ChoiceTheorems Overhauled Village (CTOV)
ChoiceTheorems Overhauled Village (CTOV) 是一个为《我的世界》添加新的改进村庄和掠夺者前哨的模组。它适用于 Forge 和 Fabric,与大多数世界生成和结构模组兼容。CTOV 添加了 23 种村庄变体和 14 种掠夺者前哨变体,每一种都根据《我的世界》世界的地形、主题和生物群系进行了调整。
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FAQs
1. 升级 CTOV 到新版本是否安全?
是的,将 CTOV 升级到新版本是安全的。但如果您遇到任何问题,请告知模组作者以便他们解决。
2. 将 CTOV 添加到已存在的世界是否安全?
是的,将 CTOV 添加到已存在的世界是安全的。但是,新的结构只会生成在新生成的区块中。
3. 该模组适用于 Forge 还是 Fabric/Quilt?
CTOV 可用于 Forge、Fabric 和 Quilt 三种模组加载器。
4. 如何定位新的结构?
要定位新的结构,您可以使用 `/locate` 命令。
对于 1.18.2,您可以使用以下命令:
> /locate ctov:\[structure\_from\_list\]
对于 1.19+,您可以使用以下命令:
> /locate structure ctov:[structure_from_list]
命令中的 `[structure_from_list]` 部分是您想要定位的结构的名称。您可以在 CTOV 文档中找到所有可用结构的列表。
5. CTOV 是否修改了现有的原版结构?
CTOV 仅修改了较旧版本中的原版村庄。在较新的版本中,CTOV 创建了自己的结构,与原版村庄分开。
6. 这些结构的战利品怎么样?
绝大多数结构使用原版的战利品表,以提高与其他模组的兼容性。但它们也使用一些自定义的战利品表,以更好地将这些结构整合到世界中。您仍然会在掠夺者前哨中找到掠夺者的战利品,村庄中的专业箱子,以及铃铛、工作台等,但您也可能会找到新的东西,如食物、盔甲等。
7. 如何报告错误/问题/建议?
要报告错误、问题或建议,请前往 CTOV GitHub 仓库并创建一个问题。您也可以在 Discord 上向模组作者发送消息。
8. 我可以在我的模组包中包含 CTOV 吗?
是的,您可以在您的模组包中包含 CTOV。但请确保给予模组作者以及提供其页面链接的相应信用。
9. 我能否获取适用于 1.x.x 的 CTOV?
如果版本低于 1.18.2,则不行。请不要问这个问题。在这里的技术限制太高了。
10. 我能给 Choicetheorem 提供佣金或支持吗?
模组作者不接受佣金或货币支持。他们把这个当作业余爱好,不希望因此而被付费。
希望这些回答了您的所有问题。
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模组兼容性
CTOV 与大多数世界生成和结构模组兼容。完整的文档在[这里](
它还与 Guard Villager 和其他 ChoiceTheorem 的结构包兼容。添加新村民的模组将需要兼容性包。
以下是关于 CTOV 与其他模组兼容性的更多细节:
- 世界生成模组: CTOV 依赖于原版生物群系标签,因此几乎所有世界生成模组,如 Terralith、Oh Biome You'll Go 和 Biomes O'plenty,都会在其生物群系中拥有适当的 CTOV 村庄。
- 结构模组: 各种结构模组,如 Town&Tower 和 Repurposed structures,与 CTOV 也很好地兼容。然而,当使用过多的模组时要小心,因为这可能会导致不稳定性。同样的情况也适用于 Better Village。
- 其他模组: 任何不影响村庄和村民的模组都将默认兼容。
- 添加新村民的模组将需要兼容性包,这些包可以在 CurseForge 网站上找到。
模组集成
通常情况下,它是兼容的。如果还没有兼容,它将会兼容。阅读此 [wiki 页面](
您可以在我的 GitHub 问题部分提出更多模组建议。
---
Credits
- Vichy0623 为构建代码进行了共同设计
- Robified 将此数据包转换为模组。
[
[Fabric]CTOV3.5.9a
- Fixed crashing bug due to Nature's Spirit unfinished compat [#280](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/280)
[Neoforge]CTOV-3.5.9
### Reworked villages
- Beach village job buildings are rebuilt.
