超级 (Bosses More) (Hyper (Bosses More))
Hyper模组计划为Minecraft添加许多强大的生物,其中一些甚至能够击败以往最强的Boss,比如Ignis、Corrupted Champion、Magispeller(是的,此模组可用于多人游戏)。
模组展示:
完整播放列表: 点击这里(包括100HundredPlus的生物战视频)。
从弱到强(以及附加内容):
Hyper Strider是友好的守护者,能够保护你免受生物的攻击!
简单模式可使用中等装备通过
普通模式需要使用更高级的装备
高难度模式需要使用本模组的装备
Hyper Evoker是第一个Boss
Hyper Creeper是第二个Boss
Hyper Enderman是第三个Boss
超级骷髅是第四个Boss
Hyper Blaze是第五个Boss
Hyper Shulker是第六个Boss
Hyper Wither是第七个Boss
超级僵尸及其带电变体是最强的Boss
Hyper Warden是最终Boss
超级僵尸,超级女巫和超级村民因为只能在创造模式中使用,所以不在名单中
当前生物:
Netherbrick Golem(地狱砖魔像)
Hyper Creeper(超级爬行者)
Hyper Evoker(超级唤魔者)
Super Zombie(超级僵尸)
Super Skeleton(超级骷髅)
Hyper Zombie(超级僵尸)
Hyper Shulker(超级潜影贝)
Hyper Strider(超级行者)
Hyper Wither(超级凋零兽)
Hyper Villager(超级村民)
Hyper Witch(超级女巫)
Hyper Enderman(超级末影人)
Hyper Warden(超级典狱长)
Hyper Blaze(超级烈焰人)
当前物品:
Magma Charm(岩浆咒符)
Hyper Call(超级召唤)
Ender Shulk Heart(末影贝之心)、Shulker Chestplate(潜影贝胸甲)、Shulk Blaster(潜影贝炮)
War Bringer(战争使者)、Super Strength(超级力量)、Energy Gatherer(能量收集者)、Energy Charger(能量充能器)
Bone Catalyst(骨骼催化剂)、Skeletal Boots(骨骼靴)、Bone Staff(骨杖)
Orb of Water(水之球)、Suspicious End Crystal(可疑的末影水晶)、Ender Pearl Staff(末影珠法杖)
Unstable Overheat(不稳定过热)、Flare Strike Charger(闪耀打击充能器)
Totem Of Wrath(愤怒图腾)、Evocation Wand(咒术法杖)
Detonation Catalyst(引爆催化剂)、Explosion Charge(爆炸充能)
Dome Of Stars(星辰圆顶)、Star Shield(星之护盾)
Sculk Cataclysm Construct(尘石灾难结构)、Laser Sight(激光瞄准镜)
Sonic Boom(音速冲击)、Mob Remover(生物清除器)、Reality Blade(现实之刃)
Easy Mode Flag(简单模式旗帜)、Normal Mode Flag(普通模式旗帜)、Hard Mode Flag(高难度模式旗帜)
截图:
Hyper (Bosses & More) 1.2.2
```
-Updated Hyper Witches' texture
-Updated Hyper Evoker's texture
-Updated Super Skeleton's texture
-Updated Hyper Blaze's texture
-Hyper Warden now only attacks hostile mobs, villagers, golems, and players
-Hyper Villager's & Super Skeleton's arrows now have 3d models
-Updated Super Skeleton's abilities
-Updated Hyper Evoker's abilities
-Updated Hyper Enderman's abilities
-Updated Hyper Blaze's effects
-Renamed Normal Mode Flag to Medium Mode Flag
-Updated Skeletal Boots' texture
-Updated Invasion Flag descriptions
-Updated Skeletal Boots' description
-Updated Invasion Flag effects
-Updated Skeletal Boots' abilities
-Updated registry names of invasion flags
-Updated registry names of advancement descriptions
-Fixed Hyper Enderman's texture being broken
-Updated Hyper Zombie
Hyper (Bosses & More) 1.2.1
- Updated Hyper Wither's texture
- Updated Hyper Wither's abilities
- Updated Hyper Warden's sonic boom ability
- Updated Hyper Strider's effects
- Updated Hyper Enderman's summoning item use effects
- Updated Mob Remover's flowing texture
- Updated all invasion flag descriptions
- Updated Reality's abilities
- Updated Laser Sight's abilities
- Fixed Hyper Witch having no texture
- Fixed boss projectiles breaking
Hyper (Bosses & More) 1.2.0
- Updated Zombie Wizard's abilities
- Updated Hyper Witches' potion throw ability
- Updated Orb of Water's animations
- Updated Mob Remover's texture
- Updated Mob Remover's effects
- Updated the mod workspace
Hyper (Bosses & More) 1.1.9
- Updated Hyper Witches' model
- Updated Hyper Enderman's texture
- Reworked Hyper Shulker (Improved abilities, rebalanced stats, improved effects)
- Updated Hyper Witches' abilities
- Updated Hyper Wither's abilities
- Updated Hyper Warden's abilities
- Slightly increased the chance for Hyper Wither to use the beacon beam ability (+0.0002)
- Slightly reduced Hyper Blaze's melee damage (12 -> 11)
- Hyper Wither can now back away from the target
- Changed Hyper Enderman's ender pearl barrage ability
- Changed Hyper Evoker's random fang ability
- Updated Super Zombie's, Hyper Wither's, & Hyper Villager's lifesteal
- Buffed Zombie, Zombie Wizard, Super Zombie, & Hyper Enderman can now break down doors
- Enraged Snowman, Soulfire Blaze, Hyper Strider, Hyper Shulker, Hyper Blaze, & Hyper Wither can now walk over powdered snow
- Buffed Zombie, Buffed Skeleton, & Zombie Wizard now count as undead mobs
- All mobs now attack wandering traders
- Updated all boss projectile hitboxes
- Updated invasion flag boss immunities
- Removed Hyper Evoker's curse ability
- Removed Hyper Warden's display name
