终界实用工具 (Ender Utilities)
终界实用工具是一个装满了各种杂项实用物品和方块的模组。大部分物品和方块都围绕着“终界主题”机制展开,例如传送、远程访问以及扩展的存储功能。
终界实用工具是一个装满了各种杂项实用物品和方块的模组。正如其名称所示,大多数内容都围绕着“终界类型”机制,例如传送、远程访问以及扩展的存储功能。
这个模组最初是作为 Modjam 4 模组制作活动/比赛的一部分开始的。这也是我的第二个模组,以及我第一个在游戏中添加任何内容(如物品或方块)的模组。因此,对我来说,这个模组主要是一个模组制作的学习经验/项目。我希望至少还有其他人会发现它有用,并且觉得和它一起玩很有趣 :)
多方块结构
能量桥发射器 (位于终界)
能量桥发射器

* Fixed the Hand Chests and Memory Chests not defining their shape properly (which made walls etc. connect to them like they were full blocks)
* Possibly fixed some mod entity dupes with the Dolly
* Added a block (state) blacklist config for the Dolly
* The Portal Panel now accepts Ore Dictionary dyes
**Original build time:** 2020-06-10 16:45:34 UTC+3
* Fixed the Hand Chests and Memory Chests not defining their shape properly (which made walls etc. connect to them like they were full blocks)
* Possibly fixed some mod entity dupes with the Dolly
* Added a block (state) blacklist config for the Dolly
* The Portal Panel now accepts Ore Dictionary dyes
**Original build time:** 2020-06-10 16:45:34 UTC+3
展开
版本: 0.7.15
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 4,283
0.7.14
enderutilities-1.12.2-0.7.14.jar下载0.7.14#Release
* Fixed the inventory sorting button stacking non-stackable items even in inventories where it's not supposed to do that, causing possible item loss
* Fixed some things not working if some of the vanilla keybinds that are by default in keyboard keys are bound to mouse keys instead
**Original build time:** 2019-08-18 19:38:11 UTC+3
* Fixed some things not working if some of the vanilla keybinds that are by default in keyboard keys are bound to mouse keys instead
**Original build time:** 2019-08-18 19:38:11 UTC+3
展开
版本: 0.7.14
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 123
0.7.13
enderutilities-1.12.2-0.7.13.jar下载0.7.13#Release
* Use OreDictionary for chests in recipes
* Barrel: Add an option to reverse the sneak behavior when taking out items
* Creation Station: Fixed the JEI recipe transfer handler
* Fix inventories reporting the wrong max stack size
* Implemented middle click + dragging in creative mode in the EnU inventories
* Fix the mod teleporting methods being broken when teleporting out from the End (this was apparently broken by a Forge change a long time ago...)
* Fix the Reusable Ender Pearl disappearing, if the thrower dies from the impact fall damage
**Original build time:** 2019-07-30 22:25:25 UTC+3
* Barrel: Add an option to reverse the sneak behavior when taking out items
* Creation Station: Fixed the JEI recipe transfer handler
* Fix inventories reporting the wrong max stack size
* Implemented middle click + dragging in creative mode in the EnU inventories
* Fix the mod teleporting methods being broken when teleporting out from the End (this was apparently broken by a Forge change a long time ago...)
* Fix the Reusable Ender Pearl disappearing, if the thrower dies from the impact fall damage
**Original build time:** 2019-07-30 22:25:25 UTC+3
展开
版本: 0.7.13
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 80
0.7.12
enderutilities-1.12.2-0.7.12.jar下载0.7.12#Release
* Fix Handy Bag modes not properly/always saving on the Memory Cards
* Fix IPM and WoTLB remote inventory access cross-dimensionally
* Clarify the Portal type Link Crystal's tooltip
* Fix non-mouse-key pickblock keys not working
* Adjusted the Nullifier first person model to be less obstructive
**Original build time:** 2018-11-02 22:13:06 UTC+2
* Fix IPM and WoTLB remote inventory access cross-dimensionally
* Clarify the Portal type Link Crystal's tooltip
* Fix non-mouse-key pickblock keys not working
* Adjusted the Nullifier first person model to be less obstructive
**Original build time:** 2018-11-02 22:13:06 UTC+2
展开
版本: 0.7.12
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 129
0.7.11
enderutilities-1.12.2-0.7.11.jar下载0.7.11#Release
* Fix a Nullifier model crash with Forge `2718+`
* Fix/change: The Nullifier doesn't consume the items in Creative mode anymore
* Remove the unused-since-1.12 disable recipe configs (use CraftTweaker instead if you need to remove recipes)
**Original build time:** 2018-07-06 17:31:58 UTC+3
* Fix/change: The Nullifier doesn't consume the items in Creative mode anymore
* Remove the unused-since-1.12 disable recipe configs (use CraftTweaker instead if you need to remove recipes)
**Original build time:** 2018-07-06 17:31:58 UTC+3
展开
版本: 0.7.11
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 81
0.7.10
enderutilities-1.12.2-0.7.10.jar下载0.7.10#Release
* Fixed a signed Pet Contract getting destroyed when created from a stack of just one unsigned contract
* Changed the Pet Contract to use an event handler, to prevent the normal interaction
* Added a config whitelist for setting the valid "bedrock" blocks for an Energy Bridge
**Original build time:** 2018-06-18 14:02:49 UTC+3
* Changed the Pet Contract to use an event handler, to prevent the normal interaction
* Added a config whitelist for setting the valid "bedrock" blocks for an Energy Bridge
**Original build time:** 2018-06-18 14:02:49 UTC+3
展开
版本: 0.7.10
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 70
0.7.9
enderutilities-1.12.2-0.7.9.jar下载0.7.9#Release
* Fix Handy Bag & Creation Station crafting grids not working properly with items that have been staged with Recipe Stages
* Fix the Ender Tools consuming the items in creative mode when right clicking to place blocks
* Fix the Ender Elevator using the wrong bounding box to get entities (affected very small entities on top of bottom-half slab or layer variants)
* Fix the Handy Bag tooltips being missing
* Fix the Toggle mode in the Drawbridges not working if the length is 1
* Fix the Item Pickup Manager not allowing to send items to a vanilla Ender Chest
* Add a separate keybind for "keybound unselected" items
* Handy Bag: Change the restock/pickup modes to be stored on the cards, and thus be per-card
* Ender Furnace: Only allow inserting smeltable items from the top
* Support custom (End) dimensions better in parts of the code
* Save WotLB template data on the I/O thread
* Add a check to only allow binding to inventories in a couple of items that were missing it
* Clarify some Inserter tooltips
**Original build time:** 2018-06-09 01:14:01 UTC+3
* Fix the Ender Tools consuming the items in creative mode when right clicking to place blocks
* Fix the Ender Elevator using the wrong bounding box to get entities (affected very small entities on top of bottom-half slab or layer variants)
* Fix the Handy Bag tooltips being missing
* Fix the Toggle mode in the Drawbridges not working if the length is 1
* Fix the Item Pickup Manager not allowing to send items to a vanilla Ender Chest
* Add a separate keybind for "keybound unselected" items
* Handy Bag: Change the restock/pickup modes to be stored on the cards, and thus be per-card
* Ender Furnace: Only allow inserting smeltable items from the top
* Support custom (End) dimensions better in parts of the code
* Save WotLB template data on the I/O thread
* Add a check to only allow binding to inventories in a couple of items that were missing it
* Clarify some Inserter tooltips
**Original build time:** 2018-06-09 01:14:01 UTC+3
展开
版本: 0.7.9
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 106
0.7.8
enderutilities-1.12.2-0.7.8.jar下载0.7.8#Release
* Update some registrations to new Forge events
* Now requires Forge `2571+`
* Add a Pet Contract item, which allows changing the ownership of tameable mobs
* Add camouflage ability to the Barrel
* Add Portal type Link Crystals, allowing Portals to be "paired"
* Fix/improve some Drawbridge retraction/extension logic issues (which blocks get taken/placed in which situations)
* Fix camouflage model overlays on items (elevators)
* Fix some items always eating the keybinds even when they don't have any
**Original build time:** 2018-03-07 16:13:39 UTC+2
* Now requires Forge `2571+`
* Add a Pet Contract item, which allows changing the ownership of tameable mobs
* Add camouflage ability to the Barrel
* Add Portal type Link Crystals, allowing Portals to be "paired"
* Fix/improve some Drawbridge retraction/extension logic issues (which blocks get taken/placed in which situations)
* Fix camouflage model overlays on items (elevators)
* Fix some items always eating the keybinds even when they don't have any
**Original build time:** 2018-03-07 16:13:39 UTC+2
展开
版本: 0.7.8
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 92
0.7.7
enderutilities-1.12.2-0.7.7.jar下载0.7.7#Release
* Fix a crash due to a breaking change in the item pickup event in Forge `2557`
* Now requires Forge `2558+`
* Fix applying Barrel labels not properly updating the model immediately
* Fix a crash due to a null logger in the fingerprint violation event, if doing custom builds of the mod
* Add a Void Upgrade for the Barrel
**Original build time:** 2018-02-01 00:21:28 UTC+2
* Now requires Forge `2558+`
* Fix applying Barrel labels not properly updating the model immediately
* Fix a crash due to a null logger in the fingerprint violation event, if doing custom builds of the mod
* Add a Void Upgrade for the Barrel
**Original build time:** 2018-02-01 00:21:28 UTC+2
展开
版本: 0.7.7
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 88
0.7.6
enderutilities-1.12.2-0.7.6.jar下载0.7.6#Release
* Fix a crash with the breaking model of camouflage-able blocks, when certain blocks are used as camo (at least Chisel blocks)
* Change: The Drawbridge is now able to retract blocks it didn't place, if it didn't previously place ANY blocks
**Original build time:** 2017-10-22 07:45:27 UTC+3
* Change: The Drawbridge is now able to retract blocks it didn't place, if it didn't previously place ANY blocks
**Original build time:** 2017-10-22 07:45:27 UTC+3
展开
版本: 0.7.6
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 76
0.7.5
enderutilities-1.12.2-0.7.5.jar下载0.7.5#Release
* Drawbridge: Add an option for the redstone behaviour
**Original build time:** 2017-09-27 21:24:55 UTC+3
**Original build time:** 2017-09-27 21:24:55 UTC+3
展开
版本: 0.7.5
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 83
0.7.4
enderutilities-1.12.2-0.7.4.jar下载0.7.4#Release
* Added top-half Elevator slabs and layers
* Improved the camouflage model stuff for Elevators/Drawbridges/Portal Frames (should now work with Chisel blocks for example)
* A few small bug fixes and improvements
* Signed the JAR
**Original build time:** 2017-09-25 13:30:47 UTC+3
* Improved the camouflage model stuff for Elevators/Drawbridges/Portal Frames (should now work with Chisel blocks for example)
* A few small bug fixes and improvements
* Signed the JAR
**Original build time:** 2017-09-25 13:30:47 UTC+3
展开
版本: 0.7.4
支持游戏: 1.12.2
类型: Forge
Release
下载次数: 88
0.7.3
enderutilities-1.12.0-0.7.3.jar下载0.7.3#Release
* Fix a possible crash with the Inserter and Portal Panel highlight boxes
* Nullifier: Allow in items with NBT (like C&B bits), and improve the model (it can now render C&B bits for example)
* Nullifier: Add Ctrl + middle clicking to empty/void slots
* Inventory Swapper: Don't cycle/change card to empty slots using the hotkeys
**Original build time:** 2017-07-27 22:09:32 UTC+3
* Nullifier: Allow in items with NBT (like C&B bits), and improve the model (it can now render C&B bits for example)
* Nullifier: Add Ctrl + middle clicking to empty/void slots
* Inventory Swapper: Don't cycle/change card to empty slots using the hotkeys
**Original build time:** 2017-07-27 22:09:32 UTC+3
展开
版本: 0.7.3
支持游戏: 1.12
类型: Forge
Release
下载次数: 94
0.7.2
enderutilities-1.12.0-0.7.2.jar下载0.7.2#Release
* Change destroying blocks without spilling contents, again. Fixes some crashes with other modded TileEntities.
* Possibly fix/prevent rare rendering/model related crashes
* Fix the Nullifier model crashing with recent Forge versions
* Fix the Inserter trying to get the target inventory on the wrong side
* Fix Placement Properties syncing to clients not working when joining a server
**Original build time:** 2017-07-15 17:33:47 UTC+3
* Possibly fix/prevent rare rendering/model related crashes
* Fix the Nullifier model crashing with recent Forge versions
* Fix the Inserter trying to get the target inventory on the wrong side
* Fix Placement Properties syncing to clients not working when joining a server
**Original build time:** 2017-07-15 17:33:47 UTC+3
展开
版本: 0.7.2
支持游戏: 1.12
类型: Forge
Release
下载次数: 80
0.7.1
enderutilities-1.12.0-0.7.1.jar下载0.7.1#Release
* Updated to Forge `2373+`
* Small possible compatibility improvement to TileEntity creation from NBT (Dolly, Builder's Wand, Drawbridge etc.)
