Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Updated Chinese translations ([#834](https://github.com/tom5454/CustomPlayerModels/issues/834))
Fixed color sliders not working on (1.21.8+)
Fixed login issue on NeoForge (Closes [#854](https://github.com/tom5454/CustomPlayerModels/issues/854))
Fixed invalid editor gui scale crashing the editor (Closes [#839](https://github.com/tom5454/CustomPlayerModels/issues/839))
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added layer animations count to Check Safety level
Added: render scale in animation works with multi-select
Fixed error with scaling on Paper (Closes [#640](https://github.com/tom5454/CustomPlayerModels/issues/640))
Fixed plugin not working on Paper 1.21.7+ ([#809](https://github.com/tom5454/CustomPlayerModels/issues/809))
Fixed crash with 1.6 and older minecraft versions
Fixed rare crash on 1.21.3 and newer
Fixed vanilla parts not showing their UV box in the editor
Fixed multi-select set color not working with recolored cubes
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Added copy color option to copy transforms
Added additive option to copy transforms
Added multiply option to copy transforms
Updated Simplified Chinese translations ([#803](https://github.com/tom5454/CustomPlayerModels/issues/803))
Fixed animation editor not working on 1.21.7 (Closes [#798](https://github.com/tom5454/CustomPlayerModels/issues/798))
Fixed crash with Minecraft Forge 1.21.7 (Closes [#799](https://github.com/tom5454/CustomPlayerModels/issues/799))
Fixed crash with Iris or Vivecraft on 1.21.7 fabric (Closes [#800](https://github.com/tom5454/CustomPlayerModels/issues/800))
Fixed load from skin not working with server-side skin changers or via-version proxies (? [#659](https://github.com/tom5454/CustomPlayerModels/issues/659))
Fixed hunger, health and air animations not working on dedicated servers for other players (Closes [#804](https://github.com/tom5454/CustomPlayerModels/issues/804))
Fixed crash with real camera (Closes [#807](https://github.com/tom5454/CustomPlayerModels/issues/807))
Fixed text not rendering in some cases (Closes [#795](https://github.com/tom5454/CustomPlayerModels/issues/795))
Changed gestures keybind default to H on 1.21.6 (Closes [#796](https://github.com/tom5454/CustomPlayerModels/issues/796))
Fixed crash with NeoForge 21.6.19-beta
Fixed error with ModMenu on fabric
Fixed text not rendering in some cases (Closes [#795](https://github.com/tom5454/CustomPlayerModels/issues/795))
Changed gestures keybind default to H on 1.21.6 (Closes [#796](https://github.com/tom5454/CustomPlayerModels/issues/796))
Fixed crash with NeoForge 21.6.19-beta
Fixed error with ModMenu on fabric
Fixed text not rendering in some cases (Closes [#795](https://github.com/tom5454/CustomPlayerModels/issues/795))
Changed gestures keybind default to H on 1.21.6 (Closes [#796](https://github.com/tom5454/CustomPlayerModels/issues/796))
Fixed crash with NeoForge 21.6.19-beta
Fixed error with ModMenu on fabric
Updated to BTA 7.3_04
Changed gestures keybind default to H on 1.21.6 (Closes [#794](https://github.com/tom5454/CustomPlayerModels/issues/794))
Fixed text fields not rendering on 1.21.6 (Closes [#793](https://github.com/tom5454/CustomPlayerModels/issues/793))
Updated to BTA 7.3_04
Changed gestures keybind default to H on 1.21.6 (Closes [#794](https://github.com/tom5454/CustomPlayerModels/issues/794))
Fixed text fields not rendering on 1.21.6 (Closes [#793](https://github.com/tom5454/CustomPlayerModels/issues/793))
Updated to BTA 7.3_04
Changed gestures keybind default to H on 1.21.6 (Closes [#794](https://github.com/tom5454/CustomPlayerModels/issues/794))
Fixed text fields not rendering on 1.21.6 (Closes [#793](https://github.com/tom5454/CustomPlayerModels/issues/793))
Updated to BTA 7.3_04
Changed gestures keybind default to H on 1.21.6 (Closes [#794](https://github.com/tom5454/CustomPlayerModels/issues/794))
Fixed text fields not rendering on 1.21.6 (Closes [#793](https://github.com/tom5454/CustomPlayerModels/issues/793))
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added `/cpm scaling debug <player>` command, lists all of the scaling settings
Updated Spanish translations ([#761](https://github.com/tom5454/CustomPlayerModels/issues/761))
25w18a port
Rewrote the pehkui scaling system
Fixed ConcurrentModificationException errors while loading models
Removed remove flight speed attribute scaler (didn't actually work)
Fixed 0 sized cubes still drawing triangles
Fixed paste client delete confirm popup missing OK button text
Marked the bukkit plugin as incompatible with forge/neo/fabric
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Added a default icon for cpmmodels and folders in the models menu
Updated to BTA 7.3_01
Fixed multi-selecting roots showing an error message
Fixed multi-selecting not working
Fixed 2nd layers showing if roots are visible on 1.21.3+ (Closes [#748](https://github.com/tom5454/CustomPlayerModels/issues/748))
Fixed models swapping between players on BTA (Closes [#744](https://github.com/tom5454/CustomPlayerModels/issues/744))
Fixed disconnecting due to partial read network bug in BTA (Closes [#753](https://github.com/tom5454/CustomPlayerModels/issues/753))
Fixed must-finish not working with looping animations without setup/finish animations
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Improved model loading speed
Added models site loader
Updated Chinese translations ([#710](https://github.com/tom5454/CustomPlayerModels/issues/710))
Updated Russian translations (Closes [#685](https://github.com/tom5454/CustomPlayerModels/issues/685))
Added getAnimationMaxValue to the api (Closes [#715](https://github.com/tom5454/CustomPlayerModels/issues/715))
Added: RealCamera now plays first person animations (1.20+) (Closes [#417](https://github.com/tom5454/CustomPlayerModels/issues/417))
Editor QoL:
- Check Safety Level shows the cube count in Level: None
- Added color to the current animation selector
- Setup/Finish animations show up near their normal animation in the list
- Improved skin compatible export option description
- Added cube name colors to the Copy Transform selection menu
- Made reload texture undoable, added a warning popup if the image is edited in game
- Added Pivot Tool
- Multi-select improvements
- Copy Transforms in duplicated elements update if the from is also duplicated
25w06a port
Fixed models menu breaking with experimental exports
Fixed falling animation on 1.21.3+ (Closes [#733](https://github.com/tom5454/CustomPlayerModels/issues/733))
Fixed editor crash with templates present (Closes [#683](https://github.com/tom5454/CustomPlayerModels/issues/683))
Fixed combo slider/spinner breaking (Closes [#680](https://github.com/tom5454/CustomPlayerModels/issues/680))
Fixed slider max value breaking above 127 with normal exporter (Closes [#729](https://github.com/tom5454/CustomPlayerModels/issues/729), Closes [#687](https://github.com/tom5454/CustomPlayerModels/issues/687))
Fixed value slider values change due to rounding issues (Closes [#682](https://github.com/tom5454/CustomPlayerModels/issues/682))
Fixed must finish not working with normal exporter (Closes [#703](https://github.com/tom5454/CustomPlayerModels/issues/703))
Fixed add new empty frame not working
Fixed grouped animation breaks export if changed to different type
Fixed sprinting not working in BTA
Fixed text input fields not working in BTA
Fixed capes in 1.17+ clipping into the body on sneaking (Closes [#722](https://github.com/tom5454/CustomPlayerModels/issues/722))
Fixed capes in 1.4 and older versions not rendering
Fixed root animations accumulating on 1.7.10 and older if root is visible and taking damage (Closes [#714](https://github.com/tom5454/CustomPlayerModels/issues/714))
Fixed layer defaults not applying in model preview
Updated vivecraft support on 1.20.4 (Closes [#716](https://github.com/tom5454/CustomPlayerModels/issues/716))
Updated Iris support on 1.21.4 (Closes [#726](https://github.com/tom5454/CustomPlayerModels/issues/726))
Updated vivecraft support on 1.20.4 (Closes [#716](https://github.com/tom5454/CustomPlayerModels/issues/716))
Updated Iris support on 1.21.4 (Closes [#726](https://github.com/tom5454/CustomPlayerModels/issues/726))
Updated vivecraft support on 1.20.4 (Closes [#716](https://github.com/tom5454/CustomPlayerModels/issues/716))
Updated Iris support on 1.21.4 (Closes [#726](https://github.com/tom5454/CustomPlayerModels/issues/726))
Updated vivecraft support on 1.20.4 (Closes [#716](https://github.com/tom5454/CustomPlayerModels/issues/716))
Updated Iris support on 1.21.4 (Closes [#726](https://github.com/tom5454/CustomPlayerModels/issues/726))
Updated vivecraft support on 1.20.4 (Closes [#716](https://github.com/tom5454/CustomPlayerModels/issues/716))
Updated Iris support on 1.21.4 (Closes [#726](https://github.com/tom5454/CustomPlayerModels/issues/726))
Updated vivecraft support on 1.20.4 (Closes [#716](https://github.com/tom5454/CustomPlayerModels/issues/716))
Updated Iris support on 1.21.4 (Closes [#726](https://github.com/tom5454/CustomPlayerModels/issues/726))
Updated vivecraft support on 1.20.4 (Closes [#716](https://github.com/tom5454/CustomPlayerModels/issues/716))
Updated Iris support on 1.21.4 (Closes [#726](https://github.com/tom5454/CustomPlayerModels/issues/726))
Updated vivecraft support on 1.20.4 (Closes [#716](https://github.com/tom5454/CustomPlayerModels/issues/716))
Updated Iris support on 1.21.4 (Closes [#726](https://github.com/tom5454/CustomPlayerModels/issues/726))
Updated vivecraft support on 1.20.4 (Closes [#716](https://github.com/tom5454/CustomPlayerModels/issues/716))
Updated Iris support on 1.21.4 (Closes [#726](https://github.com/tom5454/CustomPlayerModels/issues/726))
Updated vivecraft support on 1.20.4 (Closes [#716](https://github.com/tom5454/CustomPlayerModels/issues/716))
Updated Iris support on 1.21.4 (Closes [#726](https://github.com/tom5454/CustomPlayerModels/issues/726))
Fixed glowing eyes on 1.21.3 ([#702](https://github.com/tom5454/CustomPlayerModels/issues/702))
Fixed crash with Iris on 1.21.3 (Closes [#701](https://github.com/tom5454/CustomPlayerModels/issues/701))
Fixed startup crash with Minecraft Forge on 1.21.3
Fixed glowing eyes on 1.21.3 ([#702](https://github.com/tom5454/CustomPlayerModels/issues/702))
Fixed crash with Iris on 1.21.3 (Closes [#701](https://github.com/tom5454/CustomPlayerModels/issues/701))
Fixed startup crash with Minecraft Forge on 1.21.3
Fixed glowing eyes on 1.21.3 ([#702](https://github.com/tom5454/CustomPlayerModels/issues/702))
Fixed crash with Iris on 1.21.3 (Closes [#701](https://github.com/tom5454/CustomPlayerModels/issues/701))
Fixed startup crash with Minecraft Forge on 1.21.3
Fixed glowing eyes on 1.21.3 ([#702](https://github.com/tom5454/CustomPlayerModels/issues/702))
Fixed crash with Iris on 1.21.3 (Closes [#701](https://github.com/tom5454/CustomPlayerModels/issues/701))
Fixed startup crash with Minecraft Forge on 1.21.3
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Increased Quick Access keybinds to 16
Added alphabetical sorting to animation test custom layers dropdown
Updated Spanish translations ([#673](https://github.com/tom5454/CustomPlayerModels/issues/673))
Fixed arms breaking in 1.21.2 snapshot version
Fixed Gesture Gui keybinds not working
Fixed Export popup showing an error (Closes [#669](https://github.com/tom5454/CustomPlayerModels/issues/669))
Fixed log spam in the models menu and gesture gui
