-Florans now use the active key to fertilize blocks instead of sneak + use
-Florans now gain Strength I from water instead of +2 damage
-Florans now heal every 40 ticks instead of 30, and only attempts to heal when necessary
-Truffles now use the active key to convert soil blocks into mycelium instead of sneak + use
-Inchlings no longer have increased attack speed
-Inchlings now have further reduced block reach
-Inchlings are now easier to hit
-Piglins no longer have a penalty on using non-golden equipment
-Piglins no longer gain a speed bonus when wearing netherite armor
-Piglins now gain Weakness I from being outside of the nether instead of a slowness modifier
-Piglins can now eat golden food
-Piglins can now negate the effects of Homesick for 3 minutes by eating golden food
**Technical Changes:**
-massive mixin cleanup
-`extraorigins:fertilizable` block condition now only applies if the fertilizable block is currently fertilizable
-`extraorigins:mob_neutrality` power type now uses an entity condition instead of a list of entity types
-`extraorigins:prevent_block_slowness` power type no longer has any parameters
-rename `extraorigins:crossbow_arrow` entity condition to `extraorigins:shot_from_crossbow`
-add `extraorigins:block_action_looking_at` entity action, which takes a block condition and performs a block action centered on the block an entity is looking at, and entity actions on the entity
-add `extraorigins:delayed_hitbox` power type, which allows an entity to be hit for a certain amount of ticks after it leaves a player's crosshair
-add `extraorigins:innate_unbreaking` power type, which gives items a base level of Unbreaking that stacks with the actual enchantment
-add `extraorigins:modify_item_attributes` power type, which applies attribute modifiers to items and displays the modifiers in their tooltip