- Beach village town center now have proper roads.
- Christmas villages will no longer have Blackstones.
- Christmas village job buildings are rebuilt.
- New building variants for Christmas villages: Birch and Diorite.
- Friends and foe beehives are limited to 5 per village.
- Replaced all lapis block in desert villages for blue terracotta
### New compatibility
- Adding compatibility to Village Taverns!
### Bug Fixes
- Limiting enchantments to vanilla non treasure enchantment(Fix [#263](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/263]))
[Fabric]CTOV-3.5.9
### Reworked villages
- Beach village job buildings are rebuilt.
- Beach village town center now have proper roads.
- Christmas villages will no longer have Blackstones.
- Christmas village job buildings are rebuilt.
- New building variants for Christmas villages: Birch and Diorite.
- Friends and foe beehives are limited to 5 per village.
- Replaced all lapis block in desert villages for blue terracotta
### New compatibility
- Adding compatibility to Village Taverns!
### Bug Fixes
- Limiting enchantments to vanilla non treasure enchantment(Fix [#263](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/263]))
[Fabric]CTOV-3.4.14
- Fixing jungle tree village spawning a desert vault
- Adding compatibility to Create: Dynamic Village!
- Adding compatibility to Better Archeology!
[Fabric]CTOV-3.5.8
- Fixing jungle tree village spawning a desert vault
- Adding compatibility to Create: Dynamic Village!
- Adding compatibility to Better Archeology!
[Neoforge]CTOV-3.5.8
- Fixing jungle tree village spawning a desert vault
- Adding compatibility to Create: Dynamic Village!
- Adding compatibility to Better Archeology!
[Forge]CTOV-3.4.14
- Fixing jungle tree village spawning a desert vault
- Adding compatibility to Create: Dynamic Village!
- Adding compatibility to Better Archeology!
- Now requires lithostitched for real
[Fabric]CTOV-3.5.7a
- Fixed crashing cobblemon processor bug
[Neoforge]CTOV-3.5.7a
## What's changed
- Fixed crashing cobblemon processor bug
[Forge]CTOV-3.4.13
- Fixing OBWG forager loot table
- Adding compatibility to Cobblemon!
- Adding compatibility to Let's do Vinery!
- Limiting fabric waystone to 1 per village.
[Fabric]CTOV-3.4.13
- Fixing OBWG forager loot table
- Adding compatibility to Cobblemon!
- Adding compatibility to Let's do Vinery!
- Limiting fabric waystone to 1 per village.
[NeoForge]CTOV-3.5.6
- Fixing OBWG forager loot table
- Adding compatibility to Easel does it!
- Adding compatibility to Iron's gem 'n jewelry!
- Adding compatibility to Just more cakes!
- Reworking all fisherman building to have outlining blocks
- Limiting Ice and Fire library to 1 per village.
- Limiting structure from Iron's series to 1 of each building per village.
[Forge]CTOV-3.4.12
- Fixing OBWG forager loot table
- Adding compatibility to Easel does it!
- Adding compatibility to Iron's gem 'n jewelry!
- Adding compatibility to Just more cakes!
- Reworking all fisherman building to have outlining blocks
- Limiting Ice and Fire library to 1 per village.
- Limiting structure from Iron's series to 1 of each building per village.
[Fabric]CTOV-3.5.6
- Fixing OBWG forager loot table
- Adding compatibility to Easel does it!
- Adding compatibility to Iron's gem 'n jewelry!
- Adding compatibility to Just more cakes!
- Reworking all fisherman building to have outlining blocks
- Limiting Ice and Fire library to 1 per village.
- Limiting structure from Iron's series to 1 of each building per village.
[Fabric]CTOV-3.4.12
- Fixing OBWG forager loot table
- Adding compatibility to Easel does it!
- Adding compatibility to Iron's gem 'n jewelry!
- Adding compatibility to Just more cakes!
- Reworking all fisherman building to have outlining blocks
- Limiting Ice and Fire library to 1 per village.
- Limiting structure from Iron's series to 1 of each building per village.