Fixed quick actions crashing (Closes [#670](https://github.com/tom5454/CustomPlayerModels/issues/670))
Fixed model loading breaking when using over 256 animations
Fixed game crash with corrupted animations (Closes [#668](https://github.com/tom5454/CustomPlayerModels/issues/668))
Fixed setup/finish animations not loading for custom poses
Fixed custom layers dropdown not showing the correct value in the slider name
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Added animation must finish option to animations ([#486](https://github.com/tom5454/CustomPlayerModels/issues/486))
Added value layer interpolated setting, improved value layer interpolations
Added max value setting to value layers (sliders snap in gesture gui now)
Added repeat to spinners when holding down mouse ([#651](https://github.com/tom5454/CustomPlayerModels/issues/651))
Added a hidden from gesture gui (useful for animations with /cpmclient)
Drop Down menus and toggle layers use the available parameter space more efficiently (experimental export only) (Closes [#608](https://github.com/tom5454/CustomPlayerModels/issues/608))
Increased max data block size in exported models to 16 MB
Extruded cubes now count to cube count for safety settings (3/4 of a cube)
The Show Names toggle is now saved
Editor QoL:
- Shift+Add Frame adds an empty frame
- Added clear frame button to animation dropdown
- Animation Data paste won't clear the clipboard
- New Animation Frame keybind
- Added Make Armor and Make 2nd layer to Edit/Tools
- Added an indicator to light level animation in the editor
- Added an Invert Camera Y option to settings
Updated to BTA 7.2-pre2
Ported to Quilt 1.21, Fabric 24w35a
Updated Spanish translations ([#625](https://github.com/tom5454/CustomPlayerModels/issues/625))
Added Brazilian Portuguese translations ([#624](https://github.com/tom5454/CustomPlayerModels/issues/624))
Updated Simplified Chinese translations ([#623](https://github.com/tom5454/CustomPlayerModels/issues/623), [#649](https://github.com/tom5454/CustomPlayerModels/issues/649))
Fixed crash when opening the config screen from the modlist on NeoForge 1.21
Fixed player head items not showing on 1.20.6+
Fixed wiki sidebar not loading the localized variant
Fixed open wiki tooltip not opening the localized variant
Fixed Export Update allowing incompatible update exports
Fixed finish animations breaking with value poses (Closes [#647](https://github.com/tom5454/CustomPlayerModels/issues/647))
Fixed gui animation jittering on NeoForge 1.21
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
Fixed models not loading from skins on some servers on 1.20.2+ (Closes [#630](https://github.com/tom5454/CustomPlayerModels/issues/630))
Fixed armor not working on NeoForge 1.21
Fixed GL exception on Optifine 1.20.1+ (Closes [#631](https://github.com/tom5454/CustomPlayerModels/issues/631))
Fixed editor crash screen not displaying correctly on 1.20.4+
Fixed Minecraft Forge 1.21 not working
1.21 port
Added 1.20.6 scaling support to bukkit plugin
Added CommandAPI support on Bukkit plugin, fixing issues with the cpm command on Bukkit
Updated to BTA 7.2-pre1
Fixed enchanted armor on 1.8.9-1.12.2 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed bukkit plugin not working on old versions (1.8)
1.21 port
Added 1.20.6 scaling support to bukkit plugin
Added CommandAPI support on Bukkit plugin, fixing issues with the cpm command on Bukkit
Updated to BTA 7.2-pre1
Fixed enchanted armor on 1.8.9-1.12.2 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed bukkit plugin not working on old versions (1.8)
1.21 port
Added 1.20.6 scaling support to bukkit plugin
Added CommandAPI support on Bukkit plugin, fixing issues with the cpm command on Bukkit
Updated to BTA 7.2-pre1
Fixed enchanted armor on 1.8.9-1.12.2 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed bukkit plugin not working on old versions (1.8)
1.21 port
Added 1.20.6 scaling support to bukkit plugin
Added CommandAPI support on Bukkit plugin, fixing issues with the cpm command on Bukkit
Updated to BTA 7.2-pre1
Fixed enchanted armor on 1.8.9-1.12.2 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed bukkit plugin not working on old versions (1.8)
1.21 port
Added 1.20.6 scaling support to bukkit plugin
Added CommandAPI support on Bukkit plugin, fixing issues with the cpm command on Bukkit
Updated to BTA 7.2-pre1
Fixed enchanted armor on 1.8.9-1.12.2 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed bukkit plugin not working on old versions (1.8)
1.21 port
Added 1.20.6 scaling support to bukkit plugin
Added CommandAPI support on Bukkit plugin, fixing issues with the cpm command on Bukkit
Updated to BTA 7.2-pre1
Fixed enchanted armor on 1.8.9-1.12.2 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed bukkit plugin not working on old versions (1.8)
1.21 port
Added 1.20.6 scaling support to bukkit plugin
Added CommandAPI support on Bukkit plugin, fixing issues with the cpm command on Bukkit
Updated to BTA 7.2-pre1
Fixed enchanted armor on 1.8.9-1.12.2 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed bukkit plugin not working on old versions (1.8)
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
Increased the MCScale limit to 48 (Closes [#610](https://github.com/tom5454/CustomPlayerModels/issues/610))
Added on option to turn off the update checker (Closes [#611](https://github.com/tom5454/CustomPlayerModels/issues/611))
New keybinds: ([#620](https://github.com/tom5454/CustomPlayerModels/issues/620))
- animation previous and next frame
- reload texture
Updated Spanish translations ([#606](https://github.com/tom5454/CustomPlayerModels/issues/606))
Scaling changes:
- All scaling settings must be enabled by the server admin
- This changes: Entity Scaling, Eye Height and Hitbox Scaling
- These options were enabled by default in previous versions
1.21 PreRelease 2 port
Pehkui Support on 1.20.6
Fixed enchanted armor on 1.2.5-1.12 (Closes [#617](https://github.com/tom5454/CustomPlayerModels/issues/617))
Fixed editor unable to open projects on 1.2.5
Fixed wiki reader images not loading
Fixed wiki and changelog reader not parsing markdown correctly (Closes [#590](https://github.com/tom5454/CustomPlayerModels/issues/590))
Fixed additive fixer not applying to roots
Fixed tag editor not working (Closes [#609](https://github.com/tom5454/CustomPlayerModels/issues/609))
Fixed GL exception on 1.8 with above head error messages
Fixed experimental exporter not loading layer animations correctly
Fixed scaling settings resetting when dying
Fixed enabling single texture and per-face UV breaking the cube
24w21b port
Minecraft Forge 1.20.6 port
Fixed in editor chat on 1.20.6
Fixed armor in 1.20.6
Fixed tinted armor on 1.4.7-1.12 (Closes [#604](https://github.com/tom5454/CustomPlayerModels/issues/604))
Fixed 1.4.7 and 1.5.2 crashing on startup
24w21b port
Minecraft Forge 1.20.6 port
Fixed in editor chat on 1.20.6
Fixed armor in 1.20.6
Fixed tinted armor on 1.4.7-1.12 (Closes [#604](https://github.com/tom5454/CustomPlayerModels/issues/604))
Fixed 1.4.7 and 1.5.2 crashing on startup
24w21b port
Minecraft Forge 1.20.6 port
Fixed in editor chat on 1.20.6
Fixed armor in 1.20.6
Fixed tinted armor on 1.4.7-1.12 (Closes [#604](https://github.com/tom5454/CustomPlayerModels/issues/604))
Fixed 1.4.7 and 1.5.2 crashing on startup
24w21b port
Minecraft Forge 1.20.6 port
Fixed in editor chat on 1.20.6
Fixed armor in 1.20.6
Fixed tinted armor on 1.4.7-1.12 (Closes [#604](https://github.com/tom5454/CustomPlayerModels/issues/604))
Fixed 1.4.7 and 1.5.2 crashing on startup
24w21b port
Minecraft Forge 1.20.6 port
Fixed in editor chat on 1.20.6
Fixed armor in 1.20.6
Fixed tinted armor on 1.4.7-1.12 (Closes [#604](https://github.com/tom5454/CustomPlayerModels/issues/604))
Fixed 1.4.7 and 1.5.2 crashing on startup
24w21b port
Minecraft Forge 1.20.6 port
Fixed in editor chat on 1.20.6
Fixed armor in 1.20.6
Fixed tinted armor on 1.4.7-1.12 (Closes [#604](https://github.com/tom5454/CustomPlayerModels/issues/604))
Fixed 1.4.7 and 1.5.2 crashing on startup
24w21b port
Minecraft Forge 1.20.6 port
Fixed in editor chat on 1.20.6
Fixed armor in 1.20.6
Fixed tinted armor on 1.4.7-1.12 (Closes [#604](https://github.com/tom5454/CustomPlayerModels/issues/604))
Fixed 1.4.7 and 1.5.2 crashing on startup
24w21b port
Minecraft Forge 1.20.6 port
Fixed in editor chat on 1.20.6
Fixed armor in 1.20.6
Fixed tinted armor on 1.4.7-1.12 (Closes [#604](https://github.com/tom5454/CustomPlayerModels/issues/604))
Fixed 1.4.7 and 1.5.2 crashing on startup
24w21b port
Minecraft Forge 1.20.6 port
Fixed in editor chat on 1.20.6
Fixed armor in 1.20.6
Fixed tinted armor on 1.4.7-1.12 (Closes [#604](https://github.com/tom5454/CustomPlayerModels/issues/604))
Fixed 1.4.7 and 1.5.2 crashing on startup
24w21b port
Minecraft Forge 1.20.6 port
Fixed in editor chat on 1.20.6
Fixed armor in 1.20.6
Fixed tinted armor on 1.4.7-1.12 (Closes [#604](https://github.com/tom5454/CustomPlayerModels/issues/604))
Fixed 1.4.7 and 1.5.2 crashing on startup
24w21b port
Minecraft Forge 1.20.6 port
Fixed in editor chat on 1.20.6
Fixed armor in 1.20.6
Fixed tinted armor on 1.4.7-1.12 (Closes [#604](https://github.com/tom5454/CustomPlayerModels/issues/604))
Fixed 1.4.7 and 1.5.2 crashing on startup
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Fixed SSL exception on old Minecraft versions with old Java installations
Fixed mixin crash on 1.16.5 fabric
Fixed Iris 1.7 crashing on Quilt (Closes [#599](https://github.com/tom5454/CustomPlayerModels/issues/599))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Backports:
- b1.7.3 port (StationAPI required)
- 1.2.5 port
- 1.4.7 port
- 1.5.2 port
- 1.6.4 port
Ported to 24w13a and 24w14potato
Added Iris 1.7 beta compatibility to 1.20.1 and 1.20.4 (Fixes the crash)
Added linear interpolation to value layer updates
Updated Simplified Chinese translation ([#586](https://github.com/tom5454/CustomPlayerModels/issues/586))
Fixed first person hand flashing red on 1.7.10 (Closes [#583](https://github.com/tom5454/CustomPlayerModels/issues/583))
Fixed crash with RenderPlayer API on 1.12.2 (Closes [#566](https://github.com/tom5454/CustomPlayerModels/issues/566))
Fixed translucent textures showing solid on 1.7.10 and 1.8.9 ([#401](https://github.com/tom5454/CustomPlayerModels/issues/401))
Fixed crash with Optifine 1.20.4 (Closes [#585](https://github.com/tom5454/CustomPlayerModels/issues/585))
Fixed Copy Transform tooltip reports incorrect toggles (Closes [#587](https://github.com/tom5454/CustomPlayerModels/issues/587))
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
Added /cpmclient command
Subcommands:
- profile <name>: open the social settings menu for player
- safety: opens the safety settings
- animate <animation> [value]: play animation
- set_model <model file>: change your model
- reset_model: remove your selected model
Added Safe Fall Distance Scaling (1.20.5+)
Added attack speed attribute scaling
Editor QoL:
- Added Export UV Map under Edit/Tools
- Editable display names for roots
- Improved part highlights
- Set Part Name Color
- Multi-select parts with animation editor
Updated Spanish and Chinese translations ([#563](https://github.com/tom5454/CustomPlayerModels/issues/563), [#559](https://github.com/tom5454/CustomPlayerModels/issues/559))
Translatable wiki pages
24w10a port
Fixed dragging and dropping .cpmmodels while inside the Models menu on the Minecraft window not working in some cases.