* Fix the Ender Tools' harvest level being 0 due to recent item registration changes
* Fix item tooltips not rendering in the Ender Infuser and Tool Workstation GUIs
* Fix the Dolly's 3rd person model transformations
* LMM: Apply a relative rotation upon releasing an entity
* Various internal clean-up and changes (removed all `SideOnly` annotations for example)
**Original build time:** 2017-06-26 19:23:17 UTC+3
* Small possible compatibility improvement to TileEntity creation from NBT (Dolly, Builder's Wand, Drawbridge etc.)
* Fix the Ender Tools' harvest level being 0 due to recent item registration changes
* Fix item tooltips not rendering in the Ender Infuser and Tool Workstation GUIs
* Fix the Dolly's 3rd person model transformations
* LMM: Apply a relative rotation upon releasing an entity
* Various internal clean-up and changes (removed all `SideOnly` annotations for example)
**Original build time:** 2017-06-26 19:23:17 UTC+3
展开
版本: 0.7.1
支持游戏: 1.12
类型: Forge
Release
下载次数: 86
0.7.0
enderutilities-1.12.0-0.7.0.jar下载0.7.0#Release
* Ported to MC 1.12
* **Note:** Requires Forge `2359` or later!
* Some internal refactoring to the Creation Station crafting related code due to the 1.12 crafting system changes
* Moved all block, item, model and sound registrations to the new Forge registry events
**Original build time:** 2017-06-24 17:37:48 UTC+3
* **Note:** Requires Forge `2359` or later!
* Some internal refactoring to the Creation Station crafting related code due to the 1.12 crafting system changes
* Moved all block, item, model and sound registrations to the new Forge registry events
**Original build time:** 2017-06-24 17:37:48 UTC+3
展开
版本: 0.7.0
支持游戏: 1.12
类型: Forge
Release
下载次数: 87
0.7.2
enderutilities-1.11.2-0.7.2.jar下载0.7.2#Release
* Change destroying blocks without spilling contents, again. Fixes some crashes with other modded TileEntities.
* Possibly fix/prevent rare rendering/model related crashes
**Original build time:** 2017-07-15 16:18:12 UTC+3
* Possibly fix/prevent rare rendering/model related crashes
**Original build time:** 2017-07-15 16:18:12 UTC+3
展开
版本: 0.7.2
支持游戏: 1.11.2
类型: Forge
Release
下载次数: 98
0.7.1
enderutilities-1.11.2-0.7.1.jar下载0.7.1#Release
* Fix Drawbridge values not always syncing properly when opening the GUI
* Fix ASU not marking itself dirty (and thus the changed settings not necessarily getting saved) when changing the values via the GUI buttons
* Fix the Portal Panel and Advanced Quick Stacker not marking themselves dirty when changing settings via the GUI buttons
* Fix not being able to take out items from certain machine slots via the GUI (at least the Ender Furnace and the Ender Infuser input slots)
* Change how the EnU code that destroys blocks without the contents spilling out, works. Hopefully fixes the Dolly apparently spilling out some chest contents, thus allowing for item duping.
* Added middle clicking in the player inventory in many of the mod GUIs in creative mode to get a full stack to the cursor, like in vanilla
* **Added some missing TileEntity ID conversions if updating from MC 1.10.2 using an existing world.**
* Unfortunately this won't help you if you have already loaded your world from MC 1.10.2 in the 0.7.0 version in MC 1.11.2, unless you have a backup you can load again.
**Original build time:** 2017-06-07 16:23:11 UTC+3
* Fix ASU not marking itself dirty (and thus the changed settings not necessarily getting saved) when changing the values via the GUI buttons
* Fix the Portal Panel and Advanced Quick Stacker not marking themselves dirty when changing settings via the GUI buttons
* Fix not being able to take out items from certain machine slots via the GUI (at least the Ender Furnace and the Ender Infuser input slots)
* Change how the EnU code that destroys blocks without the contents spilling out, works. Hopefully fixes the Dolly apparently spilling out some chest contents, thus allowing for item duping.
* Added middle clicking in the player inventory in many of the mod GUIs in creative mode to get a full stack to the cursor, like in vanilla
* **Added some missing TileEntity ID conversions if updating from MC 1.10.2 using an existing world.**
* Unfortunately this won't help you if you have already loaded your world from MC 1.10.2 in the 0.7.0 version in MC 1.11.2, unless you have a backup you can load again.
**Original build time:** 2017-06-07 16:23:11 UTC+3
展开
版本: 0.7.1
支持游戏: 1.11.2
类型: Forge
Release
下载次数: 86
0.7.0
enderutilities-1.11.2-0.7.0.jar下载0.7.0#Release
* Ported to MC 1.11.2
* More or less feature parity with the version `0.7.2` for MC 1.10.2
* Added separate textures/models for creative mode MSUs/MSBs
* Added a Creative Storage Key to easily toggle creative mode on Barrels and MSUs/MSBs
**Original build time:** 2017-05-22 04:32:38 UTC+3
* More or less feature parity with the version `0.7.2` for MC 1.10.2
* Added separate textures/models for creative mode MSUs/MSBs
* Added a Creative Storage Key to easily toggle creative mode on Barrels and MSUs/MSBs
**Original build time:** 2017-05-22 04:32:38 UTC+3
展开
版本: 0.7.0
支持游戏: 1.11.2
类型: Forge
Release
下载次数: 87
0.7.4
enderutilities-1.10.2-0.7.4.jar下载0.7.4#Release
* Change destroying blocks without spilling contents, again. Fixes some crashes with other modded TileEntities.
* Possibly fix/prevent rare rendering/model related crashes
**Original build time:** 2017-07-15 17:14:53 UTC+3
* Possibly fix/prevent rare rendering/model related crashes
**Original build time:** 2017-07-15 17:14:53 UTC+3
展开
版本: 0.7.4
支持游戏: 1.10.2
类型: Forge
Release
下载次数: 112
0.7.3
enderutilities-1.10.2-0.7.3.jar下载0.7.3#Release
* Fix Drawbridge values not always syncing properly when opening the GUI
* Fix ASU not marking itself dirty (and thus the changed settings not necessarily getting saved) when changing the values via the GUI buttons
* Fix the Portal Panel and Advanced Quick Stacker not marking themselves dirty when changing settings via the GUI buttons
* Fix not being able to take out items from certain machine slots via the GUI (at least the Ender Furnace and the Ender Infuser input slots)
* Change how the EnU code that destroys blocks without the contents spilling out, works. Hopefully fixes the Dolly apparently spilling out some chest contents, thus allowing for item duping.
**Original build time:** 2017-06-05 19:49:57 UTC+3
* Fix ASU not marking itself dirty (and thus the changed settings not necessarily getting saved) when changing the values via the GUI buttons
* Fix the Portal Panel and Advanced Quick Stacker not marking themselves dirty when changing settings via the GUI buttons
* Fix not being able to take out items from certain machine slots via the GUI (at least the Ender Furnace and the Ender Infuser input slots)
* Change how the EnU code that destroys blocks without the contents spilling out, works. Hopefully fixes the Dolly apparently spilling out some chest contents, thus allowing for item duping.
**Original build time:** 2017-06-05 19:49:57 UTC+3
展开
版本: 0.7.3
支持游戏: 1.10.2
类型: Forge
Release
下载次数: 44
0.7.2
enderutilities-1.10.2-0.7.2.jar下载0.7.2#Release
* Change: Increased Sound Block max volume to 4, which means that the maximum range is now 64 blocks (volume > 1 multiplies the base range of 16 blocks)
* Change: Increased the maximum number of slots in the ASU to 27
* Fix/improvement: The Dolly now has better block validity checks, and it can move anything in Creative mode
* Fix: Fixed an edge case minor rendering glitch with the Barrel
* Fix: Fixed a crash with the normal variant of the Drawbridge, if using a length larger than 32
* Fix: Fixed using a client side method in the Ruler's display name method
* Fix: Fixed a crash with the Portal Scaler, due to the new teleport code a while back (in 0.6.6)
**Original build time:** 2017-05-22 04:06:02 UTC+3
* Change: Increased the maximum number of slots in the ASU to 27
* Fix/improvement: The Dolly now has better block validity checks, and it can move anything in Creative mode
* Fix: Fixed an edge case minor rendering glitch with the Barrel
* Fix: Fixed a crash with the normal variant of the Drawbridge, if using a length larger than 32
* Fix: Fixed using a client side method in the Ruler's display name method
* Fix: Fixed a crash with the Portal Scaler, due to the new teleport code a while back (in 0.6.6)
**Original build time:** 2017-05-22 04:06:02 UTC+3
展开
版本: 0.7.2
支持游戏: 1.10.2
类型: Forge
Release
下载次数: 49
0.7.1
enderutilities-1.10.2-0.7.1.jar下载0.7.1#Release
* Fix: Barrel labels didn't update properly when first applied (they were "lagging one behind")
* Fix: ASU and Inserter properties didn't sync properly at some values, when first opening the GUI
* Fix: Excluded the Ender Hoe from the creative-breaking module things, since it doesn't use it anyway
* Fix: Player XP didn't sync after teleporting
* Fix: The Builder's Wand Move mode didn't use a mod-friendly method of re-creating the TileEntity
* Fix: The Inserter was unnecessarily scheduling new updates for itself when failing to push items out
* Fix: The Inserter didn't load its "back facing" properly from disk, which broke pulling in items in all but the default (North) orientation
* Change: The Drawbridges will now only contract blocks/positions that they extended/placed themselves in the first place
* This means for example, that you could now use them to place and remove a number of blocks from behind a wall, without pulling in the wall when contracting.
* Change: The Builder's Wand is now able to replace fluids
* Change/addition: The Ender Elevator, the Drawbridges and the Portal Frame blocks can now be camouflaged as any block that has a regular model and an ItemBlock associated with it. And if the block used as the camouflage emits light, so will the camouflaged block.
**Original build time:** 2017-05-20 01:52:03 UTC+3
* Fix: ASU and Inserter properties didn't sync properly at some values, when first opening the GUI
* Fix: Excluded the Ender Hoe from the creative-breaking module things, since it doesn't use it anyway
* Fix: Player XP didn't sync after teleporting
* Fix: The Builder's Wand Move mode didn't use a mod-friendly method of re-creating the TileEntity
* Fix: The Inserter was unnecessarily scheduling new updates for itself when failing to push items out
* Fix: The Inserter didn't load its "back facing" properly from disk, which broke pulling in items in all but the default (North) orientation
* Change: The Drawbridges will now only contract blocks/positions that they extended/placed themselves in the first place
* This means for example, that you could now use them to place and remove a number of blocks from behind a wall, without pulling in the wall when contracting.
* Change: The Builder's Wand is now able to replace fluids
* Change/addition: The Ender Elevator, the Drawbridges and the Portal Frame blocks can now be camouflaged as any block that has a regular model and an ItemBlock associated with it. And if the block used as the camouflage emits light, so will the camouflaged block.
**Original build time:** 2017-05-20 01:52:03 UTC+3
展开
版本: 0.7.1
支持游戏: 1.10.2
类型: Forge
Release
下载次数: 41
0.7.0
enderutilities-1.10.2-0.7.0.jar下载0.7.0#Release
* Added slab and layer variants of the Ender Elevator
* Added a Chair Wand - it can spawn invisible entities that the players can sit on, to make decorative chairs etc. usable
* Added an Adjustable Storage Unit - the slot count can be set to anything between 1 and 9, and the maximum stack size to 1 .. 1024
* Added a Barrel
* Added a Massive Storage Unit and a Massive Storage Bundle - basically 1 and 9 slot DSUs
* Added a Junk Storage Unit - 270 slots, only accepts normally non-stackable items
* Added a Molecular Exciter block - it can turn any (non-unbreakable) block into a falling block entity, which can also be moved by minecarts
* Added a Dolly item, that can (only) move blocks that have externally exposed inventories
* Added Floor and Cracked Floor blocks. The Cracked Floor will let item entities and XP orbs through.
* Added a Phasing Block and an inverted variant - they will toggle between "solid" (having a collision box) and "non-solid" (no collision box) on redstone signal
* Added an Inserter and a Filtered Inserter
* They are almost like simple pipes, but not officially pipes
* The intended use is to insert items into inventories on the (enabled) sides first, and if that fails, then the items will continue to the front output side.
* Added a Void Pickaxe - mining blocks with it will drop nothing, not even inventory contents. Also works that way in Creative mode.
* Added a "creative breaking" module for the Ender Tools. It will change block breaking so that blocks break instantly, but there is a short cooldown between blocks.
* Added a Nullifier item, with 9 slots and max 1024 items per slot
* Added a Passifier Syringe - it will make hostile mobs neutral
* If any entity attacks the passified mob, it will become hostile again.
