Enderscape (末地扩展)
Enderscape 是 Minecraft 的一个模组,专注于通过添加新的生物群系、生物、物品等内容来扩展末地。
特点:
- 新生物群系,如天界平原和腐化深渊。
- 新生物,包括漂游者和碎石怪,丰富了末地的资源和特色。
- 许多新方块,包括两种新木材、一种新石头和两种新矿石。
- 物品,如漂游者果冻、镜子和星云石,扩展了探索末地地形的手段。
- 扩展的[音轨](
链接 ),包括许多背景音乐曲目和两张音乐唱片。
改进:
- 大多数现有末地方块的声音设计得到改进,如末地石、紫颂木、紫颂果实等。
- 对所有现有末地生物群系的氛围进行改进,包括新的氛围循环、添加和粒子效果。
- 可配置的生活品质改进,如末影珍珠的更大堆叠大小。
[**--> 在画廊中查看更多图片**](
ℹ️ Enderscape 需要 [**Fabric API**](
⚠️ 该模组正在积极开发中,内容可能会发生变化。[**请务必报告任何问题**](
📰 如果你想要及时了解即将推出的内容或新版本发布,请加入 [**Discord 服务器**](
截图:
来自Modrinth
v1.0.2+1.21.1
enderscape-1.0.2+1.21.1.jar下载1.0.2+1.21.1#Release
## Fixes
Fixed crashes with mods because of item model modifications (like Blueprint, Polytone, Mixed Litters)
Added Enderscape items to some Create tags
Fixed crashes with mods because of item model modifications (like Blueprint, Polytone, Mixed Litters)
Added Enderscape items to some Create tags
展开
版本: 1.0.2+1.21.1
支持游戏: 1.21.1
类型: Fabric
Release
下载次数: 109
v1.0.1+1.21.1
enderscape-1.0.1+1.21.1.jar下载1.0.1+1.21.1#Release
## Removals (1.21.1 only)
- Removed Bundling enchantment
- Removed structure music fading
- Removed ability to wear Shulker Shell
## Additional Differences
- Blocks using vanilla emissives from 1.21.4 onward will not be emissive.
- Lightmap modifications now handled in config rather than built-in resource packs.
- Rubblemite and Endermite eyes are now fully emissive due to rendering changes.
- Removed Bundling enchantment
- Removed structure music fading
- Removed ability to wear Shulker Shell
## Additional Differences
- Blocks using vanilla emissives from 1.21.4 onward will not be emissive.
- Lightmap modifications now handled in config rather than built-in resource packs.
- Rubblemite and Endermite eyes are now fully emissive due to rendering changes.
展开
版本: 1.0.1+1.21.1
支持游戏: 1.21.1
类型: Fabric
Release
下载次数: 223
v1.0.1+1.21.5
enderscape-1.0.1+1.21.5.jar下载1.0.1+1.21.5#Release
## Changes
- Added option to disable structure music fading
- Adjusted capitalization in config menu strings
- Boosted brightness of Rubblemite and Endermite eyes
## Fixes
- Fixed Rebound damaging Elytra held in hand alongside worn Elytra in 1.21.5
- Fixed issue with Elytra FOV effects breaking Spyglass Improvements
- Added option to disable structure music fading
- Adjusted capitalization in config menu strings
- Boosted brightness of Rubblemite and Endermite eyes
## Fixes
- Fixed Rebound damaging Elytra held in hand alongside worn Elytra in 1.21.5
- Fixed issue with Elytra FOV effects breaking Spyglass Improvements
展开
版本: 1.0.1+1.21.5
支持游戏: 1.21.5
类型: Fabric
Release
下载次数: 328
v1.0.1+1.21.4
enderscape-1.0.1+1.21.4.jar下载1.0.1+1.21.4#Release
## Changes
- Added option to disable structure music fading
- Adjusted capitalization in config menu strings
- Boosted brightness of Rubblemite and Endermite eyes
## Fixes
- Fixed Rebound damaging Elytra held in hand alongside worn Elytra in 1.21.5
- Fixed issue with Elytra FOV effects breaking Spyglass Improvements
- Added option to disable structure music fading
- Adjusted capitalization in config menu strings
- Boosted brightness of Rubblemite and Endermite eyes
## Fixes
- Fixed Rebound damaging Elytra held in hand alongside worn Elytra in 1.21.5
- Fixed issue with Elytra FOV effects breaking Spyglass Improvements
展开
版本: 1.0.1+1.21.4
支持游戏: 1.21.4
类型: Fabric
Release
下载次数: 157
v1.0.0+1.21.5
enderscape-1.0.0+1.21.5.jar下载1.0.0+1.21.5#Release
# Mod Information
- Updated to Minecraft 1.21.4 and Minecraft 1.21.5
- No longer requires or uses BCLib
- Now requires YetAnotherConfigLib
- Now uses Mixson (included within mod)
# Name Changes
## Blocks
- "Celestial Fungus" → "Celestial Chanterelle"
- "Celestial Mycelium" → "Celestial Overgrowth"
- "Corrupt Mycelium" → "Corrupt Overgrowth"
- "Murushrooms" → "Murublight Shelves"
- "Murushroom" blocks → "Murublight" blocks
- "Shadow Quartz" → "Shadoline"
- "Shadow Quartz Bricks" → "Cut Shadoline"
## Biomes
- "Barren Depths" → "Void Depths"
- "Barren Skies" → "Void Skies"
- "Barren Sky Islands" → "Void Sky Islands"
- "Celestial Plains" → "Celestial Grove"
- "Corrupt Depths" → "Corrupt Barrens"
# Additions
## New Biomes
- Added Magnia Crags biome
- - Added Alluring Magnia, a white coral-esque block that covers the surface
- - Added Repulsive Magnia, a black coral-esque block that covers the undersides
- - Large arches of Alluring Magnia often emerge from the surface
- - Towers made of magnia appear throughout the biome, their stems made of repulsive magnia leading into a bulb of alluring magnia, surrounded by rings
- - Magnia blocks will often make "humming" sounds
- - Magnia blocks can be crafted into etched versions, Etched Alluring Magnia and Etched Repulsive Magnia respectively
- - Throughout the biome, Magnia Sprouts generate on respective magnia
- - - Alluring Magnia Sprouts appear on alluring magnia. When powered, they will attract items, metallic mobs, and mobs wearing metallic armor towards themselves
- - - Repulsive Magnia Sprouts appear on repulsive magnia. They function like alluring magnia sprouts, but repel instead of attract
- Added Veiled Woodlands biome
- - Added Veiled End Stone, which covers much of the ground
- - Added Wisp Sprouts and Wisp Growth, which grow on veiled end stone
- - Added Wisp Flowers, which are two blocks tall and emit light, and grow on veiled end stone
- - Added veiled trees, which appear throughout the biome
- - - The majority of veiled tree logs grow inside the ground, rather than the air
- - - Above ground, veiled trees have bowl shaped leaves
- - - Veiled vines grow upwards from the veiled leaves
- - - Veiled vines create leaf particles, which fly in the wind
- - - Underneath veiled tree leaves, veiled leaf carpets generate, which can be walked through
- - - Veiled leaf carpets have layers, like snow. The more layers, the harder it becomes to walk through
- - Added Rustles, a new mob for Veiled Woodlands
- - - Odd, pale creatures resembling sea slugs or silkworms
- - - Wander the veiled woodlands aimlessly, occasionally going to sleep in piles of leaves (or on carpets, if you wish!)
- - - Have poor eyesight, only looking at players very close to them, and are prone to startling when bumping into mobs
- - - Tempted and bred using Murublight Shelves
- - - Can be sheared for 1-3 string. They regrow their string naturally over 4-8 minutes, or by eating Murublight Chanterelles
- - - Able to be picked up and carried in a Bucket
## New and improved Structures
- Overhauled End City structure
- - Received a visual update making use of new Enderscape blocks
- - End Vaults (unlocked with End City Keys) are now the primary source of high-tier loot
- - Chests now contain lower-tier loot
- - End Trial Spawner arenas can be found on pathways and on the roofs of many houses
- - Houses now have much more interior variation, and have varied furniture, chest loot, and occasionally vaults
- - Ships now use a spawner and vault in place of loot chests and the Elytra item frame
- - - The spawner inside ships always gives a key, and the vault always gives an Elytra
- Mirestone Ruins
- - Found in Corrupt Barrens
- - Made almost entirely out of Mirestone blocks
- - Contains items like food, gunpowder, leather, etc.
- - Contains new Music Disc "decay"
- Overhauled End Gateway structure design
- - Exterior now made of shadoline blocks
- Added Large End Gateway structure
- - Ornate design made of end stone and shadoline blocks
- - Up to three staircases can generate leading outwards
## New Items
- Added Rubble Chitin
- - Replaces bone meal in drops by rubblemites
- - 25% chance to drop, and yields one, up to four with Looting III
- Added Rubble Shields
- - Crafted with rubble chitin, shadoline, and either end stone, mirestone, veradite, or kurodite
- - The shield design depends on what stone it was crafted with
- - Has the same durability as regular shields
- - Using the Rubble Shield, jumping while blocking will dash you in the direction you are moving
- - Dashing deals 3 durability damage to the shield, or 9 damage while gliding with elytra
- Added Magnia Attractor
- - Crafted with four shadoline ingots, one alluring magnia sprout, and one repulsive magnia sprout
- - When fueled with nebulite, it will pull items and experience orbs towards the player from a much farther distance
- - When enchanted with the bundling enchantment, items picked up will transfer to the first bundle that contains at least one of that item
- Added Crescent Banner Pattern item, found in End City Vaults
- Added Music Disc "decay"
- - Can be crafted into Music Disc "bliss" with four Nebulite Shards
- Added Raw Shadoline
- - Dropped by Shadoline Ore blocks
- - Craftable into Raw Shadoline Block
- - Smeltable into Shadoline Ingots
- Shulker Shells can now be worn on your head (cosmetic only)
## New Blocks
- Added End Trial Spawners and End Vaults
- Added End Lamp block, crafted with Blaze Rod and Popped Chorus Fruits
- Added Dusk Purpur blocks, crafted with Popped Chorus Fruit and Shadoline
- Added Purpur Tile blocks, crafted with Purpur and Dusk Purpur
- Added Void Shale
- - Generates both on the rims of islands and within the islands themselves
- - Increasingly cracks the longer you step on it
- - Upon hitting its maximum stage, it will break itself and all nearby void shale blocks in a chain reaction
- - Can be used as fuel in furnaces
- Added new End Stone blocks
- - Polished End Stone (including stairs, slabs, walls, pressure plates, and buttons)
- - Chiseled End Stone
- Added Mirestone blocks, a new stone type
- - Generates on the underside of End islands
- - Craftable into Polished Mirestone (including stairs, slabs, walls, pressure plates, and buttons)
- - Craftable into Mirestone Bricks (including stairs, slabs, and walls)
- - Craftable into Chiseled Mirestone
- Added Kurodite blocks, which generate in place of Veradite in Corrupt Barrens
- - Craftable into Polished Kurodite (including stairs, slabs, walls, pressure plates, and buttons)
- - Craftable into Kurodite Bricks (including stairs, slabs, and walls)
- - Craftable into Chiseled Kurodite
## New Music
- Added "Grandeur", a music track for End Cities
- Added "Respite", a music track for Veiled Woodlands
- Added "Flutters", a music track for Magnia Crags
- Added "decay", a new music disc
- Overhauled "glare" music disc significantly
- Overhauled "bliss" music disc significantly
## New Sounds
- Added new Note Block instruments for Block of Nebulite and Block of Shadoline
- Added new bouncing sounds for Drifters and Driftlets
- Added new mood sounds for each major biome
- Added new addition sound for Corrupt Barrens
- Added unique sound for linking Mirror with Lodestone
- Updated ambient sounds for Void Depths, Void Skies, and Void Sky Islands
- Updated "default" End biome addition sounds
- Updated sounds for End Stone, Veradite, Shadoline, Shadoline Ore, and Nebulite Ore
- Updated sounds for Drifters and Driftlets
- Updated sounds for Rubblemites
- Updated sounds for Corrupt Overgrowth, Corrupt Growth, and Murublight wood
- Updated sounds for celestial and murublight doors, trapdoors, fence gates, and buttons
# Changes
- Skybox brightness now scales with "Brightness" option (configurable)
- Sky, fog, nebulae, and star colors have been updated for all biomes
- Sky, nebulae, and stars now rotate horizontally and at different speeds
- Updated textures for "glare" and "bliss" music discs
- Mirror has been updated and rebalanced
- - Lightspeed can no longer reduce the cost of travelling between dimensions
- - Lightspeed now reduces travel cost by 250 blocks per level instead of 500 blocks per level
- - Transdimensional can no longer be used to travel between dimensions with different coordinate scales (e.g., Overworld and Nether).