Fixed value layer default value showing negative (Closes [#553](https://github.com/tom5454/CustomPlayerModels/issues/553))
Fixed model elements getting stuck inside the animation system after delete (Closes [#536](https://github.com/tom5454/CustomPlayerModels/issues/536))
Fixed scaling staying stuck on model disable/switch (Closes [#546](https://github.com/tom5454/CustomPlayerModels/issues/546))
Fixed first person hand rotations not wrapping around correctly (Closes [#574](https://github.com/tom5454/CustomPlayerModels/issues/574))
Fixed initial part pose not copying over (Closes [#575](https://github.com/tom5454/CustomPlayerModels/issues/575))
Fixed fill UV not working with per-face uv
Fixed parts tree scrolling to the bottom in some cases
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
24w03b port
Fixed crash with First Person Model (Closes [#550](https://github.com/tom5454/CustomPlayerModels/issues/550))
Fixed crash with Iris/Oculus and Entity Culling (Closes [#531](https://github.com/tom5454/CustomPlayerModels/issues/531))
Fixed glowing eyes not working on placed player heads with Iris/Oculus
Fixed Optifine GL error with color cubes
Fixed glowing cubes rendering behind with first person model and Iris/Oculus (Closes [#494](https://github.com/tom5454/CustomPlayerModels/issues/494))
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Experimental export option:
New export format in Beta:
- Removed cube size limits (Closes [#269](https://github.com/tom5454/CustomPlayerModels/issues/269), Closes [#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
- Removed animation length limit (Closes [#108](https://github.com/tom5454/CustomPlayerModels/issues/108))
- Fixed visible and color animations not working correctly (Closes [#323](https://github.com/tom5454/CustomPlayerModels/issues/323), Closes [#339](https://github.com/tom5454/CustomPlayerModels/issues/339), Closes [#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Ported to 1.20.4
Pehkui support on NeoForge 1.20.2 and 1.20.4 and fabric 1.20.4
Vanilla scaling support on 1.20.5 (23w51b)
Scaling changes: (Closes [#452](https://github.com/tom5454/CustomPlayerModels/issues/452))
- Added the ability to set scaling method:
- Use /cpm scaling <type> method [player] <attribute/pehkui/disable/default/...>
- Disabling the scaling methods acts like if the scaling mod isn't installed
- Added /cpm scaling reset <player>
- Relogging isn't required anymore, changes apply immediately
- Added attribute based scaling (doesn't require pehkui, works on 1.12 and older and bukkit)
- See the new Scaling wiki page
Added the option to hide in-game warning messages in chat (Closes [#534](https://github.com/tom5454/CustomPlayerModels/issues/534))
Added Crawling animation (Closes [#437](https://github.com/tom5454/CustomPlayerModels/issues/437))
Updated Spanish and Chinese translations ([#526](https://github.com/tom5454/CustomPlayerModels/issues/526), [#532](https://github.com/tom5454/CustomPlayerModels/issues/532))
Added Russian translation (Closes [#535](https://github.com/tom5454/CustomPlayerModels/issues/535))
Fixed head yaw animations breaking in boats (Closes [#527](https://github.com/tom5454/CustomPlayerModels/issues/527))
Fixed head pitch not displaying correctly in the editor
Fixed model selector not working when not in-game
Fixed setup/finish animation selector dropdown not showing in the right place
Fixed color picker spinners going out of bounds
Fixed non layer controlled gestures not working in the gestures gui
Fixed sodium crash with skulls on 1.20.2 (Closes [#538](https://github.com/tom5454/CustomPlayerModels/issues/538))
Fixed jump height not working on 1.20+
Fixed animated textures not showing in models menu and web viewer
Fixed setup and finish animations breaking when the model is shown multiple times (Closes [#539](https://github.com/tom5454/CustomPlayerModels/issues/539))
Fixed part tree scrolling to the bottom when clicking on nothing/Root (Closes [#530](https://github.com/tom5454/CustomPlayerModels/issues/530))
Fixed sneaking animation playing a tick ahead (Closes [#151](https://github.com/tom5454/CustomPlayerModels/issues/151))
Fixed UVs can't be selected or moved when out of image bounds
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
Updated translations ([#498](https://github.com/tom5454/CustomPlayerModels/issues/498), [#499](https://github.com/tom5454/CustomPlayerModels/issues/499))
Updated ViveCraft support to 1.1.0
Made Model Properties into a separate gui
Added a button to convert a template project to a normal one
NeoForge 1.20.2 port
Pehkui support on 1.20.2 Fabric
Fixed tag editor crash with circular tags (Closes [#497](https://github.com/tom5454/CustomPlayerModels/issues/497))
Fixed version check holding up all network actions on malformed version check file
Fixed networking bug on 1.20.2 (Closes [#504](https://github.com/tom5454/CustomPlayerModels/issues/504))
Fixed CTing visible breaking in the editor
Fixed Head Yaw and Pitch animations rotating the head with Play vanilla animations off
Fixed iris and ad astra crashing (Closes [#506](https://github.com/tom5454/CustomPlayerModels/issues/506))
Fixed Head Yaw locking to one direction with quick movements (Closes [#502](https://github.com/tom5454/CustomPlayerModels/issues/502))
Fixed rounding in spinners failing in rare cases and showing an error popup
Fixed 1.19.3 fabric not loading (Closes [#518](https://github.com/tom5454/CustomPlayerModels/issues/518))
Fixed 1.19.0 fabric not loading
Fixed a potential command execution vulnerability with native file choosers on Linux and malicious resource packs
Fixed gestures and layers stop working with too many layers (Closes [#503](https://github.com/tom5454/CustomPlayerModels/issues/503))
Fixed gesture data desync after model reload (Closes [#522](https://github.com/tom5454/CustomPlayerModels/issues/522))
Fixed social settings not showing the correct model if the other player is too far away
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
1.20.2 port
Updated Chinese and Spanish translation ([#490](https://github.com/tom5454/CustomPlayerModels/issues/490), [#495](https://github.com/tom5454/CustomPlayerModels/issues/495))
Tag Editor beta
- Create model specific item, block, entity or biome tags
- Only available through OSC (for now)
Editor QoL:
- Added draggable Popup windows
- Health, Hunger, Air animations show the current value
- The `(2)` counts up on duplicate (Closes [#491](https://github.com/tom5454/CustomPlayerModels/issues/491))
- Improved editor icons (Closes [#485](https://github.com/tom5454/CustomPlayerModels/issues/485)), and various other gui improvements
- Added lock part keybind
- Added paste part data to all frames
- Added display toggle: show outlines
- Added find element keybind
- Added mouse wheel scroll sensitivity to keybind options
Added reset value layer keybind (CTRL+keybind will reset all)
Fixed gizmo breaking when dragging outside of the 3d area
Fixed spyglass item not rendering in the correct place in the editor
Fixed some buttons missing translations
Fixed Open Recent not updating in some cases
Fixed head rotation animations not showing in the editor
Fixed animation editor shows frame 0 in the first frame
Fixed part locking not saving on roots
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Updated Spanish base translations ([#481](https://github.com/tom5454/CustomPlayerModels/issues/481))
Updated Simplified Chinese translation ([#482](https://github.com/tom5454/CustomPlayerModels/issues/482))
Added a warning message when connecting to offline servers
Editor QoL:
- Added a warning if animated texture regions overlap
- Added part locking
- Added 'Copy Transform from original' quick action when duplicating
Added animations:
- Using brush animations
- Head rotation animations
Added biome and entity tags system
- Only available through OSC for now
Ported to 1.20.2 Pre Release 2
Fixed crash with Cosmetic Armor fabric
Fixed player heads with Optifine on 1.19.4 and 1.20
Fixed armor on 1.20 Optifine
Fixed glow not working in first person with Iris (Closes [#473](https://github.com/tom5454/CustomPlayerModels/issues/473))
Fixed skulls not showing glow layers with Iris
Fixed crash on fabric 1.16 and older (Closes [#472](https://github.com/tom5454/CustomPlayerModels/issues/472))
Fixed export crash (Closes [#483](https://github.com/tom5454/CustomPlayerModels/issues/483))
Fixed editor ui not updating correctly in some cases (Closes [#476](https://github.com/tom5454/CustomPlayerModels/issues/476))
Fixed paste showing incorrect error messages
Fixed editor now shows the correct error message on corrupted install
Fixed armor root duplications not loading in the editor (Closes [#479](https://github.com/tom5454/CustomPlayerModels/issues/479))
Fixed more than 255 animations breaking when exporting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added: set custom icon for .cpmmodel files
Added item and block tag system
- Only available through OSC for now
New animation: Light Level
Ported to Quilt 1.20
Ported to Fabric 23w32a
Updated ViveCraft support
Updated Chinese Translation ([#457](https://github.com/tom5454/CustomPlayerModels/issues/457))
Added Spanish translations ([#466](https://github.com/tom5454/CustomPlayerModels/issues/466))
Fixed text fields not rendering correctly on 1.20 (Closes [#461](https://github.com/tom5454/CustomPlayerModels/issues/461))
Fixed rounding and made functions runnable in spinners ([#456](https://github.com/tom5454/CustomPlayerModels/issues/456))
Fixed color picker not rendering correctly on 1.20
Fixed pencil not working correctly on 1.20
Fixed render scale effecting part lighting
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Added Reverse Animation frames button
Added /cpm detect command (Closes [#450](https://github.com/tom5454/CustomPlayerModels/issues/450))
Added the ability to bind quick access key with Right Click (Closes [#334](https://github.com/tom5454/CustomPlayerModels/issues/334))
Fixed UV boxes not rendering in 1.20 (Closes [#436](https://github.com/tom5454/CustomPlayerModels/issues/436))
Fixed property menu crashing if value layer is added (Closes [#438](https://github.com/tom5454/CustomPlayerModels/issues/438))
Fixed crash and visual bugs with some other mods on Forge (Closes [#372](https://github.com/tom5454/CustomPlayerModels/issues/372))
Fixed closing in editor chat closes the Editor on 1.19+
Fixed z-fighting issues in the editor on 1.20
Fixed commands not working on 1.20
Fixed commands not working without a specified player
Fixed animation restarting when clicking the on the model (Closes [#446](https://github.com/tom5454/CustomPlayerModels/issues/446))
Fixed /cpm commands not failing correctly
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Ported to 1.20
Added new animation: Invisible
Added new effect: Glowing parts rendering when invisible (disabled on vanilla servers, configurable on CPM servers)
Updated Simplified Chinese translation ([#413](https://github.com/tom5454/CustomPlayerModels/issues/413))
Fixed models not rendering correctly when invisible (Closes [#405](https://github.com/tom5454/CustomPlayerModels/issues/405))
Fixed crash on 1.20-pre6 (Closes [#420](https://github.com/tom5454/CustomPlayerModels/issues/420))
Fixed some issues with ingame chat in CPM guis
Fixed test in-game blank screen (Closes [#415](https://github.com/tom5454/CustomPlayerModels/issues/415))
Fixed CPM not working in Yarn Dev environments (Closes [#422](https://github.com/tom5454/CustomPlayerModels/issues/422))
Fixed dedicated server crash in Forge Dev environments ([#419](https://github.com/tom5454/CustomPlayerModels/issues/419))
Fixed Per-Face UV rendering deleted faces from 0, 0
Fixed rotations not rolling over with some actions
Fixed cape copy transform not working
Fixed copy transform button changing texture mode
Fixed first person hand rotation not working (Closes [#428](https://github.com/tom5454/CustomPlayerModels/issues/428))
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added jump height, projectile damage, explosion damage scaling