* Added a Sound Block, that can play any registered sound from the game
* Added a Drawbridge and an Advanced Drawbridge
* Change: Inventory Swapper can now swap the Baubles slots too
* Change/addition: Added white- and blacklist configs for the Living Matter Manipulator
* Change: Improved the Ruler HUD readability
* Various fixes and internal code clean-up and some refactoring etc. as usual
**Original build time:** 2017-05-13 21:13:22 UTC+3
* Added a Chair Wand - it can spawn invisible entities that the players can sit on, to make decorative chairs etc. usable
* Added an Adjustable Storage Unit - the slot count can be set to anything between 1 and 9, and the maximum stack size to 1 .. 1024
* Added a Barrel
* Added a Massive Storage Unit and a Massive Storage Bundle - basically 1 and 9 slot DSUs
* Added a Junk Storage Unit - 270 slots, only accepts normally non-stackable items
* Added a Molecular Exciter block - it can turn any (non-unbreakable) block into a falling block entity, which can also be moved by minecarts
* Added a Dolly item, that can (only) move blocks that have externally exposed inventories
* Added Floor and Cracked Floor blocks. The Cracked Floor will let item entities and XP orbs through.
* Added a Phasing Block and an inverted variant - they will toggle between "solid" (having a collision box) and "non-solid" (no collision box) on redstone signal
* Added an Inserter and a Filtered Inserter
* They are almost like simple pipes, but not officially pipes
* The intended use is to insert items into inventories on the (enabled) sides first, and if that fails, then the items will continue to the front output side.
* Added a Void Pickaxe - mining blocks with it will drop nothing, not even inventory contents. Also works that way in Creative mode.
* Added a "creative breaking" module for the Ender Tools. It will change block breaking so that blocks break instantly, but there is a short cooldown between blocks.
* Added a Nullifier item, with 9 slots and max 1024 items per slot
* Added a Passifier Syringe - it will make hostile mobs neutral
* If any entity attacks the passified mob, it will become hostile again.
* Added a Sound Block, that can play any registered sound from the game
* Added a Drawbridge and an Advanced Drawbridge
* Change: Inventory Swapper can now swap the Baubles slots too
* Change/addition: Added white- and blacklist configs for the Living Matter Manipulator
* Change: Improved the Ruler HUD readability
* Various fixes and internal code clean-up and some refactoring etc. as usual
**Original build time:** 2017-05-13 21:13:22 UTC+3
展开
版本: 0.7.0
支持游戏: 1.10.2
类型: Forge
Release
下载次数: 48
0.6.7
enderutilities-1.10.2-0.6.7.jar下载0.6.7#Release
* Fix a possible crash if something tries to rotate the Ender Elevators
* Fix a possible crash when trying to get the build item in the Wand of the Lazy Builder
* Remove all the running tasks for a player when they log out
**Original build time:** 2017-03-09 21:26:13 UTC+2
* Fix a possible crash when trying to get the build item in the Wand of the Lazy Builder
* Remove all the running tasks for a player when they log out
**Original build time:** 2017-03-09 21:26:13 UTC+2
展开
版本: 0.6.7
支持游戏: 1.10.2
类型: Forge
Release
下载次数: 55
0.6.6
enderutilities-1.10.2-0.6.6.jar下载0.6.6#Release
* Fixed some offhand slot stuff being broken in some GUIs
* Fixed modular inventories' module slots not becoming inaccessible when they should
* Fixed modular inventories missing the UUID on first open, if the item was grabbed from the creative inventory or JEI instead of crafted
* Fixed some ItemBlocks claiming to have subtypes, when they actually don't
* Fixed block and item remapping potentially trying to remap to the same name
* Fixed crashes in model registration, if disabling some blocks or items
* Fixed some `Ctrl + pick-block`'d blocks/machines/inventories not working quite properly when placed back down
* Fixed the Item Pickup Manager reporting the selected Link Crystal wrong in the tooltip
* Fixed/changed: The TileEntity is now retrieved in a CME-safe way in `getActualState()` etc.
* Memory Chest: Fix two issues with locked slots after the 32nd slot
* Memory Chest: Allow middle click + dragging to set the slot type
* Memory Chest: Added a button to toggle the chest into Private mode. A private mode chest is unbreakable.
* Containers/slot clicking: Fix item loss if trying to swap a stack of items into a stack-size limited slot that currently has an item
* Ender Tools: Fix block place sound, and use the Forge placement hook
* Creation Station: Change the recipe syncing to happen via the container
* Creation Station: Refactor the crafting inventory stuff - Fixes JEI recipe filling, and adds proper owner/privacy mode support for the crafting inventories too
* Creation Station: Also use the player inventory for recipe filling items
* Handy Bag: Add a Baubles button to the GUI, if Baubles is installed
* Handy Bag: Add GUI buttons for changing the enabled, re-stock and pickup modes
* Handy Bag: Added a custom upgrade recipe from the normal bag into the large variant, which now preserves the NBT data (i.e. the memory cards and their contents...) of the original bag
* Handy Bag: Add support for updating/ticking items inside the bag. There is a server side config to disable it.
* Handy Bag: Add a button to select the `Shift + click` behavior (player inventory <=> hotbar, or player inventory <=> bag)
* Handy Bag: Added only moving matching/existing items when Sneak + right clicking an inventory with the hotbar-only restock mode enabled
* Handy Bag & Inventory Swapper: Fixed the contents not reloading if the GUI is kept open while the bag is thrown into the world and then picked up again
* Handy Bag & Inventory Swapper: Fixed allowing stack sizes larger than 1 into player armor slots (mainly noticeable with mob skulls and pumpkins)
* Handy Bag & Creation Station: Add support for crafting one full stack by right clicking on the output slot
* Handy Chest: Added the ability for cards' owners to lock the cards in place - they can't be taken out by other players, and the chest itself becomes unbreakable
* Handy Chest: Fixed the player inventory sorting button being broken
* Inventory Swapper: Added a "Cycle" mode - it essentially does 'swap + change card + swap' in one go, making it easier to cycle between different cards/inventories
* Inventory Swapper: Added GUI buttons for changing the enabled and Cycle modes
* Changed all GUI buttons to have the current status on their tooltip (where applicable)
* Configs: Re-organized some configs and categories and fixed some of them being in the wrong categories.
* **Re-generating the config is recommended!**
* Tile Entities: Add support for the 1.10 `mirror()` and `rotate()` methods
* Improve various block and item tooltips and localization things
* OwnerData: Fix a missing UUID assignment (it broke Ender Furnace output to Ender Chest in newly placed furnaces)
* Improved and cleaned up several GUI info texts
* Ender Fighter: Refactored the code into proper AI tasks
* Ender Fighter: Register with a spawn egg enabled
* Ender Fighter: Don't drop XP on death
* Ender Furnace: Updated to accept items with a Fluid Capability containing lava
* Ender Bucket: Update into using Fluid Capabilities - should now work again with tanks from mods, which use the fluid caps
* Living Matter Manipulator: Show the entity health in the tooltips
* Replaced all of the old teleport code with newer code taken from the JED mod
* Moved from Reflection to MethodHandles where possible
* Cleaned up some blockstate stuff and removed unused properties/states
* Energy Bridge: Fixed some rendering issues with the beams
* Energy Bridge: Fixed some multiblock assembly/disassembly bugs, and rewrote most of it
* Ender Elevator: Added a custom recipe, and removed the different colors from the creative tab, and thus also from bloating the JEI item list
* Tool Workstation: Refactored the inventory stuff - fixes it being broken and glitchy if multiple players are looking at the GUI of the same Tool Workstation at the same time
* Portal: Check the actual bounding boxes for entity collision, instead of just the block space
* Portal: Fixed not detecting one-block sized active portals (and thus the shutdown was broken)
* Portal: Changed the portal breaking to happen via scheduled block updates, so that shutting down massive portals doesn't cause a StackOverflowException
* Portal Panel: Render the name of the button's target when looking at a selection button
* Builder's Wand/Templates: Fix some entity offset issues
* Builder's Wand: Print a chat message for killed entity count in the Delete mode
* Builder's Wand: Allow un-setting area corners
* Builder's Wand: Render ray-traced (= still un-anchored) areas too
* Builder's Wand: Re-ordered some modes. Creative-only modes are now at the end of the list.
* Builder's Wand: Remove pending block updates when deleting an area
* Builder's Wand: Add a "Replace 3D" mode
* Builder's Wand: Add a "Stack" mode (think World Edit `//stack` command)
* Builder's Wand: Add support for saving Chisels & Bits blocks in the cross-world compatible format (requires C&B version 12.12 or newer to work properly)
* Builder's Wand: Fix the Move mode in creative not respecting the Replace option
* Builder's Wand: Some area size/checks related clean-up
* Builder's Wand: Don't allow setting the positions outside world limits
* Builder's Wand: Fix consuming build items even if the block placement would fail
* Builder's Wand: Updated the tooltip
* Template: Changed how TileEntities are created from NBT - it should hopefully be more robust now with modded blocks
* Added Paralyzer and Stimulant Syringes - they set/unset the `NoAI` flag of mobs
**Original build time:** 2017-03-04 22:27:31 UTC+2
* Fixed modular inventories' module slots not becoming inaccessible when they should
* Fixed modular inventories missing the UUID on first open, if the item was grabbed from the creative inventory or JEI instead of crafted
* Fixed some ItemBlocks claiming to have subtypes, when they actually don't
* Fixed block and item remapping potentially trying to remap to the same name
* Fixed crashes in model registration, if disabling some blocks or items
* Fixed some `Ctrl + pick-block`'d blocks/machines/inventories not working quite properly when placed back down
* Fixed the Item Pickup Manager reporting the selected Link Crystal wrong in the tooltip
* Fixed/changed: The TileEntity is now retrieved in a CME-safe way in `getActualState()` etc.
* Memory Chest: Fix two issues with locked slots after the 32nd slot
* Memory Chest: Allow middle click + dragging to set the slot type
* Memory Chest: Added a button to toggle the chest into Private mode. A private mode chest is unbreakable.
* Containers/slot clicking: Fix item loss if trying to swap a stack of items into a stack-size limited slot that currently has an item
* Ender Tools: Fix block place sound, and use the Forge placement hook
* Creation Station: Change the recipe syncing to happen via the container
* Creation Station: Refactor the crafting inventory stuff - Fixes JEI recipe filling, and adds proper owner/privacy mode support for the crafting inventories too
* Creation Station: Also use the player inventory for recipe filling items
* Handy Bag: Add a Baubles button to the GUI, if Baubles is installed
* Handy Bag: Add GUI buttons for changing the enabled, re-stock and pickup modes
* Handy Bag: Added a custom upgrade recipe from the normal bag into the large variant, which now preserves the NBT data (i.e. the memory cards and their contents...) of the original bag
* Handy Bag: Add support for updating/ticking items inside the bag. There is a server side config to disable it.
* Handy Bag: Add a button to select the `Shift + click` behavior (player inventory <=> hotbar, or player inventory <=> bag)
* Handy Bag: Added only moving matching/existing items when Sneak + right clicking an inventory with the hotbar-only restock mode enabled
* Handy Bag & Inventory Swapper: Fixed the contents not reloading if the GUI is kept open while the bag is thrown into the world and then picked up again
* Handy Bag & Inventory Swapper: Fixed allowing stack sizes larger than 1 into player armor slots (mainly noticeable with mob skulls and pumpkins)
* Handy Bag & Creation Station: Add support for crafting one full stack by right clicking on the output slot
* Handy Chest: Added the ability for cards' owners to lock the cards in place - they can't be taken out by other players, and the chest itself becomes unbreakable
* Handy Chest: Fixed the player inventory sorting button being broken
* Inventory Swapper: Added a "Cycle" mode - it essentially does 'swap + change card + swap' in one go, making it easier to cycle between different cards/inventories
* Inventory Swapper: Added GUI buttons for changing the enabled and Cycle modes
* Changed all GUI buttons to have the current status on their tooltip (where applicable)
* Configs: Re-organized some configs and categories and fixed some of them being in the wrong categories.
* **Re-generating the config is recommended!**
* Tile Entities: Add support for the 1.10 `mirror()` and `rotate()` methods
* Improve various block and item tooltips and localization things
* OwnerData: Fix a missing UUID assignment (it broke Ender Furnace output to Ender Chest in newly placed furnaces)
* Improved and cleaned up several GUI info texts
* Ender Fighter: Refactored the code into proper AI tasks
* Ender Fighter: Register with a spawn egg enabled
* Ender Fighter: Don't drop XP on death
* Ender Furnace: Updated to accept items with a Fluid Capability containing lava
* Ender Bucket: Update into using Fluid Capabilities - should now work again with tanks from mods, which use the fluid caps
* Living Matter Manipulator: Show the entity health in the tooltips
* Replaced all of the old teleport code with newer code taken from the JED mod
* Moved from Reflection to MethodHandles where possible
* Cleaned up some blockstate stuff and removed unused properties/states
* Energy Bridge: Fixed some rendering issues with the beams
* Energy Bridge: Fixed some multiblock assembly/disassembly bugs, and rewrote most of it
* Ender Elevator: Added a custom recipe, and removed the different colors from the creative tab, and thus also from bloating the JEI item list
* Tool Workstation: Refactored the inventory stuff - fixes it being broken and glitchy if multiple players are looking at the GUI of the same Tool Workstation at the same time
* Portal: Check the actual bounding boxes for entity collision, instead of just the block space
* Portal: Fixed not detecting one-block sized active portals (and thus the shutdown was broken)
* Portal: Changed the portal breaking to happen via scheduled block updates, so that shutting down massive portals doesn't cause a StackOverflowException
* Portal Panel: Render the name of the button's target when looking at a selection button
* Builder's Wand/Templates: Fix some entity offset issues
* Builder's Wand: Print a chat message for killed entity count in the Delete mode
* Builder's Wand: Allow un-setting area corners
* Builder's Wand: Render ray-traced (= still un-anchored) areas too
* Builder's Wand: Re-ordered some modes. Creative-only modes are now at the end of the list.
