* Update to 1.21.1
* WIP: Slash commands for changing config values ingame. See [this PR for details](https://github.com/andersblomqvist/enhanced-mob-spawners/pull/104).
* Changed so that when spawner has no spawns left (with limited spawns), the egg is still present inside.
* Backported mod version 1.2.6 to 1.20.1 which fixes two issues: [#87](https://github.com/andersblomqvist/enhanced-mob-spawners/pull/87) and [#83](https://github.com/andersblomqvist/enhanced-mob-spawners/issues/83)
* fixed: disable silk touch in config will prevent a silk touch enchant to drop the spawner.
* the mod will now accept the naming format: `modid:spawn_egg_entity`, which is used by some mods.
- Fixed an issue where the config file would not find modded entities and create console spam saying keys were missing [#65](https://github.com/andersblomqvist/enhanced-mob-spawners/issues/65).
- Added support to blacklist items when right clicking spawner. This can prevent mod conflicts. See [issue 59 for more info](https://github.com/andersblomqvist/enhanced-mob-spawners/issues/59)
- Removed Iron Golem egg. Mojang added it.
- Removed block place event for clearing the pig entity. Mojang fixed it.
- Spawners can now have wither and ender dragon eggs in them.
- Fixed mod icon on mods menu
- Removed custom Iron Golem egg. Mojang added it. **Note that this will give a warning where some items in registry was not found for old worlds.**
- You can now get the spawn eggs for Ender Dragon, Wither and Snow Golem from spawner block.
- Removed on block place event. Mojang fixed so the spawner is empty when placed by a player. However, there was no good way to set back to an empty spawner which means the "area effect cloud" still still be considered as an empty spawner (just like before).
FABRIC VERSION 1.1.2
- Fixed so that Spawner Block can be powered via soft power redstone.
- Added option to only enable spawn eggs to drop when the mob is killed by the player.
- Changed spawner block drop to loot_table instead of ingame event
FABRIC VERSION 1.1.1
- Fixed bug where the entity inside the Spawner would go back to previous entity after one spawn, if it was changed when the Spawner was off.
- Better support for modded entities which have spawns eggs. Can also be configured in spawnermod.json config!
FABRIC VERSION 1.1.0
- Changed Spawner Key to have limited number of uses.
- Added mod icon.png
- Improved config handler
- Added config values for controlling which mobs can drop eggs
- Added option to turn on limited spawners. Control number of entities a spawner can spawn before it dies.