- Updated Hyper Strider's effects
- Updated Hyper Evoker's effects
- Updated Hyper Warden's effects
- Updated Hyper Villager's effects
- Updated Hyper Creeper & their charged form's effects
- Updated Hyper Wither's, Hyper Enderman's, Hyper Warden's, Super Zombie's, Hyper Strider's, Super Skeleton's, Hyper Evoker's, Hyper Shulker's, Hyper Creeper's, & Hyper Blaze's summoning item use effects
- Updated all boss summoning item advancements
- Updated all tool descriptions
- Renamed Super Strength to Super Excalibur
- Renamed Lava Charm to Magma Charm
- Removed Netherbrick Golem from the Hyper: Mobs creative tab
- Updated Reality's abilities
- Changed Super Excalibur's abilities
- Slightly increased Shulker Blast Cannon's cooldown (25 -> 30 ticks)
- Updated Energy Charger's, Warbringer's effects, Laser Sight's, Ender Pearl Staff's, & Sweetened Coffee's effects
- Updated Reality's description
- Updated Shulker Blast Cannon's texture
- Updated Blazing Scrap's texture
- Updated Hard Mode Flag's texture
- Updated Orb of Water's recipe
- Fixed Energy Charger having an incorrect registry name
- Fixed Bone Catalyst not having any effects when used
- Fixed Hyper Enderman & Hyper Witch not aiming ranged attacks at the target
- Fixed Hyper Enderman teleporting into walls
- Fixed Super Zombie's attacks overlapping
- Fixed Hyper Creeper & their charged form not attacking villagers and golems
- Fixed ranged items not being usable in survival mode
- Fixed mobs not moving indoors
- Fixed boss projectiles damaging teammates
- Fixed effect icons appearing as missing textures
- Updated the mod workspace
- Removed unnecessary procedures
- Updated Hyper Zombie
Hyper (Bosses & More) 1.1.8
- Updated Intense Evoker's texture
- Slightly reduced Super Skeleton's armor points (25 -> 22)
- Reduced Laser Sight's projectile damage (14 -> 12)
- Updated Super Skeleton's, Hyper Warden's, Enraged Snowman's & Hyper Wither's abilities
- Updated Super Skeleton's effects
- Updated Hyper Creeper's & their charged form's effects
- Updated Super Zombie's effects
- Updated Hyper Warden's sounds
- Updated Star Shield's effects
- Updated Sweetened Coffee's effects
- Fixed Netherbrick Golem not despawning
- Fixed Hyper Warden not aiming ranged attacks towards the opponent
Hyper (Bosses & More) 1.1.7
- Updated Hyper Wither's glow texture
- Updated Hyper Witches' texture
- Updated Hyper Villager's texture
- Updated Hyper Enderman's texture
- Updated Hyper Blaze's texture
- Updated Super Skeleton's texture
- Updated Netherbrick Golem's texture
- Reworked Invasion Flags (New boss abilities, more balanced mob stats, better effects)
- Reworked Hyper Evoker (Less spammy, improved attacks, more effects)
- Changed Supreme Evoker's name to Intense Evoker
- Slightly increased Hyper Wither's tracking range
- Slightly increased the health Hyper Wither needs to be under to activate the beacon abilities (225 -> 250)
- Reduced the chance for Hyper Wither to use the cluster skull ability (0.023 -> 0.015)
- Slightly reduced Hyper Blaze's melee damage (14 -> 12)
- Slightly reduced Hyper Strider's armor (12 -> 7)
- Slightly reduced Super Skeleton's armor (30 -> 25)
- Slightly reduced Hyper Evoker's armor (75 -> 60)
- Slightly increased Hyper Evoker's health (56 -> 75)
- Slightly increased Hyper Witches' speed (+0.01)
- Slightly reduced Skeletal Boots' armor protection (7 -> 6)
- Slightly increased the chance for Hyper Witch to use the beam ability (+0.002)
- Slightly reduced the chance for Hyper Witch to use the potion drink ability (-0.002)
- Slightly increased the time it takes for Hyper Witch to regain its' health (600 ticks -> 700)
- Slightly reduced the chance for Hyper Enderman to teleport when damaged (0.9 -> 0.75)
- Slightly increased the time it takes for Hyper Shulker to use the firework ability
- Slightly increased the chance for Hyper Shulker to use the bullet wave (+0.002)
- Increased Hyper Shulker's knockback resistance (5 -> 20)
- Updated Hyper Enderman's, Hyper Wither's, Hyper Shulker's, Hyper Villager's, Super Skeleton's, Hyper Strider's, Hyper Blaze's, Hyper Creeper & their charged form's abilities