- - Can now be used in Dispensers, and will work on mobs other than players.
- - Now more lenient with lodestone teleportation, obstruction is far less strict, and you can teleport to more than just the top of a lodestone.
- Rubblemites have been updated and rebalanced
- - Rubblemites now use brain AI system instead of goals
- - Rubblemites spawn more often in End Highlands and End Midlands
- - When hit, they take damage then retreat into their shell. While in their shell, they are invulnerable to most damage
- - When hit in previous versions, they retreated into their shell without taking damage, only afterwards were they vulnerable
- - Rubblemites now deal 6 attack damage instead of 10 attack damage
- - Rubblemites no longer rarely spawn allies upon taking damage
- Drifters have been updated and rebalanced
- - Drifters now use brain AI system instead of goals
- - Bouncing on drifters is now much more consistent and safe, thanks to significant code improvements
- - Bouncing on drifters now boosts you significantly higher
- - Drifters bounced on by mobs wearing feather falling no longer play their hurt sound
- - Drifters now rise when in water instead of taking damage
- - Drifters naturally start or stop leaking jelly every 15 to 20 minutes
- - - This timer is reset when they are milked manually by the player and every time they start or stop leaking naturally
- - - In previous versions, drifters had a 0.25% chance to begin leaking jelly every tick after an 8 minute cooldown
- - Driftlets now properly follow adult drifters
- Shadoline ore blocks drop raw shadoline, smeltable into ingots
- Updated textures for Shadoline blocks
- Nebulite tools can be fueled by nebulite in inventory directly
- Nebulite blocks no longer powered by redstone
- Updated textures for Nebulite Ore, Nebulite Shards, Nebulite, and Block of Nebulite
- Updated Veradite block textures
- Bulb Lantern design is now slightly thinner
- Chorus Plants and Chorus Flowers can now be placed on Celestial Overgrowth and Veiled End Stone
- Celestial Growth and Corrupt Growth now only drop when mined with Shears
- Celestial Chanterelles now corrupt into Murublight Chanterelles when planted on Corrupt Overgrowth, either randomly over time or by bone mealing them
- Drift Leggings now use vanilla attributes for most functionality
- Updated textures for Celestial Growth and Bulb Flowers
- Corrupt Barrens expanded to a full biome encompassing both the surface and undersides
- Corrupt Barrens now spawns Endermites and Rubblemites
- Murublight Shelves can no longer be placed on ceilings or floors
- Updated textures for Corrupt Overgrowth, Corrupt Path, Blinklight Vines, and Murublight blocks
# Vanilla Updates (all configurable)
- The End now has biome-dependent fog density
- End Portal Frames now have unique sounds
- End Portal and End Gateway blocks now have unique sounds
- End Portal Blocks now emit unique particles
- Standard portal particles are now emissive
- Added new audio and visual effect for staring at Endermen
- Endermite eyes are now slightly emissive
- Endermites now have unique sounds
- Shulkers now have a bullet count limit
- Shulker Bullets now have a time limit and die when their owner dies
- Shulker Bullets now deal a stronger but shorter Levitation effect
- Shulker Bullets now have a unique loop sound
- Shulkers, when closed, are now hurt by arrows shot by a crossbow with Piercing
- Elytra now has unique FOV effects (with configurable intensity)
- Elytra now has a new gliding sound that can be heard by other players
- Elytra has unique open, closing, and equip sounds
- Ender Pearls now create particles when hitting a block
- Ender Pearls now have unique throw and teleport sounds
# Removals
- Removed Veradite Pillar
- Removed Nebulite Cauldron
- Updated to Minecraft 1.21.4 and Minecraft 1.21.5
- No longer requires or uses BCLib
- Now requires YetAnotherConfigLib
- Now uses Mixson (included within mod)
# Name Changes
## Blocks
- "Celestial Fungus" → "Celestial Chanterelle"
- "Celestial Mycelium" → "Celestial Overgrowth"
- "Corrupt Mycelium" → "Corrupt Overgrowth"
- "Murushrooms" → "Murublight Shelves"
- "Murushroom" blocks → "Murublight" blocks
- "Shadow Quartz" → "Shadoline"
- "Shadow Quartz Bricks" → "Cut Shadoline"
## Biomes
- "Barren Depths" → "Void Depths"
- "Barren Skies" → "Void Skies"
- "Barren Sky Islands" → "Void Sky Islands"
- "Celestial Plains" → "Celestial Grove"
- "Corrupt Depths" → "Corrupt Barrens"
# Additions
## New Biomes
- Added Magnia Crags biome
- - Added Alluring Magnia, a white coral-esque block that covers the surface
- - Added Repulsive Magnia, a black coral-esque block that covers the undersides
- - Large arches of Alluring Magnia often emerge from the surface
- - Towers made of magnia appear throughout the biome, their stems made of repulsive magnia leading into a bulb of alluring magnia, surrounded by rings
- - Magnia blocks will often make "humming" sounds
- - Magnia blocks can be crafted into etched versions, Etched Alluring Magnia and Etched Repulsive Magnia respectively
- - Throughout the biome, Magnia Sprouts generate on respective magnia
- - - Alluring Magnia Sprouts appear on alluring magnia. When powered, they will attract items, metallic mobs, and mobs wearing metallic armor towards themselves
- - - Repulsive Magnia Sprouts appear on repulsive magnia. They function like alluring magnia sprouts, but repel instead of attract
- Added Veiled Woodlands biome
- - Added Veiled End Stone, which covers much of the ground
- - Added Wisp Sprouts and Wisp Growth, which grow on veiled end stone
- - Added Wisp Flowers, which are two blocks tall and emit light, and grow on veiled end stone
- - Added veiled trees, which appear throughout the biome
- - - The majority of veiled tree logs grow inside the ground, rather than the air
- - - Above ground, veiled trees have bowl shaped leaves
- - - Veiled vines grow upwards from the veiled leaves
- - - Veiled vines create leaf particles, which fly in the wind
- - - Underneath veiled tree leaves, veiled leaf carpets generate, which can be walked through
- - - Veiled leaf carpets have layers, like snow. The more layers, the harder it becomes to walk through
- - Added Rustles, a new mob for Veiled Woodlands
- - - Odd, pale creatures resembling sea slugs or silkworms
- - - Wander the veiled woodlands aimlessly, occasionally going to sleep in piles of leaves (or on carpets, if you wish!)
- - - Have poor eyesight, only looking at players very close to them, and are prone to startling when bumping into mobs
- - - Tempted and bred using Murublight Shelves
- - - Can be sheared for 1-3 string. They regrow their string naturally over 4-8 minutes, or by eating Murublight Chanterelles
- - - Able to be picked up and carried in a Bucket
## New and improved Structures
- Overhauled End City structure
- - Received a visual update making use of new Enderscape blocks
- - End Vaults (unlocked with End City Keys) are now the primary source of high-tier loot
- - Chests now contain lower-tier loot
- - End Trial Spawner arenas can be found on pathways and on the roofs of many houses
- - Houses now have much more interior variation, and have varied furniture, chest loot, and occasionally vaults
- - Ships now use a spawner and vault in place of loot chests and the Elytra item frame
- - - The spawner inside ships always gives a key, and the vault always gives an Elytra
- Mirestone Ruins
- - Found in Corrupt Barrens
- - Made almost entirely out of Mirestone blocks
- - Contains items like food, gunpowder, leather, etc.
- - Contains new Music Disc "decay"
- Overhauled End Gateway structure design
- - Exterior now made of shadoline blocks
- Added Large End Gateway structure
- - Ornate design made of end stone and shadoline blocks
- - Up to three staircases can generate leading outwards
## New Items
- Added Rubble Chitin
- - Replaces bone meal in drops by rubblemites
- - 25% chance to drop, and yields one, up to four with Looting III
- Added Rubble Shields
- - Crafted with rubble chitin, shadoline, and either end stone, mirestone, veradite, or kurodite
- - The shield design depends on what stone it was crafted with
- - Has the same durability as regular shields
- - Using the Rubble Shield, jumping while blocking will dash you in the direction you are moving
- - Dashing deals 3 durability damage to the shield, or 9 damage while gliding with elytra
- Added Magnia Attractor
- - Crafted with four shadoline ingots, one alluring magnia sprout, and one repulsive magnia sprout
- - When fueled with nebulite, it will pull items and experience orbs towards the player from a much farther distance
- - When enchanted with the bundling enchantment, items picked up will transfer to the first bundle that contains at least one of that item
- Added Crescent Banner Pattern item, found in End City Vaults
- Added Music Disc "decay"
- - Can be crafted into Music Disc "bliss" with four Nebulite Shards
- Added Raw Shadoline
- - Dropped by Shadoline Ore blocks
- - Craftable into Raw Shadoline Block
- - Smeltable into Shadoline Ingots
- Shulker Shells can now be worn on your head (cosmetic only)
## New Blocks
- Added End Trial Spawners and End Vaults
- Added End Lamp block, crafted with Blaze Rod and Popped Chorus Fruits
- Added Dusk Purpur blocks, crafted with Popped Chorus Fruit and Shadoline
- Added Purpur Tile blocks, crafted with Purpur and Dusk Purpur
- Added Void Shale
- - Generates both on the rims of islands and within the islands themselves
- - Increasingly cracks the longer you step on it
- - Upon hitting its maximum stage, it will break itself and all nearby void shale blocks in a chain reaction
- - Can be used as fuel in furnaces
- Added new End Stone blocks
- - Polished End Stone (including stairs, slabs, walls, pressure plates, and buttons)
- - Chiseled End Stone
- Added Mirestone blocks, a new stone type
- - Generates on the underside of End islands
- - Craftable into Polished Mirestone (including stairs, slabs, walls, pressure plates, and buttons)
- - Craftable into Mirestone Bricks (including stairs, slabs, and walls)
- - Craftable into Chiseled Mirestone
- Added Kurodite blocks, which generate in place of Veradite in Corrupt Barrens
- - Craftable into Polished Kurodite (including stairs, slabs, walls, pressure plates, and buttons)
- - Craftable into Kurodite Bricks (including stairs, slabs, and walls)
- - Craftable into Chiseled Kurodite
## New Music
- Added "Grandeur", a music track for End Cities
- Added "Respite", a music track for Veiled Woodlands
- Added "Flutters", a music track for Magnia Crags
- Added "decay", a new music disc
- Overhauled "glare" music disc significantly
- Overhauled "bliss" music disc significantly
## New Sounds
- Added new Note Block instruments for Block of Nebulite and Block of Shadoline
- Added new bouncing sounds for Drifters and Driftlets
- Added new mood sounds for each major biome
- Added new addition sound for Corrupt Barrens
- Added unique sound for linking Mirror with Lodestone
- Updated ambient sounds for Void Depths, Void Skies, and Void Sky Islands
- Updated "default" End biome addition sounds
- Updated sounds for End Stone, Veradite, Shadoline, Shadoline Ore, and Nebulite Ore
- Updated sounds for Drifters and Driftlets
- Updated sounds for Rubblemites
- Updated sounds for Corrupt Overgrowth, Corrupt Growth, and Murublight wood
- Updated sounds for celestial and murublight doors, trapdoors, fence gates, and buttons
# Changes
- Skybox brightness now scales with "Brightness" option (configurable)
- Sky, fog, nebulae, and star colors have been updated for all biomes
- Sky, nebulae, and stars now rotate horizontally and at different speeds
- Updated textures for "glare" and "bliss" music discs
- Mirror has been updated and rebalanced
- - Lightspeed can no longer reduce the cost of travelling between dimensions
- - Lightspeed now reduces travel cost by 250 blocks per level instead of 500 blocks per level
- - Transdimensional can no longer be used to travel between dimensions with different coordinate scales (e.g., Overworld and Nether).