Added health, hunger, air animations
Added Using Container animation
Added fix additive quick action
Added scaling support for 1.10.2 and 1.12.2 using Chiseled Me or ArtemisLib
Backport to 1.14.4, 1.15.2
Code cleanup on 1.16.5, 1.17.1
Fixed fabric version not cleaning up on logout
Fixed vivecraft crash on 1.16
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added new keybinds: toggle editor visibility, toggle hidden by default
Added mirror part pose option
Animation copy and paste default keybinds changed
Added recover previous project on crash, saved into the autosaves folder
Swimming (pre 1.13) renamed to In water and plays when in water and not 1.13+ swimming
Fixed UUID lock showing as Safety settings error
Fixed Reset Pose Activating a pose/gesture (Closes [#371](https://github.com/tom5454/CustomPlayerModels/issues/371))
Fixed select animation popup not showing anything when searching
Fixed paste frame not pasting correctly in some cases
Fixed copy transform crashing the exporter
Fixed vivecraft crash (Closes [#380](https://github.com/tom5454/CustomPlayerModels/issues/380))
Fixed scaling not working after death on fabric
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Added 'Skin Layer Triggered' setting under animation settings
Fixed crash with vivecraft 0.0.14 on 1.18+
Fixed rare concurrent modification exceptions while loading projects
Fixed animation editor gizmo not working (Closes [#359](https://github.com/tom5454/CustomPlayerModels/issues/359))
Fixed animations using too many skin layer slots, and showing an error (Closes [#358](https://github.com/tom5454/CustomPlayerModels/issues/358))
Fixed some texture settings showing in color mode
Fixed status message tooltips not showing in popups
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Updated Simplified Chinese translation ([#333](https://github.com/tom5454/CustomPlayerModels/issues/333))
Fixed crash with optifabric on 1.19
Fixed skulls not rendering with Optifine on 1.18+
Fixed button order spinner not showing the correct value
Fixed mouse errors in the animation editor when no animation is selected
Fixed gizmo rendering multiple times in the animation editor
Fixed model not rendering in the editor after test-in-game (Closes [#335](https://github.com/tom5454/CustomPlayerModels/issues/335))
Fixed pre 1.8 skin converter not working in some cases
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Added duplicate animation option (Closes [#325](https://github.com/tom5454/CustomPlayerModels/issues/325))
Added copy animation frame and pose options ([#62](https://github.com/tom5454/CustomPlayerModels/issues/62))
Added 'Focus on Part' keybind
Fixed custom armor not rendering in fabric (Closes [#327](https://github.com/tom5454/CustomPlayerModels/issues/327))
Fixed held item looking weird on 1.19.3 (Closes [#326](https://github.com/tom5454/CustomPlayerModels/issues/326))
Fixed race condition crash with model loading and rendering (Closes [#331](https://github.com/tom5454/CustomPlayerModels/issues/331))
Fixed Fill UV, and Mirror Element not working with multi-select
Fixed Mirror Element not working with per-face UV
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Ported to Minecraft 1.19.3
Added 'Remove Bed Offset' effect to fix a vanilla bug (Closes [#296](https://github.com/tom5454/CustomPlayerModels/issues/296))
Fixed animations dropdown not updating correctly
Fixed the creative flying animation overwriting the riding animation
Fixed staged animations not playing when setup animation is missing
Fixed display menu not displaying the correct state for some checkboxes
Fixed some crashes (Closes [#322](https://github.com/tom5454/CustomPlayerModels/issues/322))
Internal cleanup
Added plugin message system for the API
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Added ViveCraft support to 1.19.2 Forge & Fabric and 1.18.2 Fabric
Added new animations:
- Voice Muted
- VR First Person, Third Person Sitting & Standing
- First person hands: Plays in first person
- Setup and Finish animations:
These will play before/after the selected animation (must be pose/looping gesture/layer)
Added property toggles and layers, these show up in a separate popup, and stored in the config between worlds
Added new interpolation type: Trigonometric
Added scaling options for width and height (Closes [#310](https://github.com/tom5454/CustomPlayerModels/issues/310))
Added GitHub Repo ans Pastebin link support to the export overflow popup
Added Custom Gesture gui order setting
Added Alpha and value layer sliders can turn into a spinner by right clicking
Added toggle layer groups, groups turn into a drop-down box in the Gesture gui
Editor QoL:
- Multi-select for Per-Face UV in the texture editor
- The 'Display' menu only shows applicable settings to the currently selected tab
- Show face outline in the model view on Per-face UV elements
- Alpha slider can go down to 0 for clearing with the bucket tool
- Pressing ESC cancels dragging
- Previous frame outline option to the animation editor
- Show Copy transform properties on tooltip
- Added a toggle for the hidden effect under part right click
- Disable option for the ESC to exit the editor
- Added Custom Grid Size checkbox to skin settings and new skin popup,
the grid size is automatically updated if this setting is off
Added Held items can be duplicated, last visible item part is the active/highlighted
Added command or API activated poses/gestures/layers (Closes [#225](https://github.com/tom5454/CustomPlayerModels/issues/225))
Added folder support for the models menu
Added copy transform option for visibility
Updated Simplified Chinese Translation ([#301](https://github.com/tom5454/CustomPlayerModels/issues/301))
Updated a few tooltips with more information
Fixed animated textures not animating in first person
Fixed some animations playing a frame/render cycle late
Fixed models gui not updating after dragging and dropping a model
Fixed mouse errors when dragging and pressing ESC
Fixed crash when loading model files with CPM's API (Closes [#319](https://github.com/tom5454/CustomPlayerModels/issues/319))
Fixed copy transform on non default and duplicated parts (Closes [#277](https://github.com/tom5454/CustomPlayerModels/issues/277))
Fixed skin settings/delete skin not working as expected in some cases
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Fixed held items breaking when wearing armor (Closes [#290](https://github.com/tom5454/CustomPlayerModels/issues/290))
Fixed crash with more babies (Closes [#289](https://github.com/tom5454/CustomPlayerModels/issues/289))
Fixed models not syncing correctly on fabric (Closes [#282](https://github.com/tom5454/CustomPlayerModels/issues/282))
Fixed linear non-looping interpolation slider only working in lower half ([#280](https://github.com/tom5454/CustomPlayerModels/issues/280))
Fixed slider animations not playing on vanilla/non CPM servers
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Added hold to play gesture/pose mode
Added non looping gestures reset after playing
Improved Gesture gui on big gui scales
Added new poses:
- In Menu
- First Person Model View
Added new type of animation: Layers (Closes [#64](https://github.com/tom5454/CustomPlayerModels/issues/64))
Added an updated gesture system when mod is installed on the server (Closes [#66](https://github.com/tom5454/CustomPlayerModels/issues/66))
Updated Simplified Chinese translations ([#276](https://github.com/tom5454/CustomPlayerModels/issues/276))
Fixed settings popup/gui always asking to discard changes
Fixed some popups opening way too big with some gui scales
Fixed Optifine breaking Glowing parts (Closes [#278](https://github.com/tom5454/CustomPlayerModels/issues/278))
Fixed skull rendering when the First Person Model mod is installed
Fixed model loading status rendering in the wrong place in some cases
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Fixed Glowing Eyes not working with Iris (Closes [#245](https://github.com/tom5454/CustomPlayerModels/issues/245), ? [#210](https://github.com/tom5454/CustomPlayerModels/issues/210), Closes [#195](https://github.com/tom5454/CustomPlayerModels/issues/195))
Fixed server crash on 1.17+ (Closes [#266](https://github.com/tom5454/CustomPlayerModels/issues/266), ? [#270](https://github.com/tom5454/CustomPlayerModels/issues/270), ? [#272](https://github.com/tom5454/CustomPlayerModels/issues/272))
Fixed duplicated root parts not saving correctly and breaking animations
Added moving per-face UVs and Animated Textures with Move UV tool
Added clear all function to the Clear button under Animations
Fixed cloning not working in some cases
Fixed non-additive animations not displaying correctly in the Editor in rare cases
Fixed some changes not updating the editor (Closes [#263](https://github.com/tom5454/CustomPlayerModels/issues/263))
Fixed multi-selection not working with Move UV tool
Fixed LAN not working on some versions (Closes [#260](https://github.com/tom5454/CustomPlayerModels/issues/260))
Disabled vanilla helmet 2nd layers (Closes [#189](https://github.com/tom5454/CustomPlayerModels/issues/189))
Fixed rendering issue with Quark on 1.12.2 (Closes [#244](https://github.com/tom5454/CustomPlayerModels/issues/244))
Added moving per-face UVs and Animated Textures with Move UV tool
Added clear all function to the Clear button under Animations
Fixed cloning not working in some cases
Fixed non-additive animations not displaying correctly in the Editor in rare cases
Fixed some changes not updating the editor (Closes [#263](https://github.com/tom5454/CustomPlayerModels/issues/263))
Fixed multi-selection not working with Move UV tool
Fixed LAN not working on some versions (Closes [#260](https://github.com/tom5454/CustomPlayerModels/issues/260))
Disabled vanilla helmet 2nd layers (Closes [#189](https://github.com/tom5454/CustomPlayerModels/issues/189))
Fixed rendering issue with Quark on 1.12.2 (Closes [#244](https://github.com/tom5454/CustomPlayerModels/issues/244))
Added moving per-face UVs and Animated Textures with Move UV tool
Added clear all function to the Clear button under Animations
Fixed cloning not working in some cases
Fixed non-additive animations not displaying correctly in the Editor in rare cases
Fixed some changes not updating the editor (Closes [#263](https://github.com/tom5454/CustomPlayerModels/issues/263))
Fixed multi-selection not working with Move UV tool
Fixed LAN not working on some versions (Closes [#260](https://github.com/tom5454/CustomPlayerModels/issues/260))
Disabled vanilla helmet 2nd layers (Closes [#189](https://github.com/tom5454/CustomPlayerModels/issues/189))
Fixed rendering issue with Quark on 1.12.2 (Closes [#244](https://github.com/tom5454/CustomPlayerModels/issues/244))
Added moving per-face UVs and Animated Textures with Move UV tool
Added clear all function to the Clear button under Animations
Fixed cloning not working in some cases
Fixed non-additive animations not displaying correctly in the Editor in rare cases
Fixed some changes not updating the editor (Closes [#263](https://github.com/tom5454/CustomPlayerModels/issues/263))
Fixed multi-selection not working with Move UV tool
Fixed LAN not working on some versions (Closes [#260](https://github.com/tom5454/CustomPlayerModels/issues/260))
Disabled vanilla helmet 2nd layers (Closes [#189](https://github.com/tom5454/CustomPlayerModels/issues/189))
Fixed rendering issue with Quark on 1.12.2 (Closes [#244](https://github.com/tom5454/CustomPlayerModels/issues/244))
Added moving per-face UVs and Animated Textures with Move UV tool
Added clear all function to the Clear button under Animations
Fixed cloning not working in some cases
Fixed non-additive animations not displaying correctly in the Editor in rare cases
Fixed some changes not updating the editor (Closes [#263](https://github.com/tom5454/CustomPlayerModels/issues/263))
Fixed multi-selection not working with Move UV tool
Fixed LAN not working on some versions (Closes [#260](https://github.com/tom5454/CustomPlayerModels/issues/260))
Disabled vanilla helmet 2nd layers (Closes [#189](https://github.com/tom5454/CustomPlayerModels/issues/189))