[Neoforge]CTOV-3.5.5
- Add compatibility with Scorched Guns
- Add compatibility with Respawn Obelisk
- Add compatibility with Muffin's picnic
- Reimplementing compatibility with BYG/OBWG!
- Requires Lithostiched 1.4.x+ from now on.
[Fabric]CTOV-3.5.5
- Add compatibility with Scorched Guns
- Add compatibility with Respawn Obelisk
- Add compatibility with Muffin's picnic
- Reimplementing compatibility with BYG/OBWG!
- Requires Lithostiched 1.4.x+ from now on.
[Forge]ctov-3.4.11
- Add compatibility with Scorched Guns
- Add compatibility with Respawn Obelisk
- Add compatibility with Muffin's picnic
- Reimplementing compatibility with BYG/OBWG!
- Requires Lithostiched 1.4.x+ from now on.
[Fabric]CTOV-3.4.11
- Add compatibility with Scorched Guns
- Add compatibility with Respawn Obelisk
- Add compatibility with Muffin's picnic
- Reimplementing compatibility with BYG/OBWG!
- Requires Lithostiched 1.4.x+ from now on.
[Fabric]CTOV-3.5.4
- Add compatibility to Sawmills!
- Add compatibility to Simply Cats!
[NeoForge]CTOV-3.5.4
- Add compatibility to Sawmills!
- Add compatibility to Simply Cats!
[Fabric]CTOV-3.4.10
- Add compatibility to Sawmills!
- Add compatibility to Simply Cats!
[NeoForge]CTOV-3.4.10
- Add compatibility to Sawmills!
- Add compatibility to Simply Cats!
[Forge]CTOV-3.4.10
- Add compatibility to Sawmills!
- Add compatibility to Simply Cats!
[Neoforge]CTOV-3.4.9
- Fixed desert oasis village vault crash fr this time.
[Forge]CTOV-3.4.9b
- Fixed desert oasis village vault crash fr this time.
[Fabric]CTOV-3-5-3a
- Fixed desert oasis village vault crashing bug
[Fabric]CTOV-3-4-9a
- Fixed desert oasis village vault crashing bug
[Forge]CTOV-3-4-9a
- Fixed desert oasis village vault crashing bug
[Neoforge]CTOV-3-5-3a
- Fixed desert oasis village vault crashing bug
[Neoforge]CTOV-3.4.9a
- Fixed desert oasis village vault crashing bug
[Neoforge]CTOV-3.5.3
[Fabric]CTOV-3.5.3
[Fabric]CTOV-3.4.9
[Forge]CTOV-3.4.9
[Neoforge]CTOV-3.4.9
[Neoforge]CTOV-3.5.2
- Removing excess files
- Jungle tree village floor is now less janky [#147](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/147)
- Fix the empty loot tables [#183](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/183)
- Jungle tree village path carved through hill less invasively.
- Fixed empty pet shops [#194](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/194)
[Fabric]CTOV-3.5.2
- Removing excess files
- Jungle tree village floor is now less janky [#147](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/147)
- Fix the empty loot tables [#183](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/183)
- Jungle tree village path carved through hill less invasively.
- Fixed empty pet shops [#194](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/194)
[Forge]CTOV-v3.4.7
- Removing excess files
- Jungle tree village floor is now less janky [#147](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/147)
- Fix the empty loot tables [#183](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/183)
- Jungle tree village path carved through hill less invasively.
- Fixed empty pet shops [#194](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/194)
[Neoforge]CTOV-3.4.7
- Removing excess files
- Jungle tree village floor is now less janky [#147](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/147)
- Fix the empty loot tables [#183](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/183)
- Jungle tree village path carved through hill less invasively.
- Fixed empty pet shops [#194](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/194)
[Fabric]CTOV-3.4.7
- Removing excess files
- Jungle tree village floor is now less janky [#147](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/147)
- Fix the empty loot tables [#183](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/183)
- Jungle tree village path carved through hill less invasively.
