# Change Log:
- Updated to BTA 7.2-pre1
- Repackaged from `useless.dragonfly` to `org.useless.dragonfly`
- ModelHelper now searches models from `/assets/<modid>/models`
- Added class DFBlockModelBuilder, which in now the preferred way of creating dragonfly models
- import into project with `implementation 'com.github.UselessSolutions:dragonfly:v1.5.0-7.2-pre1'`
- Probably buggy
# Change Log:
- Updated to BTA 7.1_01
- Fixed some entity model rotation issues,
- Fixed cube mirroring not properly mirroring
- No longer include debug classes in dragonfly
# Change Log
### Additions:
- Added support for BlockModel Cube shade flag, setting this to false will force the cube in the model to render full bright
- Added support for inventory model translations with Display#firstperson_righthand
- Added support for rotating models based on block state
### Changes:
- Model particles are now loaded from the `particle` texture key in the model's texture map
- Separated Block model rendering into its own class separate from the RenderBlocksMixin (this allows for mods to mixin to the block model renderer)
- Internal use of a new NamespaceID utility class
# Change Log
- Use of JSON adapters for most JSON parsing
- Randomly Weighted Variant Support
- Fixed incorrect bone rotations on entities
- Fixed cube rotations not being applied on entities
- Fixed crashed when using per face UVs on entities
- Reverted name change of class
- Fixed Child Cube rotations
- Fixed missing toDegrees method
- Fixed incorrect z rotation on Entity Models