- - Can now be used in Dispensers, and will work on mobs other than players.
- - Now more lenient with lodestone teleportation, obstruction is far less strict, and you can teleport to more than just the top of a lodestone.
- Rubblemites have been updated and rebalanced
- - Rubblemites now use brain AI system instead of goals
- - Rubblemites spawn more often in End Highlands and End Midlands
- - When hit, they take damage then retreat into their shell. While in their shell, they are invulnerable to most damage
- - When hit in previous versions, they retreated into their shell without taking damage, only afterwards were they vulnerable
- - Rubblemites now deal 6 attack damage instead of 10 attack damage
- - Rubblemites no longer rarely spawn allies upon taking damage
- Drifters have been updated and rebalanced
- - Drifters now use brain AI system instead of goals
- - Bouncing on drifters is now much more consistent and safe, thanks to significant code improvements
- - Bouncing on drifters now boosts you significantly higher
- - Drifters bounced on by mobs wearing feather falling no longer play their hurt sound
- - Drifters now rise when in water instead of taking damage
- - Drifters naturally start or stop leaking jelly every 15 to 20 minutes
- - - This timer is reset when they are milked manually by the player and every time they start or stop leaking naturally
- - - In previous versions, drifters had a 0.25% chance to begin leaking jelly every tick after an 8 minute cooldown
- - Driftlets now properly follow adult drifters
- Shadoline ore blocks drop raw shadoline, smeltable into ingots
- Updated textures for Shadoline blocks
- Nebulite tools can be fueled by nebulite in inventory directly
- Nebulite blocks no longer powered by redstone
- Updated textures for Nebulite Ore, Nebulite Shards, Nebulite, and Block of Nebulite
- Updated Veradite block textures
- Bulb Lantern design is now slightly thinner
- Chorus Plants and Chorus Flowers can now be placed on Celestial Overgrowth and Veiled End Stone
- Celestial Growth and Corrupt Growth now only drop when mined with Shears
- Celestial Chanterelles now corrupt into Murublight Chanterelles when planted on Corrupt Overgrowth, either randomly over time or by bone mealing them
- Drift Leggings now use vanilla attributes for most functionality
- Updated textures for Celestial Growth and Bulb Flowers
- Corrupt Barrens expanded to a full biome encompassing both the surface and undersides
- Corrupt Barrens now spawns Endermites and Rubblemites
- Murublight Shelves can no longer be placed on ceilings or floors
- Updated textures for Corrupt Overgrowth, Corrupt Path, Blinklight Vines, and Murublight blocks
# Vanilla Updates (all configurable)
- The End now has biome-dependent fog density
- End Portal Frames now have unique sounds
- End Portal and End Gateway blocks now have unique sounds
- End Portal Blocks now emit unique particles
- Standard portal particles are now emissive
- Added new audio and visual effect for staring at Endermen
- Endermite eyes are now slightly emissive
- Endermites now have unique sounds
- Shulkers now have a bullet count limit
- Shulker Bullets now have a time limit and die when their owner dies
- Shulker Bullets now deal a stronger but shorter Levitation effect
- Shulker Bullets now have a unique loop sound
- Shulkers, when closed, are now hurt by arrows shot by a crossbow with Piercing
- Elytra now has unique FOV effects (with configurable intensity)
- Elytra now has a new gliding sound that can be heard by other players
- Elytra has unique open, closing, and equip sounds
- Ender Pearls now create particles when hitting a block
- Ender Pearls now have unique throw and teleport sounds
# Removals
- Removed Veradite Pillar
- Removed Nebulite Cauldron
展开
版本: 1.0.0+1.21.5
支持游戏: 1.21.5
类型: Fabric
Release
下载次数: 761
v1.0.0+1.21.4
enderscape-1.0.0+1.21.4.jar下载1.0.0+1.21.4#Release
# Mod Information
- Updated to Minecraft 1.21.4 and Minecraft 1.21.5
- No longer requires or uses BCLib
- Now requires YetAnotherConfigLib
- Now uses Mixson (included within mod)
# Name Changes
## Blocks
- "Celestial Fungus" → "Celestial Chanterelle"
- "Celestial Mycelium" → "Celestial Overgrowth"
- "Corrupt Mycelium" → "Corrupt Overgrowth"
- "Murushrooms" → "Murublight Shelves"
- "Murushroom" blocks → "Murublight" blocks
- "Shadow Quartz" → "Shadoline"
- "Shadow Quartz Bricks" → "Cut Shadoline"
## Biomes
- "Barren Depths" → "Void Depths"
- "Barren Skies" → "Void Skies"
- "Barren Sky Islands" → "Void Sky Islands"
- "Celestial Plains" → "Celestial Grove"
- "Corrupt Depths" → "Corrupt Barrens"
# Additions
## New Biomes
- Added Magnia Crags biome
- - Added Alluring Magnia, a white coral-esque block that covers the surface
- - Added Repulsive Magnia, a black coral-esque block that covers the undersides
- - Large arches of Alluring Magnia often emerge from the surface
- - Towers made of magnia appear throughout the biome, their stems made of repulsive magnia leading into a bulb of alluring magnia, surrounded by rings
- - Magnia blocks will often make "humming" sounds
- - Magnia blocks can be crafted into etched versions, Etched Alluring Magnia and Etched Repulsive Magnia respectively
- - Throughout the biome, Magnia Sprouts generate on respective magnia
- - - Alluring Magnia Sprouts appear on alluring magnia. When powered, they will attract items, metallic mobs, and mobs wearing metallic armor towards themselves
- - - Repulsive Magnia Sprouts appear on repulsive magnia. They function like alluring magnia sprouts, but repel instead of attract
- Added Veiled Woodlands biome
- - Added Veiled End Stone, which covers much of the ground
- - Added Wisp Sprouts and Wisp Growth, which grow on veiled end stone
- - Added Wisp Flowers, which are two blocks tall and emit light, and grow on veiled end stone
- - Added veiled trees, which appear throughout the biome
- - - The majority of veiled tree logs grow inside the ground, rather than the air
- - - Above ground, veiled trees have bowl shaped leaves
- - - Veiled vines grow upwards from the veiled leaves
- - - Veiled vines create leaf particles, which fly in the wind
- - - Underneath veiled tree leaves, veiled leaf carpets generate, which can be walked through
- - - Veiled leaf carpets have layers, like snow. The more layers, the harder it becomes to walk through
- - Added Rustles, a new mob for Veiled Woodlands
- - - Odd, pale creatures resembling sea slugs or silkworms
- - - Wander the veiled woodlands aimlessly, occasionally going to sleep in piles of leaves (or on carpets, if you wish!)
- - - Have poor eyesight, only looking at players very close to them, and are prone to startling when bumping into mobs
- - - Tempted and bred using Murublight Shelves
- - - Can be sheared for 1-3 string. They regrow their string naturally over 4-8 minutes, or by eating Murublight Chanterelles
- - - Able to be picked up and carried in a Bucket
## New and improved Structures
- Overhauled End City structure
- - Received a visual update making use of new Enderscape blocks
- - End Vaults (unlocked with End City Keys) are now the primary source of high-tier loot
- - Chests now contain lower-tier loot
- - End Trial Spawner arenas can be found on pathways and on the roofs of many houses
- - Houses now have much more interior variation, and have varied furniture, chest loot, and occasionally vaults
- - Ships now use a spawner and vault in place of loot chests and the Elytra item frame
- - - The spawner inside ships always gives a key, and the vault always gives an Elytra
- Mirestone Ruins
- - Found in Corrupt Barrens
- - Made almost entirely out of Mirestone blocks
- - Contains items like food, gunpowder, leather, etc.
- - Contains new Music Disc "decay"
- Overhauled End Gateway structure design
- - Exterior now made of shadoline blocks
- Added Large End Gateway structure
- - Ornate design made of end stone and shadoline blocks
- - Up to three staircases can generate leading outwards
## New Items
- Added Rubble Chitin
- - Replaces bone meal in drops by rubblemites
- - 25% chance to drop, and yields one, up to four with Looting III
- Added Rubble Shields
- - Crafted with rubble chitin, shadoline, and either end stone, mirestone, veradite, or kurodite
- - The shield design depends on what stone it was crafted with
- - Has the same durability as regular shields
- - Using the Rubble Shield, jumping while blocking will dash you in the direction you are moving
- - Dashing deals 3 durability damage to the shield, or 9 damage while gliding with elytra
- Added Magnia Attractor
- - Crafted with four shadoline ingots, one alluring magnia sprout, and one repulsive magnia sprout
- - When fueled with nebulite, it will pull items and experience orbs towards the player from a much farther distance
- - When enchanted with the bundling enchantment, items picked up will transfer to the first bundle that contains at least one of that item
- Added Crescent Banner Pattern item, found in End City Vaults
- Added Music Disc "decay"
- - Can be crafted into Music Disc "bliss" with four Nebulite Shards
- Added Raw Shadoline
- - Dropped by Shadoline Ore blocks
- - Craftable into Raw Shadoline Block
- - Smeltable into Shadoline Ingots
- Shulker Shells can now be worn on your head (cosmetic only)
## New Blocks
- Added End Trial Spawners and End Vaults
- Added End Lamp block, crafted with Blaze Rod and Popped Chorus Fruits
- Added Dusk Purpur blocks, crafted with Popped Chorus Fruit and Shadoline
- Added Purpur Tile blocks, crafted with Purpur and Dusk Purpur
- Added Void Shale
- - Generates both on the rims of islands and within the islands themselves
- - Increasingly cracks the longer you step on it
- - Upon hitting its maximum stage, it will break itself and all nearby void shale blocks in a chain reaction
- - Can be used as fuel in furnaces
- Added new End Stone blocks
- - Polished End Stone (including stairs, slabs, walls, pressure plates, and buttons)
- - Chiseled End Stone
- Added Mirestone blocks, a new stone type
- - Generates on the underside of End islands
- - Craftable into Polished Mirestone (including stairs, slabs, walls, pressure plates, and buttons)
- - Craftable into Mirestone Bricks (including stairs, slabs, and walls)
- - Craftable into Chiseled Mirestone
- Added Kurodite blocks, which generate in place of Veradite in Corrupt Barrens
- - Craftable into Polished Kurodite (including stairs, slabs, walls, pressure plates, and buttons)
- - Craftable into Kurodite Bricks (including stairs, slabs, and walls)
- - Craftable into Chiseled Kurodite
## New Music
- Added "Grandeur", a music track for End Cities
- Added "Respite", a music track for Veiled Woodlands
- Added "Flutters", a music track for Magnia Crags
- Added "decay", a new music disc
- Overhauled "glare" music disc significantly
- Overhauled "bliss" music disc significantly
## New Sounds
- Added new Note Block instruments for Block of Nebulite and Block of Shadoline
- Added new bouncing sounds for Drifters and Driftlets
- Added new mood sounds for each major biome
- Added new addition sound for Corrupt Barrens
- Added unique sound for linking Mirror with Lodestone
- Updated ambient sounds for Void Depths, Void Skies, and Void Sky Islands
- Updated "default" End biome addition sounds
- Updated sounds for End Stone, Veradite, Shadoline, Shadoline Ore, and Nebulite Ore
- Updated sounds for Drifters and Driftlets
- Updated sounds for Rubblemites
- Updated sounds for Corrupt Overgrowth, Corrupt Growth, and Murublight wood
- Updated sounds for celestial and murublight doors, trapdoors, fence gates, and buttons
# Changes
- Skybox brightness now scales with "Brightness" option (configurable)
- Sky, fog, nebulae, and star colors have been updated for all biomes
- Sky, nebulae, and stars now rotate horizontally and at different speeds
- Updated textures for "glare" and "bliss" music discs
- Mirror has been updated and rebalanced
- - Lightspeed can no longer reduce the cost of travelling between dimensions
- - Lightspeed now reduces travel cost by 250 blocks per level instead of 500 blocks per level
- - Transdimensional can no longer be used to travel between dimensions with different coordinate scales (e.g., Overworld and Nether).