- Updated Hyper Warden's & Super Zombie's lifesteal
- Updated Hyper Shulker's immunities
- Hyper Blaze can now dash towards the opponent
- Soulfire Blaze's fireballs now set the target on fire
- Hyper Enderman now shakes if under 125 health
- Hyper Warden now gives off digging particles when spawning in
- Changed Netherbrick Golem's, Hyper Enderman's, Super Skeleton's, Hyper Witches', Hyper Blaze's, Hyper Shulker's, & Hyper Warden's effects
- Ranged items now can't fire in survival mode (Temporary change, this is because MCreator changed the projectile firing system)
- Ranged weapons now have name rarities
- Ranged items are now immune to fire
- Orb of Water now extinguishes targets
- Updated Reality's abilities
- Updated Skeletal Boots' abilities
- Changed Laser Sight's, Sculk Cataclysm Eye's, Explosion Charge's, Star Shield's, Energy Charger's, Energy Gatherer's, Flare Strike Charger's, & Orb of Water's description
- Changed Hyper Warden's, Super Skeleton's & Hyper Enderman's summoning item effects
- Changed Star Shield's effects
- Changed Orb of Water's effects
- Changed Laser Sight's effects
- Changed Explosion Charge's effects
- Changed Flare Strike Charger's effects
- Changed Warbringer's effects
- Changed Sweetened Coffee's effects
- Changed End Resistant Shell's effects
- Updated Suspicious End Crystal's texture
- Updated Flare Strike Charger's texture
- Updated Shell of Eternal Density's texture
- Updated End Resistant Shell's layer texture
- Changed tag names to be consistent
- Changed all mob hitboxes to be more accurate
- Fixed Hyper Wither having an incorrect registry name
- Fixed Super Strength, Orb of Water, Energized Bone, Sonic Boom, Detonation Catalyst, Ender Pearl Staff, & Orb of Magic having incorrect registry names
- Fixed Hyper Evoker having totem effects on death
- Fixed Hyper Shulker damaging itself
- Fixed Invasion Flag mobs damaging eachother
- Fixed being able to use multiple summoning items at once
- Fixed Evocation Wand not creating evoker fangs on the target
- Fixed AOE attacks not being in the same position as the entity creating them
- Fixed Super Zombie, Hyper Shulker, & Hyper Evoker using attacks when not aggrovated
- Fixed Soulfire Blaze not dropping loot when killed
- Fixed Soulfire Blaze's & Buffed Skeleton's projectiles not despawning after hitting the opponent
- Removed unnecessary procedures
- Updated the mod workspace
- Updated Hyper Zombie
Hyper (Bosses & More) 1.1.6
```
-Updated Super Zombie's texture
-Updated Hyper Evoker's fang wave ability
-Slightly reduced Hyper Evoker's speed (0.24 -> 0.22)
-Slightly reduced Hyper Wither's melee damage (14 -> 12)
-Slightly increased Hyper Shulker's projectile attack interval (25 -> 30)
-Reduced Hyper Shulker's projectile damage (48 -> 16)
-Updated Super Zombie's increasing strength effect particles
-Updated Super Skeleton's particles
-Updated Hyper Enderman's particles
-Fixed Hyper Enderman's ender pearl barrage ability overlapping
```
Hyper (Bosses & More) 1.1.5
```
-Updated Hyper Shulker's firework ability
-Slightly reduced Hyper Evoker's attack radius (5 -> 3.5)
-Slightly increased Hyper Evoker's movement speed (+0.03)
-Updated Hyper Creeper's, Hyper Blaze's, Super Skeleton's & Hyper Warden's summoning item advancement descriptions
-Summoning items are now activated using right click
-Fixed Totem of Wrath's registry name being incorrect
```
Hyper (Bosses & More) 1.1.4
```
-Updated Hyper Blaze's model
-Updated Hyper Enderman's glow texture
-Slightly reduced Hyper Strider's projectile damage
-Slightly reduced the amount Super Zombie's increasing strength effect increases speed
-Slightly reduced Super Zombie's spawn regeneration
-Updated Buffed Zombie & Buffed Skeleton's drops
-Updated Hyper Wither's summoning item
-Updated Hyper Evoker's summoning item
-Updated Hyper Enderman's summoning item
-Reduced Energy Charger & Energy Gatherer's healing amount (20 & 15 -> 15 & 10)
-Slightly reduced Energy Gatherer's cooldown (1380 -> 1300)
-Slightly increased Energy Charger's cooldown (800 -> 900)
-Updated Sculk Cataclysm Eye's texture
-Updated Shell of Eternal Density's texture