Fixed rendering issue with Quark on 1.12.2 (Closes [#244](https://github.com/tom5454/CustomPlayerModels/issues/244))
Added moving per-face UVs and Animated Textures with Move UV tool
Added clear all function to the Clear button under Animations
Fixed cloning not working in some cases
Fixed non-additive animations not displaying correctly in the Editor in rare cases
Fixed some changes not updating the editor (Closes [#263](https://github.com/tom5454/CustomPlayerModels/issues/263))
Fixed multi-selection not working with Move UV tool
Fixed LAN not working on some versions (Closes [#260](https://github.com/tom5454/CustomPlayerModels/issues/260))
Disabled vanilla helmet 2nd layers (Closes [#189](https://github.com/tom5454/CustomPlayerModels/issues/189))
Fixed rendering issue with Quark on 1.12.2 (Closes [#244](https://github.com/tom5454/CustomPlayerModels/issues/244))
Added moving per-face UVs and Animated Textures with Move UV tool
Added clear all function to the Clear button under Animations
Fixed cloning not working in some cases
Fixed non-additive animations not displaying correctly in the Editor in rare cases
Fixed some changes not updating the editor (Closes [#263](https://github.com/tom5454/CustomPlayerModels/issues/263))
Fixed multi-selection not working with Move UV tool
Fixed LAN not working on some versions (Closes [#260](https://github.com/tom5454/CustomPlayerModels/issues/260))
Disabled vanilla helmet 2nd layers (Closes [#189](https://github.com/tom5454/CustomPlayerModels/issues/189))
Fixed rendering issue with Quark on 1.12.2 (Closes [#244](https://github.com/tom5454/CustomPlayerModels/issues/244))
Added moving per-face UVs and Animated Textures with Move UV tool
Added clear all function to the Clear button under Animations
Fixed cloning not working in some cases
Fixed non-additive animations not displaying correctly in the Editor in rare cases
Fixed some changes not updating the editor (Closes [#263](https://github.com/tom5454/CustomPlayerModels/issues/263))
Fixed multi-selection not working with Move UV tool
Fixed LAN not working on some versions (Closes [#260](https://github.com/tom5454/CustomPlayerModels/issues/260))
Disabled vanilla helmet 2nd layers (Closes [#189](https://github.com/tom5454/CustomPlayerModels/issues/189))
Fixed rendering issue with Quark on 1.12.2 (Closes [#244](https://github.com/tom5454/CustomPlayerModels/issues/244))
Added moving per-face UVs and Animated Textures with Move UV tool
Added clear all function to the Clear button under Animations
Fixed cloning not working in some cases
Fixed non-additive animations not displaying correctly in the Editor in rare cases
Fixed some changes not updating the editor (Closes [#263](https://github.com/tom5454/CustomPlayerModels/issues/263))
Fixed multi-selection not working with Move UV tool
Fixed LAN not working on some versions (Closes [#260](https://github.com/tom5454/CustomPlayerModels/issues/260))
Disabled vanilla helmet 2nd layers (Closes [#189](https://github.com/tom5454/CustomPlayerModels/issues/189))
Fixed rendering issue with Quark on 1.12.2 (Closes [#244](https://github.com/tom5454/CustomPlayerModels/issues/244))
Added moving per-face UVs and Animated Textures with Move UV tool
Added clear all function to the Clear button under Animations
Fixed cloning not working in some cases
Fixed non-additive animations not displaying correctly in the Editor in rare cases
Fixed some changes not updating the editor (Closes [#263](https://github.com/tom5454/CustomPlayerModels/issues/263))
Fixed multi-selection not working with Move UV tool
Fixed LAN not working on some versions (Closes [#260](https://github.com/tom5454/CustomPlayerModels/issues/260))
Disabled vanilla helmet 2nd layers (Closes [#189](https://github.com/tom5454/CustomPlayerModels/issues/189))
Fixed rendering issue with Quark on 1.12.2 (Closes [#244](https://github.com/tom5454/CustomPlayerModels/issues/244))
Added moving per-face UVs and Animated Textures with Move UV tool
Added clear all function to the Clear button under Animations
Fixed cloning not working in some cases
Fixed non-additive animations not displaying correctly in the Editor in rare cases
Fixed some changes not updating the editor (Closes [#263](https://github.com/tom5454/CustomPlayerModels/issues/263))
Fixed multi-selection not working with Move UV tool
Fixed LAN not working on some versions (Closes [#260](https://github.com/tom5454/CustomPlayerModels/issues/260))
Disabled vanilla helmet 2nd layers (Closes [#189](https://github.com/tom5454/CustomPlayerModels/issues/189))
Fixed rendering issue with Quark on 1.12.2 (Closes [#244](https://github.com/tom5454/CustomPlayerModels/issues/244))
Added moving per-face UVs and Animated Textures with Move UV tool
Added clear all function to the Clear button under Animations
Fixed cloning not working in some cases
Fixed non-additive animations not displaying correctly in the Editor in rare cases
Fixed some changes not updating the editor (Closes [#263](https://github.com/tom5454/CustomPlayerModels/issues/263))
Fixed multi-selection not working with Move UV tool
Fixed LAN not working on some versions (Closes [#260](https://github.com/tom5454/CustomPlayerModels/issues/260))
Disabled vanilla helmet 2nd layers (Closes [#189](https://github.com/tom5454/CustomPlayerModels/issues/189))
Fixed rendering issue with Quark on 1.12.2 (Closes [#244](https://github.com/tom5454/CustomPlayerModels/issues/244))
Fixed links opening the Wiki Viewer on the First Start Guide
Fixed missing translations on some config tooltips
Fixed crash with 1.19 forge servers
Fixed screenshot not working in fabric (Closes [#253](https://github.com/tom5454/CustomPlayerModels/issues/253))
Fixed some changes not updating the editor (Closes [#250](https://github.com/tom5454/CustomPlayerModels/issues/250))
Fixed crash with animated textures
Fixed scaling not working in some cases (Closes [#257](https://github.com/tom5454/CustomPlayerModels/issues/257), [#202](https://github.com/tom5454/CustomPlayerModels/issues/202))
Fixed links opening the Wiki Viewer on the First Start Guide
Fixed missing translations on some config tooltips
Fixed crash with 1.19 forge servers
Fixed screenshot not working in fabric (Closes [#253](https://github.com/tom5454/CustomPlayerModels/issues/253))
Fixed some changes not updating the editor (Closes [#250](https://github.com/tom5454/CustomPlayerModels/issues/250))
Fixed crash with animated textures
Fixed scaling not working in some cases (Closes [#257](https://github.com/tom5454/CustomPlayerModels/issues/257), [#202](https://github.com/tom5454/CustomPlayerModels/issues/202))
Fixed links opening the Wiki Viewer on the First Start Guide
Fixed missing translations on some config tooltips
Fixed crash with 1.19 forge servers
Fixed screenshot not working in fabric (Closes [#253](https://github.com/tom5454/CustomPlayerModels/issues/253))
Fixed some changes not updating the editor (Closes [#250](https://github.com/tom5454/CustomPlayerModels/issues/250))
Fixed crash with animated textures
Fixed scaling not working in some cases (Closes [#257](https://github.com/tom5454/CustomPlayerModels/issues/257), [#202](https://github.com/tom5454/CustomPlayerModels/issues/202))
Fixed links opening the Wiki Viewer on the First Start Guide
Fixed missing translations on some config tooltips
Fixed crash with 1.19 forge servers
Fixed screenshot not working in fabric (Closes [#253](https://github.com/tom5454/CustomPlayerModels/issues/253))
Fixed some changes not updating the editor (Closes [#250](https://github.com/tom5454/CustomPlayerModels/issues/250))
Fixed crash with animated textures
Fixed scaling not working in some cases (Closes [#257](https://github.com/tom5454/CustomPlayerModels/issues/257), [#202](https://github.com/tom5454/CustomPlayerModels/issues/202))
Fixed links opening the Wiki Viewer on the First Start Guide
Fixed missing translations on some config tooltips
Fixed crash with 1.19 forge servers
Fixed screenshot not working in fabric (Closes [#253](https://github.com/tom5454/CustomPlayerModels/issues/253))
Fixed some changes not updating the editor (Closes [#250](https://github.com/tom5454/CustomPlayerModels/issues/250))
Fixed crash with animated textures
Fixed scaling not working in some cases (Closes [#257](https://github.com/tom5454/CustomPlayerModels/issues/257), [#202](https://github.com/tom5454/CustomPlayerModels/issues/202))
Fixed links opening the Wiki Viewer on the First Start Guide
Fixed missing translations on some config tooltips
Fixed crash with 1.19 forge servers
Fixed screenshot not working in fabric (Closes [#253](https://github.com/tom5454/CustomPlayerModels/issues/253))
Fixed some changes not updating the editor (Closes [#250](https://github.com/tom5454/CustomPlayerModels/issues/250))
Fixed crash with animated textures
Fixed scaling not working in some cases (Closes [#257](https://github.com/tom5454/CustomPlayerModels/issues/257), [#202](https://github.com/tom5454/CustomPlayerModels/issues/202))
Fixed links opening the Wiki Viewer on the First Start Guide
Fixed missing translations on some config tooltips
Fixed crash with 1.19 forge servers
Fixed screenshot not working in fabric (Closes [#253](https://github.com/tom5454/CustomPlayerModels/issues/253))
Fixed some changes not updating the editor (Closes [#250](https://github.com/tom5454/CustomPlayerModels/issues/250))
Fixed crash with animated textures
Fixed scaling not working in some cases (Closes [#257](https://github.com/tom5454/CustomPlayerModels/issues/257), [#202](https://github.com/tom5454/CustomPlayerModels/issues/202))
Fixed links opening the Wiki Viewer on the First Start Guide
Fixed missing translations on some config tooltips
Fixed crash with 1.19 forge servers
Fixed screenshot not working in fabric (Closes [#253](https://github.com/tom5454/CustomPlayerModels/issues/253))
Fixed some changes not updating the editor (Closes [#250](https://github.com/tom5454/CustomPlayerModels/issues/250))
Fixed crash with animated textures
Fixed scaling not working in some cases (Closes [#257](https://github.com/tom5454/CustomPlayerModels/issues/257), [#202](https://github.com/tom5454/CustomPlayerModels/issues/202))
Fixed links opening the Wiki Viewer on the First Start Guide
Fixed missing translations on some config tooltips
Fixed crash with 1.19 forge servers
Fixed screenshot not working in fabric (Closes [#253](https://github.com/tom5454/CustomPlayerModels/issues/253))
Fixed some changes not updating the editor (Closes [#250](https://github.com/tom5454/CustomPlayerModels/issues/250))
Fixed crash with animated textures
Fixed scaling not working in some cases (Closes [#257](https://github.com/tom5454/CustomPlayerModels/issues/257), [#202](https://github.com/tom5454/CustomPlayerModels/issues/202))
Fixed links opening the Wiki Viewer on the First Start Guide
Fixed missing translations on some config tooltips
Fixed crash with 1.19 forge servers
Fixed screenshot not working in fabric (Closes [#253](https://github.com/tom5454/CustomPlayerModels/issues/253))
Fixed some changes not updating the editor (Closes [#250](https://github.com/tom5454/CustomPlayerModels/issues/250))
Fixed crash with animated textures
Fixed scaling not working in some cases (Closes [#257](https://github.com/tom5454/CustomPlayerModels/issues/257), [#202](https://github.com/tom5454/CustomPlayerModels/issues/202))
Fixed links opening the Wiki Viewer on the First Start Guide
Fixed missing translations on some config tooltips
Fixed crash with 1.19 forge servers
Fixed screenshot not working in fabric (Closes [#253](https://github.com/tom5454/CustomPlayerModels/issues/253))
Fixed some changes not updating the editor (Closes [#250](https://github.com/tom5454/CustomPlayerModels/issues/250))
Fixed crash with animated textures
Fixed scaling not working in some cases (Closes [#257](https://github.com/tom5454/CustomPlayerModels/issues/257), [#202](https://github.com/tom5454/CustomPlayerModels/issues/202))
Fixed links opening the Wiki Viewer on the First Start Guide
Fixed missing translations on some config tooltips