- - Can now be used in Dispensers, and will work on mobs other than players.
- - Now more lenient with lodestone teleportation, obstruction is far less strict, and you can teleport to more than just the top of a lodestone.
- Rubblemites have been updated and rebalanced
- - Rubblemites now use brain AI system instead of goals
- - Rubblemites spawn more often in End Highlands and End Midlands
- - When hit, they take damage then retreat into their shell. While in their shell, they are invulnerable to most damage
- - When hit in previous versions, they retreated into their shell without taking damage, only afterwards were they vulnerable
- - Rubblemites now deal 6 attack damage instead of 10 attack damage
- - Rubblemites no longer rarely spawn allies upon taking damage
- Drifters have been updated and rebalanced
- - Drifters now use brain AI system instead of goals
- - Bouncing on drifters is now much more consistent and safe, thanks to significant code improvements
- - Bouncing on drifters now boosts you significantly higher
- - Drifters bounced on by mobs wearing feather falling no longer play their hurt sound
- - Drifters now rise when in water instead of taking damage
- - Drifters naturally start or stop leaking jelly every 15 to 20 minutes
- - - This timer is reset when they are milked manually by the player and every time they start or stop leaking naturally
- - - In previous versions, drifters had a 0.25% chance to begin leaking jelly every tick after an 8 minute cooldown
- - Driftlets now properly follow adult drifters
- Shadoline ore blocks drop raw shadoline, smeltable into ingots
- Updated textures for Shadoline blocks
- Nebulite tools can be fueled by nebulite in inventory directly
- Nebulite blocks no longer powered by redstone
- Updated textures for Nebulite Ore, Nebulite Shards, Nebulite, and Block of Nebulite
- Updated Veradite block textures
- Bulb Lantern design is now slightly thinner
- Chorus Plants and Chorus Flowers can now be placed on Celestial Overgrowth and Veiled End Stone
- Celestial Growth and Corrupt Growth now only drop when mined with Shears
- Celestial Chanterelles now corrupt into Murublight Chanterelles when planted on Corrupt Overgrowth, either randomly over time or by bone mealing them
- Drift Leggings now use vanilla attributes for most functionality
- Updated textures for Celestial Growth and Bulb Flowers
- Corrupt Barrens expanded to a full biome encompassing both the surface and undersides
- Corrupt Barrens now spawns Endermites and Rubblemites
- Murublight Shelves can no longer be placed on ceilings or floors
- Updated textures for Corrupt Overgrowth, Corrupt Path, Blinklight Vines, and Murublight blocks
# Vanilla Updates (all configurable)
- The End now has biome-dependent fog density
- End Portal Frames now have unique sounds
- End Portal and End Gateway blocks now have unique sounds
- End Portal Blocks now emit unique particles
- Standard portal particles are now emissive
- Added new audio and visual effect for staring at Endermen
- Endermite eyes are now slightly emissive
- Endermites now have unique sounds
- Shulkers now have a bullet count limit
- Shulker Bullets now have a time limit and die when their owner dies
- Shulker Bullets now deal a stronger but shorter Levitation effect
- Shulker Bullets now have a unique loop sound
- Shulkers, when closed, are now hurt by arrows shot by a crossbow with Piercing
- Elytra now has unique FOV effects (with configurable intensity)
- Elytra now has a new gliding sound that can be heard by other players
- Elytra has unique open, closing, and equip sounds
- Ender Pearls now create particles when hitting a block
- Ender Pearls now have unique throw and teleport sounds
# Removals
- Removed Veradite Pillar
- Removed Nebulite Cauldron
- Updated to Minecraft 1.21.4 and Minecraft 1.21.5
- No longer requires or uses BCLib
- Now requires YetAnotherConfigLib
- Now uses Mixson (included within mod)
# Name Changes
## Blocks
- "Celestial Fungus" → "Celestial Chanterelle"
- "Celestial Mycelium" → "Celestial Overgrowth"
- "Corrupt Mycelium" → "Corrupt Overgrowth"
- "Murushrooms" → "Murublight Shelves"
- "Murushroom" blocks → "Murublight" blocks
- "Shadow Quartz" → "Shadoline"
- "Shadow Quartz Bricks" → "Cut Shadoline"
## Biomes
- "Barren Depths" → "Void Depths"
- "Barren Skies" → "Void Skies"
- "Barren Sky Islands" → "Void Sky Islands"
- "Celestial Plains" → "Celestial Grove"
- "Corrupt Depths" → "Corrupt Barrens"
# Additions
## New Biomes
- Added Magnia Crags biome
- - Added Alluring Magnia, a white coral-esque block that covers the surface
- - Added Repulsive Magnia, a black coral-esque block that covers the undersides
- - Large arches of Alluring Magnia often emerge from the surface
- - Towers made of magnia appear throughout the biome, their stems made of repulsive magnia leading into a bulb of alluring magnia, surrounded by rings
- - Magnia blocks will often make "humming" sounds
- - Magnia blocks can be crafted into etched versions, Etched Alluring Magnia and Etched Repulsive Magnia respectively
- - Throughout the biome, Magnia Sprouts generate on respective magnia
- - - Alluring Magnia Sprouts appear on alluring magnia. When powered, they will attract items, metallic mobs, and mobs wearing metallic armor towards themselves
- - - Repulsive Magnia Sprouts appear on repulsive magnia. They function like alluring magnia sprouts, but repel instead of attract
- Added Veiled Woodlands biome
- - Added Veiled End Stone, which covers much of the ground
- - Added Wisp Sprouts and Wisp Growth, which grow on veiled end stone
- - Added Wisp Flowers, which are two blocks tall and emit light, and grow on veiled end stone
- - Added veiled trees, which appear throughout the biome
- - - The majority of veiled tree logs grow inside the ground, rather than the air
- - - Above ground, veiled trees have bowl shaped leaves
- - - Veiled vines grow upwards from the veiled leaves
- - - Veiled vines create leaf particles, which fly in the wind
- - - Underneath veiled tree leaves, veiled leaf carpets generate, which can be walked through
- - - Veiled leaf carpets have layers, like snow. The more layers, the harder it becomes to walk through
- - Added Rustles, a new mob for Veiled Woodlands
- - - Odd, pale creatures resembling sea slugs or silkworms
- - - Wander the veiled woodlands aimlessly, occasionally going to sleep in piles of leaves (or on carpets, if you wish!)
- - - Have poor eyesight, only looking at players very close to them, and are prone to startling when bumping into mobs
- - - Tempted and bred using Murublight Shelves
- - - Can be sheared for 1-3 string. They regrow their string naturally over 4-8 minutes, or by eating Murublight Chanterelles
- - - Able to be picked up and carried in a Bucket
## New and improved Structures
- Overhauled End City structure
- - Received a visual update making use of new Enderscape blocks
- - End Vaults (unlocked with End City Keys) are now the primary source of high-tier loot
- - Chests now contain lower-tier loot
- - End Trial Spawner arenas can be found on pathways and on the roofs of many houses
- - Houses now have much more interior variation, and have varied furniture, chest loot, and occasionally vaults
- - Ships now use a spawner and vault in place of loot chests and the Elytra item frame
- - - The spawner inside ships always gives a key, and the vault always gives an Elytra
- Mirestone Ruins
- - Found in Corrupt Barrens
- - Made almost entirely out of Mirestone blocks
- - Contains items like food, gunpowder, leather, etc.
- - Contains new Music Disc "decay"
- Overhauled End Gateway structure design
- - Exterior now made of shadoline blocks
- Added Large End Gateway structure
- - Ornate design made of end stone and shadoline blocks
- - Up to three staircases can generate leading outwards
## New Items
- Added Rubble Chitin
- - Replaces bone meal in drops by rubblemites
- - 25% chance to drop, and yields one, up to four with Looting III
- Added Rubble Shields
- - Crafted with rubble chitin, shadoline, and either end stone, mirestone, veradite, or kurodite
- - The shield design depends on what stone it was crafted with
- - Has the same durability as regular shields
- - Using the Rubble Shield, jumping while blocking will dash you in the direction you are moving
- - Dashing deals 3 durability damage to the shield, or 9 damage while gliding with elytra
- Added Magnia Attractor
- - Crafted with four shadoline ingots, one alluring magnia sprout, and one repulsive magnia sprout
- - When fueled with nebulite, it will pull items and experience orbs towards the player from a much farther distance
- - When enchanted with the bundling enchantment, items picked up will transfer to the first bundle that contains at least one of that item
- Added Crescent Banner Pattern item, found in End City Vaults
- Added Music Disc "decay"
- - Can be crafted into Music Disc "bliss" with four Nebulite Shards
- Added Raw Shadoline
- - Dropped by Shadoline Ore blocks
- - Craftable into Raw Shadoline Block
- - Smeltable into Shadoline Ingots
- Shulker Shells can now be worn on your head (cosmetic only)
## New Blocks
- Added End Trial Spawners and End Vaults
- Added End Lamp block, crafted with Blaze Rod and Popped Chorus Fruits
- Added Dusk Purpur blocks, crafted with Popped Chorus Fruit and Shadoline
- Added Purpur Tile blocks, crafted with Purpur and Dusk Purpur
- Added Void Shale
- - Generates both on the rims of islands and within the islands themselves
- - Increasingly cracks the longer you step on it
- - Upon hitting its maximum stage, it will break itself and all nearby void shale blocks in a chain reaction
- - Can be used as fuel in furnaces
- Added new End Stone blocks
- - Polished End Stone (including stairs, slabs, walls, pressure plates, and buttons)
- - Chiseled End Stone
- Added Mirestone blocks, a new stone type
- - Generates on the underside of End islands
- - Craftable into Polished Mirestone (including stairs, slabs, walls, pressure plates, and buttons)
- - Craftable into Mirestone Bricks (including stairs, slabs, and walls)
- - Craftable into Chiseled Mirestone
- Added Kurodite blocks, which generate in place of Veradite in Corrupt Barrens
- - Craftable into Polished Kurodite (including stairs, slabs, walls, pressure plates, and buttons)
- - Craftable into Kurodite Bricks (including stairs, slabs, and walls)
- - Craftable into Chiseled Kurodite
## New Music
- Added "Grandeur", a music track for End Cities
- Added "Respite", a music track for Veiled Woodlands
- Added "Flutters", a music track for Magnia Crags
- Added "decay", a new music disc
- Overhauled "glare" music disc significantly
- Overhauled "bliss" music disc significantly
## New Sounds
- Added new Note Block instruments for Block of Nebulite and Block of Shadoline
- Added new bouncing sounds for Drifters and Driftlets
- Added new mood sounds for each major biome
- Added new addition sound for Corrupt Barrens
- Added unique sound for linking Mirror with Lodestone
- Updated ambient sounds for Void Depths, Void Skies, and Void Sky Islands
- Updated "default" End biome addition sounds
- Updated sounds for End Stone, Veradite, Shadoline, Shadoline Ore, and Nebulite Ore
- Updated sounds for Drifters and Driftlets
- Updated sounds for Rubblemites
- Updated sounds for Corrupt Overgrowth, Corrupt Growth, and Murublight wood
- Updated sounds for celestial and murublight doors, trapdoors, fence gates, and buttons
# Changes
- Skybox brightness now scales with "Brightness" option (configurable)
- Sky, fog, nebulae, and star colors have been updated for all biomes
- Sky, nebulae, and stars now rotate horizontally and at different speeds
- Updated textures for "glare" and "bliss" music discs
- Mirror has been updated and rebalanced
- - Lightspeed can no longer reduce the cost of travelling between dimensions
- - Lightspeed now reduces travel cost by 250 blocks per level instead of 500 blocks per level
- - Transdimensional can no longer be used to travel between dimensions with different coordinate scales (e.g., Overworld and Nether).
- - Can now be used in Dispensers, and will work on mobs other than players.
- - Now more lenient with lodestone teleportation, obstruction is far less strict, and you can teleport to more than just the top of a lodestone.
