Welcome to Create, a mod offering a variety of tools and blocks for Building, Decoration, and Aesthetic Automation.
The added elements of tech are designed to leave as many design choices to the player as possible. With Create, the game isn't played inside a bunch of UIs, it challenges you to set up contraptions of animated components working together in many possible arrangements.
Create's visual in-game documentation called 'Ponder' will guide you through all added mechanics and gadgets.
Important: In order to see all recipes required in Create, consider installing a Recipe Viewer mod. Create has full support for JEI, REI, and EMI. The vanilla recipe book will not guide you through the experience by itself.
- Fix goggles not being equippable in the face slot
- Fix mixers and presses not processing any items after processing twice
- Fix spoutputs returning double the amount they should
- Fix goggles not being equippable in the face slot
- Fix mixers and presses not processing any items after processing twice
- Fix spoutputs returning double the amount they should
- Fix goggles not being equippable in the face slot
- Fix mixers and presses not processing any items after processing twice
- Fix spoutputs returning double the amount they should
- Added red sandpaper as a polishing workstation to EMI (#1453)
- Fix a possible error in EMI init (#1439)
- Fix deploying in EMI missing sandpaper and item application recipes (#1397)
- Updated Porting Lib, fixing config syncing
- Fix waterwheels failing to assemble (#1424)
- Fix water wheel structural blocks having missing texture break particles
- Remove breaks for Sound Physics Remastered
- Fix crash with caxton
- Implement breaks for Create: Interactive
- Fix ingredients overlapping with heat bar when using EMI (#1582)
- Fix extendo grip not using up durability
- Fix displaying sequenced assembly with multiple spout steps in REI (#1490)
- Fix crash when deployer applies filter to block (#1553)
- Fix crash when item drain drains a custom potion (#1580)
- Fix crash when draining items that do not have a remainder (#1622)
- Fix pumps not draining fluids from custom cauldrons registered with CauldronFluidContent$registerCauldron (#1618)
- Fix smart observers not updating their checked position (#1621)
- Fix item transmutation with hoppers and toolboxes (#1493)
- Fix nonsense fluid unit option when display links measured items (#995)
- Fix copycat panels with framed glass not hiding faces when using sodium (#1540)
- Fix filtered Smart Observers stopping listing matching items after finding 1 non-matching item (#996)
- Fix incorrect capacities on large storages (#1633, #1637)
- Merge in 0.5.1.g/h (https://github.com/Creators-of-Create/Create/wiki/0.5.1g-&-h)
- Merge in 0.5.1.i (https://github.com/Creators-of-Create/Create/wiki/0.5.1i)
- Merge in 0.5.1.j (https://github.com/Creators-of-Create/Create/wiki/0.5.1j)
- Added red sandpaper as a polishing workstation to EMI (#1453)
- Fix a possible error in EMI init (#1439)
- Fix deploying in EMI missing sandpaper and item application recipes (#1397)
- Remove breaks for Sound Physics Remastered
- Implement breaks for Create: Interactive
- Fix ingredients overlapping with heat bar when using EMI (#1582)
- Fix extendo grip not using up durability
- Fix displaying sequenced assembly with multiple spout steps in REI (#1490)
- Fix crash when deployer applies filter to block (#1553)
- Fix crash when item drain drains a custom potion (#1580)
- Fix crash when draining items that do not have a remainder (#1622)
- Fix pumps not draining fluids from custom cauldrons registered with CauldronFluidContent$registerCauldron (#1618)
- Fix smart observers not updating their checked position (#1621)
- Fix nonsense fluid unit option when display links measured items (#995)
- Fix copycat panels with framed glass not hiding faces when using sodium (#1540)
- Fix filtered Smart Observers stopping listing matching items after finding 1 non-matching item (#996)
- Fix incorrect capacities on large storages (#1633, #1637)
- Merge in 0.5.1.g/h (https://github.com/Creators-of-Create/Create/wiki/0.5.1g-&-h)
- Merge in 0.5.1.i (https://github.com/Creators-of-Create/Create/wiki/0.5.1i)
- Merge in 0.5.1.j (https://github.com/Creators-of-Create/Create/wiki/0.5.1j)
- Added red sandpaper as a polishing workstation to EMI (#1453)
- Fix a possible error in EMI init (#1439)
- Fix deploying in EMI missing sandpaper and item application recipes (#1397)
- Remove breaks for Sound Physics Remastered
- Implement breaks for Create: Interactive