-Updated Super Strength's texture
-Updated Super Strength's abilities
-Updated Orb of Water's description
-Updated Evocation Wand's description
-Updated Sweetened Coffee's description
-Updated Sweetened Coffee's effects
-Updated Ender Pearl Staff's effects
-Updated Explosion Charge's particles
-Fixed Dome of Stars' name being spelt incorrectly
```
Hyper (Bosses & More) 1.1.3
```
-Hyper Shulker & Hyper Evoker now use an advanced attack system
-Updated Hyper Blaze's model
-Updated Ocean Blue Slasher's texture
-Updated Super Zombie's increasing strength effects
-Hyper Shulker's projectiles are now visible
-Slightly increased Hyper Shulker's attack interval
-Slightly increased the chance for Hyper Witch to use the beam attack
-Removed Super Zombie's evasion ability
-Updated Hyper Evoker's drops
-Updated Hyper Wither's summoning item
-Updated Energy Charger's texture
-Updated Orb of Water's texture
-Fixed Hyper Evoker's model missing
```
Hyper (Bosses & More) 1.1.2
```
-Updated Hyper Evoker's explosion wave ability
-Fixed Hyper Evoker's texture missing
-Fixed Hyper Evoker having incorrect effect names
-Fixed Super Skeleton not using the explosion fall ability
-Fixed attack effects being visible in the inventory
```
Hyper (Bosses & More) 1.1.1
```
-Hyper Witch now speeds up while drinking potions
-Slightly increased the chance for Hyper Witch to use the beam attack
-Updated Hyper Warden's damage system
-Updated Hyper Blaze's particles
-Updated Flare Strike Charger's abilities
-Updated Sculk Cataclysm Eye's texture
-Updated Suspicious End Crystal's texture
-Updated Totem of Wrath's texture
-Fixed long attacks overlapping
-Fixed AOE attacks dealing damage to the source entity
-Fixed Totem of Wrath having an incorrect item name
-Fixed Warbringer having an incorrect item registry name
-Fixed Glowing Gunpowder, Explosion Charge, Sonic Boom & Orb of Water having a transparent texture
-Fixed Shulker Blast Cannon dealing overly high damage
-Fixed Hyper Wither's moving down ability not working
-Fixed Hyper Witches' texture flickering
-Fixed Super Skeleton's texture flickering
-Fixed Hyper Witches' animations
```
Hyper (Bosses & More) 1.1.0
New Content:
```
-Reworked Supreme Evoker (New/changed abilities, buffs & nerfs)
-Reworked Zombie Wizard (Has a chance to apply random effects, replaced the explosion ability with a dash ability)
```
Bug Fixes & Changes:
```
-Updated Zombie Wizard's model
-Updated Ocean Blue Slasher's model
-Updated Enraged Snowman's texture
-Updated Hyper Shulker's texture
-Updated Super Skeleton's texture
-Updated Super Zombie and their charged form's texture
-Updated Hyper Creeper's charged form's texture
-Invasion Flags now spawn entities closer to where its used
-Slightly reduced Enraged Snowman's snowball damage
-Slightly reduced the chance for Enraged Snowman to freeze the target
-Slightly reduced Hyper Creeper's health (225 -> 200)
-Slightly increased the delay for Hyper Creeper's mushroom cloud
-Slightly increased the time it takes for Super Zombie's increasing strength effect to increase
-Updated Hyper Shulker's bullet wave ability
-Updated Invasion Flag mobs' immunities
-Reworked Warbringer's AOE ability
-Updated Hyper Enderman's ender pearl ability
-Updated Super Skeleton's summoning item
-Updated Glowing Gunpowder's texture
-Updated Orb of Water's texture
-Updated Reality's description
-Updated Bone Staff's description
-Updated Ender Pearl Staff's description
-Updated Hyper Blaze's particles
-Updated Super Skeleton's particles
-Updated Hyper Creeper's charged form's particles
-Fixed Shulker Blast Cannon's projectiles not despawning
-Fixed Flare Strike Charger's projectiles not despawning
-Fixed Hyper Blaze's moving down ability not working
-Fixed Hyper Shulker's base animations
-Fixed Hyper Witches' glowing texture only working on some parts
-Made the mod's textures more consistent
```
Hyper (Bosses & More) 1.0.9
-Slightly reduced Super Zombie's dash distance\
-Updated Ocean Blue Slasher's arrow barrage ability\
-Updated Hyper Creeper's particles\
-Updated End Resistant Shell's recipe\
-Updated Super Strength's texture
Hyper (Bosses & More) 1.0.8
