CorgiLib (柯基图书馆)
柯基图书馆是一款包含了Corgi Taco所有模组中使用的代码的库模组。
柯基图书馆是一款包含了Corgi Taco所有模组中使用的代码的库模组。它提供了一系列有用的功能,包括:
- 使用Mojang的编解码器进行`.json5`配置序列化。带有注释的json文件。
- 带有注释的编解码器。
- 从NBT中生成树木的功能。
- 用于轻松的编解码器配置序列化的混合/缓动函数编解码器注册表。
- 实体过滤器。
- 用于轻松的编解码器配置序列化的村民交易编解码器注册表。
来自Modrinth
CorgiLib-NeoForge-1.21.1-5.0.0.4
Corgilib-NeoForge-1.21.1-5.0.0.4.jar下载1.21.1-5.0.0.4-NeoForge#Release
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.1-5.0.0.4-NeoForge
支持游戏: 1.21.1
类型: NeoForge
Release
下载次数: 2,478
CorgiLib-Forge-1.21.1-5.0.0.4
Corgilib-Forge-1.21.1-5.0.0.4.jar下载1.21.1-5.0.0.4-Forge#Release
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.1-5.0.0.4-Forge
支持游戏: 1.21.1
类型: Forge
Release
下载次数: 118
CorgiLib-Fabric-1.21.1-5.0.0.4
Corgilib-Fabric-1.21.1-5.0.0.4.jar下载1.21.1-5.0.0.4-Fabric#Release
# 5.0.0.4
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix missing AutoService annotation in Forge Network Handler
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.1-5.0.0.4-Fabric
支持游戏: 1.21.1
类型: Fabric Quilt
Release
下载次数: 2,471
CorgiLib-forge-1.20.1-4.0.3.4
Corgilib-Forge-1.20.1-4.0.3.4.jar下载1.20.1-4.0.3.4-forge#Release
# 4.0.3.4
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.3.4-forge
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 6,648
CorgiLib-fabric-1.20.1-4.0.3.4
Corgilib-Fabric-1.20.1-4.0.3.4.jar下载1.20.1-4.0.3.4-fabric#Release
# 4.0.3.4
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.3.4-fabric
支持游戏: 1.20.1
类型: Fabric Quilt
Release
下载次数: 2,756
CorgiLib-Fabric-1.21.4-6.0.0.1
Corgilib-Fabric-1.21.4-6.0.0.1.jar下载1.21.4-6.0.0.1-Fabric#Release
# 6.0.0.1
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix concurrency issues with random scheduled ticks.
* Update Night Config
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.4-6.0.0.1-Fabric
支持游戏: 1.21.4
类型: Fabric Quilt
Release
下载次数: 383
CorgiLib-Fabric-1.21.4-6.0.0.0
Corgilib-Fabric-1.21.4-6.0.0.0.jar下载1.21.4-6.0.0.0-Fabric#Release
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.4-6.0.0.0-Fabric
支持游戏: 1.21.4
类型: Fabric Quilt
Release
下载次数: 8,030
CorgiLib-NeoForge-1.21.4-6.0.0.0
Corgilib-NeoForge-1.21.4-6.0.0.0.jar下载1.21.4-6.0.0.0-NeoForge#Release
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.4-6.0.0.0-NeoForge
支持游戏: 1.21.4
类型: NeoForge
Release
下载次数: 586
CorgiLib-Forge-1.21.4-6.0.0.0
Corgilib-Forge-1.21.4-6.0.0.0.jar下载1.21.4-6.0.0.0-Forge#Release
# 6.0.0.0
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
- Update to 1.21.4
# 5.0.0.4
* Fix missing AutoService annotation in Forge Netowrk Handler
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.4-6.0.0.0-Forge
支持游戏: 1.21.4
类型: Forge
Release
下载次数: 916
CorgiLib-NeoForge-1.21.1-5.0.0.3
Corgilib-NeoForge-1.21.1-5.0.0.3.jar下载1.21.1-5.0.0.3-NeoForge#Release
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.1-5.0.0.3-NeoForge
支持游戏: 1.21.1
类型: NeoForge
Release
下载次数: 86,221
CorgiLib-Forge-1.21.1-5.0.0.3
Corgilib-Forge-1.21.1-5.0.0.3.jar下载1.21.1-5.0.0.3-Forge#Release
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.1-5.0.0.3-Forge
支持游戏: 1.21.1
类型: Forge
Release
下载次数: 2,532
CorgiLib-Fabric-1.21.1-5.0.0.3
Corgilib-Fabric-1.21.1-5.0.0.3.jar下载1.21.1-5.0.0.3-Fabric#Release
# 5.0.0.3
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix Night config hanging the server on shutdown