- Rubblemites have been updated and rebalanced
- - Rubblemites now use brain AI system instead of goals
- - Rubblemites spawn more often in End Highlands and End Midlands
- - When hit, they take damage then retreat into their shell. While in their shell, they are invulnerable to most damage
- - When hit in previous versions, they retreated into their shell without taking damage, only afterwards were they vulnerable
- - Rubblemites now deal 6 attack damage instead of 10 attack damage
- - Rubblemites no longer rarely spawn allies upon taking damage
- Drifters have been updated and rebalanced
- - Drifters now use brain AI system instead of goals
- - Bouncing on drifters is now much more consistent and safe, thanks to significant code improvements
- - Bouncing on drifters now boosts you significantly higher
- - Drifters bounced on by mobs wearing feather falling no longer play their hurt sound
- - Drifters now rise when in water instead of taking damage
- - Drifters naturally start or stop leaking jelly every 15 to 20 minutes
- - - This timer is reset when they are milked manually by the player and every time they start or stop leaking naturally
- - - In previous versions, drifters had a 0.25% chance to begin leaking jelly every tick after an 8 minute cooldown
- - Driftlets now properly follow adult drifters
- Shadoline ore blocks drop raw shadoline, smeltable into ingots
- Updated textures for Shadoline blocks
- Nebulite tools can be fueled by nebulite in inventory directly
- Nebulite blocks no longer powered by redstone
- Updated textures for Nebulite Ore, Nebulite Shards, Nebulite, and Block of Nebulite
- Updated Veradite block textures
- Bulb Lantern design is now slightly thinner
- Chorus Plants and Chorus Flowers can now be placed on Celestial Overgrowth and Veiled End Stone
- Celestial Growth and Corrupt Growth now only drop when mined with Shears
- Celestial Chanterelles now corrupt into Murublight Chanterelles when planted on Corrupt Overgrowth, either randomly over time or by bone mealing them
- Drift Leggings now use vanilla attributes for most functionality
- Updated textures for Celestial Growth and Bulb Flowers
- Corrupt Barrens expanded to a full biome encompassing both the surface and undersides
- Corrupt Barrens now spawns Endermites and Rubblemites
- Murublight Shelves can no longer be placed on ceilings or floors
- Updated textures for Corrupt Overgrowth, Corrupt Path, Blinklight Vines, and Murublight blocks
# Vanilla Updates (all configurable)
- The End now has biome-dependent fog density
- End Portal Frames now have unique sounds
- End Portal and End Gateway blocks now have unique sounds
- End Portal Blocks now emit unique particles
- Standard portal particles are now emissive
- Added new audio and visual effect for staring at Endermen
- Endermite eyes are now slightly emissive
- Endermites now have unique sounds
- Shulkers now have a bullet count limit
- Shulker Bullets now have a time limit and die when their owner dies
- Shulker Bullets now deal a stronger but shorter Levitation effect
- Shulker Bullets now have a unique loop sound
- Shulkers, when closed, are now hurt by arrows shot by a crossbow with Piercing
- Elytra now has unique FOV effects (with configurable intensity)
- Elytra now has a new gliding sound that can be heard by other players
- Elytra has unique open, closing, and equip sounds
- Ender Pearls now create particles when hitting a block
- Ender Pearls now have unique throw and teleport sounds
# Removals
- Removed Veradite Pillar
- Removed Nebulite Cauldron
展开
版本: 1.0.0+1.21.4
支持游戏: 1.21.4
类型: Fabric
Release
下载次数: 334
v0.4.1 for Fabric 1.19.2
enderscape-0.4.1-1.19.2.jar下载v0.4.1-1.19.2#Beta
Fixed Issues
- Server crashes on startup with Enderscape
- Server crashes on startup with Enderscape
展开
版本: v0.4.1-1.19.2
支持游戏: 1.19.1, 1.19.2
类型: Fabric Quilt
Beta
下载次数: 45,575
v0.4.0 for Fabric 1.19.2
enderscape-0.4.0-1.19.2.jar下载v0.4.0-1.19.2#Beta
Warning
- Old worlds will encounter issues as Enderscape creates conflicts with biomes underneath y0 in The End
Additions
- Config: much of Enderscape can now be configured
- Corrupt Depths, a new biome that generates underneath the outer End Islands
- Barren Depths and Barren Skies now generate as default biomes underneath the End Islands and in the End Skies respectively
- Small Islands now generate in the skies of The End very rarely, allowing as a rest point for Elytra flight and something nice overhead
- Corrupt Mycelium and Corrupt Growth grow in the Corrupt Depths on the biome's ceilings
- - Corrupt Mycelium can be placed in any direction
- - Corrupt Mycelium can be paved into Corrupt Paths, which can also face any direction
- - Corrupt Mycelium can be fertilized with Bone Meal to spread onto nearby End Stone
- - Corrupt Growth can face any direction as long as it has appropriate ground to stand on
- - Corrupt Growth can be fertilized with Bone Meal to grow more of itself
- - Corrupt Growth can be planted in Flower Pots
- Blinklights are long, double-helix shaped vines that becomes a large bulb at it's end
- - Occasionally, the large bulb and the smaller bulbs on the vine's body will blink
- - - When the large bulb blinks, it will emit a strong Redstone signal
- - - Fully grown Blinklight bulbs can manually blink by a Player
- - Blinklights emit subtle spores that will float around for a small time
- - Blinklights can be planted in Flower Pots
- Blinklamps, a light source crafted from Blinklights and Shadow Quartz
- - Luminance will decrease depending on the strength of the Redstone signal received
- - - As an example, you could plant a Blinklight underneath it and it would darken when the Blinklight blinks
- Large Murushrooms, complete with a new Murushroom wood type
- - Fertilize murushrooms growing on ceilings or floors to grow them
- - Murushroom stems have dark colored bark with light blue colored wood
- Lightspeed and Transdimensional, new enchantments for the Mirror
- - Lightspeed increases the distance you can travel by furthering the distance you need to go before your cost increases
- - Transdimensional lets you travel between dimensions instantly at the cost of a full bar of energy
- - - When used with Lightspeed, the total cost can be reduced significantly
- - These enchantments can be found rarely in End Cities
- Veradite, a new stone generating throughout the entirety of the outer End
- - Veradite can be used a stone crafting material, making it perfect for recipes like Furnaces
- - Veradite can be made into Polished Veradite, Veradite Bricks, Chiseled Veradite and Veradite Pillars
- - Rubblemites also uncommonly spawn with a Veradite shell
- Celestial and Murushroom Bricks
- - Using Celestial Caps and Celestial Growth, you can create Celestial Bricks
- - Using Murushroom Caps and Corrupt Growth, you can create Celestial Bricks
- - Celestial and Murushroom Bricks can be crafted into Stairs, Slabs, and Walls
- New Background Music
- - Finality, a peaceful track which plays in Celestial Plains and Celestial Islands
- - Mutagen, a mysterious track which plays in Corrupt Depths
- - Obduracy, a long, barren, but perseverant track which plays in default End biomes
- New Advancements
- - "A Link Between Worlds", completed by teleporting to a different dimension with a Mirror with Transdimensional enchantment
- - "Not Quite Long Distance", completed by teleporting over 2000 meters with a Mirror within the same dimension
- - "The Highs and Lows", completed by bouncing on a Drifter while flying at high speeds
- - "Otherworldly Drip", completed by crafting a pair of Drift Leggings
- Enderscape has a new skybox
- - Subtle nebulas and stars will cover The End's sky
- - Nebula colors change depending on the player's biome
- Enderscape has new lighting for The End
- - Darker and with just a tinge more of green, exploring The End should be much moodier
- - No more eye-piercing brightness! The effectiveness of the "Brightness" option has been reduced in The End significantly
- - - Enderscape Brightness at 100% will look similar to Vanilla Brightness at 0%
- After teleporting with a Mirror, a pink overlay will appear on your screen for a few seconds
- Celestial and Corrupt Growth can be crafted into Yellow and Purple Dye respectively
- Dead Chorus Flowers emit pollen particles and will "hum" at random
- Nebulite Blocks can now be powered with Redstone to create the same particles emitted by Nebulite Ore
- New purple shader effect is now present when spectating Drifters and Driftlets
Changes
- bliss and glare Music Discs are now rarer in End City chests
- Bulb Flower's light level has been reduced to 6 from 8
- Chance and time for Drifters to begin leaking jelly naturally has been changed
- - Minimum time has been increased from 5 minutes and 50 seconds to 8 minutes
- - Chance has been reduced from 0.03 per tick to 0.025 per tick
- Drifters do not take damage when bounced on if using Feather Falling
- End Stone can no longer be used as a stone crafting material
- Murushroom Caps now drop themselves instead of Murushrooms
- Tridents with Loyalty teleport back to you with a unique sound if thrown into the void
- Nebulite Cauldrons emit light depending on how much Nebulite is in the Cauldron
- Nebulite Ore sounds are now made via random server-side ticks, not client-side display ticks
- - The kind of sound being used (normal, far away, obstructed) will still depend on client player positioning
- Nebulite balancing has been adjusted
- - Nebulite Ore only drops 1 Nebulite Shards item without Fortune
- - Nebulite can be crafted with only 4 Nebulite Shards, a reduction from 9 in previous versions
- Nebulite particles have been updated
- - Particles spawned from Nebulite Ore will point towards the ore
- - Mirror makes Nebulite particles when teleporting
- Updated bliss and glare Music Disc textures
- Updated Bulb Flower Texture
- Updated Celestial Growth texture
- Updated Celestial Mycelium and Celestial Path textures
- Updated Celestial Stem, Celestial Planks, and Celestial Sign textures
- Updated Chorus Plant Sounds
- Updated Drifter and Driftlet textures
- Updated Drifter and Driftlet animations slightly
- Updated Drift Leggings armor and item textures
- Updated Flanger Berry and Flanger Berry Vine texture
- Updated Murushroom Cap texture
- Updated Murushrooms texture
- Updated Nebulite item texture
- Updated Nebulite Shards item texture
- Updated Rubblemite shield, hurt, and death sounds
- Updated Shadow Quartz Ore texture
- Updated Shadow Quartz textures
- Unique sounds for Celestial Wood
- Unique sounds for Chorus Flowers
- Unique sounds for Drift Jelly Block
- Updated "Nebulous Activity" Advancement description
- Renamed "Pint-Sized Energy" advancement to "A Drop in the Bucket" and updated description
- Updated normal End ambience significantly
- - Unique loop sound
- - Updated particles
- - More additions
Fixed Issues
- Ambience continues to play after you enter End Portal Credits
- Driftlets are not affected by Invisibility
- Large Celestial Mushrooms can replace bedrock when generating
- Potted Enderscape Plants do not have loot tables
- Tridents with Loyalty fail to work under Y coordinate 0
- Old worlds will encounter issues as Enderscape creates conflicts with biomes underneath y0 in The End
Additions
- Config: much of Enderscape can now be configured
- Corrupt Depths, a new biome that generates underneath the outer End Islands
- Barren Depths and Barren Skies now generate as default biomes underneath the End Islands and in the End Skies respectively
- Small Islands now generate in the skies of The End very rarely, allowing as a rest point for Elytra flight and something nice overhead