* Builder's Wand: Remove pending block updates when deleting an area
* Builder's Wand: Add a "Replace 3D" mode
* Builder's Wand: Add a "Stack" mode (think World Edit `//stack` command)
* Builder's Wand: Add support for saving Chisels & Bits blocks in the cross-world compatible format (requires C&B version 12.12 or newer to work properly)
* Builder's Wand: Fix the Move mode in creative not respecting the Replace option
* Builder's Wand: Some area size/checks related clean-up
* Builder's Wand: Don't allow setting the positions outside world limits
* Builder's Wand: Fix consuming build items even if the block placement would fail
* Builder's Wand: Updated the tooltip
* Template: Changed how TileEntities are created from NBT - it should hopefully be more robust now with modded blocks
* Added Paralyzer and Stimulant Syringes - they set/unset the `NoAI` flag of mobs
**Original build time:** 2017-03-04 22:27:31 UTC+2
展开
版本: 0.6.6
支持游戏: 1.10.2
类型: Forge
Release
下载次数: 64
0.6.5
enderutilities-1.10.2-0.6.5.jar下载0.6.5#Release
* Ported the `0.6.5` release from MC 1.9.4 to MC 1.10.2
**Original build time:** 2016-07-25 07:46:18 UTC+3
**Original build time:** 2016-07-25 07:46:18 UTC+3
展开
版本: 0.6.5
支持游戏: 1.10.2
类型: Forge
Release
下载次数: 41
0.6.5-beta.2
enderutilities-1.10.2-0.6.5-beta.2.jar下载0.6.5-beta.2#Beta
* Fix the basic Handy Bag mistakenly using the wrapped slot ranges of the Large variant, which lead to a crash with re-stocking etc
* Fix the alignment of the inventory sort buttons on the basic Handy Bag
**Original build time:** 2016-07-24 05:32:00 UTC+3
* Fix the alignment of the inventory sort buttons on the basic Handy Bag
**Original build time:** 2016-07-24 05:32:00 UTC+3
展开
版本: 0.6.5-beta.2
支持游戏: 1.10.2
类型: Forge
Beta
下载次数: 58
0.6.5-beta.1
enderutilities-1.10.2-0.6.5-beta.1.jar下载0.6.5-beta.1#Beta
* Update to MC 1.10.2
* Builder's Wand: Fix a relative path related issue with templates (= Copy & Paste modes) on some systems
**Original build time:** 2016-06-30 ??
* Builder's Wand: Fix a relative path related issue with templates (= Copy & Paste modes) on some systems
**Original build time:** 2016-06-30 ??
展开
版本: 0.6.5-beta.1
支持游戏: 1.10.2
类型: Forge
Beta
下载次数: 53
0.6.5-beta.1
enderutilities-1.10.0-0.6.5-beta.1.jar下载0.6.5-beta.1#Beta
* Update to MC 1.10
* Built from my development code of version 0.6.5 for MC 1.9.4, so some things are not finished, mainly the Builder's Wand is undergoing some changes
* The Ender Bag now only works when linked to a vanilla Ender Chest, because the event which I was using was removed from Forge in 1.10
**Original build time:** 2016-06-25 17:35:55 UTC+3
* Built from my development code of version 0.6.5 for MC 1.9.4, so some things are not finished, mainly the Builder's Wand is undergoing some changes
* The Ender Bag now only works when linked to a vanilla Ender Chest, because the event which I was using was removed from Forge in 1.10
**Original build time:** 2016-06-25 17:35:55 UTC+3
展开
版本: 0.6.5-beta.1
支持游戏: 1.10
类型: Forge
Beta
下载次数: 60
0.6.5
enderutilities-1.9.4-0.6.5.jar下载0.6.5#Release
* Builder's Wand: Add a Move mode
* Builder's Wand: Add a Replace mode (similar to the Equal Trade wand focus from Thaumcraft)
* Builder's Wand: Add replace blocks capability in survival to Paste mode
* Builder's Wand: Add a "continue through" toggle option to certain modes
* Builder's Wand: Add translucent ghost block rendering (there is also a config to disable it)
* Builder's Wand: Add config options to disable certain modes in survival
* Builder's Wand: Improved some block bounding box and other rendering things
* Builder's Wand: Fix couldn't use the wand directly if the position wasn't set
* Builder's Wand: Fix some template path issues in some cases
* Builder's Wand and Ruler: Add rendering the selections/areas/ghost blocks also from other players holding the wand. There is a config to disable it.
* Handy Bag: Add a hotbar+offhand-only restock mode
* Handy Bag: Fix a crash with the basic version - it was using the slot ranges of the Large variant for restocking etc
* Handy Bag: Fix the basic variant having the same GUI width as the Large variant (empty space on the right)
* Add a "bind lock" toggle option to the Ender Bow/Lasso/Porter, to prevent accidentally binding them while sneaking
* Add a config option to print a chat message when binding items to a location. This is disabled by default.
* Add Chinese localization (by 3TUSK / ayasaki-hayate)
* Fix: Don't fire the `PlayerChangedDimensionEvent` twice when teleporting players >_>
* Fix missing dimension argument in the Portal Panel GUI button network packets (the selection buttons in the GUI only worked in the overworld)
* Fix/clean-up: Use `FluidRegistry.LAVA` when checking for lava in the Ender Furnace
**Original build time:** 2016-07-25 03:09:19 UTC+3
* Builder's Wand: Add a Replace mode (similar to the Equal Trade wand focus from Thaumcraft)
* Builder's Wand: Add replace blocks capability in survival to Paste mode
* Builder's Wand: Add a "continue through" toggle option to certain modes
* Builder's Wand: Add translucent ghost block rendering (there is also a config to disable it)
* Builder's Wand: Add config options to disable certain modes in survival
* Builder's Wand: Improved some block bounding box and other rendering things
* Builder's Wand: Fix couldn't use the wand directly if the position wasn't set
* Builder's Wand: Fix some template path issues in some cases
* Builder's Wand and Ruler: Add rendering the selections/areas/ghost blocks also from other players holding the wand. There is a config to disable it.
* Handy Bag: Add a hotbar+offhand-only restock mode
* Handy Bag: Fix a crash with the basic version - it was using the slot ranges of the Large variant for restocking etc
* Handy Bag: Fix the basic variant having the same GUI width as the Large variant (empty space on the right)
* Add a "bind lock" toggle option to the Ender Bow/Lasso/Porter, to prevent accidentally binding them while sneaking
* Add a config option to print a chat message when binding items to a location. This is disabled by default.
* Add Chinese localization (by 3TUSK / ayasaki-hayate)
* Fix: Don't fire the `PlayerChangedDimensionEvent` twice when teleporting players >_>
* Fix missing dimension argument in the Portal Panel GUI button network packets (the selection buttons in the GUI only worked in the overworld)
* Fix/clean-up: Use `FluidRegistry.LAVA` when checking for lava in the Ender Furnace
**Original build time:** 2016-07-25 03:09:19 UTC+3
展开
版本: 0.6.5
支持游戏: 1.9.4
类型: Forge
Release
下载次数: 106
0.6.4
enderutilities-1.9.4-0.6.4.jar下载0.6.4#Release
* Disabled the potion shift inside my GUIs
* Handy Bag: Fixed the pickup-matching mode also looking inside the locked bag sections for matches
* Handy Bag & Creation Station: Fixed slow and derpy mass crafting of items
* Handy Chest & Creation Station: Ignore the hotbar when moving matching items to chest/station
* Ender Pearls: Some tweaks and minor fixes
* Handy Chest: Fix an inventory init issue, that shouldn't happen in normal game-play
* Ender Elevator: Fix a derp with the redstone state checking
* Living Matter Manipulator: Added special case support for releasing Shulkers
* Creation Station: Add cleaning up the crafting grid of left-over items after crafting - allows proper mass-crafting of things like Cake now
* Builder's Wand: Changed the template file names to include the player name (who first used the wand in the Copy mode)
* Builder's Wand: Added a toggle for advancing the position after placing the blocks
* Builder's Wand: Added some error messages to chat, and don't render the HUD if the chat is open
* Handy Bag & Item Pickup Manager: Check for and ignore stacks with size 0
**Original build time:** 2016-06-17 23:28:59 UTC+3
* Handy Bag: Fixed the pickup-matching mode also looking inside the locked bag sections for matches
* Handy Bag & Creation Station: Fixed slow and derpy mass crafting of items
* Handy Chest & Creation Station: Ignore the hotbar when moving matching items to chest/station
* Ender Pearls: Some tweaks and minor fixes
* Handy Chest: Fix an inventory init issue, that shouldn't happen in normal game-play
* Ender Elevator: Fix a derp with the redstone state checking
* Living Matter Manipulator: Added special case support for releasing Shulkers
* Creation Station: Add cleaning up the crafting grid of left-over items after crafting - allows proper mass-crafting of things like Cake now
* Builder's Wand: Changed the template file names to include the player name (who first used the wand in the Copy mode)
* Builder's Wand: Added a toggle for advancing the position after placing the blocks
* Builder's Wand: Added some error messages to chat, and don't render the HUD if the chat is open
* Handy Bag & Item Pickup Manager: Check for and ignore stacks with size 0
**Original build time:** 2016-06-17 23:28:59 UTC+3
展开
版本: 0.6.4
支持游戏: 1.9.4
类型: Forge
Release
下载次数: 39
0.6.3
enderutilities-1.9.4-0.6.3.jar下载0.6.3#Release
* Add a new extra large variant of the Handy Chest
* Fix Handy Chest/Creation Station not storing items on Private mode Memory Cards (item loss)
* Add toggling item type Memory Card Public/Private mode by right clicking
* Fix Ender Bag not showing capacitor charge in Ender Chest mode
* Fix Portal activation logic was partially broken in 0.6.2
* Handy Bag: Change `Move matching items to bag` to exclude the hotbar by default
* Handy Bag: Change the block-quick-actions state to be stored per Memory Card
* Fix Ender Tools not requiring an Ender Core module when combined with Handy Bag item pickup
* Builder's Wand: Removed block updates from Paste mode (pasting floating blocks is now possible)
* Builder's Wand: change the mirroring, rotation and corners to be per-mode and per-template/area in Copy, Paste and Delete modes
* Builder's Wand: Add Copy and Delete mode second position adjustment by shift + scrolling
* Builder's Wand: Added an option to also delete entities in the Delete mode (creative-only)
* Builder's Wand: Some changes to area mirroring stuff
* Portal: Add config options to set the portal activation block search limits, plus increase the defaults
* Portal Panel: Fix a case where the selection box wouldn't update
* Refactor all hotkey/keybind things - scroll wheel doesn't pretend to be the Toggle key anymore, and in some cases they now do separate things
* Add the ability to rename any items in the Tool Workstation
* Add the ability to directly rename the Link Crystals in the Portal Panel GUI
* Portal: Add a check to prevent repeated teleporting in some cases
* Improve a few tooltips
**Original build time:** 2016-06-15 04:10:49 UTC+3
* Fix Handy Chest/Creation Station not storing items on Private mode Memory Cards (item loss)
* Add toggling item type Memory Card Public/Private mode by right clicking
* Fix Ender Bag not showing capacitor charge in Ender Chest mode
* Fix Portal activation logic was partially broken in 0.6.2
* Handy Bag: Change `Move matching items to bag` to exclude the hotbar by default
* Handy Bag: Change the block-quick-actions state to be stored per Memory Card
* Fix Ender Tools not requiring an Ender Core module when combined with Handy Bag item pickup
* Builder's Wand: Removed block updates from Paste mode (pasting floating blocks is now possible)
* Builder's Wand: change the mirroring, rotation and corners to be per-mode and per-template/area in Copy, Paste and Delete modes
* Builder's Wand: Add Copy and Delete mode second position adjustment by shift + scrolling
* Builder's Wand: Added an option to also delete entities in the Delete mode (creative-only)
* Builder's Wand: Some changes to area mirroring stuff
* Portal: Add config options to set the portal activation block search limits, plus increase the defaults
* Portal Panel: Fix a case where the selection box wouldn't update
* Refactor all hotkey/keybind things - scroll wheel doesn't pretend to be the Toggle key anymore, and in some cases they now do separate things
* Add the ability to rename any items in the Tool Workstation
* Add the ability to directly rename the Link Crystals in the Portal Panel GUI
* Portal: Add a check to prevent repeated teleporting in some cases
* Improve a few tooltips
**Original build time:** 2016-06-15 04:10:49 UTC+3
展开
版本: 0.6.3
支持游戏: 1.9.4
类型: Forge
Release
下载次数: 38
0.6.2
enderutilities-1.9.4-0.6.2.jar下载0.6.2#Release
* Fix a crash with the Portal Panel and running particles(!!)