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.1-5.0.0.3-Fabric
支持游戏: 1.21.1
类型: Fabric Quilt
Release
下载次数: 168,288
CorgiLib-forge-1.20.1-4.0.3.3
Corgilib-Forge-1.20.1-4.0.3.3.jar下载1.20.1-4.0.3.3-forge#Release
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.3.3-forge
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 315,688
CorgiLib-fabric-1.20.1-4.0.3.3
Corgilib-Fabric-1.20.1-4.0.3.3.jar下载1.20.1-4.0.3.3-fabric#Release
# 4.0.3.3
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix Night config hanging the server on shutdown
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.3.3-fabric
支持游戏: 1.20.1
类型: Fabric Quilt
Release
下载次数: 223,499
CorgiLib-NeoForge-1.21.1-5.0.0.2
Corgilib-NeoForge-1.21.1-5.0.0.2.jar下载1.21.1-5.0.0.2-NeoForge#Release
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.1-5.0.0.2-NeoForge
支持游戏: 1.21.1
类型: NeoForge
Release
下载次数: 7,901
CorgiLib-Forge-1.21.1-5.0.0.2
Corgilib-Forge-1.21.1-5.0.0.2.jar下载1.21.1-5.0.0.2-Forge#Release
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.1-5.0.0.2-Forge
支持游戏: 1.21.1
类型: Forge
Release
下载次数: 878
CorgiLib-Fabric-1.21.1-5.0.0.2
Corgilib-Fabric-1.21.1-5.0.0.2.jar下载1.21.1-5.0.0.2-Fabric#Release
# 5.0.0.2
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add `any_conditions_passes` entity condition.
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.1-5.0.0.2-Fabric
支持游戏: 1.21.1
类型: Fabric Quilt
Release
下载次数: 12,544
CorgiLib-forge-1.20.1-4.0.3.2
Corgilib-Forge-1.20.1-4.0.3.2.jar下载1.20.1-4.0.3.2-forge#Release
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.3.2-forge
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 143,629
CorgiLib-fabric-1.20.1-4.0.3.2
Corgilib-Fabric-1.20.1-4.0.3.2.jar下载1.20.1-4.0.3.2-fabric#Release
# 4.0.3.2
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add `any_conditions_passes` entity condition.
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.3.2-fabric
支持游戏: 1.20.1
类型: Fabric Quilt
Release
下载次数: 452,498
CorgiLib-NeoForge-1.21.1-5.0.0.1
Corgilib-NeoForge-1.21.1-5.0.0.1.jar下载1.21.1-5.0.0.1-NeoForge#Release
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.1-5.0.0.1-NeoForge
支持游戏: 1.21.1
类型: NeoForge
Release
下载次数: 75
CorgiLib-Forge-1.21.1-5.0.0.1
Corgilib-Forge-1.21.1-5.0.0.1.jar下载1.21.1-5.0.0.1-Forge#Release
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.1-5.0.0.1-Forge
支持游戏: 1.21.1
类型: Forge
Release
下载次数: 81
CorgiLib-Fabric-1.21.1-5.0.0.1
Corgilib-Fabric-1.21.1-5.0.0.1.jar下载1.21.1-5.0.0.1-Fabric#Release
# 5.0.0.1
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix NeoForge Missing AccessTransformer
# 5.0.0.0
* 1.21.1?!?!?!?!
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.21.1-5.0.0.1-Fabric
支持游戏: 1.21.1
类型: Fabric Quilt
Release
下载次数: 134
CorgiLib-fabric-1.20.1-4.0.3.1
Corgilib-Fabric-1.20.1-4.0.3.1.jar下载1.20.1-4.0.3.1-fabric#Release
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.3.1-fabric
支持游戏: 1.20.1
类型: Fabric Quilt
Release
下载次数: 2,217
CorgiLib-forge-1.20.1-4.0.3.1
Corgilib-Forge-1.20.1-4.0.3.1.jar下载1.20.1-4.0.3.1-forge#Release
# 4.0.3.1
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add announcement config to post the message within 5 minutes in a user's chat. (Tracked per client.)
* Run Announcement Info getter off main thread and in the background executor (prevents game hang if json does not exist online).