- Fix ingredients overlapping with heat bar when using EMI (#1582)
- Fix extendo grip not using up durability
- Fix crash when deployer applies filter to block (#1553)
- Fix crash when item drain drains a custom potion (#1580)
- Fix crash when draining items that do not have a remainder (#1622)
- Fix pumps not draining fluids from custom cauldrons registered with CauldronFluidContent$registerCauldron (#1618)
- Fix smart observers not updating their checked position (#1621)
- Fix nonsense fluid unit option when display links measured items (#995)
- Fix copycat panels with framed glass not hiding faces when using sodium (#1540)
- Fix filtered Smart Observers stopping listing matching items after finding 1 non-matching item (#996)
- Fix incorrect capacities on large storages (#1633, #1637)
- Merge in 0.5.1.g/h (https://github.com/Creators-of-Create/Create/wiki/0.5.1g-&-h)
- Merge in 0.5.1.i (https://github.com/Creators-of-Create/Create/wiki/0.5.1i)
- Merge in 0.5.1.j (https://github.com/Creators-of-Create/Create/wiki/0.5.1j)
- fix crashes with fluid and item schedule conditions (#1363, #1391, #1392)
- fix crashes viewing recipes in REI (#1378, #1379, #1380, #1382, #1395)
- fix ingredients of sequenced assembly recipes not being properly linked to their uses (#1394)
- marked known outdated broken addon versions as incompatible
- marked Sound Physics Remastered as broken due to calling non thread safe code off thread
- add cycling to the block displayed in manual item application in EMI
- fix manual item application recipes in emi rendering the shadow in front (#1383)
- make hidden items not show up in REI & EMI
- fix log spam with Continuity (#1370)
- fix backtanks not updating neighboring blocks (#1396)
- fix basin tooltips not updating when removing fluid (#1411)
- fix outputs of draining recipes not being indexed (#1409)
- fix incorrect chances being shown on fan recipes (#1393)
- fix stress tooltips not being shown until entering singleplayer (#1265)
- fix creative crates on contraptions causing crashes
- fix crashes with fluid and item schedule conditions (#1363, #1391, #1392)
- fix crashes viewing recipes in REI (#1378, #1379, #1380, #1382, #1395)
- fix ingredients of sequenced assembly recipes not being properly linked to their uses (#1394)
- marked known outdated broken addon versions as incompatible
- marked Sound Physics Remastered as broken due to calling non thread safe code off thread
- add cycling to the block displayed in manual item application in EMI
- fix manual item application recipes in emi rendering the shadow in front (#1383)
- make hidden items not show up in REI & EMI
- fix log spam with Continuity (#1370)
- fix backtanks not updating neighboring blocks (#1396)
- fix basin tooltips not updating when removing fluid (#1411)
- fix outputs of draining recipes not being indexed (#1409)
- fix incorrect chances being shown on fan recipes (#1393)
- fix stress tooltips not being shown until entering singleplayer (#1265)
- fix crashes with fluid and item schedule conditions (#1363, #1391, #1392)
- fix crashes viewing recipes in REI (#1378, #1379, #1380, #1382, #1395)
- fix ingredients of sequenced assembly recipes not being properly linked to their uses (#1394)
- marked known outdated broken addon versions as incompatible
- marked Sound Physics Remastered as broken due to calling non thread safe code off thread
- add cycling to the block displayed in manual item application in EMI
- make hidden items not show up in REI & EMI
- fix backtanks not updating neighboring blocks (#1396)
- fix basin tooltips not updating when removing fluid (#1411)
- fix outputs of draining recipes not being indexed (#1409)
- fix incorrect chances being shown on fan recipes (#1393)
- fix stress tooltips not being shown until entering singleplayer (#1265)
- update to patch F
- fix schematic-printing deployers consuming double the resources they should (#1273)
- fix invalid auto-shapeless recipes from appearing in EMI (#1148)
- potential fix for a rare belt-related crash (#941)
- potential fix for errors/crashes due to a missing locale (#1120)
- fix emptying and filling recipes across JEI, REI, and EMI
- fix crash with belts and funnels (#1246)
- add in-world interaction EMI recipes for Create's fluid interactions (#1170)
- fix some errors in REI with chanced recipe outputs (#646, #902)
- fix a crash with Jade and Deployers (#1139)
- fix the Wand of Symmetry always placing double slabs (#1086)
- fix switched inputs in clipboard tooltip (#1212)