* Tweak the Portal Panel internal logic - multiple panels on one portal should work better now
* Change several recipes, generally making things cheaper
**Original build time:** 2016-06-09 02:45:21 UTC+3
* Tweak the Portal Panel internal logic - multiple panels on one portal should work better now
* Change several recipes, generally making things cheaper
**Original build time:** 2016-06-09 02:45:21 UTC+3
展开
版本: 0.6.2
支持游戏: 1.9.4
类型: Forge
Release
下载次数: 47
0.6.1
enderutilities-1.9.4-0.6.1.jar下载0.6.1#Release
* Add a chat message/warning if the Portal Scaler doesn't have enough charge for the teleport
* Fix Portal Panel dropping with incorrect metadata
* Add individual selection bounds and thus also proper detection for the Portal Panel buttons
* Add new item: `Cheaty Water Wand` and a second variant of it, `Super Cheaty Water Wand`
**Original build time:** 2016-06-05 22:07:35 UTC+3
* Fix Portal Panel dropping with incorrect metadata
* Add individual selection bounds and thus also proper detection for the Portal Panel buttons
* Add new item: `Cheaty Water Wand` and a second variant of it, `Super Cheaty Water Wand`
**Original build time:** 2016-06-05 22:07:35 UTC+3
展开
版本: 0.6.1
支持游戏: 1.9.4
类型: Forge
Release
下载次数: 46
0.6.0
enderutilities-1.9.4-0.6.0.jar下载0.6.0#Release
* Update to MC 1.9.4 (from `1.9.0-0.6.0`)
* Fix a crash and another glitch with the Mob Harness
* Fix some minor rendering stuff with the Portal Panel
**Original build time:** 2016-06-03 16:16:13 UTC+3
* Fix a crash and another glitch with the Mob Harness
* Fix some minor rendering stuff with the Portal Panel
**Original build time:** 2016-06-03 16:16:13 UTC+3
展开
版本: 0.6.0
支持游戏: 1.9.4
类型: Forge
Release
下载次数: 36
0.6.1
enderutilities-1.9.0-0.6.1.jar下载0.6.1#Release
* Fix a crash and another glitch with the Mob Harness
* Fix a localization derp with the Ruler
* Minor fixes to Portal Panel text rendering
**Original build time:** 2016-06-04 19:29:36 UTC+3
* Fix a localization derp with the Ruler
* Minor fixes to Portal Panel text rendering
**Original build time:** 2016-06-04 19:29:36 UTC+3
展开
版本: 0.6.1
支持游戏: 1.9
类型: Forge
Release
下载次数: 32
0.6.0
enderutilities-1.9.0-0.6.0.jar下载0.6.0#Release
* Fix a location binding coordinate offset-by-one in some cases
* Fix Ender Tools' recipes being mixed up
* Fix an inventory utility method bug, which broke things like the Creation Station recipe save/load
* Fix a derp with some inventory slots - being unable to left or right click items out of them (like the Furnace output slot)
* Added offhand support to the Quick Stacker
* Fix some Quick Stacker logic
* Improve the Memory Chest GUI - items can now be manually put to all except non-matching locked slots, and slots can be locked by simply middle clicking with items in cursor
* Fixed some bugs with the Portal Scaler, like not respecting the world border, and broken Ender Charge cost calculation
* Changed the Ender Relic recipe to be considerably cheaper because of the 1.9 vanilla End Crystal item
* Tweaked some Ender Tool/Sword damage and speed values to better match 1.9 vanilla
* Added a dummy AI task to the Mob Harness to block things like the Wander AI
* Added an event to prevent the Inventory Sorter mod from working in any of my GUIs, because it dupes and destroys items (it doesn't currently support the custom large stack sizes)
* Added my own sort buttons to the "Large Stacks" type inventories
* Added `Block quick actions` buttons to the Large Handy Bag - you can individually lock the different sections, so that any quick action (from the buttons) or `Sneak + right click` with the bag doesn't affect those sections. Useful if the player likes to keep tools in one bag section for example.
* Changed the Quick Stacker inventory search logic - it now properly sorts by distance too.
* Builder's Wand: Fixed and improved several existing things, like:
* Now properly copies the BlockState from the adjacent blocks
* Now properly stores and uses the stored BlockStates from the "block memory"
* Fixed ghost block rendering so that the rotations are correct
* Fixed/tweaked/improved the area size adjustment code to be less derpy and less annoying
* The start and end positions can now be set inside the targeted block by sneaking while settings them (two-corners modes only)
* Builder's Wand: Added Copy and Paste modes, with up to 16 separate templates per wand
* You can name the template in the Copy mode by pressing the `Toggle` key
* Paste mode includes rotation and mirroring support and an option to replace existing blocks (replacing is Creative-only)
* Builder's Wand: Added a Delete mode (Creative mode only - sets all block to air inside the selected area)
* Builder's Wand: Added a "helper block" mode - `Ctrl + right click` on air to place a block of Spruce leaves - no more need for derp pillars to set the second area corner
* Builder's Wand: Added a HUD to properly see what the wand's mode is without hovering over it or changing items to to see the item name
* Builder's Wand & my machines: Better support for rotations when copy & pasting with the wand
* Added an Advanced Quick Stacker (block)
* Added an Ender Elevator block
* Added my own Portal
* Made of Portal Frame blocks and a Portal Panel
* The Frame can be any shape as long as it's a closed area
* The Panel must be connected via a continuous "path" of Frame blocks into the frame
**Original build time:** 2016-06-03 02:10:21 UTC+3
* Fix Ender Tools' recipes being mixed up
* Fix an inventory utility method bug, which broke things like the Creation Station recipe save/load
* Fix a derp with some inventory slots - being unable to left or right click items out of them (like the Furnace output slot)
* Added offhand support to the Quick Stacker
* Fix some Quick Stacker logic
* Improve the Memory Chest GUI - items can now be manually put to all except non-matching locked slots, and slots can be locked by simply middle clicking with items in cursor
* Fixed some bugs with the Portal Scaler, like not respecting the world border, and broken Ender Charge cost calculation
* Changed the Ender Relic recipe to be considerably cheaper because of the 1.9 vanilla End Crystal item
* Tweaked some Ender Tool/Sword damage and speed values to better match 1.9 vanilla
* Added a dummy AI task to the Mob Harness to block things like the Wander AI
* Added an event to prevent the Inventory Sorter mod from working in any of my GUIs, because it dupes and destroys items (it doesn't currently support the custom large stack sizes)
* Added my own sort buttons to the "Large Stacks" type inventories
* Added `Block quick actions` buttons to the Large Handy Bag - you can individually lock the different sections, so that any quick action (from the buttons) or `Sneak + right click` with the bag doesn't affect those sections. Useful if the player likes to keep tools in one bag section for example.
* Changed the Quick Stacker inventory search logic - it now properly sorts by distance too.
* Builder's Wand: Fixed and improved several existing things, like:
* Now properly copies the BlockState from the adjacent blocks
* Now properly stores and uses the stored BlockStates from the "block memory"
* Fixed ghost block rendering so that the rotations are correct
* Fixed/tweaked/improved the area size adjustment code to be less derpy and less annoying
* The start and end positions can now be set inside the targeted block by sneaking while settings them (two-corners modes only)
* Builder's Wand: Added Copy and Paste modes, with up to 16 separate templates per wand
* You can name the template in the Copy mode by pressing the `Toggle` key
* Paste mode includes rotation and mirroring support and an option to replace existing blocks (replacing is Creative-only)
* Builder's Wand: Added a Delete mode (Creative mode only - sets all block to air inside the selected area)
* Builder's Wand: Added a "helper block" mode - `Ctrl + right click` on air to place a block of Spruce leaves - no more need for derp pillars to set the second area corner
* Builder's Wand: Added a HUD to properly see what the wand's mode is without hovering over it or changing items to to see the item name
* Builder's Wand & my machines: Better support for rotations when copy & pasting with the wand
* Added an Advanced Quick Stacker (block)
* Added an Ender Elevator block
* Added my own Portal
* Made of Portal Frame blocks and a Portal Panel
* The Frame can be any shape as long as it's a closed area
* The Panel must be connected via a continuous "path" of Frame blocks into the frame
**Original build time:** 2016-06-03 02:10:21 UTC+3
展开
版本: 0.6.0
支持游戏: 1.9
类型: Forge
Release
下载次数: 22
0.5.3
enderutilities-1.9.0-0.5.3.jar下载0.5.3#Release
* Add simple sorting functionality/buttons to the Handy Bag and Handy Chest
**Original build time:** 2016-05-04 02:02:48 UTC+3
**Original build time:** 2016-05-04 02:02:48 UTC+3
展开
版本: 0.5.3
支持游戏: 1.9
类型: Forge
Release
下载次数: 24
0.5.2
enderutilities-1.9.0-0.5.2.jar下载0.5.2#Release
* Added a Quick Stacker item
* Added Off hand slot support to the Inventory Swapper
* Re-enabled the scaled stack size text rendering now that MCP has been fixed
* Reduced the Ender Crystal spawn explosion strength
* Added new chest models and textures
* Fixed Ender Dragon boss bar got stuck when teleporting away from The End dimension
* Added JEI recipe category crafting item support
* Added support for the Forge update checker
**Original build time:** 2016-05-02 19:37:03 UTC+3
* Added Off hand slot support to the Inventory Swapper
* Re-enabled the scaled stack size text rendering now that MCP has been fixed
* Reduced the Ender Crystal spawn explosion strength
* Added new chest models and textures
* Fixed Ender Dragon boss bar got stuck when teleporting away from The End dimension
* Added JEI recipe category crafting item support
* Added support for the Forge update checker
**Original build time:** 2016-05-02 19:37:03 UTC+3
展开
版本: 0.5.2
支持游戏: 1.9
类型: Forge
Release
下载次数: 26
0.5.1
enderutilities-1.9.0-0.5.1.jar下载0.5.1#Release
* Fix a couple of BlockState derps, which caused a crash with Optifine installed
**Original build time:** 2016-04-08 19:36:10 UTC+3
**Original build time:** 2016-04-08 19:36:10 UTC+3
展开
版本: 0.5.1
支持游戏: 1.9
类型: Forge
Release
下载次数: 24
0.5.0
enderutilities-1.9.0-0.5.0.jar下载0.5.0#Release
* Port to MC 1.9 from `1.8.9-0.5.3`
* **Note:** Requires Forge `1858+` (that version has an important chunk loading related crash fix)
* Changed various things to work with new 1.9 stuff like the dual wielding/off-hand stuff
* Added some 1.9 sounds
* Lots of internal changes and clean-up and whatnot as usual
* Known issues:
* There is currently a problem with the MCP mappings which prevents me from enabling the scaled/small stack size text rendering
* When the player teleports from The End to other dimensions, some game state isn't usually being properly set and the boss bar gets stuck
**Original build time:** 2016-04-08 16:40:16 UTC+3
* **Note:** Requires Forge `1858+` (that version has an important chunk loading related crash fix)
* Changed various things to work with new 1.9 stuff like the dual wielding/off-hand stuff
* Added some 1.9 sounds
* Lots of internal changes and clean-up and whatnot as usual
* Known issues:
* There is currently a problem with the MCP mappings which prevents me from enabling the scaled/small stack size text rendering
* When the player teleports from The End to other dimensions, some game state isn't usually being properly set and the boss bar gets stuck
**Original build time:** 2016-04-08 16:40:16 UTC+3
展开
版本: 0.5.0
支持游戏: 1.9
类型: Forge
Release
下载次数: 22
0.5.6
enderutilities-1.8.9-0.5.6.jar下载0.5.6#Release
* Fix couldn't take items from the Ender Furnace output slot (and possibly some others) except via shift-clicking
**Original build time:** 2016-05-09 21:14:15 UTC+3
**Original build time:** 2016-05-09 21:14:15 UTC+3
展开
版本: 0.5.6
支持游戏: 1.8.9
类型: Forge
Release
下载次数: 204
0.5.5
enderutilities-1.8.9-0.5.5.jar下载0.5.5#Release
* Fix Ender Tool recipes being mixed up
* Fix a one block offset in negative coordinates when binding items using the `Alt + Shift + Toggle key` combo to include rotation
**Original build time:** 2016-05-06 16:35:57 UTC+3
* Fix a one block offset in negative coordinates when binding items using the `Alt + Shift + Toggle key` combo to include rotation
**Original build time:** 2016-05-06 16:35:57 UTC+3
展开
版本: 0.5.5
支持游戏: 1.8.9
类型: Forge
Release
下载次数: 21
0.5.4
enderutilities-1.8.9-0.5.4.jar下载0.5.4#Release
* Fix an item loss bug in the Handy Bag, if the bag sucks in items while the Handy Bag GUI is open and any change is made to the bag's inventory via the GUI before closing the GUI
* Fix required minimum Forge version
* Fix/clean up some BlockState things
* Add support for the Forge update checker
* Add new chest models and textures
**Original build time:** 2016-05-02 18:24:09 UTC+3
* Fix required minimum Forge version
* Fix/clean up some BlockState things
* Add support for the Forge update checker
* Add new chest models and textures
**Original build time:** 2016-05-02 18:24:09 UTC+3
展开
版本: 0.5.4
支持游戏: 1.8.9
类型: Forge
Release
下载次数: 45
0.5.3
enderutilities-1.8.9-0.5.3.jar下载0.5.3#Release
* Fixed a few `Container`/`slotClick` bugs
* Fixed a nasty bug in the Ender Hoe crop planting code - it destroyed items from the inventory it was accessing
* Fixed Ender Tools right click block place code not removing the stack when the size reaches 0
* Fixed an item validity check in the Memory Chest, which resulted in losing the item in the cursor, when trying to manually swap stacks of different items, when there was a locked slot with free space for the item that was held in the cursor
* Fixed Ender Bucket not applying the fluid color to the model
* Changed the logic behind opening the Handy Bag. Now it shouldn't open "on its own" for example when browsing recipies in JEI if the originally opened inventory was the regular player inventory instead of the Handy Bag.