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.3.1-forge
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 7,649
CorgiLib-fabric-1.20.1-4.0.3.0
Corgilib-Fabric-1.20.1-4.0.3.0.jar下载1.20.1-4.0.3.0-fabric#Release
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.3.0-fabric
支持游戏: 1.20.1
类型: Fabric Quilt
Release
下载次数: 5,443
CorgiLib-forge-1.20.1-4.0.3.0
Corgilib-Forge-1.20.1-4.0.3.0.jar下载1.20.1-4.0.3.0-forge#Release
# 4.0.3.0
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Remove Imgui
* Add announcement widget
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.3.0-forge
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 6,969
corgilib-fabric-1.20.1
corgilib-fabric-1.20.1-4.0.2.0.jar下载1.20.1-4.0.2.0-fabric#Beta
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.2.0-fabric
支持游戏: 1.20.1
类型: Fabric Quilt
Beta
下载次数: 10,416
corgilib-forge-1.20.1
corgilib-forge-1.20.1-4.0.2.0.jar下载1.20.1-4.0.2.0-forge#Beta
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.2.0-forge
支持游戏: 1.20.1
类型: Forge
NeoForge
Beta
下载次数: 15,919
corgilib-forge-1.20.1-4.0.2.0
corgilib-forge-1.20.1-4.0.2.0.jar下载4.0.2.0#Beta
# 4.0.2.0
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Move Project to Arch Loom
* Remove unused libraries
* Remove use of Regutils
* Major Breaking API changes due to package restructuring
# 4.0.1.4
* Allow the ability to set a custom easeInCirc blending function exponent. For BWG's Dead Sea rocks.
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 4.0.2.0
支持游戏: 1.20.1
类型: Forge
NeoForge
Beta
下载次数: 19,718
CorgiLib-forge-1.20.1-4.0.1.3
CorgiLib-forge-1.20.1-4.0.1.3.jar下载1.20.1-4.0.1.3-forge#Beta
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.1.3-forge
支持游戏: 1.20.1
类型: Forge
NeoForge
Beta
下载次数: 26,147
CorgiLib-fabric-1.20.1-4.0.1.3
CorgiLib-fabric-1.20.1-4.0.1.3.jar下载1.20.1-4.0.1.3-fabric#Beta
# 4.0.1.3
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix a crash with mixin where we were referencing MC classes in the Mixin plugin.
* Code base cleanup.
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.1.3-fabric
支持游戏: 1.20.1
类型: Fabric Quilt
Beta
下载次数: 81,823
CorgiLib-fabric-1.20.1-4.0.1.2
CorgiLib-fabric-1.20.1-4.0.1.2.jar下载1.20.1-4.0.1.2-fabric#Beta
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.1.2-fabric
支持游戏: 1.20.1
类型: Fabric Quilt
Beta
下载次数: 1,387
CorgiLib-forge-1.20.1-4.0.1.2
CorgiLib-forge-1.20.1-4.0.1.2.jar下载1.20.1-4.0.1.2-forge#Beta
# 4.0.1.2
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix Codec comments in delegated DynamicOps
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.1.2-forge
支持游戏: 1.20.1
类型: Forge
NeoForge
Beta
下载次数: 1,499
CorgiLib-forge-1.20.1-4.0.1.1
CorgiLib-forge-1.20.1-4.0.1.1.jar下载1.20.1-4.0.1.1-forge#Beta
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.1.1-forge
支持游戏: 1.20.1
类型: Forge
NeoForge
Beta
下载次数: 65,806
CorgiLib-fabric-1.20.1-4.0.1.1
CorgiLib-fabric-1.20.1-4.0.1.1.jar下载1.20.1-4.0.1.1-fabric#Beta
# 4.0.1.1
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix Crashing when running on MacOS
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.1.1-fabric
支持游戏: 1.20.1
类型: Fabric Quilt
Beta
下载次数: 28,130
CorgiLib-forge-1.20.1-4.0.1.0
CorgiLib-forge-1.20.1-4.0.1.0.jar下载1.20.1-4.0.1.0-forge#Beta
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.1.0-forge
支持游戏: 1.20.1
类型: Forge
NeoForge
Beta
下载次数: 1,701
CorgiLib-fabric-1.20.1-4.0.1.0
CorgiLib-fabric-1.20.1-4.0.1.0.jar下载1.20.1-4.0.1.0-fabric#Beta
# 4.0.1.0
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Remove Everything Trees use new Oh The Trees You'll Grow mod. https://github.com/CorgiTaco/Oh-The-Trees-Youll-Grow
* Update Included Jankson to 1.2.3
* Update included toml to 3.6.7
* Update included RegUtils to 1.20.1
* Add `/corgilib place_all` command.
