- Updated to 1.21.5
- Support for c2me has been temporarily removed, this will hopefully be fixed in a future version.
- The chunk debug key now supports multiple keys.
Added a client configuration file. Your settings will now be saved between uses.
You can configure the position of the minimap; you first select the corner you want
the minimap to render relative to by changing the `Minimap Corner` configuration,
if you want to further fine-tune the position of the minimap you can enable `Render Minimap`
which will allow you to click and drag the minimap around.
You can also scroll while hovering the minimap to resize it.
ChunkDebug has been completely re-written from scratch.
### Changes
- Complete network and rendering overhaul
- No longer requires EssentialClient on the client, install ChunkDebug on the client instead
- Scheduled chunk unloading is now synchronized
- Added support for permission mods to control who can use ChunkDebug
- New GUI
- Updated the GUI to be more user friendly
- You an now set a Chunk Retention to determine how long to keep unloaded chunks rendered for
- You can now render the minimap on top of the chunk debug screen to allow you to line things up easier
- You can disable rendering of the chunk generation stages and/or ticket types
- You can hide both the chunk debug settings and/or the chunk breakdown by hitting F1 or by clicking the toggle buttons in the bottom corners
- You can now select regions of chunks by dragging right click
- General QOL, the gui now doesn't behave weirdly when zooming and correctly centers when jumping to clusters, and the gui isn't grid based any more, so panning is smoother
- Bug Fixes
- Chunk Stages are now synchronized correctly with the client
- "Inaccessible" chunks are displayed correctly now
- Fixes an issue where lazy chunks caused by simulation distance were not updated correctly.
- Fixes issues with chunk tickets and statuses not being updated properly.
Updating EssentialClient is not required but there will be an issue where lazy chunks caused by simulation distance will appear green but when selected will state that it is lazy.
Download the updated EssentialClient [here](https://github.com/senseiwells/EssentialClient/suites/8235611749/artifacts/359605922).
- Fixes an issue where lazy chunks caused by simulation distance were not updated correctly.
- Fixes issues with chunk tickets and statuses not being updated properly.
Updating EssentialClient is not required but there will be an issue where lazy chunks caused by simulation distance will appear green but when selected will state that it is lazy.
Download the updated EssentialClient [here](https://github.com/senseiwells/EssentialClient/suites/8235611749/artifacts/359605922).
- Fixes an issue where lazy chunks caused by simulation distance were not updated correctly.
- Fixes issues with chunk tickets and statuses not being updated properly.
Updating EssentialClient is not required but there will be an issue where lazy chunks caused by simulation distance will appear green but when selected will state that it is lazy.
Download the updated EssentialClient [here](https://github.com/senseiwells/EssentialClient/suites/8235611749/artifacts/359605922).
- Fixes an issue where lazy chunks caused by simulation distance were not updated correctly.
- Fixes issues with chunk tickets and statuses not being updated properly.
Updating EssentialClient is not required but there will be an issue where lazy chunks caused by simulation distance will appear green but when selected will state that it is lazy.
Download the updated EssentialClient [here](https://github.com/senseiwells/EssentialClient/suites/8235611749/artifacts/359605922).