* Changed the "Move all items (FROM the player inventory)" functionality to ignore the hotbar. In the Handy Bag GUI, you can still move everything, including the hotbar, by holding shift when clicking the button.
**Original build time:** 2016-04-02 12:51:06 UTC+3
* Fixed a nasty bug in the Ender Hoe crop planting code - it destroyed items from the inventory it was accessing
* Fixed Ender Tools right click block place code not removing the stack when the size reaches 0
* Fixed an item validity check in the Memory Chest, which resulted in losing the item in the cursor, when trying to manually swap stacks of different items, when there was a locked slot with free space for the item that was held in the cursor
* Fixed Ender Bucket not applying the fluid color to the model
* Changed the logic behind opening the Handy Bag. Now it shouldn't open "on its own" for example when browsing recipies in JEI if the originally opened inventory was the regular player inventory instead of the Handy Bag.
* Changed the "Move all items (FROM the player inventory)" functionality to ignore the hotbar. In the Handy Bag GUI, you can still move everything, including the hotbar, by holding shift when clicking the button.
**Original build time:** 2016-04-02 12:51:06 UTC+3
展开
版本: 0.5.3
支持游戏: 1.8.9
类型: Forge
Release
下载次数: 32
0.5.2
enderutilities-1.7.10-0.5.2.jar下载0.5.2#Release
* Fix Handy Bag GUI buttons and slot backgrounds etc. being messed up with potion effects active
* A couple of minor clean-ups/fixes to inventory/container things
**Original build time:** 2016-03-30 12:44:32 UTC+3
* A couple of minor clean-ups/fixes to inventory/container things
**Original build time:** 2016-03-30 12:44:32 UTC+3
展开
版本: 0.5.2
支持游戏: 1.8.9
类型: Forge
Release
下载次数: 16
0.5.1
enderutilities-1.8.9-0.5.1.jar下载0.5.1#Release
* Fixed many item and block models being broken inside some of my inventory GUIs (the ones with scaled stack size rendering)
* Fixed some recipies being wrong or missing in 0.5.0 (due to me being a derp and forgetting them while reorganizing some of the blocks...)
* Fixed Ender Bow arrow requirement with some other mods (removed unnecessary events)
* Updated JEI recipe area support for multiple areas in Creation Station
* Changed all inventories from the old crappy `IInventory` into `IItemHandler`, and for TileEntities also into using capabilities with it
* Thanks to `IItemHandler`, things like the Handy Chest are now accessible externally, for example by hoppers
* The Ender Furnace also once again has support for large stacks, thanks to `IItemHandler`
* Various small inventory/GUI related improvements and fixes, like Shift + clicking target slot priorities etc.
* Some miscellaneous small bug fixes
* Known issues: Shift + double clicking to move all matching items doesn't work properly because vanilla code doesn't understand `SlotItemHandler` type slots
**Original build time:** 2016-03-29 15:25:08 UTC+3
* Fixed some recipies being wrong or missing in 0.5.0 (due to me being a derp and forgetting them while reorganizing some of the blocks...)
* Fixed Ender Bow arrow requirement with some other mods (removed unnecessary events)
* Updated JEI recipe area support for multiple areas in Creation Station
* Changed all inventories from the old crappy `IInventory` into `IItemHandler`, and for TileEntities also into using capabilities with it
* Thanks to `IItemHandler`, things like the Handy Chest are now accessible externally, for example by hoppers
* The Ender Furnace also once again has support for large stacks, thanks to `IItemHandler`
* Various small inventory/GUI related improvements and fixes, like Shift + clicking target slot priorities etc.
* Some miscellaneous small bug fixes
* Known issues: Shift + double clicking to move all matching items doesn't work properly because vanilla code doesn't understand `SlotItemHandler` type slots
**Original build time:** 2016-03-29 15:25:08 UTC+3
展开
版本: 0.5.1
支持游戏: 1.8.9
类型: Forge
Release
下载次数: 19
0.5.0
enderutilities-1.8.9-0.5.0.jar下载0.5.0#Release
* New port of version `1.7.10-0.5.0` to MC 1.8.9
* Add JEI support to Creation Station
* Add mod config GUI factory (i.e. main menu config screen support)
* Re-organized some of the blocks
* Some miscellaneous bug fixes
**Original build time:** 2016-02-09 00:15:55 UTC+2
* Add JEI support to Creation Station
* Add mod config GUI factory (i.e. main menu config screen support)
* Re-organized some of the blocks
* Some miscellaneous bug fixes
**Original build time:** 2016-02-09 00:15:55 UTC+2
展开
版本: 0.5.0
支持游戏: 1.8.9
类型: Forge
Release
下载次数: 24
0.4.0-beta.1a
enderutilities-1.8.0-0.4.0-beta-1a.jar下载0.4.0-beta.1a#Beta
* Ender Bucket fluid rendering is back!
**Original build time:** 2015-03-19 08:45:52 UTC+2
**Original build time:** 2015-03-19 08:45:52 UTC+2
展开
版本: 0.4.0-beta.1a
支持游戏: 1.8
类型: Forge
Beta
下载次数: 67
0.4.0-beta.1
enderutilities-1.8.0-0.4.0-beta-1.jar下载0.4.0-beta.1#Beta
* Fix some BlockState bugs, plus some clean-up and improvements
* Fix some other bugs that were introduced in the first 1.8 alpha release
* Add item and block textures/models. The only thing missing at the moment is the Ender Bucket fluid rendering.
**Original build time:** 2015-03-12 10:16:19 UTC+2
* Fix some other bugs that were introduced in the first 1.8 alpha release
* Add item and block textures/models. The only thing missing at the moment is the Ender Bucket fluid rendering.
**Original build time:** 2015-03-12 10:16:19 UTC+2
展开
版本: 0.4.0-beta.1
支持游戏: 1.8
类型: Forge
Beta
下载次数: 23
0.4.0-earlybrokentexturesalpha.1
enderutilities-1.8.0-0.4.0-superearlybrokentexturesalpha-1.jar下载0.4.0-earlybrokentexturesalpha.1#Alpha
* Very early and broken port from `1.7.10-0.4.0-beta.1` to MC 1.8
**Original build time:** 2015-02-23 02:36:19 UTC+2
**Original build time:** 2015-02-23 02:36:19 UTC+2
展开
版本: 0.4.0-earlybrokentexturesalpha.1
支持游戏: 1.8
类型: Forge
Alpha
下载次数: 38
0.5.3
enderutilities-1.7.10-0.5.3.jar下载0.5.3#Release
* Fix an item loss bug in the Handy Bag, if the bag sucks in items while the Handy Bag GUI is open and any change is made to the bag's inventory via the GUI before closing the GUI
**Original build time:** 2016-05-02 16:53:01 UTC+3
**Original build time:** 2016-05-02 16:53:01 UTC+3
展开
版本: 0.5.3
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 897
0.5.2
enderutilities-1.7.10-0.5.2.jar下载0.5.2#Release
* Fix NPE crashes when loading items from NBT fails unexpectedly
**Original build time:** 2016-05-01 15:00:49 UTC+3
**Original build time:** 2016-05-01 15:00:49 UTC+3
展开
版本: 0.5.2
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 26
0.5.1
enderutilities-1.7.10-0.5.1.jar下载0.5.1#Release
* Remove Arrow events from the Ender Bow, fixes some other mods requiring vanilla arrows in the player's inventory to use the Ender Bow
* Update the url in `mcmod.info`
**Original build time:** 2016-02-21 20:11:33 UTC+2
* Update the url in `mcmod.info`
**Original build time:** 2016-02-21 20:11:33 UTC+2
展开
版本: 0.5.1
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 35
0.5.0
enderutilities-1.7.10-0.5.0.jar下载0.5.0#Release
* Added: Handy Bag item - a modular bag that stores the items on Memory Cards, and has quick move items functions
* Added: Inventory Swapper item - can swap the player's inventory with the contents of a Memory Card
* Added: Item Pickup Manager item - can remotely transport picked up items, and control which items can/can't be picked up
* Added: Living Matter Manipulator item (mob capture/transportation)
* Added: Wand of the Lazy Builder (a very versatile version of the Builder's Wand)
* Added: Ruler item (distance measurements and alignment visualization etc.)
* Added: Memory Chest block (or "Templated Chest") - each slot can be locked to an item type
* Added: Handy Chest block - a modular chest that stores the items on Memory Cards, and has quick move items functions
* Added: Creation Station block - combines two furnaces, two crafting tables and a modular storage, with several quick actions
* New, blue-themed textures for the old overly green blocks/machines...
* Plus the usual: tweaked some recipies, fixed some bugs, probably created some new bugs...
**Original build time:** 2016-01-31 01:42:52 UTC+2
* Added: Inventory Swapper item - can swap the player's inventory with the contents of a Memory Card
* Added: Item Pickup Manager item - can remotely transport picked up items, and control which items can/can't be picked up
* Added: Living Matter Manipulator item (mob capture/transportation)
* Added: Wand of the Lazy Builder (a very versatile version of the Builder's Wand)
* Added: Ruler item (distance measurements and alignment visualization etc.)
* Added: Memory Chest block (or "Templated Chest") - each slot can be locked to an item type
* Added: Handy Chest block - a modular chest that stores the items on Memory Cards, and has quick move items functions
* Added: Creation Station block - combines two furnaces, two crafting tables and a modular storage, with several quick actions
* New, blue-themed textures for the old overly green blocks/machines...
* Plus the usual: tweaked some recipies, fixed some bugs, probably created some new bugs...
**Original build time:** 2016-01-31 01:42:52 UTC+2
展开
版本: 0.5.0
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 20
0.4.4
enderutilities-1.7.10-0.4.4.jar下载0.4.4#Release
* Fix a crash in Ender Buckets with some type of linked tanks (zero length `FluidTankInfo`)
* Add a config option for changing the harvest level of Ender Tools
**Original build time:** 2015-12-28 20:42:54 UTC+2
* Add a config option for changing the harvest level of Ender Tools
**Original build time:** 2015-12-28 20:42:54 UTC+2
展开
版本: 0.4.4
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 23
0.4.3
enderutilities-1.7.10-0.4.3.jar下载0.4.3#Release
* Fix a nasty bug in `InventoryUtils`, which caused the wrong slots to be accessible when adding items to `ISidedInventory` type inventories
* The bug was introduced during the 0.4.0 development cycle
**Original build time:** 2015-09-18 10:20:42 UTC+3
* The bug was introduced during the 0.4.0 development cycle
**Original build time:** 2015-09-18 10:20:42 UTC+3
展开
版本: 0.4.3
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 14
0.4.2
enderutilities-1.7.10-0.4.2.jar下载0.4.2#Release
* Improvement: Use the OreDictionary for common/vanilla items in recipies
* Improvement: Mob Harness now prints an error message to chat if the target entity is not found or is too far
* Improvement: Ender Tools and Sword display the Link Crystal target in the end of their names, like other modular items already did
* Addition/Change: The Ender Porter can now teleport other entities when you sneak + left click with it. If the target is a player, they must be sneaking too.
* Change: Elite Ender Pearl is now immediately returned to the player's inventory when dismounting the pearl mid-flight
* Fix: Mob Harness: Linked player name now displayed correctly in the tooltip
* Fix: Fix some items' `onItemUse()` return values on the client side (affects use animations and "false positive usage on blocks")
* Fix: Potentially fixed issues with some inventory handling on items (utility methods)
* Fix: Keybind modifiers (`Alt`/`Shift`/`Ctrl`) don't get stuck anymore if opening a GUI while the modifiers are held down
* Fix: Ender Tools now check that the block can be placed without obstructions in the right-click-place-block
* Fix: Ender Hoe 3x3 area tilling didn't sync the changed blocks to client for some odd reason...
* Plus some other random clean-up and fixes and refactoring as usual... :p
**Original build time:** 2015-09-14 19:19:38 UTC+3
* Improvement: Mob Harness now prints an error message to chat if the target entity is not found or is too far
* Improvement: Ender Tools and Sword display the Link Crystal target in the end of their names, like other modular items already did
* Addition/Change: The Ender Porter can now teleport other entities when you sneak + left click with it. If the target is a player, they must be sneaking too.