- Corrupt Mycelium and Corrupt Growth grow in the Corrupt Depths on the biome's ceilings
- - Corrupt Mycelium can be placed in any direction
- - Corrupt Mycelium can be paved into Corrupt Paths, which can also face any direction
- - Corrupt Mycelium can be fertilized with Bone Meal to spread onto nearby End Stone
- - Corrupt Growth can face any direction as long as it has appropriate ground to stand on
- - Corrupt Growth can be fertilized with Bone Meal to grow more of itself
- - Corrupt Growth can be planted in Flower Pots
- Blinklights are long, double-helix shaped vines that becomes a large bulb at it's end
- - Occasionally, the large bulb and the smaller bulbs on the vine's body will blink
- - - When the large bulb blinks, it will emit a strong Redstone signal
- - - Fully grown Blinklight bulbs can manually blink by a Player
- - Blinklights emit subtle spores that will float around for a small time
- - Blinklights can be planted in Flower Pots
- Blinklamps, a light source crafted from Blinklights and Shadow Quartz
- - Luminance will decrease depending on the strength of the Redstone signal received
- - - As an example, you could plant a Blinklight underneath it and it would darken when the Blinklight blinks
- Large Murushrooms, complete with a new Murushroom wood type
- - Fertilize murushrooms growing on ceilings or floors to grow them
- - Murushroom stems have dark colored bark with light blue colored wood
- Lightspeed and Transdimensional, new enchantments for the Mirror
- - Lightspeed increases the distance you can travel by furthering the distance you need to go before your cost increases
- - Transdimensional lets you travel between dimensions instantly at the cost of a full bar of energy
- - - When used with Lightspeed, the total cost can be reduced significantly
- - These enchantments can be found rarely in End Cities
- Veradite, a new stone generating throughout the entirety of the outer End
- - Veradite can be used a stone crafting material, making it perfect for recipes like Furnaces
- - Veradite can be made into Polished Veradite, Veradite Bricks, Chiseled Veradite and Veradite Pillars
- - Rubblemites also uncommonly spawn with a Veradite shell
- Celestial and Murushroom Bricks
- - Using Celestial Caps and Celestial Growth, you can create Celestial Bricks
- - Using Murushroom Caps and Corrupt Growth, you can create Celestial Bricks
- - Celestial and Murushroom Bricks can be crafted into Stairs, Slabs, and Walls
- New Background Music
- - Finality, a peaceful track which plays in Celestial Plains and Celestial Islands
- - Mutagen, a mysterious track which plays in Corrupt Depths
- - Obduracy, a long, barren, but perseverant track which plays in default End biomes
- New Advancements
- - "A Link Between Worlds", completed by teleporting to a different dimension with a Mirror with Transdimensional enchantment
- - "Not Quite Long Distance", completed by teleporting over 2000 meters with a Mirror within the same dimension
- - "The Highs and Lows", completed by bouncing on a Drifter while flying at high speeds
- - "Otherworldly Drip", completed by crafting a pair of Drift Leggings
- Enderscape has a new skybox
- - Subtle nebulas and stars will cover The End's sky
- - Nebula colors change depending on the player's biome
- Enderscape has new lighting for The End
- - Darker and with just a tinge more of green, exploring The End should be much moodier
- - No more eye-piercing brightness! The effectiveness of the "Brightness" option has been reduced in The End significantly
- - - Enderscape Brightness at 100% will look similar to Vanilla Brightness at 0%
- After teleporting with a Mirror, a pink overlay will appear on your screen for a few seconds
- Celestial and Corrupt Growth can be crafted into Yellow and Purple Dye respectively
- Dead Chorus Flowers emit pollen particles and will "hum" at random
- Nebulite Blocks can now be powered with Redstone to create the same particles emitted by Nebulite Ore
- New purple shader effect is now present when spectating Drifters and Driftlets
Changes
- bliss and glare Music Discs are now rarer in End City chests
- Bulb Flower's light level has been reduced to 6 from 8
- Chance and time for Drifters to begin leaking jelly naturally has been changed
- - Minimum time has been increased from 5 minutes and 50 seconds to 8 minutes
- - Chance has been reduced from 0.03 per tick to 0.025 per tick
- Drifters do not take damage when bounced on if using Feather Falling
- End Stone can no longer be used as a stone crafting material
- Murushroom Caps now drop themselves instead of Murushrooms
- Tridents with Loyalty teleport back to you with a unique sound if thrown into the void
- Nebulite Cauldrons emit light depending on how much Nebulite is in the Cauldron
- Nebulite Ore sounds are now made via random server-side ticks, not client-side display ticks
- - The kind of sound being used (normal, far away, obstructed) will still depend on client player positioning
- Nebulite balancing has been adjusted
- - Nebulite Ore only drops 1 Nebulite Shards item without Fortune
- - Nebulite can be crafted with only 4 Nebulite Shards, a reduction from 9 in previous versions
- Nebulite particles have been updated
- - Particles spawned from Nebulite Ore will point towards the ore
- - Mirror makes Nebulite particles when teleporting
- Updated bliss and glare Music Disc textures
- Updated Bulb Flower Texture
- Updated Celestial Growth texture
- Updated Celestial Mycelium and Celestial Path textures
- Updated Celestial Stem, Celestial Planks, and Celestial Sign textures
- Updated Chorus Plant Sounds
- Updated Drifter and Driftlet textures
- Updated Drifter and Driftlet animations slightly
- Updated Drift Leggings armor and item textures
- Updated Flanger Berry and Flanger Berry Vine texture
- Updated Murushroom Cap texture
- Updated Murushrooms texture
- Updated Nebulite item texture
- Updated Nebulite Shards item texture
- Updated Rubblemite shield, hurt, and death sounds
- Updated Shadow Quartz Ore texture
- Updated Shadow Quartz textures
- Unique sounds for Celestial Wood
- Unique sounds for Chorus Flowers
- Unique sounds for Drift Jelly Block
- Updated "Nebulous Activity" Advancement description
- Renamed "Pint-Sized Energy" advancement to "A Drop in the Bucket" and updated description
- Updated normal End ambience significantly
- - Unique loop sound
- - Updated particles
- - More additions
Fixed Issues
- Ambience continues to play after you enter End Portal Credits
- Driftlets are not affected by Invisibility
- Large Celestial Mushrooms can replace bedrock when generating
- Potted Enderscape Plants do not have loot tables
- Tridents with Loyalty fail to work under Y coordinate 0
展开
版本: v0.4.0-1.19.2
支持游戏: 1.19.1, 1.19.2
类型: Fabric Quilt
Beta
下载次数: 137
v0.3.5 for Fabric 1.19.2
enderscape-0.3.5-1.19.1.jar下载v0.3.5-1.19.1#Beta
Highlights
- Updated to 1.19.1
- Minimum BCLib version updated to 2.0.17 or higher
- Updated to 1.19.1
- Minimum BCLib version updated to 2.0.17 or higher
展开
版本: v0.3.5-1.19.1
支持游戏: 1.19.1, 1.19.2
类型: Fabric
Beta
下载次数: 803
v0.3.4 for Fabric 1.18.2
enderscape-0.3.4-1.18.2.jar下载v0.3.4-1.18.2#Beta
Additions
- End Gateways now generate in Celestial Plains
Changes
- Links to source code and issue tracker have been updated
- Murushrooms now generate at all heights
- Shadow Quartz Ore now generates at all heights
- Void-facing Nebulite Ore now generates at all heights, but needs at least 16 opaque blocks above
Fixes
- Fixed scattered Shadow Quartz Ore features not generating inside End terrain properly
- Fixed server crash with Flanger Berry Vines referencing a null value
- Fixed void Nebulite Ore features not generating properly
- End Gateways now generate in Celestial Plains
Changes
- Links to source code and issue tracker have been updated
- Murushrooms now generate at all heights
- Shadow Quartz Ore now generates at all heights
- Void-facing Nebulite Ore now generates at all heights, but needs at least 16 opaque blocks above
Fixes
- Fixed scattered Shadow Quartz Ore features not generating inside End terrain properly
- Fixed server crash with Flanger Berry Vines referencing a null value
- Fixed void Nebulite Ore features not generating properly
展开
版本: v0.3.4-1.18.2
支持游戏: 1.18.2
类型: Fabric
Beta
下载次数: 2,834
v0.3.4 for Fabric 1.19
enderscape-0.3.4-1.19.jar下载v0.3.4-1.19#Beta
Highlights
- Minimum BCLib version updated to 2.0.10 or higher
Additions
- End Gateways now generate in Celestial Plains
Changes
- Links to source code and issue tracker have been updated
- Murushrooms now generate at all heights
- Shadow Quartz Ore now generates at all heights
- Void-facing Nebulite Ore now generates at all heights, but needs at least 16 opaque blocks above
Fixes
- Fixed Enderscape causing biome generation issues with new versions of BCLib
- Fixed scattered Shadow Quartz Ore features not generating inside End terrain properly
- Fixed server crash with Flanger Berry Vines referencing a null value
- Fixed void Nebulite Ore features not generating properly
- Minimum BCLib version updated to 2.0.10 or higher
Additions
- End Gateways now generate in Celestial Plains
Changes
- Links to source code and issue tracker have been updated
- Murushrooms now generate at all heights
- Shadow Quartz Ore now generates at all heights
- Void-facing Nebulite Ore now generates at all heights, but needs at least 16 opaque blocks above
Fixes
- Fixed Enderscape causing biome generation issues with new versions of BCLib
- Fixed scattered Shadow Quartz Ore features not generating inside End terrain properly
- Fixed server crash with Flanger Berry Vines referencing a null value
- Fixed void Nebulite Ore features not generating properly
展开
版本: v0.3.4-1.19
支持游戏: 1.19
类型: Fabric
Beta
下载次数: 312
v0.3.3 for Fabric 1.19
enderscape-0.3.3-1.19.jar下载v0.3.3-1.19#Beta
Additions
- Drift Jelly can now be harvested from Drifters via Glass Bottles in Dispensers
- Enderscape world generation features can be customized via datapacks
- New texture for unripe and ripe Flanger Berry Block particle effects
- Unique sounds for breaking and stepping on unripe and ripe Flanger Berry Blocks
- Unique sounds for Celestial Fungi and Murushrooms
- Unique sounds for End Rods
- Unique sounds for placing, mining, and stepping on Nebulite Ore
- Unique sounds for Shadow Quartz Ore
Changes
- Celestial Growth and Bulb Flowers can now be planted on Overworld Dirt blocks and Nylium
- Drift Leggings' physics apply with slow falling again, but with changes
- Added horizontal speed remains the same
- Added vertical speed now only applies when rising
- Flanger Flowers now use a different sound group than unripe and ripe Flanger Berry Blocks
- Moved Celestial Cap next to Celestial Fungus in Enderscape item group
- Nether vegetation can now be placed onto Celestial Mycelium like overworld Mycelium
- Simplified "Celestial Growth Block" name to "Celestial Mycelium"
- Simplified "Celestial Path Block" name to "Celestial Path"
- Updated sounds for Celestial and Murushroom Cap blocks
- Updated sounds for Purpur blocks
- Updated vegetation generation internally (should hopefully perform better)
- Vegetation now generates in layers, which helps with more complex generation
Fixes
- Fixed Celestial Mycelium not converting to End Stone when an opaque block is above
- Fixed Celestial and Murushroom Caps not reducing fall damage
- Fixed Driftlet growth not accelerating after being fed
- Fixed Driftlets destroying leads upon growing up
- Fixed Driftlets displaying heart particles after being fed
- Fixed Ripe Flanger Berry Blocks hiding their sides when a neighboring unripe Flanger Berry Block is present