* Add ImGui.
# 4.0.0.4
* Fix `drawRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.1.0-fabric
支持游戏: 1.20.1
类型: Fabric Quilt
Beta
下载次数: 8,030
CorgiLib-forge-1.20.1-4.0.0.4
CorgiLib-forge-1.20.1-4.0.0.4.jar下载1.20.1-4.0.0.4-forge#Beta
# 4.0.0.4
* Fix `dragRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix `dragRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.0.4-forge
支持游戏: 1.20.1
类型: Forge
Beta
下载次数: 310,969
CorgiLib-fabric-1.20.1-4.0.0.4
CorgiLib-fabric-1.20.1-4.0.0.4.jar下载1.20.1-4.0.0.4-fabric#Beta
# 4.0.0.4
* Fix `dragRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix `dragRing` hPct calculation in RenderUtils.
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.0.4-fabric
支持游戏: 1.20.1
类型: Fabric
Beta
下载次数: 78,943
CorgiLib-forge-1.20.1-4.0.0.3
CorgiLib-forge-1.20.1-4.0.0.3.jar下载1.20.1-4.0.0.3-forge#Beta
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.0.3-forge
支持游戏: 1.20.1
类型: Forge
Beta
下载次数: 143
CorgiLib-fabric-1.20.1-4.0.0.3
CorgiLib-fabric-1.20.1-4.0.0.3.jar下载1.20.1-4.0.0.3-fabric#Beta
# 4.0.0.3
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix RenderType in RenderUtils.
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.0.3-fabric
支持游戏: 1.20.1
类型: Fabric
Beta
下载次数: 117
CorgiLib-fabric-1.20.1-4.0.0.2
CorgiLib-fabric-1.20.1-4.0.0.2.jar下载1.20.1-4.0.0.2-fabric#Beta
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.0.2-fabric
支持游戏: 1.20.1
类型: Fabric
Beta
下载次数: 146
CorgiLib-forge-1.20.1-4.0.0.2
CorgiLib-forge-1.20.1-4.0.0.2.jar下载1.20.1-4.0.0.2-forge#Beta
## 4.0.0.2
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Improve Draw Ring method.
## 4.0.0.1
* Add Render Utils
* Add the ability to register packets under other name spaces in a reverse compatible way.
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.0.2-forge
支持游戏: 1.20.1
类型: Forge
Beta
下载次数: 127
CorgiLib-forge-1.20.1-4.0.0.1
CorgiLib-forge-1.20.1-4.0.0.1.jar下载1.20.1-4.0.0.1-forge#Beta
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.0.1-forge
支持游戏: 1.20.1
类型: Forge
Beta
下载次数: 130
CorgiLib-fabric-1.20.1-4.0.0.1
CorgiLib-fabric-1.20.1-4.0.0.1.jar下载1.20.1-4.0.0.1-fabric#Beta
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.0.1-fabric
支持游戏: 1.20.1
类型: Fabric
Beta
下载次数: 92
CorgiLib-forge-1.20.1-4.0.0.0
CorgiLib-forge-1.20.1-4.0.0.0.jar下载1.20.1-4.0.0.0-forge#Beta
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.0.0-forge
支持游戏: 1.20.1
类型: Forge
Beta
下载次数: 3,747
CorgiLib-fabric-1.20.1-4.0.0.0
CorgiLib-fabric-1.20.1-4.0.0.0.jar下载1.20.1-4.0.0.0-fabric#Beta
## 4.0.0.0
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Update to 1.20.1
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.20.1-4.0.0.0-fabric
支持游戏: 1.20.1
类型: Fabric
Beta
下载次数: 2,201
CorgiLib-fabric-1.19.4-3.0.0.0
CorgiLib-fabric-1.19.4-3.0.0.0.jar下载1.19.4-3.0.0.0-fabric#Beta
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.4-3.0.0.0-fabric
支持游戏: 1.19.4
类型: Fabric
Beta
下载次数: 13,050
CorgiLib-forge-1.19.4-3.0.0.0
CorgiLib-forge-1.19.4-3.0.0.0.jar下载1.19.4-3.0.0.0-forge#Beta
## 3.0.0.0
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Update to 1.19.4
## 2.0.0.0
* Update to 1.19.3.