Fixed crash with 1.19 forge servers
Fixed screenshot not working in fabric (Closes [#253](https://github.com/tom5454/CustomPlayerModels/issues/253))
Fixed some changes not updating the editor (Closes [#250](https://github.com/tom5454/CustomPlayerModels/issues/250))
Fixed crash with animated textures
Fixed scaling not working in some cases (Closes [#257](https://github.com/tom5454/CustomPlayerModels/issues/257), [#202](https://github.com/tom5454/CustomPlayerModels/issues/202))
Added vivecraft support for 1.18 (tested with 3-r1)
Added wiki reader into the editor
Added a first start guide and wiki reader
Updated forge 1.19 to 41.0.94 (Closes [#247](https://github.com/tom5454/CustomPlayerModels/issues/247))
Added: hold shift to skip confirm popups
Fixed duplicated root parts can't be deleted
Small performance optimizations in the editor
Fixed models not loading/log-spam in LAN worlds (Closes [#246](https://github.com/tom5454/CustomPlayerModels/issues/246))
Fixed model loading errors showing for invisible players
Fixed mouse not working in the texture editor with some settings
Added vivecraft support for 1.18 (tested with 3-r1)
Added wiki reader into the editor
Added a first start guide and wiki reader
Updated forge 1.19 to 41.0.94 (Closes [#247](https://github.com/tom5454/CustomPlayerModels/issues/247))
Added: hold shift to skip confirm popups
Fixed duplicated root parts can't be deleted
Small performance optimizations in the editor
Fixed models not loading/log-spam in LAN worlds (Closes [#246](https://github.com/tom5454/CustomPlayerModels/issues/246))
Fixed model loading errors showing for invisible players
Fixed mouse not working in the texture editor with some settings
Added vivecraft support for 1.18 (tested with 3-r1)
Added wiki reader into the editor
Added a first start guide and wiki reader
Updated forge 1.19 to 41.0.94 (Closes [#247](https://github.com/tom5454/CustomPlayerModels/issues/247))
Added: hold shift to skip confirm popups
Fixed duplicated root parts can't be deleted
Small performance optimizations in the editor
Fixed models not loading/log-spam in LAN worlds (Closes [#246](https://github.com/tom5454/CustomPlayerModels/issues/246))
Fixed model loading errors showing for invisible players
Fixed mouse not working in the texture editor with some settings
Added vivecraft support for 1.18 (tested with 3-r1)
Added wiki reader into the editor
Added a first start guide and wiki reader
Updated forge 1.19 to 41.0.94 (Closes [#247](https://github.com/tom5454/CustomPlayerModels/issues/247))
Added: hold shift to skip confirm popups
Fixed duplicated root parts can't be deleted
Small performance optimizations in the editor
Fixed models not loading/log-spam in LAN worlds (Closes [#246](https://github.com/tom5454/CustomPlayerModels/issues/246))
Fixed model loading errors showing for invisible players
Fixed mouse not working in the texture editor with some settings
Added vivecraft support for 1.18 (tested with 3-r1)
Added wiki reader into the editor
Added a first start guide and wiki reader
Updated forge 1.19 to 41.0.94 (Closes [#247](https://github.com/tom5454/CustomPlayerModels/issues/247))
Added: hold shift to skip confirm popups
Fixed duplicated root parts can't be deleted
Small performance optimizations in the editor
Fixed models not loading/log-spam in LAN worlds (Closes [#246](https://github.com/tom5454/CustomPlayerModels/issues/246))
Fixed model loading errors showing for invisible players
Fixed mouse not working in the texture editor with some settings
Added vivecraft support for 1.18 (tested with 3-r1)
Added wiki reader into the editor
Added a first start guide and wiki reader
Updated forge 1.19 to 41.0.94 (Closes [#247](https://github.com/tom5454/CustomPlayerModels/issues/247))
Added: hold shift to skip confirm popups
Fixed duplicated root parts can't be deleted
Small performance optimizations in the editor
Fixed models not loading/log-spam in LAN worlds (Closes [#246](https://github.com/tom5454/CustomPlayerModels/issues/246))
Fixed model loading errors showing for invisible players
Fixed mouse not working in the texture editor with some settings
Added vivecraft support for 1.18 (tested with 3-r1)
Added wiki reader into the editor
Added a first start guide and wiki reader
Updated forge 1.19 to 41.0.94 (Closes [#247](https://github.com/tom5454/CustomPlayerModels/issues/247))
Added: hold shift to skip confirm popups
Fixed duplicated root parts can't be deleted
Small performance optimizations in the editor
Fixed models not loading/log-spam in LAN worlds (Closes [#246](https://github.com/tom5454/CustomPlayerModels/issues/246))
Fixed model loading errors showing for invisible players
Fixed mouse not working in the texture editor with some settings
Added vivecraft support for 1.18 (tested with 3-r1)
Added wiki reader into the editor
Added a first start guide and wiki reader
Updated forge 1.19 to 41.0.94 (Closes [#247](https://github.com/tom5454/CustomPlayerModels/issues/247))
Added: hold shift to skip confirm popups
Fixed duplicated root parts can't be deleted
Small performance optimizations in the editor
Fixed models not loading/log-spam in LAN worlds (Closes [#246](https://github.com/tom5454/CustomPlayerModels/issues/246))
Fixed model loading errors showing for invisible players
Fixed mouse not working in the texture editor with some settings
Added vivecraft support for 1.18 (tested with 3-r1)
Added wiki reader into the editor
Added a first start guide and wiki reader
Updated forge 1.19 to 41.0.94 (Closes [#247](https://github.com/tom5454/CustomPlayerModels/issues/247))
Added: hold shift to skip confirm popups
Fixed duplicated root parts can't be deleted
Small performance optimizations in the editor
Fixed models not loading/log-spam in LAN worlds (Closes [#246](https://github.com/tom5454/CustomPlayerModels/issues/246))
Fixed model loading errors showing for invisible players
Fixed mouse not working in the texture editor with some settings
Added vivecraft support for 1.18 (tested with 3-r1)
Added wiki reader into the editor
Added a first start guide and wiki reader
Updated forge 1.19 to 41.0.94 (Closes [#247](https://github.com/tom5454/CustomPlayerModels/issues/247))
Added: hold shift to skip confirm popups
Fixed duplicated root parts can't be deleted
Small performance optimizations in the editor
Fixed models not loading/log-spam in LAN worlds (Closes [#246](https://github.com/tom5454/CustomPlayerModels/issues/246))
Fixed model loading errors showing for invisible players
Fixed mouse not working in the texture editor with some settings
Added vivecraft support for 1.18 (tested with 3-r1)
Added wiki reader into the editor
Added a first start guide and wiki reader
Updated forge 1.19 to 41.0.94 (Closes [#247](https://github.com/tom5454/CustomPlayerModels/issues/247))
Added: hold shift to skip confirm popups
Fixed duplicated root parts can't be deleted
Small performance optimizations in the editor
Fixed models not loading/log-spam in LAN worlds (Closes [#246](https://github.com/tom5454/CustomPlayerModels/issues/246))
Fixed model loading errors showing for invisible players
Fixed mouse not working in the texture editor with some settings
Added vivecraft support for 1.18 (tested with 3-r1)
Added wiki reader into the editor
Added a first start guide and wiki reader
Updated forge 1.19 to 41.0.94 (Closes [#247](https://github.com/tom5454/CustomPlayerModels/issues/247))
Added: hold shift to skip confirm popups
Fixed duplicated root parts can't be deleted
Small performance optimizations in the editor
Fixed models not loading/log-spam in LAN worlds (Closes [#246](https://github.com/tom5454/CustomPlayerModels/issues/246))
Fixed model loading errors showing for invisible players
Fixed mouse not working in the texture editor with some settings
Added Disable Vanilla Animations Effect
Ported to 1.19
Added animations for using Goat Horns
Fixed some root part animations still not saving correctly ([#235](https://github.com/tom5454/CustomPlayerModels/issues/235))
Fixed copy transform not copying vanilla transforms (head movement)
Fixed undo not working after using the gizmo ([#237](https://github.com/tom5454/CustomPlayerModels/issues/237))
Fixed gizmo not being in the correct place while editing some animations
Added Disable Vanilla Animations Effect
Ported to 1.19
Added animations for using Goat Horns
Fixed some root part animations still not saving correctly ([#235](https://github.com/tom5454/CustomPlayerModels/issues/235))
Fixed copy transform not copying vanilla transforms (head movement)
Fixed undo not working after using the gizmo ([#237](https://github.com/tom5454/CustomPlayerModels/issues/237))
Fixed gizmo not being in the correct place while editing some animations
Added Disable Vanilla Animations Effect
Ported to 1.19
Added animations for using Goat Horns
Fixed some root part animations still not saving correctly ([#235](https://github.com/tom5454/CustomPlayerModels/issues/235))
Fixed copy transform not copying vanilla transforms (head movement)
Fixed undo not working after using the gizmo ([#237](https://github.com/tom5454/CustomPlayerModels/issues/237))
Fixed gizmo not being in the correct place while editing some animations
Added Disable Vanilla Animations Effect
Ported to 1.19
Added animations for using Goat Horns
Fixed some root part animations still not saving correctly ([#235](https://github.com/tom5454/CustomPlayerModels/issues/235))
Fixed copy transform not copying vanilla transforms (head movement)
Fixed undo not working after using the gizmo ([#237](https://github.com/tom5454/CustomPlayerModels/issues/237))
Fixed gizmo not being in the correct place while editing some animations
Added Disable Vanilla Animations Effect
Ported to 1.19
Added animations for using Goat Horns
Fixed some root part animations still not saving correctly ([#235](https://github.com/tom5454/CustomPlayerModels/issues/235))
Fixed copy transform not copying vanilla transforms (head movement)
Fixed undo not working after using the gizmo ([#237](https://github.com/tom5454/CustomPlayerModels/issues/237))
Fixed gizmo not being in the correct place while editing some animations
Added Disable Vanilla Animations Effect
Ported to 1.19
Added animations for using Goat Horns
Fixed some root part animations still not saving correctly ([#235](https://github.com/tom5454/CustomPlayerModels/issues/235))
Fixed copy transform not copying vanilla transforms (head movement)
Fixed undo not working after using the gizmo ([#237](https://github.com/tom5454/CustomPlayerModels/issues/237))
Fixed gizmo not being in the correct place while editing some animations
Added Disable Vanilla Animations Effect
Ported to 1.19
Added animations for using Goat Horns
Fixed some root part animations still not saving correctly ([#235](https://github.com/tom5454/CustomPlayerModels/issues/235))
Fixed copy transform not copying vanilla transforms (head movement)
Fixed undo not working after using the gizmo ([#237](https://github.com/tom5454/CustomPlayerModels/issues/237))
Fixed gizmo not being in the correct place while editing some animations
Added Disable Vanilla Animations Effect
Ported to 1.19
Added animations for using Goat Horns
Fixed some root part animations still not saving correctly ([#235](https://github.com/tom5454/CustomPlayerModels/issues/235))
Fixed copy transform not copying vanilla transforms (head movement)
Fixed undo not working after using the gizmo ([#237](https://github.com/tom5454/CustomPlayerModels/issues/237))
Fixed gizmo not being in the correct place while editing some animations
Added Disable Vanilla Animations Effect
Ported to 1.19
Added animations for using Goat Horns
Fixed some root part animations still not saving correctly ([#235](https://github.com/tom5454/CustomPlayerModels/issues/235))
Fixed copy transform not copying vanilla transforms (head movement)
Fixed undo not working after using the gizmo ([#237](https://github.com/tom5454/CustomPlayerModels/issues/237))
Fixed gizmo not being in the correct place while editing some animations
Added Disable Vanilla Animations Effect
Ported to 1.19
Added animations for using Goat Horns