- Fixed empty pet shops [#194](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/194)
[Fabric]CTOV-3.5.1
- Jungle tree village floor is now less janky [#147](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/147)
- Fix the empty loot tables [#183](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/183)
- Jungle tree village path carved through hill less invasively
- Croptopia compat is now built-in
[Neoforge]CTOV-3.5.1
- Jungle tree village floor is now less janky [#147](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/147)
- Fix the empty loot tables [#183](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/183)
- Jungle tree village path carved through hill less invasively
- Croptopia compat is now built-in
[Fabric]CTOV-3.5
[Neoforge]CTOV-3.5
[Fabric]CTOV-v3.4.6
- Added Jewelry Compat
- Added Archers Compat
- Added Rogues Compat
- All RPG series mod buildings will be restricted to 1 building per villages.
[Forge]CTOV-v3.4.5
+ Guarantee spawn for waystone and bounty board but it can be anywhere in the village.
+ Added lithostitched as requirement as it should have been
+ Added Ice and Fire Compat {[#159](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/159)}
+ Added Rat cage in petshops
+ Added Cloud Storage Compat {[#160](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/160)}
[Neoforge]CTOV-v3.4.5
+ Guarantee spawn for waystone and bounty board but it can be anywhere in the village.
+ Added lithostitched as requirement as it should have been
+ Added Ice and Fire Compat {[#159](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/159)}
+ Added Rat cage in petshops
+ Added Cloud Storage Compat {[#160](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/160)}
[Fabric]CTOV-v3.4.5
+ Guarantee spawn for waystone and bounty board but it can be anywhere in the village.
+ Added lithostitched as requirement as it should have been
+ Added Ice and Fire Compat {[#159](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/159)}
+ Added Rat cage in petshops
+ Added Cloud Storage Compat {[#160](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/160)}
[Fabric]CTOV-v.3.4.4
+ Fix bug [#125](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/125) Some swamp village buildings are janky.
+ Fix bug [#133](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/133)
Decrease pillager spawn rate
+ Fix bug [#136](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/136)
Iron's spell book tower now comes with a priest
+ Fix bug [#137](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/137)
Debloat BYG loot table error log.
+ Fix bug [#138](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/138)
Gazebo is capped to 1 per village
[NeoForge]CTOV-v3.4.4
+ Fix bug [#125](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/125) Some swamp village buildings are janky.
+ Fix bug [#133](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/133)
Decrease pillager spawn rate
+ Fix bug [#136](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/136)
Iron's spell book tower now comes with a priest
+ Fix bug [#137](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/137)
Debloat BYG loot table error log.
+ Fix bug [#138](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/138)
Gazebo is capped to 1 per village
[Forge]CTOV-v3.4.4
+ Fix bug [#125](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/125) Some swamp village buildings are janky.
+ Fix bug [#133](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/133)
Decrease pillager spawn rate
+ Fix bug [#136](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/136)
Iron's spell book tower now comes with a priest
+ Fix bug [#137](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/137)
Debloat BYG loot table error log.
+ Fix bug [#138](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/138)
Gazebo is capped to 1 per village
[Forge]CTOV-v3.4.3
+ Fix Villager Plus
+ Fix Create:Structure Compat
+ Fix bug [#122](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/122)
+ Fix bug [#120](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/120)
[Fabric]CTOV-v.3.4.3
+ Fix Villager Plus
+ Fix Create:Structure Compat
+ Fix bug [#122](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/122)
+ Fix bug [#120](https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/issues/120)
[Forge]CTOV-v3.4.2.jar
[Fabric]CTOV-v.3.4.2
[Forge]CTOV-v.3.4.1
[Neoforge]CTOV-v.3.4.1
[Fabric]CTOV-v.3.4.1
[Universal]CTOV-v.3.4
- All village can individually be located via commands
[Universal]CTOV-v.3.3.6
+ Fix rice paddies from farmer delight's.
+ Compatibility with [Rats](https://www.curseforge.com/minecraft/mc-mods/rats)
+ Compatibility with [Creates:Structures](https://www.curseforge.com/minecraft/mc-mods/create-structures)
+ Adding camels and Vampirism if applied to village centers
[Universal]CTOV-v.3.3.5
+ Decrease mesa fortified village lion statue.