- Fixed credits music being replaced with biome music
- Fixed inconsistent shading between Flanger Berry Vine textures
- Fixed issues calculating which Nebulite Ore ambient sound to use
- Drift Jelly can now be harvested from Drifters via Glass Bottles in Dispensers
- Enderscape world generation features can be customized via datapacks
- New texture for unripe and ripe Flanger Berry Block particle effects
- Unique sounds for breaking and stepping on unripe and ripe Flanger Berry Blocks
- Unique sounds for Celestial Fungi and Murushrooms
- Unique sounds for End Rods
- Unique sounds for placing, mining, and stepping on Nebulite Ore
- Unique sounds for Shadow Quartz Ore
Changes
- Celestial Growth and Bulb Flowers can now be planted on Overworld Dirt blocks and Nylium
- Drift Leggings' physics apply with slow falling again, but with changes
- Added horizontal speed remains the same
- Added vertical speed now only applies when rising
- Flanger Flowers now use a different sound group than unripe and ripe Flanger Berry Blocks
- Moved Celestial Cap next to Celestial Fungus in Enderscape item group
- Nether vegetation can now be placed onto Celestial Mycelium like overworld Mycelium
- Simplified "Celestial Growth Block" name to "Celestial Mycelium"
- Simplified "Celestial Path Block" name to "Celestial Path"
- Updated sounds for Celestial and Murushroom Cap blocks
- Updated sounds for Purpur blocks
- Updated vegetation generation internally (should hopefully perform better)
- Vegetation now generates in layers, which helps with more complex generation
Fixes
- Fixed Celestial Mycelium not converting to End Stone when an opaque block is above
- Fixed Celestial and Murushroom Caps not reducing fall damage
- Fixed Driftlet growth not accelerating after being fed
- Fixed Driftlets destroying leads upon growing up
- Fixed Driftlets displaying heart particles after being fed
- Fixed Ripe Flanger Berry Blocks hiding their sides when a neighboring unripe Flanger Berry Block is present
- Fixed credits music being replaced with biome music
- Fixed inconsistent shading between Flanger Berry Vine textures
- Fixed issues calculating which Nebulite Ore ambient sound to use
展开
版本: v0.3.3-1.19
支持游戏: 1.19
类型: Fabric
Beta
下载次数: 155
v0.3.3 for Fabric 1.18.2
enderscape-0.3.3-1.18.2.jar下载v0.3.3-1.18.2#Beta
Additions
- Drift Jelly can now be harvested from Drifters via Glass Bottles in Dispensers
- Enderscape world generation features can be customized via datapacks
- Nebulite can now be dispensed into Cauldrons
- New texture for unripe and ripe Flanger Berry Block particle effects
- Unique sounds for Celestial Fungi and Murushrooms
- Unique sounds for End Rods
- Unique sounds for Shadow Quartz Ore
- Unique sounds for breaking and stepping on unripe and ripe Flanger Berry Blocks
- Unique sounds for placing, mining, and stepping on Nebulite Ore
Changes
- Celestial Growth and Bulb Flowers can now be planted on Overworld Dirt blocks and Nylium
- Drift Leggings' physics apply with slow falling again, but with changes
- Added horizontal speed remains the same
- Added vertical speed now only applies when rising
- Flanger Berry Vines can no longer be placed underwater
- Flanger Flowers now use a different sound group than unripe and ripe Flanger Berry Blocks
- Mirror UI highlight now immediately stops displaying when switching to a Mirror that cannot teleport
- Mirror item tooltip is now more user-friendly
- Moved Celestial Cap next to Celestial Fungus in Enderscape item group
- Nether vegetation can now be placed onto Celestial Mycelium like overworld Mycelium
- Shadow Quartz Ore now drops 1-3 xp (an increase from 0-2 xp)
- Simplified "Celestial Growth Block" name to "Celestial Mycelium"
- Simplified "Celestial Path Block" name to "Celestial Path"
- Updated sounds for Celestial and Murushroom Cap blocks
- Updated sounds for Purpur blocks
- Updated vegetation generation internally (should hopefully perform better)
- Vegetation now generates in layers, which helps with more complex generation
Fixes
- Fixed Celestial Mycelium not converting to End Stone when an opaque block is above
- Fixed Celestial and Murushroom Caps not reducing fall damage
- Fixed Drift Jelly Blocks rendering incorrectly underwater
- Fixed Driftlet growth not accelerating after being fed
- Fixed Driftlets destroying leads upon growing up
- Fixed Driftlets displaying heart particles after being fed
- Fixed Flanger Berry Blocks rendering incorrectly underwater
- Fixed credits music being replaced with biome music
- Fixed inconsistent shading between Flanger Berry Vine textures
- Fixed issues calculating which Nebulite Ore ambient sound to use
- Drift Jelly can now be harvested from Drifters via Glass Bottles in Dispensers
- Enderscape world generation features can be customized via datapacks
- Nebulite can now be dispensed into Cauldrons
- New texture for unripe and ripe Flanger Berry Block particle effects
- Unique sounds for Celestial Fungi and Murushrooms
- Unique sounds for End Rods
- Unique sounds for Shadow Quartz Ore
- Unique sounds for breaking and stepping on unripe and ripe Flanger Berry Blocks
- Unique sounds for placing, mining, and stepping on Nebulite Ore
Changes
- Celestial Growth and Bulb Flowers can now be planted on Overworld Dirt blocks and Nylium
- Drift Leggings' physics apply with slow falling again, but with changes
- Added horizontal speed remains the same
- Added vertical speed now only applies when rising
- Flanger Berry Vines can no longer be placed underwater
- Flanger Flowers now use a different sound group than unripe and ripe Flanger Berry Blocks
- Mirror UI highlight now immediately stops displaying when switching to a Mirror that cannot teleport
- Mirror item tooltip is now more user-friendly
- Moved Celestial Cap next to Celestial Fungus in Enderscape item group
- Nether vegetation can now be placed onto Celestial Mycelium like overworld Mycelium
- Shadow Quartz Ore now drops 1-3 xp (an increase from 0-2 xp)
- Simplified "Celestial Growth Block" name to "Celestial Mycelium"
- Simplified "Celestial Path Block" name to "Celestial Path"
- Updated sounds for Celestial and Murushroom Cap blocks
- Updated sounds for Purpur blocks
- Updated vegetation generation internally (should hopefully perform better)
- Vegetation now generates in layers, which helps with more complex generation
Fixes
- Fixed Celestial Mycelium not converting to End Stone when an opaque block is above
- Fixed Celestial and Murushroom Caps not reducing fall damage
- Fixed Drift Jelly Blocks rendering incorrectly underwater
- Fixed Driftlet growth not accelerating after being fed
- Fixed Driftlets destroying leads upon growing up
- Fixed Driftlets displaying heart particles after being fed
- Fixed Flanger Berry Blocks rendering incorrectly underwater
- Fixed credits music being replaced with biome music
- Fixed inconsistent shading between Flanger Berry Vine textures
- Fixed issues calculating which Nebulite Ore ambient sound to use
展开
版本: v0.3.3-1.18.2
支持游戏: 1.18.2
类型: Fabric
Beta
下载次数: 189
v0.3.2 for Fabric 1.19
enderscape-0.3.2.jar下载v0.3.2#Beta
Fixes
- Fixed an issue introduced in v0.3.1 where Flanger Berry Vines destroy themselves and neighboring vines on attempted growth
- Fixed an issue introduced in v0.3.1 where Flanger Berry Vines destroy themselves and neighboring vines on attempted growth
展开
版本: v0.3.2
支持游戏: 1.19
类型: Fabric
Beta
下载次数: 160
v0.3.1 for Fabric 1.19
enderscape-0.3.1.jar下载v0.3.1#Beta
Additions
- Nebulite can now be dispensed into Cauldrons
Changes
- Flanger Berry Vines can no longer be placed underwater
- Mirror UI highlight now immediately stops displaying when switching to a Mirror that cannot teleport
- Mirror item tooltip is now more user-friendly
Fixes
- Drift Jelly Blocks now render correctly underwater
- Flanger Berry Blocks now render correctly underwater
- Nebulite can now be dispensed into Cauldrons
Changes
- Flanger Berry Vines can no longer be placed underwater
- Mirror UI highlight now immediately stops displaying when switching to a Mirror that cannot teleport
- Mirror item tooltip is now more user-friendly
Fixes
- Drift Jelly Blocks now render correctly underwater
- Flanger Berry Blocks now render correctly underwater
展开
版本: v0.3.1
支持游戏: 1.19
类型: Fabric
Beta
下载次数: 105
v0.3.0 for Fabric 1.19
enderscape-0.3.0.jar下载v0.3.0#Beta
### Warning: This release may be unstable. Backup any worlds you care about.
##
Highlights
- Updated to Minecraft 1.19
- Now requires BCLib 2.0.0 or higher
Additions
- Flanger Berry Blocks now emit "block change" game event when growing
- Mirror now emits "teleport" game event when teleporting successfully
- Nebulite cauldrons now emit "teleport" game event when player falls in
- Nebulite now emits "fluid place" game event when filling a cauldron
Changes
- Shadow Quartz Ore now drops 1-3 xp (an increase from 0-2 xp)
##
Highlights
- Updated to Minecraft 1.19
- Now requires BCLib 2.0.0 or higher
Additions
- Flanger Berry Blocks now emit "block change" game event when growing
- Mirror now emits "teleport" game event when teleporting successfully
- Nebulite cauldrons now emit "teleport" game event when player falls in
- Nebulite now emits "fluid place" game event when filling a cauldron
Changes
- Shadow Quartz Ore now drops 1-3 xp (an increase from 0-2 xp)
展开
版本: v0.3.0
支持游戏: 1.19
类型: Fabric
Beta
下载次数: 253
v0.2.0 for Fabric 1.18.2
enderscape-0.2.0.jar下载v0.2.0#Beta
Highlights
- Updated to Minecraft 1.18.2
- Now requires BCLib 1.4.4 or higher
- Native compatability with BetterEnd
- Neither packages nor uses Perorate
Additions
- Bone meal can now be used on Bulb Flowers to grow more Bulb Flowers and Celestial Fungi
- Bone meal can now be used on Celestial Growth to grow more of itself
- Bulb Flowers can now be crafted into Cyan Dye
- Bulb Flowers, Celestial Growth, and Celestial Fungi can now be put into flower pots
- Bulb Lantern, a new Lantern variant made from Bulb Flowers and Iron Nuggets
- Celestial Growth Blocks can now be paved into Celestial Path Blocks
- Drifters can now breed and create Driftlets
- End City loot chests can now contain Iron Axe, Iron Hoe, Diamond Axe, and Diamond Hoe
- Large Murushrooms made from Murushroom Caps on the side of Celestial Islands
- Music disc named "bliss" which can be obtained in End City loot chests
- New music, "Otherworld", which plays in the Celestial biomes, and "Nebula", which plays while under the End islands
- Ores now generate at higher altitudes when BetterEnd is present
- Recipe for crafting Drift Jelly Blocks into Drift Jelly Bottles
- Rubblemites can now very rarely call upon allies and spawn other Rubblemites when damaged
- Sound effect after drinking Drift Jelly Bottle
- Statistics for bouncing on Drifters and teleporting with Mirror
Changes
- Adjusted "Through the Looking Glass" advancement description grammar
- Adjusted Mirror's "Wrong dimension" message to be less cryptic
- Adjusted sound volume and pitch for End Stone, End Stone Bricks, and Shadow Quartz blocks
- Bone meal used on Celestial Growth Blocks now grows in patches instead of singular blocks
- Bulb Flower animation frame duration has been adjusted
- Bulb Flower now emit a light level of 8
- Bulb Flower texture has been updated
- Celestial Growth Blocks now drop End Stone without Silk Touch enchantment
- Celestial Island generation has has received a major overhaul
- Celestial Plains and Islands now have brighter and thicker fog when BetterEnd is present
- Celestial Plains and Islands spore particle chance has been reduced
- Celestial Trapdoor texture has been updated
- Changed "Drifter Jam" advancement name to "You Catch My Drift?"