```
-AOE attacks can now damage mobs of the same type
-Updated Hyper Evoker's abilities
-Updated Hyper Shulker's firework ability
-Updated Hyper Wither's beacon aura ability
-Updated Hyper Warden's echo shard ability
-Updated Hyper Blaze's particles
-Updated Warbringer's effects
-Updated Energy Gatherer & Energy Charger's effects
-Updated Sonic Boom's texture
-Fixed Hyper Evoker's model
-Fixed Ocean Blue Slasher's animations
-Fixed Hyper Wither having step sounds
```
Hyper (Bosses & More) 1.0.7
```
-Reworked Hyper Shulker (New firework ability, updated shulker wave, ability and stat changes)
-Updated Hyper Enderman's abilities
-Updated Hyper Enderman's particles
-Updated Ocean Blue Slasher's particles
-Updated Super Skeleton's particles
-Updated Hyper Blaze's particles
-Updated Hyper Blaze's sounds
-Updated Hyper Strider's immunities
-Slightly decreased Hyper Strider's damage
-Updated Ender Pearl Staff's texture
-Slightly increased Sonic Boom's knockback
-Slightly decreased Hyper Witches' potion knockback
-Made all of the boss projectiles have correct spelling
-Fixed Hyper Warden's sonic aura instantly moving them down
-Fixed Hyper Strider having offset when mounted
-Fixed Hyper Strider's fireballs having curved movement
```
Hyper (Bosses & More) 1.0.6
```
-Updated Hyper Creeper's abilities
-Updated Hyper Warden's low health ability
-Changed Explosion Catalyst's name to Detonation Catalyst
-Updated Detonation Catalyst's recipe
-Updated Explosion Charge's recipe
-Slightly increased Sonic Boom's cooldown
-Updated Sonic Boom's description
-Slightly decreased Laser Sight's firing sound pitch
-Slightly reduced Enraged Snowman's snowball damage
-Slightly increased Hyper Blaze's ignition wave damage
-Updated Hyper Blaze's drops
-Updated Hyper Blaze's effects
-Updated Hyper Creeper's effects
-Updated Hyper Warden's particles
-Updated Hyper Wither's thunder ability particles
-Fixed Hyper Blaze's ranged item being spelt incorrectly
-Fixed Hyper Blaze's fireballs having curved motion
```
Hyper (Bosses & More) 1.0.5
```
- Increased the difficulty of some bosses to make the mod more challenging
- Reworked Hyper Creeper and its' charged form
- Removed the (!) from Hyper Creeper's name
- Updated Hyper Evoker's texture
- Updated Hyper Blaze's texture
- Updated Hyper Enderman's model
- Updated Hyper Enderman's ender pearl effects
- Reworked Hyper Blaze's flame aura ability
- Reworked Hyper Blaze's ignition wave ability
- Slightly increased Hyper Blaze's damage
- Slightly increased Hyper Blaze's armor points
- Slightly increased Hyper Warden's armor points
- Slightly buffed Hyper Warden's sonic aura ability
- Hyper Warden's sonic aura ability can now launch nearby mobs
- Updated Hyper Warden's particles
- Updated Super Skeleton's explosion fall attack
- Slightly reduced Super Skeleton's ability regeneration
- Slightly reduced Enraged Snowman's damage
- Slightly reduced Enraged Snowman's speed
- Updated Enraged Snowman's drops
- Switched Enraged Snowman's targetting mechanic to a source entity one
- Replaced Hyper Creeper's summoning item and repurposed the old one
- Explosion Catalyst is now craftable
- Updated Shulker Blast Cannon's particles
- Slightly reduced Laser Sight's damage
- Updated Laser Sight's description
- Fixed Orb of Magic & Special Pearl not being stackable
- Fixed Hyper Wither not using the thunder ability
- Updated Reality's abilities
- Updated Hyper Zombie's abilities
```
Hyper (Bosses & More) 1.0.4
```
-Slightly reduced the chance for Super Skeleton to use the explosion rain attack
-Super Skeleton's arrow barrage ability now has consistent sound effects
-Updated Hyper Enderman's spawn procedure
-Updated Hyper Evoker's spawn egg texture
-Removed the (!) from Hyper Evoker's name
-Fixed the bosses not regenerating
-Fixed Bone Staff's firing sound effect
-Fixed Soulfire Blaze not moving down when hit (again)
```
aside from that, thank you all for 300 downloads! merry christmas :D
Hyper (Bosses & More) 1.0.3
```
-Reworked Super Skeleton (Better explosion rain, updates to various attacks, new effects and balance changes)