* Change: Elite Ender Pearl is now immediately returned to the player's inventory when dismounting the pearl mid-flight
* Fix: Mob Harness: Linked player name now displayed correctly in the tooltip
* Fix: Fix some items' `onItemUse()` return values on the client side (affects use animations and "false positive usage on blocks")
* Fix: Potentially fixed issues with some inventory handling on items (utility methods)
* Fix: Keybind modifiers (`Alt`/`Shift`/`Ctrl`) don't get stuck anymore if opening a GUI while the modifiers are held down
* Fix: Ender Tools now check that the block can be placed without obstructions in the right-click-place-block
* Fix: Ender Hoe 3x3 area tilling didn't sync the changed blocks to client for some odd reason...
* Plus some other random clean-up and fixes and refactoring as usual... :p
**Original build time:** 2015-09-14 19:19:38 UTC+3
展开
版本: 0.4.2
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 23
0.4.1
enderutilities-1.7.10-0.4.1.jar下载0.4.1#Release
* Fix: Energy Bridge: Only save to disk when the data has actually changed
* Fix: Energy Bridge: Always clear the data when trying to load from disk (fixes persistent Energy Bridge data on single player when changing worlds)
* Change: Changed/expanded the internal handling of some keybind stuff. Unfortunately this means that some key combinations have changed.
* Add: Added a "Portal Scaler" item. It can change the Nether Portal scaling factor, and shut down or activate portals.
**Original build time:** 2015-06-06 22:14:44 UTC+3
* Fix: Energy Bridge: Always clear the data when trying to load from disk (fixes persistent Energy Bridge data on single player when changing worlds)
* Change: Changed/expanded the internal handling of some keybind stuff. Unfortunately this means that some key combinations have changed.
* Add: Added a "Portal Scaler" item. It can change the Nether Portal scaling factor, and shut down or activate portals.
**Original build time:** 2015-06-06 22:14:44 UTC+3
展开
版本: 0.4.1
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 21
0.4.0
enderutilities-1.7.10-0.4.0.jar下载0.4.0#Release
* Add: Creative-mode-only version of the Ender Capacitor
* Add: Ender Fighter mob. Summoned with the Ender Sword.
* Add: Ender Sword
* Can transport mob drops to player or linked inventory
* Can summon Ender Fighters
* Add: Ender Hoe - Can till a 3x3 area and can plant it with seeds from player or linked inventory
* Add: Energy Bridge multiblock structure. It is meant to be the top-tier Ender Capacitor charging method.
* Add: French localization by Mazdallier
* Change: Changed the method the Ender Bag uses to check if the client is in range
* Change: Increased the maximum number of Link Crystals in Ender Porters from 4 to 9
* Change: Made some recipies cheaper (Ender Relic, Ender Cores and Advanced Ender Porter)
* Change: Merged all the configs to one file
* Change: Mob Harness's maximum binding range was increased to 64 blocks (4 blocks in 0.3.5.1, 32 blocks in 0.4.0-beta-1)
* Change: Removed the temporary position adjustment hack from (Reusable Ender Pearl) teleports that was added because of the going-through-blocks bug
* Change/Fix: Ender Bow doesn't completely break anymore. Repair in an anvil with Enhanced Ender Alloy and 15 levels.
* Fix: Elite Ender Pearl doesn't go through blocks or the ground anymore (finally figured out why it happened! \o/)
* Fix: Ender Arrows now store the shooter information better
* Fix: Ender Bucket rendering glitch in some cases in the inventory (hopefully...)
* Fix: Ender Furnace lighting update issues
* Fix: Ender Infuser state not necessarily always saving
* Fix: Ender Tools used the Ender Bag's chat message when the target block has changed
* Fix: Improved some of the item tooltip descriptions
* Fix: Link Crystals set to Private didn't properly check the owner in all cases before allowing to re-bind
* Fix: Mob Harness AI task is now periodically checked for and added if missing. Fixes being enable to control mobs after teleporting.
* Fix: Mob Harness refactoring, clean-up, fixes and improvements
* Fix: Reusable Ender Pearl entities now store the thrower and the the type (`isElite`) to NBT
* Fix: Some misc fixes, optimizations and clean-up to various things
**Original build time:** 2015-05-17 16:44:19 UTC+3
* Add: Ender Fighter mob. Summoned with the Ender Sword.
* Add: Ender Sword
* Can transport mob drops to player or linked inventory
* Can summon Ender Fighters
* Add: Ender Hoe - Can till a 3x3 area and can plant it with seeds from player or linked inventory
* Add: Energy Bridge multiblock structure. It is meant to be the top-tier Ender Capacitor charging method.
* Add: French localization by Mazdallier
* Change: Changed the method the Ender Bag uses to check if the client is in range
* Change: Increased the maximum number of Link Crystals in Ender Porters from 4 to 9
* Change: Made some recipies cheaper (Ender Relic, Ender Cores and Advanced Ender Porter)
* Change: Merged all the configs to one file
* Change: Mob Harness's maximum binding range was increased to 64 blocks (4 blocks in 0.3.5.1, 32 blocks in 0.4.0-beta-1)
* Change: Removed the temporary position adjustment hack from (Reusable Ender Pearl) teleports that was added because of the going-through-blocks bug
* Change/Fix: Ender Bow doesn't completely break anymore. Repair in an anvil with Enhanced Ender Alloy and 15 levels.
* Fix: Elite Ender Pearl doesn't go through blocks or the ground anymore (finally figured out why it happened! \o/)
* Fix: Ender Arrows now store the shooter information better
* Fix: Ender Bucket rendering glitch in some cases in the inventory (hopefully...)
* Fix: Ender Furnace lighting update issues
* Fix: Ender Infuser state not necessarily always saving
* Fix: Ender Tools used the Ender Bag's chat message when the target block has changed
* Fix: Improved some of the item tooltip descriptions
* Fix: Link Crystals set to Private didn't properly check the owner in all cases before allowing to re-bind
* Fix: Mob Harness AI task is now periodically checked for and added if missing. Fixes being enable to control mobs after teleporting.
* Fix: Mob Harness refactoring, clean-up, fixes and improvements
* Fix: Reusable Ender Pearl entities now store the thrower and the the type (`isElite`) to NBT
* Fix: Some misc fixes, optimizations and clean-up to various things
**Original build time:** 2015-05-17 16:44:19 UTC+3
展开
版本: 0.4.0
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 31
0.4.0-beta.1
enderutilities-1.7.10-0.4.0-beta-1.jar下载0.4.0-beta.1#Beta
* Fix: Fixed some rendering issues with the Ender Bucket
* Fix/Change: New renderer for the reusable Ender Pearls, the Elite version now actually renders as the Elite version.
* Fix: Fixed a derped item subtype on reusable Ender Pearls, which allowed an item change exploit with them
* Fix: Fixed the previously completely broken Chunk loading ticket release on world load
* Fix: Random smaller stuff in various places
* Change: Refactored big parts of the code base, for example Block and TileEntity classes, item NBT etc.
* Change: Most actual usable items are now modular: they need some modules installed to be used.
* Change: Changed all recipies (they now use the new parts as ingredients)
* Add: Added Ender Alloys, Ender Sticks and Ender Rope as crafting ingredients
* Add: Added Ender Capacitors, they are modules used to store "Ender Charge", which is now required by most items (config option)
* Add: Added Ender Cores (Inactive and Active versions), used for crafting and as modules in some items
* Add: Added Link Crystals. They are modules used in items to store the target information.
* Add: Added Ender Pickaxe/Axe/Shovel: They can teleport block drops to the player's inventory, or to a bound location/inventory.
* Add: Added a Tool Workstation block, which is used to add and remove modules from items
* Add: Added an Ender Infuser, which is one of the three options for charging Ender Capacitors
* Add: Added an Ender Relic item, which can spawn new Ender Crystals.
* Meant as a way to obtain Ender Crystals, in case they have all been destroyed during the Ender Dragon fight.
* Only Ender Crystals spawned in The End dimension work for the purposes of this mod. You can however spawn decorative Ender Crystals anywhere in other dimensions. Beware, they explode when taking ANY damage!
* Add: Added a Jailer module: Can be right clicked on mobs to prevent them from despawning (uses the item), or can be installed as a module to an Ender Bow or Ender Lasso (doesn't use up the module)
* Add: All items now have a pretty long description on them in NEI, or when the item doesn't yet have any NBT data (hold shift to show it)
* Add: All items also have an informative tooltip about their status. Hold Shift to show all of it.
* Add: Added a compatibility conversion of old target data from items on the Tool Workstation. When you first insert an item that has old format data, and add the first Link Crystal to it, the target data is transferred to the Link Crystal and removed from the item. Note that such converted data is incomplete, since the items now store a lot more data on them about the target, and also the player who first bound the item. But it is enough for teleporting items to function. Rebinding to the target location is recommended.
* Change: Thanks to (almost) all items now being modular, most items can now store 3-4 different targets at once, on the different Link Crystals
* You can easily change the selected Link Crystal to change the target: `Shift + Toggle mode` key (default `F`), or hold `Control` and use the mouse wheel.
* Change/Add: All items that use Link Crystals/store a target location, can now be made private, so that the destination info is not shown, and the item only works for the owner. Note that this is per Link Crystal! (All that data is stored on the Link Crystals.)
* `Alt + Toggle mode` key to toggle Public/Private
* Change: The Ender Bag now allows binding to all inventories, but anything other than vanilla blocks won't work over 64 blocks away. (Don't try to add anything else to the whitelist, they most likely just mess up your inventory/break stuff/crash and burn! The Bag might change in a future update to allow more versatile operation.)
* Change: The Ender Bucket can now be linked to tanks, and it will chunk load the target for 30 seconds on use.
* Change: reusable Ender Pearls no longer collide with any entity you are riding
* Change: The Basic Ender Porter is no longer single-use. Instead it now only works within the same dimension.
* Change: The Mob Harness now allows you to control the mob you are riding, even if you are riding a whole tower of mobs.
* Doesn't work with mobs that don't have actual AI tasks, such as spiders and flying mobs.
* Change: The Mob Harness's maximum binding range was increased from the pathetic 4 blocks to 32 blocks
**Original build time:** 2015-02-20 04:11:52 UTC+2
* Fix/Change: New renderer for the reusable Ender Pearls, the Elite version now actually renders as the Elite version.
* Fix: Fixed a derped item subtype on reusable Ender Pearls, which allowed an item change exploit with them
* Fix: Fixed the previously completely broken Chunk loading ticket release on world load
* Fix: Random smaller stuff in various places
* Change: Refactored big parts of the code base, for example Block and TileEntity classes, item NBT etc.
* Change: Most actual usable items are now modular: they need some modules installed to be used.
* Change: Changed all recipies (they now use the new parts as ingredients)
* Add: Added Ender Alloys, Ender Sticks and Ender Rope as crafting ingredients
* Add: Added Ender Capacitors, they are modules used to store "Ender Charge", which is now required by most items (config option)
* Add: Added Ender Cores (Inactive and Active versions), used for crafting and as modules in some items
* Add: Added Link Crystals. They are modules used in items to store the target information.
* Add: Added Ender Pickaxe/Axe/Shovel: They can teleport block drops to the player's inventory, or to a bound location/inventory.
* Add: Added a Tool Workstation block, which is used to add and remove modules from items
* Add: Added an Ender Infuser, which is one of the three options for charging Ender Capacitors
* Add: Added an Ender Relic item, which can spawn new Ender Crystals.
* Meant as a way to obtain Ender Crystals, in case they have all been destroyed during the Ender Dragon fight.
* Only Ender Crystals spawned in The End dimension work for the purposes of this mod. You can however spawn decorative Ender Crystals anywhere in other dimensions. Beware, they explode when taking ANY damage!
* Add: Added a Jailer module: Can be right clicked on mobs to prevent them from despawning (uses the item), or can be installed as a module to an Ender Bow or Ender Lasso (doesn't use up the module)
* Add: All items now have a pretty long description on them in NEI, or when the item doesn't yet have any NBT data (hold shift to show it)
* Add: All items also have an informative tooltip about their status. Hold Shift to show all of it.
* Add: Added a compatibility conversion of old target data from items on the Tool Workstation. When you first insert an item that has old format data, and add the first Link Crystal to it, the target data is transferred to the Link Crystal and removed from the item. Note that such converted data is incomplete, since the items now store a lot more data on them about the target, and also the player who first bound the item. But it is enough for teleporting items to function. Rebinding to the target location is recommended.
* Change: Thanks to (almost) all items now being modular, most items can now store 3-4 different targets at once, on the different Link Crystals
* You can easily change the selected Link Crystal to change the target: `Shift + Toggle mode` key (default `F`), or hold `Control` and use the mouse wheel.
* Change/Add: All items that use Link Crystals/store a target location, can now be made private, so that the destination info is not shown, and the item only works for the owner. Note that this is per Link Crystal! (All that data is stored on the Link Crystals.)