- Changed "Through the Looking Glass" advancement to a Goal
- Drift Boots have been changed to Drift Leggings
- Drift Jelly Block jump height has been reduced
- Drift Jelly Block recipe is no longer shapeless
- Drift Jelly Blocks no longer break when touching water
- Drift Jelly has changed to a teal-ish color due to issues with color distinction
- Drift Leggings equip sounds have been updated
- Drift Leggings physics no longer apply with Slow Falling
- Drift Leggings, in comparison to Drift Boots, have more durability, protection, and armor toughness
- Drift Leggings, in comparison to Drift Boots, now reduce total fall damage by only 2 HP
- Drifter and Driftlet animations have been updated
- Drifter and Driftlet eating sounds have been updated
- Drifter and Driftlet textures have been updated
- Drifters and Driftlets no longer despawn
- Drifters and Driftlets now attempt to flee from attackers
- Drifters and Driftlets now stay "home" around a nearby Flanger Berry Block or Chorus Flower
- Drifters no longer emit Drift Jelly particles when damaged
- Drifters now emit a small amount of Drift Jelly particles when in love
- Drifters now leak Drift Jelly after breeding instead of after eating
- Driftlets can no longer bounce on Drifters
- Driftlets can now be fed to speed up growth
- Driftlets now move faster than Drifters
- End Portal blocks no longer play sounds
- Flanger Berry Blocks can now be destroyed by Pistons
- Flanger Berry Blocks now grow at a slower rate
- Flanger Berry Blocks now have Comparator output
- Flanger Berry Vine hitbox has been increased
- Flanger Berry Vines can now be sheared to prevent further growth
- Flanger Berry Vines now grow at a slower rate
- Flanger Berry Vines now grow similarly to Weeping Vines
- Flanger Berry Vines now have an age property
- Flanger Berry Vines now only begin to grow Flanger Flowers when they have met maximum age
- Flanger Berry Vines now take longer to break
- Improved subtitles for Drifter and Driftlet sounds
- Increased volume for normal End biome ambience
- Mirror UI overlay has received a major overhaul
- Mirror UI will now display if Mirror is in the off-hand, but prioritize main-hand Mirror if one is present
- Mirror energy bar no longer displays if unlinked and has no energy
- Mirror item recipe now requires two Nebulite Shards
- Mirror item texture has been updated
- Mirror now has enchantment glint when linked to a Lodestone
- Mirror teleport sounds have been updated
- Mirror used on Nebulite Cauldron while fully charged now does nothing instead of sending an error message
- Murushroom textures has been updated
- Murushrooms no longer spread naturally
- Murushrooms now generate at higher altitudes when BetterEnd is present
- Murushrooms now generate in normal End biomes
- Murushrooms now have an age property
- Murushrooms now use Murushroom Cap texture for particle effects
- Murushrooms spawn rate in Celestial Plains have been reduced
- Nebulite Block blast resistance has been reduced
- Nebulite Block hardness has been reduced
- Nebulite Block now has unique sound effects
- Nebulite Cauldrons now randomly teleport entities that fall in
- Nebulite Ore blast resistance has been reduced
- Nebulite Ore hardness has been reduced
- Nebulite Ore has two new sound events that play if the block is far away and closed from air
- Non-living entities can no longer bounce on Drift Jelly Blocks
- Readjusted composter values for Enderscape blocks
- Rubblemite armor attribute has been reduced from 20 to 15
- Rubblemite follow range attribute has been reduced from 64 to 32
- Rubblemites no longer make ambient sounds when inside their shell
- Rubblemites now have group revenge towards other hostile mobs
- Rubblemites now target and attack Iron Golems
- Shadow Quartz block textures have been updated
- Water color in The End has changed to deeper colors
Fixes
- Filling a Cauldron with Nebulite now increments "Cauldrons Filled" statistic
- Fixed Bulb Flower missing from "small_flowers" block and item tags
- Fixed incorrect capitalization in "Through the Looking Glass" advancement description
- Fixed incorrect Celestial Sign block and item texture
- Fixed incorrect Drifter and Driftlet lead placements
- Fixed incorrect Map colors for Bulb Flowers, Celestial Caps, and Celestial Wood
- Fixed incorrect recipe advancements for Drift Jelly Block and Mirror
- Fixed issues with Drifters leaking jelly
- Fixed issues with Rubblemites blocking damage
- Fixed missing Celestial Sign recipe
- Fixed missing Celestial Wall Sign loot table
- Fixed missing Driftlet Spawn Egg
- Fixed missing Nebulite Cauldron loot table
- Fixed missing recipe advancement for Celestial Stairs
- Murushrooms no longer grow on blocks that aren't full cubes
- Nebulite Cauldron now gives Cauldron when picked in Creative Mode
- Nebulite recipes from Nebulite Shards and Nebulite Block are now grouped
- Removed unused "root" advancement
- Reorganize Enderscape creative menu tab
- Rubblemites are now affected by Knockback enchantment when inside their shell
- Successfully teleporting with Mirror now increments Mirror use statistics
- Updated to Minecraft 1.18.2
- Now requires BCLib 1.4.4 or higher
- Native compatability with BetterEnd
- Neither packages nor uses Perorate
Additions
- Bone meal can now be used on Bulb Flowers to grow more Bulb Flowers and Celestial Fungi
- Bone meal can now be used on Celestial Growth to grow more of itself
- Bulb Flowers can now be crafted into Cyan Dye
- Bulb Flowers, Celestial Growth, and Celestial Fungi can now be put into flower pots
- Bulb Lantern, a new Lantern variant made from Bulb Flowers and Iron Nuggets
- Celestial Growth Blocks can now be paved into Celestial Path Blocks
- Drifters can now breed and create Driftlets
- End City loot chests can now contain Iron Axe, Iron Hoe, Diamond Axe, and Diamond Hoe
- Large Murushrooms made from Murushroom Caps on the side of Celestial Islands
- Music disc named "bliss" which can be obtained in End City loot chests
- New music, "Otherworld", which plays in the Celestial biomes, and "Nebula", which plays while under the End islands
- Ores now generate at higher altitudes when BetterEnd is present
- Recipe for crafting Drift Jelly Blocks into Drift Jelly Bottles
- Rubblemites can now very rarely call upon allies and spawn other Rubblemites when damaged
- Sound effect after drinking Drift Jelly Bottle
- Statistics for bouncing on Drifters and teleporting with Mirror
Changes
- Adjusted "Through the Looking Glass" advancement description grammar
- Adjusted Mirror's "Wrong dimension" message to be less cryptic
- Adjusted sound volume and pitch for End Stone, End Stone Bricks, and Shadow Quartz blocks
- Bone meal used on Celestial Growth Blocks now grows in patches instead of singular blocks
- Bulb Flower animation frame duration has been adjusted
- Bulb Flower now emit a light level of 8
- Bulb Flower texture has been updated
- Celestial Growth Blocks now drop End Stone without Silk Touch enchantment
- Celestial Island generation has has received a major overhaul
- Celestial Plains and Islands now have brighter and thicker fog when BetterEnd is present
- Celestial Plains and Islands spore particle chance has been reduced
- Celestial Trapdoor texture has been updated
- Changed "Drifter Jam" advancement name to "You Catch My Drift?"
- Changed "Through the Looking Glass" advancement to a Goal
- Drift Boots have been changed to Drift Leggings
- Drift Jelly Block jump height has been reduced
- Drift Jelly Block recipe is no longer shapeless
- Drift Jelly Blocks no longer break when touching water
- Drift Jelly has changed to a teal-ish color due to issues with color distinction
- Drift Leggings equip sounds have been updated
- Drift Leggings physics no longer apply with Slow Falling
- Drift Leggings, in comparison to Drift Boots, have more durability, protection, and armor toughness
- Drift Leggings, in comparison to Drift Boots, now reduce total fall damage by only 2 HP
- Drifter and Driftlet animations have been updated
- Drifter and Driftlet eating sounds have been updated
- Drifter and Driftlet textures have been updated
- Drifters and Driftlets no longer despawn
- Drifters and Driftlets now attempt to flee from attackers
- Drifters and Driftlets now stay "home" around a nearby Flanger Berry Block or Chorus Flower
- Drifters no longer emit Drift Jelly particles when damaged
- Drifters now emit a small amount of Drift Jelly particles when in love
- Drifters now leak Drift Jelly after breeding instead of after eating
- Driftlets can no longer bounce on Drifters
- Driftlets can now be fed to speed up growth
- Driftlets now move faster than Drifters
- End Portal blocks no longer play sounds
- Flanger Berry Blocks can now be destroyed by Pistons
- Flanger Berry Blocks now grow at a slower rate
- Flanger Berry Blocks now have Comparator output
- Flanger Berry Vine hitbox has been increased
- Flanger Berry Vines can now be sheared to prevent further growth
- Flanger Berry Vines now grow at a slower rate
- Flanger Berry Vines now grow similarly to Weeping Vines
- Flanger Berry Vines now have an age property
- Flanger Berry Vines now only begin to grow Flanger Flowers when they have met maximum age
- Flanger Berry Vines now take longer to break
- Improved subtitles for Drifter and Driftlet sounds
- Increased volume for normal End biome ambience
- Mirror UI overlay has received a major overhaul
- Mirror UI will now display if Mirror is in the off-hand, but prioritize main-hand Mirror if one is present
- Mirror energy bar no longer displays if unlinked and has no energy
- Mirror item recipe now requires two Nebulite Shards
- Mirror item texture has been updated
- Mirror now has enchantment glint when linked to a Lodestone
- Mirror teleport sounds have been updated
- Mirror used on Nebulite Cauldron while fully charged now does nothing instead of sending an error message
- Murushroom textures has been updated
- Murushrooms no longer spread naturally
- Murushrooms now generate at higher altitudes when BetterEnd is present
- Murushrooms now generate in normal End biomes
- Murushrooms now have an age property
- Murushrooms now use Murushroom Cap texture for particle effects
- Murushrooms spawn rate in Celestial Plains have been reduced
- Nebulite Block blast resistance has been reduced
- Nebulite Block hardness has been reduced
- Nebulite Block now has unique sound effects
- Nebulite Cauldrons now randomly teleport entities that fall in
- Nebulite Ore blast resistance has been reduced
- Nebulite Ore hardness has been reduced
- Nebulite Ore has two new sound events that play if the block is far away and closed from air
- Non-living entities can no longer bounce on Drift Jelly Blocks
- Readjusted composter values for Enderscape blocks
- Rubblemite armor attribute has been reduced from 20 to 15
- Rubblemite follow range attribute has been reduced from 64 to 32
- Rubblemites no longer make ambient sounds when inside their shell
- Rubblemites now have group revenge towards other hostile mobs
- Rubblemites now target and attack Iron Golems
- Shadow Quartz block textures have been updated
- Water color in The End has changed to deeper colors
Fixes
- Filling a Cauldron with Nebulite now increments "Cauldrons Filled" statistic
- Fixed Bulb Flower missing from "small_flowers" block and item tags
- Fixed incorrect capitalization in "Through the Looking Glass" advancement description
- Fixed incorrect Celestial Sign block and item texture
- Fixed incorrect Drifter and Driftlet lead placements
- Fixed incorrect Map colors for Bulb Flowers, Celestial Caps, and Celestial Wood
- Fixed incorrect recipe advancements for Drift Jelly Block and Mirror
- Fixed issues with Drifters leaking jelly
- Fixed issues with Rubblemites blocking damage
- Fixed missing Celestial Sign recipe
- Fixed missing Celestial Wall Sign loot table
- Fixed missing Driftlet Spawn Egg
- Fixed missing Nebulite Cauldron loot table
- Fixed missing recipe advancement for Celestial Stairs
- Murushrooms no longer grow on blocks that aren't full cubes
- Nebulite Cauldron now gives Cauldron when picked in Creative Mode
- Nebulite recipes from Nebulite Shards and Nebulite Block are now grouped
- Removed unused "root" advancement
- Reorganize Enderscape creative menu tab
- Rubblemites are now affected by Knockback enchantment when inside their shell
- Successfully teleporting with Mirror now increments Mirror use statistics
展开
版本: v0.2.0
支持游戏: 1.18.2
类型: Fabric
Beta
下载次数: 643
v0.1.2 for Fabric 1.17.1
enderscape-0.1.2.jar下载0.1.2#Beta
- Update textures for Celestial Cap, Flanger Berry Vine, and Flanger Flower
- Update ambience for Celestial biomes
- Update "Elysium" music track
- Fix crash with mods that check for minecraft:shulker_boxes block tag
- Update ambience for Celestial biomes
- Update "Elysium" music track
- Fix crash with mods that check for minecraft:shulker_boxes block tag
展开
版本: 0.1.2
支持游戏: 1.17, 1.17.1
类型: Fabric
Beta
下载次数: 652
v0.1.1 for Fabric 1.17.1
enderscape-0.1.1.jar下载0.1.1#Beta
- Updated outdated information in fabric.mod.json
- Fixed problem with harvesting jelly from a Drifter
- Removed unused assets
- Fixed problem with harvesting jelly from a Drifter
- Removed unused assets
展开
版本: 0.1.1
支持游戏: 1.17, 1.17.1
类型: Fabric
Beta
下载次数: 156
v0.1.0 for Fabric 1.17.1
enderscape-0.1.0.jar下载0.1.0#Beta
展开
版本: 0.1.0
支持游戏: 1.17, 1.17.1
类型: Fabric
Beta
下载次数: 152
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