- fix copycats having bad translucency (#1167)
- fix intense fog underwater with Sodium (#1045)
- fix backtanks being damageable (#1217)
- update to patch F
- fix schematic-printing deployers consuming double the resources they should (#1273)
- fix invalid auto-shapeless recipes from appearing in EMI (#1148)
- potential fix for a rare belt-related crash (#941)
- potential fix for errors/crashes due to a missing locale (#1120)
- fix emptying and filling recipes across JEI, REI, and EMI
- fix crash with belts and funnels (#1246)
- add in-world interaction EMI recipes for Create's fluid interactions (#1170)
- fix some errors in REI with chanced recipe outputs (#646, #902)
- fix a crash with Jade and Deployers (#1139)
- fix the Wand of Symmetry always placing double slabs (#1086)
- fix switched inputs in clipboard tooltip (#1212)
- fix copycats having bad translucency (#1167)
- fix intense fog underwater with Sodium (#1045)
- fix piston extension poles being considered unmovable (#1307)
- fix running on the edge of copycats producing missing texture particles (#1084)
- fix backtanks being damageable (#1217)
- update to patch F
- fix schematic-printing deployers consuming double the resources they should (#1273)
- fix invalid auto-shapeless recipes from appearing in EMI (#1148)
- potential fix for a rare belt-related crash (#941)
- potential fix for errors/crashes due to a missing locale (#1120)
- fix emptying and filling recipes across JEI, REI, and EMI
- fix crash with belts and funnels (#1246)
- add in-world interaction EMI recipes for Create's fluid interactions (#1170)
- fix some errors in REI with chanced recipe outputs (#646, #902)
- fix a crash with Jade and Deployers (#1139)
- fix the Wand of Symmetry always placing double slabs (#1086)
- fix switched inputs in clipboard tooltip (#1212)
- fix copycats having bad translucency (#1167)
- fix backtanks being damageable (#1217)
- updated to 1.20.1 and patch D
- hopefully fix overlays rendering out of order (#783)
- fix overlays rendering twice, noticeable with Double Hotbar (#790)
- stop the rogue Deployer uprising, for now (#1013)
- fix plant-ness not being checked properly in some places (#1032)
- fix debug stick (#831)
- fix crash breaking blocks with wand of symmetry (#1048)
- fix performance issues with pipe connections (#935)
- update to patch C
- hopefully fix overlays rendering out of order (#783)
- fix overlays rendering twice, noticeable with Double Hotbar (#790)
- stop the rogue Deployer uprising, for now (#1013)
- fix plant-ness not being checked properly in some places (#1032)
- fix crash breaking blocks with wand of symmetry (#1048)
- fix performance issues with pipe connections (#935)
- update to patch C
- hopefully fix overlays rendering out of order (#783)
- fix overlays rendering twice, noticeable with Double Hotbar (#790)
- stop the rogue Deployer uprising, for now (#1013)
- fix plant-ness not being checked properly in some places (#1032)
- fix crash breaking blocks with wand of symmetry (#1048)
- fix performance issues with pipe connections (#935)
- fix pipes trying to extract the first thing, even if not extractable (#909)
- fix belt processing easily causing dupes (#903)
- fix Mechanical Arms interfering with other processing (#897)
- fix funnels flapping unnecessarily when arms target them
- fix pipes not fully connecting to things (#885)
- fix checking uses for potion fluid in EMI ignoring the potion (#884)
- fix crashing when pumping fluid from an entirely flowing body (#875)
- fix Weighted Ejectors causing a crash when yeeting items into a funnel (#923)
- fix frog and warden conductor hats (#893)
- fix pipes trying to extract the first thing, even if not extractable (#909)
- fix belt processing easily causing dupes (#903)
- fix Mechanical Arms interfering with other processing (#897)
- fix funnels flapping unnecessarily when arms target them
- fix pipes not fully connecting to things (#885)
- fix checking uses for potion fluid in EMI ignoring the potion (#884)
- fix crashing when pumping fluid from an entirely flowing body (#875)
- fix Weighted Ejectors causing a crash when yeeting items into a funnel (#923)
- fix Z-aligned contraptions rotating face-attached blocks wrong (#591)
- fix a client crash with deployers (#822)
- fix REI category icon alignment
- fix large mechanical crafting recipes in REI (#826), improve them in EMI
- update EMI compat for 0.7: chanced recipes in trees
- update EMI recipe defaults
- fix handling of sequenced assembly inputs and outputs in EMI
