1.20.1.jar下载1.2.0+1.20.1#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0)
展开
版本: 1.2.0+1.20.1
支持游戏: 1.20, 1.20.1
类型: Fabric
Release
下载次数: 987
Blocky Bubbles 1.2.0+1.19.4
blocky-bubbles-1.2.0+1.19.4.jar下载1.2.0+1.19.4#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0)
展开
版本: 1.2.0+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 66
Blocky Bubbles 1.2.0+1.19.3
blocky-bubbles-1.2.0+1.19.3.jar下载1.2.0+1.19.3#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0)
展开
版本: 1.2.0+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 47
Blocky Bubbles 1.2.0+1.19.2
blocky-bubbles-1.2.0+1.19.2.jar下载1.2.0+1.19.2#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0)
展开
版本: 1.2.0+1.19.2
支持游戏: 1.19, 1.19.1, 1.19.2
类型: Fabric
Release
下载次数: 84
Blocky Bubbles 1.2.0+1.18.2
blocky-bubbles-1.2.0+1.18.2.jar下载1.2.0+1.18.2#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0)
展开
版本: 1.2.0+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 66
Blocky Bubbles 1.2.0+1.17.1
blocky-bubbles-1.2.0+1.17.1.jar下载1.2.0+1.17.1#Release
[https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0](https://github.com/axialeaa/BlockyBubbles/releases/tag/1.2.0)
展开
版本: 1.2.0+1.17.1
支持游戏: 1.17.1
类型: Fabric
Release
下载次数: 71
Blocky Bubbles 1.1.0+1.20.6
blocky-bubbles-1.1.0+1.20.6.jar下载1.1.0+1.20.6#Release
https://github.com/axialeaa/BlockyBubbles/releases/tag/1.1.0
展开
版本: 1.1.0+1.20.6
支持游戏: 1.20.5, 1.20.6
类型: Fabric
Release
下载次数: 2,133
Blocky Bubbles 1.1.0+1.20.4
blocky-bubbles-1.1.0+1.20.4.jar下载1.1.0+1.20.4#Release
https://github.com/axialeaa/BlockyBubbles/releases/tag/1.1.0
展开
版本: 1.1.0+1.20.4
支持游戏: 1.20.3, 1.20.4
类型: Fabric
Release
下载次数: 648
Blocky Bubbles 1.1.0+1.20.2
blocky-bubbles-1.1.0+1.20.2.jar下载1.1.0+1.20.2#Release
https://github.com/axialeaa/BlockyBubbles/releases/tag/1.1.0
展开
版本: 1.1.0+1.20.2
支持游戏: 1.20.2
类型: Fabric
Release
下载次数: 100
Blocky Bubbles 1.1.0+1.20.1
blocky-bubbles-1.1.0+1.20.1.jar下载1.1.0+1.20.1#Release
https://github.com/axialeaa/BlockyBubbles/releases/tag/1.1.0
展开
版本: 1.1.0+1.20.1
支持游戏: 1.20, 1.20.1
类型: Fabric
Release
下载次数: 1,367
Blocky Bubbles 1.1.0+1.19.4
blocky-bubbles-1.1.0+1.19.4.jar下载1.1.0+1.19.4#Release
https://github.com/axialeaa/BlockyBubbles/releases/tag/1.1.0
展开
版本: 1.1.0+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 59
Blocky Bubbles 1.1.0+1.19.3
blocky-bubbles-1.1.0+1.19.3.jar下载1.1.0+1.19.3#Release
https://github.com/axialeaa/BlockyBubbles/releases/tag/1.1.0
展开
版本: 1.1.0+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 43
Blocky Bubbles 1.1.0+1.19.2
blocky-bubbles-1.1.0+1.19.2.jar下载1.1.0+1.19.2#Release
https://github.com/axialeaa/BlockyBubbles/releases/tag/1.1.0
展开
版本: 1.1.0+1.19.2
支持游戏: 1.19, 1.19.1, 1.19.2
类型: Fabric
Release
下载次数: 74
Blocky Bubbles 1.1.0+1.18.2
blocky-bubbles-1.1.0+1.18.2.jar下载1.1.0+1.18.2#Release
https://github.com/axialeaa/BlockyBubbles/releases/tag/1.1.0
展开
版本: 1.1.0+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 56
Blocky Bubbles 1.1.0+1.17.1
blocky-bubbles-1.1.0+1.17.1.jar下载1.1.0+1.17.1#Release
https://github.com/axialeaa/BlockyBubbles/releases/tag/1.1.0
展开
版本: 1.1.0+1.17.1
支持游戏: 1.17.1
类型: Fabric
Release
下载次数: 53
Blocky Bubbles 1.0.1 (1.20.3)
blocky-bubbles-1.0.1+1.20.3.jar下载1.0.1#Release
blocky-bubbles-1.0.1+1.20.3-sources.jar下载1.0.1#Release
Updated to 1.20.3:
- Now depends on Fabric Loader 0.15.0, removing the need for the bundled MixinExtras annotation processor. This should mean that the mod file size is smaller.
The mod icon image is now smaller in resolution (256x instead of 1024x). The design has also been tweaked to fit more in-line with my general vision for these mods.
As always, let me know if you run into any issues by sending me a report on Github.
- Now depends on Fabric Loader 0.15.0, removing the need for the bundled MixinExtras annotation processor. This should mean that the mod file size is smaller.
The mod icon image is now smaller in resolution (256x instead of 1024x). The design has also been tweaked to fit more in-line with my general vision for these mods.
As always, let me know if you run into any issues by sending me a report on Github.
展开
版本: 1.0.1
支持游戏: 1.20.3, 1.20.4
类型: Fabric
Release
下载次数: 12,441
Blocky Bubbles 1.0.0 (1.20.1-2)
blocky-bubbles-1.0.0+1.20.1.jar下载1.0.0#Release
blocky-bubbles-1.0.0+1.20.1-sources.jar下载1.0.0#Release
Welcome to the first release of Blocky Bubbles! This has all the features you're expecting, in addition to sodium compatibility. Head to the github issues page if you find a bug! :D
展开
版本: 1.0.0
支持游戏: 1.20.1, 1.20.2
类型: Fabric
Release
下载次数: 103,483
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