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.4-3.0.0.0-forge
支持游戏: 1.19.4
类型: Forge
Beta
下载次数: 9,184
CorgiLib-forge-1.19.3-2.0.0.0
CorgiLib-forge-1.19.3-2.0.0.0.jar下载1.19.3-2.0.0.0-forge#Beta
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.3-2.0.0.0-forge
支持游戏: 1.19.3
类型: Forge
Beta
下载次数: 2,234
CorgiLib-fabric-1.19.3-2.0.0.0
CorgiLib-fabric-1.19.3-2.0.0.0.jar下载1.19.3-2.0.0.0-fabric#Beta
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.3-2.0.0.0-fabric
支持游戏: 1.19.3
类型: Fabric
Beta
下载次数: 2,100
CorgiLib-fabric-1.19.2-1.0.0.34
CorgiLib-fabric-1.19.2-1.0.0.34.jar下载1.19.2-1.0.0.34-fabric#Beta
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.34-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 353,632
CorgiLib-forge-1.19.2-1.0.0.34
CorgiLib-forge-1.19.2-1.0.0.34.jar下载1.19.2-1.0.0.34-forge#Beta
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.34-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 1,283,928
CorgiLib-fabric-1.19.2-1.0.0.33
CorgiLib-fabric-1.19.2-1.0.0.33.jar下载1.19.2-1.0.0.33-fabric#Beta
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.33-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 2,607
CorgiLib-forge-1.19.2-1.0.0.33
CorgiLib-forge-1.19.2-1.0.0.33.jar下载1.19.2-1.0.0.33-forge#Beta
## 1.0.0.33
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Clean up message when config reading fails.
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.33-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 512
CorgiLib-fabric-1.19.2-1.0.0.32
CorgiLib-fabric-1.19.2-1.0.0.32.jar下载1.19.2-1.0.0.32-fabric#Beta
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.32-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 63,659
CorgiLib-forge-1.19.2-1.0.0.32
CorgiLib-forge-1.19.2-1.0.0.32.jar下载1.19.2-1.0.0.32-forge#Beta
## 1.0.0.32
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Use delegate's `listBuilder` & `mapBuilder` in `FromFileOps`.
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.32-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 4,497
CorgiLib-forge-1.19.2-1.0.0.31
CorgiLib-forge-1.19.2-1.0.0.31.jar下载1.19.2-1.0.0.31-forge#Beta
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.31-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 89
CorgiLib-fabric-1.19.2-1.0.0.31
CorgiLib-fabric-1.19.2-1.0.0.31.jar下载1.19.2-1.0.0.31-fabric#Beta
## 1.0.0.31
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Better checks and exceptions for `TreeFromStructureNBTFeature`.
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.31-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 101
CorgiLib-forge-1.19.2-1.0.0.30
CorgiLib-forge-1.19.2-1.0.0.30.jar下载1.19.2-1.0.0.30-forge#Beta
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.30-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 86
CorgiLib-fabric-1.19.2-1.0.0.30
CorgiLib-fabric-1.19.2-1.0.0.30.jar下载1.19.2-1.0.0.30-fabric#Beta
## 1.0.0.30
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add to leave positions even if the leaves in question do not have a distance state property in `TreeFromStructureNBTFeature`.
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.30-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 81
CorgiLib-forge-1.19.2-1.0.0.29
CorgiLib-forge-1.19.2-1.0.0.29.jar下载1.19.2-1.0.0.29-forge#Beta
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.29-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 75
CorgiLib-fabric-1.19.2-1.0.0.29
CorgiLib-fabric-1.19.2-1.0.0.29.jar下载1.19.2-1.0.0.29-fabric#Beta
## 1.0.0.29
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Don't use replaceable check when filling logs, check if the block at the position cannot occlude instead in `TreeFromStructureNBTFeature`.
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.29-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 79
CorgiLib-forge-1.19.2-1.0.0.28
CorgiLib-forge-1.19.2-1.0.0.28.jar下载1.19.2-1.0.0.28-forge#Beta
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.28-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 72
CorgiLib-fabric-1.19.2-1.0.0.28
CorgiLib-fabric-1.19.2-1.0.0.28.jar下载1.19.2-1.0.0.28-fabric#Beta
## 1.0.0.28
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Don't use ground filter when filling logs, check if the block at the position is replaceable instead in `TreeFromStructureNBTFeature`.
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.28-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 49
CorgiLib-fabric-1.19.2-1.0.0.27
CorgiLib-fabric-1.19.2-1.0.0.27.jar下载1.19.2-1.0.0.27-fabric#Beta
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.27-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 48
CorgiLib-forge-1.19.2-1.0.0.27
CorgiLib-forge-1.19.2-1.0.0.27.jar下载1.19.2-1.0.0.27-forge#Beta
## 1.0.0.27
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix additional blocks placed from NBT positions in `TreeFromStructureNBTFeature`.
