这个模组添加了闪烁旗帜!您可以通过使用发光墨囊(从闪光鱿鱼掉落)在旗帜上获得它们。这将使旗帜发光,类似于告示牌上的发光文本。但是,请注意,闪烁旗帜实际上不会发光,它们只是在黑暗中非常可见,这意味着它们非常适合建造在洞穴中或者在黑暗中的建筑!
常见问题解答:
Forge版本?
也许有。
截图:
来自Modrinth
Glow Banners Fabric 2.0.0+1.21
Glow Banners-fabric-2.0.0+1.21.jar下载2.0.0+1.21-fabric#Release
- Updated mod to utilise the multiloader template, for both Fabric and NeoForge.
- Banners may now have an ink sac used on them to remove all glowing from it.
- Cauldrons will now remove the latest glow of the layer as well as removing the latest layer instead of just removing the entire glow.
- Banners may now accept using a glow ink sac in a loom, to apply the glow to the latest layer, and an ink sac in a loom to remove the glow from the latest layer.
- Changed how tooltips render, instead of the `Glowing` tooltip at the end, your banner layers will be prefixed with "Glowing".
- Changed internal glow banner NBT.
- Fabric: `"cardinal_components": {"glowingbanners:banner_glow": "all_glow": 0b, "glowing_layers": []}`
- NeoForge: `"neoforge:attachments": {"glowingbanners:banner_glow": "all_glow": 0b, "glowing_layers": []}`
- On items, it's the exact same NBT but it is instead stored inside the `BlockEntityTag` nbt.
- `all_glow` is a boolean value that determines whether all layers and future layers should glow, just like the old versions.
- `glowing_layers` accepts ints from 0 up to the maximum layer index.
- This update was done in PR #7 by @MerchantPug
- Banners may now have an ink sac used on them to remove all glowing from it.
- Cauldrons will now remove the latest glow of the layer as well as removing the latest layer instead of just removing the entire glow.
- Banners may now accept using a glow ink sac in a loom, to apply the glow to the latest layer, and an ink sac in a loom to remove the glow from the latest layer.
- Changed how tooltips render, instead of the `Glowing` tooltip at the end, your banner layers will be prefixed with "Glowing".
- Changed internal glow banner NBT.
- Fabric: `"cardinal_components": {"glowingbanners:banner_glow": "all_glow": 0b, "glowing_layers": []}`
- NeoForge: `"neoforge:attachments": {"glowingbanners:banner_glow": "all_glow": 0b, "glowing_layers": []}`
- On items, it's the exact same NBT but it is instead stored inside the `BlockEntityTag` nbt.
- `all_glow` is a boolean value that determines whether all layers and future layers should glow, just like the old versions.
- `glowing_layers` accepts ints from 0 up to the maximum layer index.
- This update was done in PR #7 by @MerchantPug
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版本: 2.0.0+1.21-fabric
支持游戏: 1.21, 1.21.1
类型: Fabric
Release
下载次数: 1,639
Glow Banners NeoForge 2.0.0+1.21
Glow Banners-neoforge-2.0.0+1.21.jar下载2.0.0+1.21-neoforge#Release
- Updated mod to utilise the multiloader template, for both Fabric and NeoForge.
- Banners may now have an ink sac used on them to remove all glowing from it.
- Cauldrons will now remove the latest glow of the layer as well as removing the latest layer instead of just removing the entire glow.
- Banners may now accept using a glow ink sac in a loom, to apply the glow to the latest layer, and an ink sac in a loom to remove the glow from the latest layer.
- Changed how tooltips render, instead of the `Glowing` tooltip at the end, your banner layers will be prefixed with "Glowing".
- Changed internal glow banner NBT.
- Fabric: `"cardinal_components": {"glowingbanners:banner_glow": "all_glow": 0b, "glowing_layers": []}`
- NeoForge: `"neoforge:attachments": {"glowingbanners:banner_glow": "all_glow": 0b, "glowing_layers": []}`
- On items, it's the exact same NBT but it is instead stored inside the `BlockEntityTag` nbt.
- `all_glow` is a boolean value that determines whether all layers and future layers should glow, just like the old versions.
- `glowing_layers` accepts ints from 0 up to the maximum layer index.
- This update was done in PR #7 by @MerchantPug
- Banners may now have an ink sac used on them to remove all glowing from it.
- Cauldrons will now remove the latest glow of the layer as well as removing the latest layer instead of just removing the entire glow.
- Banners may now accept using a glow ink sac in a loom, to apply the glow to the latest layer, and an ink sac in a loom to remove the glow from the latest layer.
- Changed how tooltips render, instead of the `Glowing` tooltip at the end, your banner layers will be prefixed with "Glowing".
- Changed internal glow banner NBT.
- Fabric: `"cardinal_components": {"glowingbanners:banner_glow": "all_glow": 0b, "glowing_layers": []}`
- NeoForge: `"neoforge:attachments": {"glowingbanners:banner_glow": "all_glow": 0b, "glowing_layers": []}`
- On items, it's the exact same NBT but it is instead stored inside the `BlockEntityTag` nbt.
- `all_glow` is a boolean value that determines whether all layers and future layers should glow, just like the old versions.
- `glowing_layers` accepts ints from 0 up to the maximum layer index.
- This update was done in PR #7 by @MerchantPug
展开
版本: 2.0.0+1.21-neoforge
支持游戏: 1.21, 1.21.1
类型: NeoForge
Release
下载次数: 454
Glow Banners v1.3.2
glowingbanners-1.3.2.jar下载v1.3.2#Release
- Updated fabric mod json to add 1.20 and 1.19.4
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版本: v1.3.2
支持游戏: 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4
类型: Fabric Quilt
Release
下载次数: 12,257
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