- fix Wand of Symmetry mirroring placement even when it fails, deleting blocks (#856)
- fix EMI plugin breaking with Farmer's Delight (#629)
- fix crash with Modern Dynamics (#820)
- fix pipe ponder fluid amount
- prevent inserting multiple unstackables into basins
- fix basins collecting remainders from all items, not just those consumed (#870)
- fix GL error spam when unbinding Create's keybinds (#824)
- fix some cases where item processing would be skipped (#874)
- fix Dank Storage duping XP nuggets (#836)
- prevent inserting multiple unstackables into basins
- fix basins collecting remainders from all items, not just those consumed (#870)
- fix GL error spam when unbinding Create's keybinds (#824)
- fix some cases where item processing would be skipped (#874)
- fix Dank Storage duping XP nuggets (#836)
- fix a client crash with deployers (#822)
- fix REI category icon alignment
- fix large mechanical crafting recipes in REI (#826), improve them in EMI
- update EMI compat for 0.7: chanced recipes in trees
- update EMI recipe defaults
- fix handling of sequenced assembly inputs and outputs in EMI
- fix Wand of Symmetry mirroring placement even when it fails, deleting blocks (#856)
- fix EMI plugin breaking with Farmer's Delight (#629)
- fix crash with Modern Dynamics (#820)
- fix pipe ponder fluid amount
- fix occasional crash with pipes
- add 'create:diving_fluids' tag to dictate which fluids the Diving Helmet works in
- fix funnels extracting from the opposite side they should be
- translate more tags for EMI
- fix crash with Sodium without Indium (still broken, but you'll see the warning)
- fix occasional crash with pipes
- add 'create:diving_fluids' tag to dictate which fluids the Diving Helmet works in
- fix funnels extracting from the opposite side they should be
- translate more tags for EMI
- fix extraction from crushing wheels
- fix crashes with contraptions breaking blocks
- implement PlayerBlockBreakEvents into BlockHelper#destroyBlockAs
- fix crashes with mechanical arms and many more things (#795)
- fix toolbox return erroring (#794)
- fix alt sometimes getting stuck when closing toolbox menu
- fix Sequenced Gearshifts getting powered too easily (#791)
- refactor transfer in many places to improve compat and code quality (related: #496)
- fix a crash with item drain rendering
- fix extraction from crushing wheels
- fix crashes with contraptions breaking blocks
- implement PlayerBlockBreakEvents into BlockHelper#destroyBlockAs
- fix crashes with mechanical arms and many more things (#795)
- fix toolbox return erroring (#794)
- fix alt sometimes getting stuck when closing toolbox menu
- fix Sequenced Gearshifts getting powered too easily (#791)
- refactor transfer in many places to improve compat and code quality (related: #496)
- fix transfer in Ponder
- synced with Patches G, H, and I
- added easy publishing to Modrinth, CurseForge, GitHub Releases, and Maven through a GitHub Action.
- added easy change logging. Future change logs will be much more thorough.
- updated AE2 compat recipes
- fixed error when using mechanical crafters with an empty hand
- dedicated Sodium compat fixes #695 and replaces NoIndium with a chat message
- updated zinc tags: raw_materials -> raw_ores, raw_zinc_materials -> raw_zinc_ores
- fix '/create ponder' crashing servers
- synced with Patches G, H, and I
- added easy publishing to Modrinth, CurseForge, GitHub Releases, and Maven through a GitHub Action.
- added easy change logging. Future change logs will be much more thorough.
- updated AE2 compat recipes
- fixed error when using mechanical crafters with an empty hand
- dedicated Sodium compat fixes #695 and replaces NoIndium with a chat message
Critical bug fixes! This patch pulls in some recent changes from upstream. While it has been tested, a lot changed, so please report any issues found.
- Add support for other mod IDs with virtual fluids
- rendering refactors
- pulley now properly fills infinitely
- Make BasinRecipe use IRecipeTypeInfo
- arm refactor
- goggles in trinkets slot
- multiblock shenanigans (tanks are known to be broken!)
- lang updates
- various bug fixes
- various bug additions
- update lang
- handle invalid potions in REI
- probably fix REI plugin crashing sometimes
- fix #303 and additional lectern funk
- break Optifabric (permanant) and Colormatic (temporary)
- update project page buttons in config menu
- Make wrench logic depend on c:wrenches tag instead of the item
- add more mods into compatmetals
- fix #299, #296, #298
- fix stockpile switches erroring on neighbor changes