Continuity (Continuity)
Continuity是一个基于现代API构建的Fabric模组,允许实现高效的连接纹理体验。它旨在为所有使用Optifine CTM格式的资源包提供完整的Optifine兼容性。Continuity还支持用于方块和物品模型的Optifine格式发光纹理。
Continuity依赖于Fabric API,仅在客户端使用。它包括两个内置资源包 - 一个提供类似于Optifine的默认连接纹理,另一个提供了一个玻璃窗格修复。
## Forge版本
由于以下原因,不会制作Continuity的Forge版本。
- Forge的模型API:它与Fabric的模型API(FRAPI)大不相同,Continuity已经充分利用了它,并且转换到它不仅需要大量的工作,而且会导致模组效率极低。
- Optifine:它原生支持Forge,并且提供了与Continuity相同的功能。
### 链接
[CurseForge页面](
来自Modrinth
3.0.0+1.21.neoforge
continuity-3.0.0+1.21.neoforge.jar下载3.0.0+1.21.neoforge#Release
continuity-3.0.0+1.21.neoforge-sources.jar下载3.0.0+1.21.neoforge#Release
The changes listed below are relative to the last full release, Continuity 2.0.2.
### Fixes
- Fix sprite paths starting with `assets/minecraft/` not being parsed correctly
- Fix custom block layers not being applied to moving blocks
- Fix `disableSolidCheck` using previously defined value instead of default value when no value was defined after a resource reload
- Fix `overlay` method edge case where corner overlay would be applied when it shouldn't have been
- Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
### Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of `overlay` method
- Improve mod compatibility of default pack
### Resource Pack Format Changes
- Add `orient` property
- Add `overlay_horizontal`, `overlay_vertical`, `overlay_horizontal+vertical`, and `overlay_vertical+horizontal` methods
- Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).
### Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
### 1.19.4+:
- Make it so an overlay with an undefined `tintBlock` always has ambient occlusion enabled (unless disabled globally) instead of using the default value
### Fixes
- Fix sprite paths starting with `assets/minecraft/` not being parsed correctly
- Fix custom block layers not being applied to moving blocks
- Fix `disableSolidCheck` using previously defined value instead of default value when no value was defined after a resource reload
- Fix `overlay` method edge case where corner overlay would be applied when it shouldn't have been
- Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
### Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of `overlay` method
- Improve mod compatibility of default pack
### Resource Pack Format Changes
- Add `orient` property
- Add `overlay_horizontal`, `overlay_vertical`, `overlay_horizontal+vertical`, and `overlay_vertical+horizontal` methods
- Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).
### Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
### 1.19.4+:
- Make it so an overlay with an undefined `tintBlock` always has ambient occlusion enabled (unless disabled globally) instead of using the default value
展开
版本: 3.0.0+1.21.neoforge
支持游戏: 1.21.1
类型: NeoForge
Release
下载次数: 3,498
3.0.0+1.20.1.forge
continuity-3.0.0+1.20.1.forge.jar下载3.0.0+1.20.1.forge#Release
continuity-3.0.0+1.20.1.forge-sources.jar下载3.0.0+1.20.1.forge#Release
The changes listed below are relative to the last full release, Continuity 2.0.2.
### Fixes
- Fix sprite paths starting with `assets/minecraft/` not being parsed correctly
- Fix custom block layers not being applied to moving blocks
- Fix `disableSolidCheck` using previously defined value instead of default value when no value was defined after a resource reload
- Fix `overlay` method edge case where corner overlay would be applied when it shouldn't have been
- Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
### Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of `overlay` method
- Improve mod compatibility of default pack
### Resource Pack Format Changes
- Add `orient` property
- Add `overlay_horizontal`, `overlay_vertical`, `overlay_horizontal+vertical`, and `overlay_vertical+horizontal` methods
- Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).
### Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
### 1.19.4+:
- Make it so an overlay with an undefined `tintBlock` always has ambient occlusion enabled (unless disabled globally) instead of using the default value
### Fixes
- Fix sprite paths starting with `assets/minecraft/` not being parsed correctly
- Fix custom block layers not being applied to moving blocks
- Fix `disableSolidCheck` using previously defined value instead of default value when no value was defined after a resource reload
- Fix `overlay` method edge case where corner overlay would be applied when it shouldn't have been
- Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
### Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of `overlay` method
- Improve mod compatibility of default pack
### Resource Pack Format Changes
- Add `orient` property
- Add `overlay_horizontal`, `overlay_vertical`, `overlay_horizontal+vertical`, and `overlay_vertical+horizontal` methods
- Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).
### Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
### 1.19.4+:
- Make it so an overlay with an undefined `tintBlock` always has ambient occlusion enabled (unless disabled globally) instead of using the default value
展开
版本: 3.0.0+1.20.1.forge
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 9,719
3.0.0+1.21.3
continuity-3.0.0+1.21.3.jar下载3.0.0+1.21.3#Release
continuity-3.0.0+1.21.3-sources.jar下载3.0.0+1.21.3#Release
The changes listed below are relative to the last full release, Continuity 2.0.2.
### Fixes
- Fix sprite paths starting with `assets/minecraft/` not being parsed correctly
- Fix custom block layers not being applied to moving blocks
- Fix `disableSolidCheck` using previously defined value instead of default value when no value was defined after a resource reload
- Fix `overlay` method edge case where corner overlay would be applied when it shouldn't have been
- Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
### Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of `overlay` method
- Improve mod compatibility of default pack
### Resource Pack Format Changes
- Add `orient` property
- Add `overlay_horizontal`, `overlay_vertical`, `overlay_horizontal+vertical`, and `overlay_vertical+horizontal` methods
- Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).
### Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
### 1.19.4+:
- Make it so an overlay with an undefined `tintBlock` always has ambient occlusion enabled (unless disabled globally) instead of using the default value
### 1.21.3+:
- Remove support for invalid paths
### Fixes
- Fix sprite paths starting with `assets/minecraft/` not being parsed correctly
- Fix custom block layers not being applied to moving blocks
- Fix `disableSolidCheck` using previously defined value instead of default value when no value was defined after a resource reload
- Fix `overlay` method edge case where corner overlay would be applied when it shouldn't have been
- Fix potential performance issues when resource packs add emissive item textures but emissive textures are disabled in the config
### Compatibility Improvements
- Add support for Fabric block appearance API
- Improve mod compatibility of `overlay` method
- Improve mod compatibility of default pack
### Resource Pack Format Changes
- Add `orient` property
- Add `overlay_horizontal`, `overlay_vertical`, `overlay_horizontal+vertical`, and `overlay_vertical+horizontal` methods
- Disallow relative and non-standard sprite paths when namespace is defined
More details about these changes can be found at the [wiki](<https://github.com/PepperCode1/Continuity/wiki/Continuity-Connected-Textures-Specification>).
### Other Changes
- Update and improve config screen
- Add pack icon for glass pane culling fix pack
- Slightly improve pack icon for default pack
- Improve built-in pack descriptions
- Add and update translations
- Add European Spanish (es_es) translation
- Add Mexican Spanish (es_mx) translation
- Add Malay (ms_my) translation
- Add Swedish (sv_se) translation
- Add Turkish (tr_tr) translation
- Add Tatar (tt_ru) translation
- Add Vietnamese (vi_vn) translation
- Add Traditional Chinese (zh_tw) translation
- Add Malay (Jawi) (zlm_arab) translation
- Update Estonian (et_ee) translation
- Update Filipino (fil_ph) translation
- Update Korean (ko_kr) translation
- Update Polish (po_po) translation
- Update Russian (ru_ru) translation
- Update Ukrainian (uk_ua) translation
- Optimize performance
### 1.19.4+:
- Make it so an overlay with an undefined `tintBlock` always has ambient occlusion enabled (unless disabled globally) instead of using the default value
### 1.21.3+:
- Remove support for invalid paths
展开
版本: 3.0.0+1.21.3
支持游戏: 1.21.3
类型: Fabric Quilt
Release
下载次数: 35,660
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