-Reworked Bone Staff (Fires soul strikes, grants buffs depending on your health)
-Reworked Flare Strike Charger
-Updated Super Skeleton's summoning item effects
-Updated Bone Staff's texture
-Updated Bone Staff's recipe
-Updated Hyper Shulker's texture
-Updated Hyper Shulker's spawn egg texture
-Updated Super Strength's description
-Updated End Resistant Shell's description
-Slightly reduced End Resistant Shell's armor points
-Slightly reduced Warbringer's & Super Strength's damage
-Slightly reduced the chance for Hyper Warden to use the sonic boom but increased its speed
-Removed the Infernal Charge due to it being unused
-Buffed Hyper Zombie
-Updated Explosion Catalyst (New name, better description, and updated texture)
-Updated Super Skeleton's soul strike ability and added a second variant
-Updated Super Skeleton's explosion rain ability
-Updated Super Skeleton's particles
-Updated Hyper Creeper and their charged form's drops
-Increased Bone Staff's firing sound pitch
-Fixed Soulfire Blaze's moving down ability not working
-Fixed Hyper Zombie's particles not showing up
-Switched Hyper Enderman's aggro mechanic to a source-entity one
-Updated Hyper Enderman's abilities
-Updated Hyper Enderman's particles
-Updated Glowing Gunpowder's texture
-Updated Flare Strike Charger's texture
-Updated Flare Strike Charger's description
-Updated Bone Staff's effects
-Updated Bone Staff's shooting animation
```
Hyper (Bosses & More) 1.0.2
```
-Hyper Warden now has collision (again)
-Slightly reduced Hyper Creeper's regeneration
-Slightly increased Hyper Blaze's armor points (12 -> 14)
-Updated Hyper Blaze's fireball ability
-Updated Hyper Blaze's particles
-Updated Ocean Blue Slasher's particles
-Updated Suspicious End Crystal's recipe
-Updated Bone Catalyst's recipe
-Updated Laser Sight's particles
-Sonic Boom now has a cooldown and gives temporary slowness when used
-Laser Sight's beams now despawn when hitting an entity after a short while
-Slightly reduced the chance for Hyper Witch to use the potion attack (-0.0002)
-Slightly reduced the chance for Ocean Blue Slasher to heal from killing a mob
-Fixed Super Zombie not being able to dash
```
Hyper (Bosses & More) 1.0.1
```
-Reverted Super Zombie's attack set change due to it not working correctly
-Updated Super Zombie's abilities
-Updated Hyper Wither's abilities
-Updated Hyper Wither's spawning effects
-Made Hyper Wither's explosion ability a global trigger one instead of a potion effect one
-Updated Ender Pearl Staff's recipe
-Updated Evocation Wand's recipe
-Updated Star Shield's abilities
-Updated Star Shield's particles
-Slightly reduced Laser Sight's cooldown
-Updated Laser Sight's particles
-Fixed Super Zombie not using their attacks
-Removed excess procedures to make the mod less intensive
-Updated Hyper Zombie's model
-Updated Ocean Blue Slasher's model
-Slightly reduced Hyper Creeper's damage (9 -> 7)
-Slightly reduced Hyper Blaze's damage (16 -> 13)
-Reduced Hyper Enderman's damage (37 -> 21)
-Reduced Hyper Shulker's projectile damage (11 -> 7)
-Rebalanced most of the bosses
-Increased Hyper Evoker's health but reduced their armor points (46 -> 56, 85 -> 75)
-Increased Hyper Blaze's health (325 -> 375)
-Slightly reduced Hyper Creeper's speed (0.22 -> 0.2)
-Updated Hyper Creeper's health and armor
-Slightly reduced Hyper Shulker's ability knockback and made it use the thunder less often
-Slightly increased the time between Hyper Evoker using the knockback ability (20 -> 25)
-Updated Hyper Warden's summoning item
-Updated Hyper Blaze's fireball ability
-Updated Hyper Blaze's particles
-Slightly increased the chance for Hyper Enderman to use the ender pearl attacks (0.011 -> 0.014)
-Slightly reduced the chance for Super Skeleton to use the explosion fall attack (0.0052 -> 0.0051)
-Updated Super Skeleton's explosion fall attack
-Slightly increased Super Skeleton's damage
-Made Warbringer's extra damage ability less varied
-Updated Explosion Catalyst's particles
-Removed the mod's armor enchantability due to it making you nearly immortal
-Updated Skeletal Boots' wearing texture
-Slightly reduced End Resistant Shell's armor points