+ Compatibility with [Etched](https://www.curseforge.com/minecraft/mc-mods/etched)
+ Compatibility with [Floralis](https://modrinth.com/mod/floralis)
[Universal]CTOV-v.3.2.6
[Universal]CTOV-v3.3.4
+ Added compatibility with [Monobanks](https://modrinth.com/mod/monobank)
+ Decreasing Daedelus' mod buildings.
[Universal]CTOV-v3.3.3
+ Added compatibility with [Iron's Spells 'n Spellbooks](https://modrinth.com/mod/irons-spells-n-spellbooks)
+ Added compatibility with [Jellyfishing](https://modrinth.com/mod/jellyfishing)
+ Fix some crashing bugs from wizards compat
[Universal]CTOV-v.3.3.2
+ Added compatibility with [Paladins and Priests mod](https://www.curseforge.com/minecraft/mc-mods/paladins-and-priests)
+ Added compatibility with [Gazebo mod](https://www.curseforge.com/minecraft/mc-mods/gazebos)
+ Added compatibility with [All Bark, All Bites mod](https://www.curseforge.com/minecraft/mc-mods/all-bark-all-bite)
+ Added compatibility with [Paragliders](https://www.curseforge.com/minecraft/mc-mods/paragliders)
+ Move the incubation's chicken hen to decoration categories, decreasing its spawn rate.
[Universal]CTOV-v3.2.5
+ Added compatibility with [Paladins and Priests mod](https://www.curseforge.com/minecraft/mc-mods/paladins-and-priests)
+ Added compatibility with [Gazebo mod](https://www.curseforge.com/minecraft/mc-mods/gazebos)
+ Added compatibility with [All Bark, All Bites mod](https://www.curseforge.com/minecraft/mc-mods/all-bark-all-bite)
+ Added compatibility with [Paragliders](https://www.curseforge.com/minecraft/mc-mods/paragliders)
+ Move the incubation's chicken hen to decoration categories, decreasing its spawn rate.
[Universal]CTOV-v.3.3.1
Adding compatibility with the following mod:
- Savage and Ravage
- Vending Machine
- Advanced Peripheral
- BYG forager house
**Full Changelog**: https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/compare/v.3.2.3...v.3.3.1
[Universal]CTOV-v.3.2.4
* Adding compatibility with the following mod:
* Savage and Ravage
* Vending Machine
* Advanced Peripheral
* BYG forager house
**Full Changelog**: https://github.com/ChoiceTheorem/ChoiceTheorem-s-overhauled-village/compare/v.3.2.3...v.3.2.4
[Universal]CTOV-v.3.3.0
[Universal]CTOV-v3.2.3
[Universal]CTOV-v3.2.2
- Add compatibility with Domestication innovation on Forge.
- Add translation in Chinese (Thanks SettleDust)
[Universal]CTOV-v3.2.1
- Reworking Village centres for built-in compats (Waystone and Bountiful only)
- Added translation files(Only English for now)
[Universal]CTOV-v2.9.4
[Universal]CTOV-v3.2.0b
[Universal]CTOV-v3.2.0
This update was supposed to be out two weeks ago but was delayed due to COVID.
[Universal]CTOV-v3.1.8
CTOV 2.9.3
[Universal]CTOV-v3.1.7
- Adding compatibility with Chef's delight
[Universal]CTOV-v3.1.6
[Universal]CTOV-v3.1.5a
[Universal]CTOV-v3.1.5
- Fixes bugs with the bountiful mod.
[Universal]CTOV-v3.1.4
- Adds in Compatibility with croptopia.
[Universal]CTOV-v3.1.3
[Universal]CTOV-v3-1-2 Anniverary update!
-Add compatibility with guard villagers.
[Universal]CTOV-v2-9-2
[Universal]CTOV-3.1.1
<li>Vanilla villages are no longer overridden.</li>
<li>NBT standardization for better compatibility.</li>
<li>Now compatible with waystone mod with config edits.</li>
CTOV-3.0.1
CTOV-3.0
CTOV-2.9
Add more decorations for all villages.
CTOV-2.8
Final version-Bugfix-2
No loot configuration.
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