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.27-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 71
CorgiLib-forge-1.19.2-1.0.0.26
CorgiLib-forge-1.19.2-1.0.0.26.jar下载1.19.2-1.0.0.26-forge#Beta
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.26-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 90
CorgiLib-fabric-1.19.2-1.0.0.26
CorgiLib-fabric-1.19.2-1.0.0.26.jar下载1.19.2-1.0.0.26-fabric#Beta
## 1.0.0.26
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Only post process if the placed state has distance property in `TreeFromStructureNBTFeature`.
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.26-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 46
CorgiLib-fabric-1.19.2-1.0.0.25
CorgiLib-fabric-1.19.2-1.0.0.25.jar下载1.19.2-1.0.0.25-fabric#Beta
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.25-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 57
CorgiLib-forge-1.19.2-1.0.0.25
CorgiLib-forge-1.19.2-1.0.0.25.jar下载1.19.2-1.0.0.25-forge#Beta
## 1.0.0.25
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Allow the ability to place additional blocks from the NBT in `TreeFromStructureNBTFeature`.
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.25-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 63
CorgiLib-forge-1.19.2-1.0.0.24
CorgiLib-forge-1.19.2-1.0.0.24.jar下载1.19.2-1.0.0.24-forge#Beta
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.24-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 103
CorgiLib-fabric-1.19.2-1.0.0.24
CorgiLib-fabric-1.19.2-1.0.0.24.jar下载1.19.2-1.0.0.24-fabric#Beta
## 1.0.0.24
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Don't fill logs under for Yellow wool in `TreeFromStructureNBTFeature`.
## 1.0.0.23
* Change chunk storage format to our own compound tag to easily isolate our chunk tag data.
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.24-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 85
CorgiLib-forge-1.19.2-1.0.0.22
CorgiLib-forge-1.19.2-1.0.0.22.jar下载1.19.2-1.0.0.22-forge#Beta
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.22-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 619
CorgiLib-fabric-1.19.2-1.0.0.22
CorgiLib-fabric-1.19.2-1.0.0.22.jar下载1.19.2-1.0.0.22-fabric#Beta
## 1.0.0.22
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Use moving position when checking for ground instead of constantly checking the same position.
* Don't use heightmap to determine if the trunk is on the ground.
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.22-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 1,204
CorgiLib-fabric-1.19.2-1.0.0.21
CorgiLib-fabric-1.19.2-1.0.0.21.jar下载1.19.2-1.0.0.21-fabric#Beta
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.21-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 114
CorgiLib-forge-1.19.2-1.0.0.21
CorgiLib-forge-1.19.2-1.0.0.21.jar下载1.19.2-1.0.0.21-forge#Beta
## 1.0.0.21
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Water log leaves placed in water by `TreeFromStructureNBTFeature`.
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.21-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 78
CorgiLib-fabric-1.19.2-1.0.0.20
CorgiLib-fabric-1.19.2-1.0.0.20.jar下载1.19.2-1.0.0.20-fabric#Beta
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.20-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 136
CorgiLib-forge-1.19.2-1.0.0.20
CorgiLib-forge-1.19.2-1.0.0.20.jar下载1.19.2-1.0.0.20-forge#Beta
## 1.0.0.20
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Actually add scheduled random ticks to `LevelChunk` from `ProtoChunk`
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.20-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 97
CorgiLib-forge-1.19.2-1.0.0.19
CorgiLib-forge-1.19.2-1.0.0.19.jar下载1.19.2-1.0.0.19-forge#Beta
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.19-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 61
CorgiLib-fabric-1.19.2-1.0.0.19
CorgiLib-fabric-1.19.2-1.0.0.19.jar下载1.19.2-1.0.0.19-fabric#Beta
## 1.0.0.19
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Don't random tick in `LevelChunk` constructor.
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.19-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 52
CorgiLib-fabric-1.19.2-1.0.0.18
CorgiLib-fabric-1.19.2-1.0.0.18.jar下载1.19.2-1.0.0.18-fabric#Beta
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.18-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 56
CorgiLib-forge-1.19.2-1.0.0.18
CorgiLib-forge-1.19.2-1.0.0.18.jar下载1.19.2-1.0.0.18-forge#Beta
## 1.0.0.18
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add schedule random ticks system to update grass blocks under logs.