-Updated Hyper Enderman's melee abilities
-Slightly reduced Hyper Creeper's death explosion size
-Hyper Zombie buff
-Fixed Hyper Creeper giving an infinite poison effect
-Fixed Hyper Blaze's fireballs not doing any damage
-Fixed Ocean Blue Slasher's animations
-Fixed Explosion Catalyst's special ability giving mobs an infinite poison effect
```
Hyper (Bosses & More) 1.0.0
```
-Updated the mod to 1.20.1
-Updated Ocean Blue Slasher's texture
-Updated Hyper Wither's glow texture
-Updated Hyper Blaze's model
-Updated Hyper Enderman
-Fixed Hyper Witch having incorrect animations for the magic symbol
-Fixed Ocean Blue Slasher having name inconsistency
-Slightly reduced the amount of immunities the bosses have
-Updated the advancement descriptions for most summoning items
-Slightly reduced the power of Hyper Blaze's moving down ability
-Slightly reduced Hyper Evoker against players but buffed them against other mobs
-Updated Hyper Witches' particle effects
-Updated Orb of Water's extra damage
-Updated Energy Gatherer's texture
-Updated Energy Charger's texture
```
Hyper (Bosses & More) 1.1.0
```
-Updated Super Skeleton's texture
-Updated Hyper Warden's sonic aura ability
-Updated Hyper Zombie's explosion ability
-Updated Ocean Blue Slasher's abilities
-Slightly buffed Super Skeleton's extra damage ability
-Updated Ender Pearl Staff's particles
-Hyper Wither now has a boss bar
-Added most mobs to the forge:bosses tag
-Slightly decreased the damage Warbringer deals to the user during the AOE
-Slightly increased Super Strength's & Warbringer's ability cooldown
-Slightly increased Hyper Wither's death explosion size
-Removed some excess procedures to make the mod run better
```
Hyper (Bosses & More) 1.0.9
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-Made most Hyper Mobs fair to other mobs, dealing extra magic damage instead of void damage (aside from Hyper Warden)
-Improved Hyper Enderman's texture
-Improved Hyper Strider's texture
-Improved Hyper Blaze's model
-Slightly increased Hyper Blaze's speed
-Slightly increased the chance for Hyper Strider to summon their minions with an additional visual effect
-Slightly decreased Hyper Strider's firing speed and made it give off particles
-Netherbrick Golem now despawns naturally after a short while
-Updated Netherbrick Golem's immunities
-Updated Infernal Charge
-Renamed Flare to Blazing Scrap
-Updated Hyper Wither's and Super Zombie's increasing damage system
-Nerfed the amount Hyper Wither and Super Zombie can lifesteal
-Updated Hyper Wither's death explosion and made it not delete their drops on death
-Super Zombie is now slightly slower during the thunder wave attack to look more accurate
-Made Hyper Wither use the teleportation attack against other mobs less often
-Slightly reduced the chance for Hyper Creeper to use the explosion blast attacks
-Super Skeleton now can deal an additional amount of damage depending on chance
-Slightly nerfed Mad Snowman
-Slightly reduced the chance for Buffed Creeper to revive
-Buffed Hyper Creeper's damage
-Added a slight visual effect to Hyper Creeper landing/idling
-Increased the time Hyper Warden is slowed on spawn
-Slightly increased the chance for Hyper Witch to use the beams
-Slightly increased the chance for Super Skeleton to use the soul blast attack
-Slightly reduced the chance for Super Skeleton to use the explosion fall attack
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Bug Fixes & Misc:
-Removed excess textures and procedures to reduce the mod size
-Fixed Invasion Flag mobs not taking knockback
-Fixed Hyper Creeper's Charged Variant having a spawn egg
-Fixed Hyper Wither occasionally launching themselves into the air
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Hyper (Bosses & More) 1.0.8
-Reworked Bone Staff (Fires 3 extra arrows instead of 1, soul-shockwave now plays better sound effects and applies different buffs with chance)
-Fixed Hyper Shulker's firework ability particles
-Fixed Hyper Warden's glow texture fix not being applied
-Fixed Super Zombie's spawn egg not showing up in the Hyper Mobs tab
-Updated Buffed Creeper's texture