* `Alt + Toggle mode` key to toggle Public/Private
* Change: The Ender Bag now allows binding to all inventories, but anything other than vanilla blocks won't work over 64 blocks away. (Don't try to add anything else to the whitelist, they most likely just mess up your inventory/break stuff/crash and burn! The Bag might change in a future update to allow more versatile operation.)
* Change: The Ender Bucket can now be linked to tanks, and it will chunk load the target for 30 seconds on use.
* Change: reusable Ender Pearls no longer collide with any entity you are riding
* Change: The Basic Ender Porter is no longer single-use. Instead it now only works within the same dimension.
* Change: The Mob Harness now allows you to control the mob you are riding, even if you are riding a whole tower of mobs.
* Doesn't work with mobs that don't have actual AI tasks, such as spiders and flying mobs.
* Change: The Mob Harness's maximum binding range was increased from the pathetic 4 blocks to 32 blocks
**Original build time:** 2015-02-20 04:11:52 UTC+2
展开
版本: 0.4.0-beta.1
支持游戏: 1.7.10
类型: Forge
Beta
下载次数: 27
0.3.5.1
enderutilities-1.7.10-0.3.5.1.jar下载0.3.5.1#Release
- Fix Elite Ender Pearl not dealing damage
- Fix (especially) Elite Ender Pearl putting the player inside ground/blocks when moving fast. (Something strange going on with the vanilla `MovingObjectPosition` ray tracing with this...)
**Original build time:** 2014-11-30 21:04:25 UTC+2
- Fix (especially) Elite Ender Pearl putting the player inside ground/blocks when moving fast. (Something strange going on with the vanilla `MovingObjectPosition` ray tracing with this...)
**Original build time:** 2014-11-30 21:04:25 UTC+2
展开
版本: 0.3.5.1
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 35
0.3.5
enderutilities-1.7.10-0.3.5.jar下载0.3.5#Release
- Add: Elite version of the re-usable Ender Pearl
* Mounts the player, aka. carries the player with it while flying (idea by xisumavoid)
**Original build time:** 2014-11-30 09:39:29 UTC+2
* Mounts the player, aka. carries the player with it while flying (idea by xisumavoid)
**Original build time:** 2014-11-30 09:39:29 UTC+2
展开
版本: 0.3.5
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 33
0.3.4
enderutilities-1.7.10-0.3.4.jar下载0.3.4#Release
- Improvement: Ender Pearl (re-usable) will be put directly to the player's inventory on impact. If not possible, then it will drop as an item. (feedback via xisumavoid's video)
- Ender Porter: Lowered the activation sound volume (feedback via xBCrafted's video)
- Ender Furnace: Allow automation to access all slots from all sides, based on whether the item is valid for a slot
- Teleporting: Small fixes and improvements, added Forge/FML event usage to all (EntityLivingBase) teleports
- Other minor fixes/clean-up
**Original build time:** 2014-10-04 23:54:24 UTC+3
- Ender Porter: Lowered the activation sound volume (feedback via xBCrafted's video)
- Ender Furnace: Allow automation to access all slots from all sides, based on whether the item is valid for a slot
- Teleporting: Small fixes and improvements, added Forge/FML event usage to all (EntityLivingBase) teleports
- Other minor fixes/clean-up
**Original build time:** 2014-10-04 23:54:24 UTC+3
展开
版本: 0.3.4
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 25
0.3.3
enderutilities-1.7.10-0.3.3.jar下载0.3.3#Release
- Fix missing item damage and NBT checks with the Ender Furnace on the output slot and when outputting to an Ender Chest. Fix fuel value calculation from Forge fuelhandler sources.
- Some small optimizations and code clean-up to the Ender Furnace logic/code
- Blaze Powder is now a valid fuel source in the Ender Furnace
- Slightly adjusted Eye of Ender fuel value in the Ender Furnace
**Original build time:** 2014-09-19 21:00:55 UTC+3
- Some small optimizations and code clean-up to the Ender Furnace logic/code
- Blaze Powder is now a valid fuel source in the Ender Furnace
- Slightly adjusted Eye of Ender fuel value in the Ender Furnace
**Original build time:** 2014-09-19 21:00:55 UTC+3
展开
版本: 0.3.3
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 19
0.3.2
enderutilities-1.7.10-0.3.2.jar下载0.3.2#Release
- Add: Added an Advanced version of the Ender Porter (does not break after use)
- Add: Added config options to disable items or just their recipies
- Add: Added Korean localization (`ko_KR.lang`), contributed by Team MMKP
- Change: Changed the use logic of the Ender Porters to hold-and-release. Gets rid of the annoying re-activation after teleport.
- Change: Added the target dimension to the display name of teleporting items, and the contained fluid name to the Ender Bucket's
**Original build time:** 2014-09-15 17:08:15 UTC+3
- Add: Added config options to disable items or just their recipies
- Add: Added Korean localization (`ko_KR.lang`), contributed by Team MMKP
- Change: Changed the use logic of the Ender Porters to hold-and-release. Gets rid of the annoying re-activation after teleport.
- Change: Added the target dimension to the display name of teleporting items, and the contained fluid name to the Ender Bucket's
**Original build time:** 2014-09-15 17:08:15 UTC+3
展开
版本: 0.3.2
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 23
0.3.1
enderutilities-1.7.10-0.3.1.jar下载0.3.1#Release
- Add: Ender Porter item
- Add: Configs for some things, including a global teleport blacklist by entity type. Blacklisted Ender Dragon and Wither by default.
- Add: Ender Bucket now has a mode that can be toggled between `Normal`, `Pickup only` and `Deposit only` using the `Toggle Mode` hotkey.
- Fix: Crash with chunk loading timeout code
- Fix: Ender Bucket is no longer a valid regular fuel source. Fixes a dupe in TE4 Fluid Transposer when the bucket had a container item.
- Fix: Fix some mount/unmount derps with the Mob Harness when mounting something that is already riding or ridden by something else.
- Change: Ender Furnace now accepts as a fuel source any `IFluidContainerItem` type items filled with lava, such as the Ender Bucket or TE4 Portable Tanks.
- Change: Buffed Ender Pearl and Eye of Ender fuel values in the Ender Furnace a bit.
- Change: By default, it is no longer possible to teleport players by shooting them with the Ender Bow, or with the Ender Lasso (configurable).
- Change: Ender Bag now has a new, uglier texture, which just isn't a plain rip-off from Ender Storage.
- Change: Ender Bag now has a whitelist. Only simple vanilla blocks are whitelisted. Most everything else breaks badly when out of range from the client.
* Maybe binding it to anything other than a vanilla Ender Chest should be disabled/removed completely, unless I can find a hacky way to get it working properly :/
- Improved: Ender Bucket now works better when interacting with tanks. It now works with TE4 Portable Tanks, but only when targeting a blue (= input) side!
**Original build time:** 2014-08-18 00:09:09 UTC+3
- Add: Configs for some things, including a global teleport blacklist by entity type. Blacklisted Ender Dragon and Wither by default.
- Add: Ender Bucket now has a mode that can be toggled between `Normal`, `Pickup only` and `Deposit only` using the `Toggle Mode` hotkey.
- Fix: Crash with chunk loading timeout code
- Fix: Ender Bucket is no longer a valid regular fuel source. Fixes a dupe in TE4 Fluid Transposer when the bucket had a container item.
- Fix: Fix some mount/unmount derps with the Mob Harness when mounting something that is already riding or ridden by something else.
- Change: Ender Furnace now accepts as a fuel source any `IFluidContainerItem` type items filled with lava, such as the Ender Bucket or TE4 Portable Tanks.
- Change: Buffed Ender Pearl and Eye of Ender fuel values in the Ender Furnace a bit.
- Change: By default, it is no longer possible to teleport players by shooting them with the Ender Bow, or with the Ender Lasso (configurable).
- Change: Ender Bag now has a new, uglier texture, which just isn't a plain rip-off from Ender Storage.
- Change: Ender Bag now has a whitelist. Only simple vanilla blocks are whitelisted. Most everything else breaks badly when out of range from the client.
* Maybe binding it to anything other than a vanilla Ender Chest should be disabled/removed completely, unless I can find a hacky way to get it working properly :/
- Improved: Ender Bucket now works better when interacting with tanks. It now works with TE4 Portable Tanks, but only when targeting a blue (= input) side!
**Original build time:** 2014-08-18 00:09:09 UTC+3
展开
版本: 0.3.1
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 22
0.3.0
enderutilities-1.7.10-0.3.0.jar下载0.3.0#Release
- Add: Ender Bag is now finished
- Add: Ender Furnace is now functional and mostly ready
- Some code clean-up in various places
**Original build time:** 2014-08-05 00:33:13 UTC+3
- Add: Ender Furnace is now functional and mostly ready
- Some code clean-up in various places
**Original build time:** 2014-08-05 00:33:13 UTC+3
展开
版本: 0.3.0
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 28
0.2.0
enderutilities-1.7.10-0.2.0.jar下载0.2.0#Release
- Lots of fixes and code cleanup all around.
- Improved: The teleport code should be a lot better now, and now also works for players and mounted mobs, even cross-dimensionally
- Improved: Ender Bow now has a second mode: `Teleport self`. Change between the two using the `Toggle Mode` hotkey
- Improved/added: The Ender Bow can now be repaired in an anvil using diamonds
- Fix: Ender Bucket: Fixed some bugs and dupe issues with mod fluids, and also the non-flowing vanilla source blocks issue (due to rewriting most of it, see below)
- Improved: Ender Bucket: Now has the fancy fluid texture and amount rendering that I originally visioned for it
- Improved: Ender Bucket: Should now handle mod fluids properly. Also now works with mod tanks.
- Improved: Ender Bucket now works as a furnace fuel source, when filled with some lava
- Improved: Added a custom packet for effects, thus sounds and particles should now work both on the original and the destination location
- Add: Mob Harness, allows mounting mobs/players to mobs/players
- Ender Furnace: Some progress. Can smelt things, but doesn't have the proper functionality nor any progress bars/effects yet, and thus it's disabled for the released mod version.
- Change: You don't get the Ender Arrows back anymore, when they teleport something. It makes the bow more of a luxury item compared to the Lasso and the re-usable Ender Pearl.
- Change: Some recipe changes. Most if not all of them are still temporary, I have some plans for them in the future.
**Original build time:** 2014-07-23 00:57:26 UTC+3
- Improved: The teleport code should be a lot better now, and now also works for players and mounted mobs, even cross-dimensionally
- Improved: Ender Bow now has a second mode: `Teleport self`. Change between the two using the `Toggle Mode` hotkey
- Improved/added: The Ender Bow can now be repaired in an anvil using diamonds
- Fix: Ender Bucket: Fixed some bugs and dupe issues with mod fluids, and also the non-flowing vanilla source blocks issue (due to rewriting most of it, see below)
- Improved: Ender Bucket: Now has the fancy fluid texture and amount rendering that I originally visioned for it
- Improved: Ender Bucket: Should now handle mod fluids properly. Also now works with mod tanks.
- Improved: Ender Bucket now works as a furnace fuel source, when filled with some lava
- Improved: Added a custom packet for effects, thus sounds and particles should now work both on the original and the destination location
- Add: Mob Harness, allows mounting mobs/players to mobs/players
- Ender Furnace: Some progress. Can smelt things, but doesn't have the proper functionality nor any progress bars/effects yet, and thus it's disabled for the released mod version.
- Change: You don't get the Ender Arrows back anymore, when they teleport something. It makes the bow more of a luxury item compared to the Lasso and the re-usable Ender Pearl.
- Change: Some recipe changes. Most if not all of them are still temporary, I have some plans for them in the future.
**Original build time:** 2014-07-23 00:57:26 UTC+3
展开
版本: 0.2.0
支持游戏: 1.7.10
类型: Forge
Release
下载次数: 26
0.1.1.1
enderutilities-1.7.10-0.1.1.1.jar下载0.1.1.1#Beta
* Update to MC 1.7.10
**Original build time:** 2014-06-27 03:36:09 UTC+3
**Original build time:** 2014-06-27 03:36:09 UTC+3
展开
版本: 0.1.1.1
支持游戏: 1.7.10
类型: Forge
Beta
下载次数: 35
0.1.1
enderutilities-1.7.2-0.1.1.jar下载0.1.1#Beta
* Fix the crash bug with the Ender Bow/Arrows if you shoot a player with them
**Original build time:** 2014-06-07 08:08:11 UTC+3
**Original build time:** 2014-06-07 08:08:11 UTC+3
展开
版本: 0.1.1
支持游戏: 1.7.2
类型: Forge
Beta
下载次数: 41
0.1
enderutilities-1.7.2-0.1.jar下载0.1#Alpha
* Initial release at the end of Modjam 4.
* **Note:** Has a crash bug with the Ender Bow/Arrows if shooting a player with them. Just don't do it.
**Original build time:** 2014-05-19 02:09:49 UTC+3
* **Note:** Has a crash bug with the Ender Bow/Arrows if shooting a player with them. Just don't do it.
**Original build time:** 2014-05-19 02:09:49 UTC+3
展开
版本: 0.1
支持游戏: 1.7.2
类型: Forge
Alpha
下载次数: 43
收录