功能介绍
这个模组添加了两种检测器方块:
- 第一种方块在玩家接近时发出红石信号。
- 第二种方块在生物接近时发出红石信号。
检测范围
每种方块的检测范围可以设置为2、4、8或16个方块的球形半径。
- 激活方块可以循环更改检测范围。
生物类型过滤
生物检测器还可以设置为只检测一种类型的生物。
- 使用史莱姆球对生物(要么按住Shift右键,要么用史莱姆球攻击它)以获得一个印记的史莱姆球。
- 然后在生物检测器上使用这个印记。
要重置过滤的生物检测器以检测所有生物,可以使用普通的史莱姆球或破坏方块。
检测频率
方块默认每10个tick检查一次实体。
- 这可以在服务器配置中更改。
合成配方
查看图片以获取合成配方。
这样的介绍应该能详细地覆盖该模组的所有主要功能和特性。希望这能满足你的需求!
截图:
来自Modrinth
Entity Detectors 3.0.0.0
entitydetectors-1.20.1-3.0.0.0.jar下载3.0.0.0#Release
# 1.20.1-3.0.0.0
* Updated to Minecraft 1.20.1. Requires forge 47.1.0 or higher.
# 1.19.2-2.0.0.0
* Slimeballs will now only imprint when used on mobs if the player is crouching.
* Any item in the "entitydetectors:imprintable" item tag can now be used to make mob imprints. By default this includes all items in the "forge:slimeballs" item tag.
* Player detector and mob detector recipes now support the item tags "forge:dusts/redstone", "forge:cobblestone", "forge:slimeballs", and "forge:gems/quartz" for their ingredients
* Moved items into their own creative tab
* Updated to Minecraft 1.20.1. Requires forge 47.1.0 or higher.
# 1.19.2-2.0.0.0
* Slimeballs will now only imprint when used on mobs if the player is crouching.
* Any item in the "entitydetectors:imprintable" item tag can now be used to make mob imprints. By default this includes all items in the "forge:slimeballs" item tag.
* Player detector and mob detector recipes now support the item tags "forge:dusts/redstone", "forge:cobblestone", "forge:slimeballs", and "forge:gems/quartz" for their ingredients
* Moved items into their own creative tab
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版本: 3.0.0.0
支持游戏: 1.20.1
类型: Forge
NeoForge
Release
下载次数: 525
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