随着游戏的进行,你将解锁新的能力,例如:
- 更好的夜视能力
- 冲刺能力
- 白天睡觉
- 隐形
- 更高的最大生命值
- 更强的力量
吸血鬼不能死,除非被特定物体击中致死…但这些物体对吸血鬼来说更加危险!小心:
- 太阳
- 木剑
- 圣击
- 等等……
制作血之书以了解更多关于成为吸血鬼的知识:使用一本书和一个尴尬的药水来合成:
有很多东西是可以配置的,包括游戏规则和数据包。
成为吸血鬼
在地牢、神庙或者村庄的牧师那里找到吸血鬼之血,然后制作一个吸血鬼之血注射器,在你有强化 II 的时候对自己使用即可成为吸血鬼*。
如果你安装了起源(Origins),你也可以选择将吸血鬼作为起源。
如果你安装了魔法(Bewitchment),你也可以通过魔法的方式成为吸血鬼。
作为吸血鬼的生存
吸血鬼不需要饥饿值 - 它们需要血。
通过对生物进行Shift + 右键点击来喂养 - 你只能从一些生物身上吸血,而且一些生物的血比其他的更好。
注意从清醒的村民身上吸血,他们可能会召唤吸血鬼猎人!
使用仪式祭坛来升级你的能力:
(要查看所有仪式,请手持血之书右键点击仪式桌!)
在你的吸血鬼探索中祝你好运!
Mod整合
常见问题解答:
我如何配置Haema?
Haema的游戏方式可以通过游戏规则和数据包标签进行配置。通过modmenu可以获得单独的客户端配置。
我如何变回人类?
如果你是通过Origins成为吸血鬼的,你只能通过Origins(例如使用起源宝珠或者/origin命令)变回人类,并且只有在你死后这个过程才会完成。
如果你是通过注射器成为吸血鬼的,你可以使用一个空注射器和一个虚弱药水来解除转化。
版本&下载
- Updated to 1.19.3
Version 1.10.4 for 1.19
Thanks to everyone who made this update possible!
- Made Book of Blood an actual item (@AmyMialee)
- Fixed an untranslated advancement (@Scotsguy)
- Added nl_nl, nl_be translations (@ricksouth)
- Added de_de translations (@JTK222)
- Added es_es translations (@Witixin1512)
- Added some WIP structure stuff, it won't spawn in the world yet but you can look at it with commands :)
- Made Book of Blood an actual item (@AmyMialee)
- Fixed an untranslated advancement (@Scotsguy)
- Added nl_nl, nl_be translations (@ricksouth)
- Added de_de translations (@JTK222)
- Added es_es translations (@Witixin1512)
- Added some WIP structure stuff, it won't spawn in the world yet but you can look at it with commands :)
Version 1.10.3 for 1.19
- Fixed players being able to make vampiric zombies
Version 1.10.1 for 1.19
- Updated to 1.19
Version 1.10.1 for 1.18.2
- Added EMI Support
- Added a warning when trying to view rituals without a recipe viewer
- Fixed text in REI ritual viewer
- Added a warning when trying to view rituals without a recipe viewer
- Fixed text in REI ritual viewer
Version 1.10.0 for 1.18.2
- Added the **Vampirager**! This is a vampire mob that spawns naturally (rarely!) in the Overworld. It can use Vampiric Dash, it has extra strength, speed, and attack range, and it can spawn reinforcements in the form of...:
- **Vampiric Zombies**! These are vampirified zombie mobs. They cannot survive on their own - when their owner dies, they rapidly wither away.
- **Vampire Clothing** has been brought in, slightly modified from the clothing in Phantom Blood by MrSterner! There'll be more coming!
- **Vampiric Zombies**! These are vampirified zombie mobs. They cannot survive on their own - when their owner dies, they rapidly wither away.
- **Vampire Clothing** has been brought in, slightly modified from the clothing in Phantom Blood by MrSterner! There'll be more coming!
1.9.9 for 1.18.2
- Various changes to advancements
1.9.4 for 1.18.2
- Fixed crash with Rat's Mischief
- Fixed sunlight sickness particles
- Made sunlight sickness effect last a tiny bit longer
- Fixed sunlight sickness particles
- Made sunlight sickness effect last a tiny bit longer
1.9.3 for 1.18.2
- Made some other modded blocks (Aurora's Decorations, Halfdoors) valid for altars and for mist form phase-through
- Made vampire vision a bit better
- Added some subcommands to `/haema blood`
- Moved Haema keybinds into their own category
- Moved Haema gamerules into their own category
- Moved Haema items into their own category
- Added localisation for vampireInvisibilityLength gamerule
- Removed an unnecessary packet
- Made vampire vision a bit better
- Added some subcommands to `/haema blood`
- Moved Haema keybinds into their own category
- Moved Haema gamerules into their own category
- Moved Haema items into their own category
- Added localisation for vampireInvisibilityLength gamerule
- Removed an unnecessary packet
收录