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.18-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 66
CorgiLib-forge-1.19.2-1.0.0.17
CorgiLib-forge-1.19.2-1.0.0.17.jar下载1.19.2-1.0.0.17-forge#Beta
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.17-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 64
CorgiLib-fabric-1.19.2-1.0.0.17
CorgiLib-fabric-1.19.2-1.0.0.17.jar下载1.19.2-1.0.0.17-fabric#Beta
## 1.0.0.17
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Try and fix ticking dirt blocks under filled logs.
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.17-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 50
CorgiLib-forge-1.19.2-1.0.0.16
CorgiLib-forge-1.19.2-1.0.0.16.jar下载1.19.2-1.0.0.16-forge#Beta
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.16-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 61
CorgiLib-fabric-1.19.2-1.0.0.16
CorgiLib-fabric-1.19.2-1.0.0.16.jar下载1.19.2-1.0.0.16-fabric#Beta
## 1.0.0.16
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Invert check for ground when filling logs under for trees.
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.16-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 90
CorgiLib-forge-1.19.2-1.0.0.15
CorgiLib-forge-1.19.2-1.0.0.15.jar下载1.19.2-1.0.0.15-forge#Beta
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.15-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 65
CorgiLib-fabric-1.19.2-1.0.0.15
CorgiLib-fabric-1.19.2-1.0.0.15.jar下载1.19.2-1.0.0.15-fabric#Beta
## 1.0.0.15
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Use BlockPredicates to determine whether we've hit ground and to determine whether leaves can place at a position.
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.15-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 54
CorgiLib-forge-1.19.2-1.0.0.14
CorgiLib-forge-1.19.2-1.0.0.14.jar下载1.19.2-1.0.0.14-forge#Beta
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.14-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 65
CorgiLib-fabric-1.19.2-1.0.0.14
CorgiLib-fabric-1.19.2-1.0.0.14.jar下载1.19.2-1.0.0.14-fabric#Beta
## 1.0.0.14
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Get logs from the trunk palette correctly.
* Store leaves & log targets in a ObjectOpenHashSet in `TreeFromStructureNBTFeature`.
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.14-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 66
CorgiLib-forge-1.19.2-1.0.0.13
CorgiLib-forge-1.19.2-1.0.0.13.jar下载1.19.2-1.0.0.13-forge#Beta
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.13-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 57
CorgiLib-fabric-1.19.2-1.0.0.13
CorgiLib-fabric-1.19.2-1.0.0.13.jar下载1.19.2-1.0.0.13-fabric#Beta
## 1.0.0.13
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add the ability to have several leaves & log targets in `TreeFromStructureNBTFeature`.
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.13-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 41
CorgiLib-forge-1.19.2-1.0.0.12
CorgiLib-forge-1.19.2-1.0.0.12.jar下载1.19.2-1.0.0.12-forge#Beta
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.12-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 75
CorgiLib-fabric-1.19.2-1.0.0.12
CorgiLib-fabric-1.19.2-1.0.0.12.jar下载1.19.2-1.0.0.12-fabric#Beta
## 1.0.0.12
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix StructureBoxEditor
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.12-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 60
CorgiLib-forge-1.19.2-1.0.0.11
CorgiLib-forge-1.19.2-1.0.0.11.jar下载1.19.2-1.0.0.11-forge#Beta
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.11-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 72
CorgiLib-fabric-1.19.2-1.0.0.11
CorgiLib-fabric-1.19.2-1.0.0.11.jar下载1.19.2-1.0.0.11-fabric#Beta
## 1.0.0.11
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add ability to edit structure boxes with a golden axe. Use LEFT_CTRL + SCROLL_WHEEL when to move the box in that direction, use LEFT_SHIFT + SCROLL_WHEEL to inflate the box in that direction.
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.11-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 49
CorgiLib-forge-1.19.2-1.0.0.10
CorgiLib-forge-1.19.2-1.0.0.10.jar下载1.19.2-1.0.0.10-forge#Beta
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.10-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 66
CorgiLib-fabric-1.19.2-1.0.0.10
CorgiLib-fabric-1.19.2-1.0.0.10.jar下载1.19.2-1.0.0.10-fabric#Beta
## 1.0.0.10
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Place leaves on trunks.
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.10-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 62
CorgiLib-forge-1.19.2-1.0.0.9
CorgiLib-forge-1.19.2-1.0.0.9.jar下载1.19.2-1.0.0.9-forge#Beta
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.9-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 45
CorgiLib-fabric-1.19.2-1.0.0.9
CorgiLib-fabric-1.19.2-1.0.0.9.jar下载1.19.2-1.0.0.9-fabric#Beta
## 1.0.0.9
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix canopy anchor pos.