Fixed some root part animations still not saving correctly ([#235](https://github.com/tom5454/CustomPlayerModels/issues/235))
Fixed copy transform not copying vanilla transforms (head movement)
Fixed undo not working after using the gizmo ([#237](https://github.com/tom5454/CustomPlayerModels/issues/237))
Fixed gizmo not being in the correct place while editing some animations
Added Disable Vanilla Animations Effect
Ported to 1.19
Added animations for using Goat Horns
Fixed some root part animations still not saving correctly ([#235](https://github.com/tom5454/CustomPlayerModels/issues/235))
Fixed copy transform not copying vanilla transforms (head movement)
Fixed undo not working after using the gizmo ([#237](https://github.com/tom5454/CustomPlayerModels/issues/237))
Fixed gizmo not being in the correct place while editing some animations
Added Disable Vanilla Animations Effect
Ported to 1.19
Added animations for using Goat Horns
Fixed some root part animations still not saving correctly ([#235](https://github.com/tom5454/CustomPlayerModels/issues/235))
Fixed copy transform not copying vanilla transforms (head movement)
Fixed undo not working after using the gizmo ([#237](https://github.com/tom5454/CustomPlayerModels/issues/237))
Fixed gizmo not being in the correct place while editing some animations
Fixed root part animations not saving correctly (Closes [#232](https://github.com/tom5454/CustomPlayerModels/issues/232))
Added limit to animation editor spinners ([#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
Fixed dragging bugging out at large offsets
Fixed chat not rendering in 1.18.2 forge in the editor
Fixed child parts not rendering outline
Fixed root part animations not saving correctly (Closes [#232](https://github.com/tom5454/CustomPlayerModels/issues/232))
Added limit to animation editor spinners ([#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
Fixed dragging bugging out at large offsets
Fixed chat not rendering in 1.18.2 forge in the editor
Fixed child parts not rendering outline
Fixed root part animations not saving correctly (Closes [#232](https://github.com/tom5454/CustomPlayerModels/issues/232))
Added limit to animation editor spinners ([#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
Fixed dragging bugging out at large offsets
Fixed chat not rendering in 1.18.2 forge in the editor
Fixed child parts not rendering outline
Fixed root part animations not saving correctly (Closes [#232](https://github.com/tom5454/CustomPlayerModels/issues/232))
Added limit to animation editor spinners ([#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
Fixed dragging bugging out at large offsets
Fixed chat not rendering in 1.18.2 forge in the editor
Fixed child parts not rendering outline
Fixed root part animations not saving correctly (Closes [#232](https://github.com/tom5454/CustomPlayerModels/issues/232))
Added limit to animation editor spinners ([#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
Fixed dragging bugging out at large offsets
Fixed chat not rendering in 1.18.2 forge in the editor
Fixed child parts not rendering outline
Fixed root part animations not saving correctly (Closes [#232](https://github.com/tom5454/CustomPlayerModels/issues/232))
Added limit to animation editor spinners ([#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
Fixed dragging bugging out at large offsets
Fixed chat not rendering in 1.18.2 forge in the editor
Fixed child parts not rendering outline
Fixed root part animations not saving correctly (Closes [#232](https://github.com/tom5454/CustomPlayerModels/issues/232))
Added limit to animation editor spinners ([#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
Fixed dragging bugging out at large offsets
Fixed chat not rendering in 1.18.2 forge in the editor
Fixed child parts not rendering outline
Fixed root part animations not saving correctly (Closes [#232](https://github.com/tom5454/CustomPlayerModels/issues/232))
Added limit to animation editor spinners ([#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
Fixed dragging bugging out at large offsets
Fixed chat not rendering in 1.18.2 forge in the editor
Fixed child parts not rendering outline
Fixed root part animations not saving correctly (Closes [#232](https://github.com/tom5454/CustomPlayerModels/issues/232))
Added limit to animation editor spinners ([#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
Fixed dragging bugging out at large offsets
Fixed chat not rendering in 1.18.2 forge in the editor
Fixed child parts not rendering outline
Fixed root part animations not saving correctly (Closes [#232](https://github.com/tom5454/CustomPlayerModels/issues/232))
Added limit to animation editor spinners ([#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
Fixed dragging bugging out at large offsets
Fixed chat not rendering in 1.18.2 forge in the editor
Fixed child parts not rendering outline
Fixed root part animations not saving correctly (Closes [#232](https://github.com/tom5454/CustomPlayerModels/issues/232))
Added limit to animation editor spinners ([#231](https://github.com/tom5454/CustomPlayerModels/issues/231))
Fixed dragging bugging out at large offsets
Fixed chat not rendering in 1.18.2 forge in the editor
Fixed child parts not rendering outline
Added editor QoL
- Changing visibility and size of the 3d gizmo
- Multiple selection
- Right click menu in 3d view
- Added UV spinners to textures tab
- Text field highlight when pressing TAB to switch spinners
Added api support to bukkit
Added model changing to API
Fixed crash when closing gui on fabric
Fixed keybinds activating while typing into a text field
Fixed crash with Ears (Closes [#218](https://github.com/tom5454/CustomPlayerModels/issues/218))
Fixed texture tab not rendering view (Closes [#221](https://github.com/tom5454/CustomPlayerModels/issues/221))
Fixed editor crashing with invalid skin type (Closes [#220](https://github.com/tom5454/CustomPlayerModels/issues/220))
Fixed copy transform breaking animations when saving
Fixed bounding box not rendering in the editor
Fixed TAB focus transfer not working in some cases
Fixed editor crash when opening projects with templates (Closes [#223](https://github.com/tom5454/CustomPlayerModels/issues/223))
Added editor QoL
- Changing visibility and size of the 3d gizmo
- Multiple selection
- Right click menu in 3d view
- Added UV spinners to textures tab
- Text field highlight when pressing TAB to switch spinners
Added api support to bukkit
Added model changing to API
Fixed crash when closing gui on fabric
Fixed keybinds activating while typing into a text field
Fixed crash with Ears (Closes [#218](https://github.com/tom5454/CustomPlayerModels/issues/218))
Fixed texture tab not rendering view (Closes [#221](https://github.com/tom5454/CustomPlayerModels/issues/221))
Fixed editor crashing with invalid skin type (Closes [#220](https://github.com/tom5454/CustomPlayerModels/issues/220))
Fixed copy transform breaking animations when saving
Fixed bounding box not rendering in the editor
Fixed TAB focus transfer not working in some cases
Fixed editor crash when opening projects with templates (Closes [#223](https://github.com/tom5454/CustomPlayerModels/issues/223))
Added editor QoL
- Changing visibility and size of the 3d gizmo
- Multiple selection
- Right click menu in 3d view
- Added UV spinners to textures tab
- Text field highlight when pressing TAB to switch spinners
Added api support to bukkit
Added model changing to API
Fixed crash when closing gui on fabric
Fixed keybinds activating while typing into a text field
Fixed crash with Ears (Closes [#218](https://github.com/tom5454/CustomPlayerModels/issues/218))
Fixed texture tab not rendering view (Closes [#221](https://github.com/tom5454/CustomPlayerModels/issues/221))
Fixed editor crashing with invalid skin type (Closes [#220](https://github.com/tom5454/CustomPlayerModels/issues/220))
Fixed copy transform breaking animations when saving
Fixed bounding box not rendering in the editor
Fixed TAB focus transfer not working in some cases
Fixed editor crash when opening projects with templates (Closes [#223](https://github.com/tom5454/CustomPlayerModels/issues/223))
Added editor QoL
- Changing visibility and size of the 3d gizmo
- Multiple selection
- Right click menu in 3d view
- Added UV spinners to textures tab
- Text field highlight when pressing TAB to switch spinners
Added api support to bukkit
Added model changing to API
Fixed crash when closing gui on fabric
Fixed keybinds activating while typing into a text field
Fixed crash with Ears (Closes [#218](https://github.com/tom5454/CustomPlayerModels/issues/218))
Fixed texture tab not rendering view (Closes [#221](https://github.com/tom5454/CustomPlayerModels/issues/221))
Fixed editor crashing with invalid skin type (Closes [#220](https://github.com/tom5454/CustomPlayerModels/issues/220))
Fixed copy transform breaking animations when saving
Fixed bounding box not rendering in the editor
Fixed TAB focus transfer not working in some cases
Fixed editor crash when opening projects with templates (Closes [#223](https://github.com/tom5454/CustomPlayerModels/issues/223))
Added editor QoL
- Changing visibility and size of the 3d gizmo
- Multiple selection
- Right click menu in 3d view
- Added UV spinners to textures tab
- Text field highlight when pressing TAB to switch spinners
Added api support to bukkit
Added model changing to API
Fixed crash when closing gui on fabric
Fixed keybinds activating while typing into a text field
Fixed crash with Ears (Closes [#218](https://github.com/tom5454/CustomPlayerModels/issues/218))
Fixed texture tab not rendering view (Closes [#221](https://github.com/tom5454/CustomPlayerModels/issues/221))
Fixed editor crashing with invalid skin type (Closes [#220](https://github.com/tom5454/CustomPlayerModels/issues/220))
Fixed copy transform breaking animations when saving
Fixed bounding box not rendering in the editor
Fixed TAB focus transfer not working in some cases
Fixed editor crash when opening projects with templates (Closes [#223](https://github.com/tom5454/CustomPlayerModels/issues/223))
Added editor QoL
- Changing visibility and size of the 3d gizmo
- Multiple selection
- Right click menu in 3d view
- Added UV spinners to textures tab
- Text field highlight when pressing TAB to switch spinners
Added api support to bukkit
Added model changing to API
Fixed crash when closing gui on fabric
Fixed keybinds activating while typing into a text field
Fixed crash with Ears (Closes [#218](https://github.com/tom5454/CustomPlayerModels/issues/218))
Fixed texture tab not rendering view (Closes [#221](https://github.com/tom5454/CustomPlayerModels/issues/221))
Fixed editor crashing with invalid skin type (Closes [#220](https://github.com/tom5454/CustomPlayerModels/issues/220))
Fixed copy transform breaking animations when saving
Fixed bounding box not rendering in the editor
Fixed TAB focus transfer not working in some cases
Fixed editor crash when opening projects with templates (Closes [#223](https://github.com/tom5454/CustomPlayerModels/issues/223))
Added editor QoL
- Changing visibility and size of the 3d gizmo
- Multiple selection
- Right click menu in 3d view
- Added UV spinners to textures tab
- Text field highlight when pressing TAB to switch spinners
Added api support to bukkit
Added model changing to API
Fixed crash when closing gui on fabric
Fixed keybinds activating while typing into a text field
Fixed crash with Ears (Closes [#218](https://github.com/tom5454/CustomPlayerModels/issues/218))
Fixed texture tab not rendering view (Closes [#221](https://github.com/tom5454/CustomPlayerModels/issues/221))
Fixed editor crashing with invalid skin type (Closes [#220](https://github.com/tom5454/CustomPlayerModels/issues/220))
Fixed copy transform breaking animations when saving
Fixed bounding box not rendering in the editor
Fixed TAB focus transfer not working in some cases
Fixed editor crash when opening projects with templates (Closes [#223](https://github.com/tom5454/CustomPlayerModels/issues/223))
Added editor QoL