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.9-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 123
CorgiLib-fabric-1.19.2-1.0.0.8
CorgiLib-fabric-1.19.2-1.0.0.8.jar下载1.19.2-1.0.0.8-fabric#Beta
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.8-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 55
CorgiLib-forge-1.19.2-1.0.0.8
CorgiLib-forge-1.19.2-1.0.0.8.jar下载1.19.2-1.0.0.8-forge#Beta
## 1.0.0.8
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Add the ability to use yellow wool to anchor canopies from trunks.
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.8-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 54
CorgiLib-fabric-1.19.2-1.0.0.7
CorgiLib-fabric-1.19.2-1.0.0.7.jar下载1.19.2-1.0.0.7-fabric#Beta
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.7-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 52
CorgiLib-forge-1.19.2-1.0.0.7
CorgiLib-forge-1.19.2-1.0.0.7.jar下载1.19.2-1.0.0.7-forge#Beta
## 1.0.0.7
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Switch to Access Transformers/Wideners.
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.7-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 50
CorgiLib-fabric-1.19.2-1.0.0.6
CorgiLib-fabric-1.19.2-1.0.0.6.jar下载1.19.2-1.0.0.6-fabric#Beta
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.6-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 499
CorgiLib-forge-1.19.2-1.0.0.6
CorgiLib-forge-1.19.2-1.0.0.6.jar下载1.19.2-1.0.0.6-forge#Beta
## 1.0.0.6
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Use correct `/corgilib worldregistryexport` command data export path.
* Fix `RegistryAccessor` mixin being called exclusively on clients. Fixes servers crashing.
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.6-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 142
CorgiLib-fabric-1.19.2-1.0.0.5
CorgiLib-fabric-1.19.2-1.0.0.5.jar下载1.19.2-1.0.0.5-fabric#Beta
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.5-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 122
CorgiLib-forge-1.19.2-1.0.0.5
CorgiLib-forge-1.19.2-1.0.0.5.jar下载1.19.2-1.0.0.5-forge#Beta
## 1.0.0.5
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Fix & optimize `/corgilib worldRegistryExport` command.
## 1.0.0.4
* Register `AnyCondition` condition.
* Better registry ID for `IsMobCategoryCondition`.
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.5-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 135
CorgiLib-fabric-1.19.2-1.0.0.4
CorgiLib-fabric-1.19.2-1.0.0.4.jar下载1.19.2-1.0.0.4-fabric#Beta
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.4-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 59
CorgiLib-forge-1.19.2-1.0.0.4
CorgiLib-forge-1.19.2-1.0.0.4.jar下载1.19.2-1.0.0.4-forge#Beta
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.4-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 77
CorgiLib-forge-1.19.2-1.0.0.3
CorgiLib-forge-1.19.2-1.0.0.3.jar下载1.19.2-1.0.0.3-forge#Beta
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.3-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 97
CorgiLib-fabric-1.19.2-1.0.0.3
CorgiLib-fabric-1.19.2-1.0.0.3.jar下载1.19.2-1.0.0.3-fabric#Beta
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.3-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 88
CorgiLib-fabric-1.19.2-1.0.0.2
CorgiLib-fabric-1.19.2-1.0.0.2.jar下载1.19.2-1.0.0.2-fabric#Beta
## 1.0.0.3
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Prevent duplicate initializations on fabric.
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.2-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 55
CorgiLib-fabric-1.19.2-1.0.0.2
CorgiLib-fabric-1.19.2-1.0.0.2.jar下载1.19.2-1.0.0.2-fabric#Beta
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.2-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 53
CorgiLib-forge-1.19.2-1.0.0.2
CorgiLib-forge-1.19.2-1.0.0.2.jar下载1.19.2-1.0.0.2-forge#Beta
## 1.0.0.2
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Relocate Jankson on forge build.
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.19.2-1.0.0.2-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 75
CorgiLib-forge-1.19.2-1.0.0.1
CorgiLib-forge-1.19.2-1.0.0.1.jar下载1.0.0.1-forge#Beta
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.0.0.1-forge
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 173
CorgiLib-fabric-1.19.2-1.0.0.1
CorgiLib-fabric-1.19.2-1.0.0.1.jar下载1.0.0.1-fabric#Beta
## 1.0.0.1
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
* Allow CorgiLib Fabric to be initialized from elsewhere.
* Clean up network package.
## 1.0.0
* First Release.
展开
版本: 1.0.0.1-fabric
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 62
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