- Changing visibility and size of the 3d gizmo
- Multiple selection
- Right click menu in 3d view
- Added UV spinners to textures tab
- Text field highlight when pressing TAB to switch spinners
Added api support to bukkit
Added model changing to API
Fixed crash when closing gui on fabric
Fixed keybinds activating while typing into a text field
Fixed crash with Ears (Closes [#218](https://github.com/tom5454/CustomPlayerModels/issues/218))
Fixed texture tab not rendering view (Closes [#221](https://github.com/tom5454/CustomPlayerModels/issues/221))
Fixed editor crashing with invalid skin type (Closes [#220](https://github.com/tom5454/CustomPlayerModels/issues/220))
Fixed copy transform breaking animations when saving
Fixed bounding box not rendering in the editor
Fixed TAB focus transfer not working in some cases
Fixed editor crash when opening projects with templates (Closes [#223](https://github.com/tom5454/CustomPlayerModels/issues/223))
Added editor QoL
- Changing visibility and size of the 3d gizmo
- Multiple selection
- Right click menu in 3d view
- Added UV spinners to textures tab
- Text field highlight when pressing TAB to switch spinners
Added api support to bukkit
Added model changing to API
Fixed crash when closing gui on fabric
Fixed keybinds activating while typing into a text field
Fixed crash with Ears (Closes [#218](https://github.com/tom5454/CustomPlayerModels/issues/218))
Fixed texture tab not rendering view (Closes [#221](https://github.com/tom5454/CustomPlayerModels/issues/221))
Fixed editor crashing with invalid skin type (Closes [#220](https://github.com/tom5454/CustomPlayerModels/issues/220))
Fixed copy transform breaking animations when saving
Fixed bounding box not rendering in the editor
Fixed TAB focus transfer not working in some cases
Fixed editor crash when opening projects with templates (Closes [#223](https://github.com/tom5454/CustomPlayerModels/issues/223))
Added speaking animation (requires compatible voice chat mod)
Added an api to the mod
Added per world configuration can be loaded from 'cpm-server-default.json' in the config directory
Few editor QoL updates:
- 3d gizmo in the editor
- some advanced settings are hidden behind Display/Show advanced scaling settings
- rotation, and drag mouse buttons can be changed
- keybinds for the editor
- option to always show held items while animating
Animation update pt.1.5:
- Scaling animations
- Copy transform effect
Ported to 1.10.2 and 22w19a
Added model loading status above players' heads
Added drag n drop to models gui/file chooser
Added Simplified Chinese translation (PR #209)
Added first person hand position editing
Added enable all scaling command (/cpm scaling all enable)
Fixed armor in 1.7.10
Fixed skins not loading in some cases (Closes #201)
Fixed mac graphics issue on fabric (? #200, #127)
Added speaking animation (requires compatible voice chat mod)
Added an api to the mod
Added per world configuration can be loaded from 'cpm-server-default.json' in the config directory
Few editor QoL updates:
- 3d gizmo in the editor
- some advanced settings are hidden behind Display/Show advanced scaling settings
- rotation, and drag mouse buttons can be changed
- keybinds for the editor
- option to always show held items while animating
Animation update pt.1.5:
- Scaling animations
- Copy transform effect
Ported to 1.10.2 and 22w19a
Added model loading status above players' heads
Added drag n drop to models gui/file chooser
Added Simplified Chinese translation (PR [#209](https://github.com/tom5454/CustomPlayerModels/issues/209))
Added first person hand position editing
Added enable all scaling command (/cpm scaling all enable)
Fixed armor in 1.7.10
Fixed skins not loading in some cases (Closes [#201](https://github.com/tom5454/CustomPlayerModels/issues/201))
Fixed mac graphics issue on fabric (? [#200](https://github.com/tom5454/CustomPlayerModels/issues/200), [#127](https://github.com/tom5454/CustomPlayerModels/issues/127))
Added speaking animation (requires compatible voice chat mod)
Added an api to the mod
Added per world configuration can be loaded from 'cpm-server-default.json' in the config directory
Few editor QoL updates:
- 3d gizmo in the editor
- some advanced settings are hidden behind Display/Show advanced scaling settings
- rotation, and drag mouse buttons can be changed
- keybinds for the editor
- option to always show held items while animating
Animation update pt.1.5:
- Scaling animations
- Copy transform effect
Ported to 1.10.2 and 22w19a
Added model loading status above players' heads
Added drag n drop to models gui/file chooser
Added Simplified Chinese translation (PR [#209](https://github.com/tom5454/CustomPlayerModels/issues/209))
Added first person hand position editing
Added enable all scaling command (/cpm scaling all enable)
Fixed armor in 1.7.10
Fixed skins not loading in some cases (Closes [#201](https://github.com/tom5454/CustomPlayerModels/issues/201))
Fixed mac graphics issue on fabric (? [#200](https://github.com/tom5454/CustomPlayerModels/issues/200), [#127](https://github.com/tom5454/CustomPlayerModels/issues/127))
Added speaking animation (requires compatible voice chat mod)
Added an api to the mod
Added per world configuration can be loaded from 'cpm-server-default.json' in the config directory
Few editor QoL updates:
- 3d gizmo in the editor
- some advanced settings are hidden behind Display/Show advanced scaling settings
- rotation, and drag mouse buttons can be changed
- keybinds for the editor
- option to always show held items while animating
Animation update pt.1.5:
- Scaling animations
- Copy transform effect
Ported to 1.10.2 and 22w19a
Added model loading status above players' heads
Added drag n drop to models gui/file chooser
Added Simplified Chinese translation (PR [#209](https://github.com/tom5454/CustomPlayerModels/issues/209))
Added first person hand position editing
Added enable all scaling command (/cpm scaling all enable)
Fixed armor in 1.7.10
Fixed skins not loading in some cases (Closes [#201](https://github.com/tom5454/CustomPlayerModels/issues/201))
Fixed mac graphics issue on fabric (? [#200](https://github.com/tom5454/CustomPlayerModels/issues/200), [#127](https://github.com/tom5454/CustomPlayerModels/issues/127))
Added speaking animation (requires compatible voice chat mod)
Added an api to the mod
Added per world configuration can be loaded from 'cpm-server-default.json' in the config directory
Few editor QoL updates:
- 3d gizmo in the editor
- some advanced settings are hidden behind Display/Show advanced scaling settings
- rotation, and drag mouse buttons can be changed
- keybinds for the editor
- option to always show held items while animating
Animation update pt.1.5:
- Scaling animations
- Copy transform effect
Ported to 1.10.2 and 22w19a
Added model loading status above players' heads
Added drag n drop to models gui/file chooser
Added Simplified Chinese translation (PR [#209](https://github.com/tom5454/CustomPlayerModels/issues/209))
Added first person hand position editing
Added enable all scaling command (/cpm scaling all enable)
Fixed armor in 1.7.10
Fixed skins not loading in some cases (Closes [#201](https://github.com/tom5454/CustomPlayerModels/issues/201))
Fixed mac graphics issue on fabric (? [#200](https://github.com/tom5454/CustomPlayerModels/issues/200), [#127](https://github.com/tom5454/CustomPlayerModels/issues/127))
Added speaking animation (requires compatible voice chat mod)
Added an api to the mod
Added per world configuration can be loaded from 'cpm-server-default.json' in the config directory
Few editor QoL updates:
- 3d gizmo in the editor
- some advanced settings are hidden behind Display/Show advanced scaling settings
- rotation, and drag mouse buttons can be changed
- keybinds for the editor
- option to always show held items while animating
Animation update pt.1.5:
- Scaling animations
- Copy transform effect
Ported to 1.10.2 and 22w19a
Added model loading status above players' heads
Added drag n drop to models gui/file chooser
Added Simplified Chinese translation (PR [#209](https://github.com/tom5454/CustomPlayerModels/issues/209))
Added first person hand position editing
Added enable all scaling command (/cpm scaling all enable)
Fixed armor in 1.7.10
Fixed skins not loading in some cases (Closes [#201](https://github.com/tom5454/CustomPlayerModels/issues/201))
Fixed mac graphics issue on fabric (? [#200](https://github.com/tom5454/CustomPlayerModels/issues/200), [#127](https://github.com/tom5454/CustomPlayerModels/issues/127))
Added speaking animation (requires compatible voice chat mod)
Added an api to the mod
Added per world configuration can be loaded from 'cpm-server-default.json' in the config directory
Few editor QoL updates:
- 3d gizmo in the editor
- some advanced settings are hidden behind Display/Show advanced scaling settings
- rotation, and drag mouse buttons can be changed
- keybinds for the editor
- option to always show held items while animating
Animation update pt.1.5:
- Scaling animations
- Copy transform effect
Ported to 1.10.2 and 22w19a
Added model loading status above players' heads
Added drag n drop to models gui/file chooser
Added Simplified Chinese translation (PR [#209](https://github.com/tom5454/CustomPlayerModels/issues/209))
Added first person hand position editing
Added enable all scaling command (/cpm scaling all enable)
Fixed armor in 1.7.10
Fixed skins not loading in some cases (Closes [#201](https://github.com/tom5454/CustomPlayerModels/issues/201))
Fixed mac graphics issue on fabric (? [#200](https://github.com/tom5454/CustomPlayerModels/issues/200), [#127](https://github.com/tom5454/CustomPlayerModels/issues/127))
Added speaking animation (requires compatible voice chat mod)
Added an api to the mod
Added per world configuration can be loaded from 'cpm-server-default.json' in the config directory
Few editor QoL updates:
- 3d gizmo in the editor
- some advanced settings are hidden behind Display/Show advanced scaling settings
- rotation, and drag mouse buttons can be changed
- keybinds for the editor
- option to always show held items while animating
Animation update pt.1.5:
- Scaling animations
- Copy transform effect
Ported to 1.10.2 and 22w19a
Added model loading status above players' heads
Added drag n drop to models gui/file chooser
Added Simplified Chinese translation (PR [#209](https://github.com/tom5454/CustomPlayerModels/issues/209))
Added first person hand position editing
Added enable all scaling command (/cpm scaling all enable)
Fixed armor in 1.7.10
Fixed skins not loading in some cases (Closes [#201](https://github.com/tom5454/CustomPlayerModels/issues/201))
Fixed mac graphics issue on fabric (? [#200](https://github.com/tom5454/CustomPlayerModels/issues/200), [#127](https://github.com/tom5454/CustomPlayerModels/issues/127))
Added warning popup to Model Transformations (Closes #184)
Added shoulder parrots button under Add Parts
Added pehkui scaling can be controlled by server admins
Added more pehkui attribute scaling
Added new animations: hurt, on fire, freezing, standing on ladder, climbing on ladder
Added word wrapping to some tooltips
Fixed gestures not working (Closes #185)
Fixed glowing colored parts not rendering correctly (Closes #164)
Fixed test in-game not working on 1.7.10 and 1.8.9
Fixed the Edit/Tools/Mirror Element not mirroring rotations correctly
Fixed tab focus switching not working in animations editor
Fixed pehkui scaling could get stuck
Added warning popup to Model Transformations (Closes #184)
Added shoulder parrots button under Add Parts
Added pehkui scaling can be controlled by server admins
Added more pehkui attribute scaling
Added new animations: hurt, on fire, freezing, standing on ladder, climbing on ladder
Added word wrapping to some tooltips
Fixed gestures not working (Closes #185)
Fixed glowing colored parts not rendering correctly (Closes #164)
Fixed test in-game not working on 1.7.10 and 1.8.9
Fixed the Edit/Tools/Mirror Element not mirroring rotations correctly
Fixed tab focus switching not working in animations editor
Fixed pehkui scaling could get stuck