-Updated Buffed Skeleton's model
-Added sound effects to Reality's ranged ability
-Added a new ability to Enraged Snowman (Freezes the target, slowing them down and adding a freeze overlay)
-Slightly reduced the chance for Enraged Snowman to use the snowballs
-Switched Enraged Snowman's attacks to work based on event/target entity instead of source entity
-Removed the unnecessary procedure blocks from Ocean Blue Slasher to fix lag issues
-Updated Bone Catalyst's use particles
-Slightly increased Hyper Warden's sonic aura particle spread
-Removed Super Skeleton's freeze ability
-Slightly reduced the chance for Super Skeleton to use the explosion spell attack
-Slightly nerfed Bone Staff's first arrow damage
-Slightly increased Bone Staff's cooldown
-Slightly reduced the delay in-between Bone Staff shooting the extra arrows
Hyper (Bosses & More) 1.0.7
-Slightly increased Ender Pearl Staff's cooldown (1.25 -> 1.5)
Made Ender Pearl Staff have delay inbetween teleporting
Made Ender Pearl Staff fire less straight
Slightly nerfed the chance for Hyper Witch to use the potion attack (-0.0001)
Slightly increased the chance for Hyper Witch to use the beam attack (+0.0011)
Slightly increased Orb of Water's knockback
Made Skeletal Boots immune to fire
Updated Bone Staff's description
Updated Orb of Water's description
Updated the visual item rarity
Hyper Zombie buff (Custom damage is now prioritized, better sounds, higher resistance and durability, and has more abilities)
Hyper (Bosses & More) 1.0.6
-Finished Super Skeleton's rework
-Slightly reduced the chance for Super Skeleton to use the glow attack (7.5% -> 6.2%)
-Super Skeleton now passively attacks villagers
-Added better particles to Hyper Shulker
-Added new ability to Hyper Evoker (Sends a wave of evoker fangs in their looking direction)
-Made Hyper Evoker slightly less spammy
-Reality now deals custom damage
-Updated Bone Staff
-Updated Explosion Blast
-Added a cooldown to Bone Staff
-Super Strength speed nerf (3 -> 2)
-Fixed Warbringer's swing particles
-Fixed Warbringer's increased damage
-Hyper Evoker now takes less damage from the additional void damage Warbringer offers (3-4 -> 1.5-2.5)
-Reworked Ender Pearl Staff (Shoots an ender pearl that can teleport you where it hits a block, and perplexes a target if theyre hit by it)
-Gave Hyper Warden the ability to give mobs the Darkness effect
-Slightly increased Hyper Wither's speed (+0.01)
-Slightly increased Hyper Wither's skull firing speed (+0.002)
-Reduced the enchantability for Skeletal Boots and Shulker Chestplate
-Fixed Hyper Evoker's head animations
-Updated Hyper Evoker
-Slightly reduced Hyper Evoker's speed
-Updated Hyper Evoker's loot drops
-Fixed Hyper Evoker damaging himself with the evoker fang wave
-Fixed Ender Pearl Staff teleporting you through the ground
-Updated Ender Pearl Staff's description
-Fixed Ender Pearl Staff's sounds
-Slightly reduced the particle spread of Hyper Enderman's pearls
Hyper (Bosses & More) 1.0.5
-New Mobs
-New Items
-Multitude of reworks
-Super Skeleton attack progress
-Updated Hyper Wither's particle effects
-Fixed the bug where Ocean Blue Slasher could kill the player in creative
-Finished the Bone Staff rework (Fixed the triple arrow ability bugging out and added a new ability, which gathers souls and unleashes them granting the user temporary resistance)
-Fixed the bug where Hyper Wither used his special attacks above the specified HP and nerfed their chance of happening
-Nerfed Super Strength's damage
-Fixed Super Strength and Warbringer not doing additional damage (somehow didnt notice this until now)
-Fixed the bug where Hyper Wither had immense invul frames
-Updated the Bone Staff texture
-Slightly nerfed Warbringer's attack speed
-Added new effects to Warbringer
-Slight nerf to Ocean Blue Slasher's set health when he kills an entity
Hyper (Bosses & More) 1.0.4
New Items
More mechanics for mobs and bosses
New weapons
Hyper (Bosses & More) 1.0.3
Update Changelog:
-Hyper Warden now has summoning and walking/idle animations (thanks to Crimson Steve)
-Hyper Wither now uses his beacon attack less often
-Super Zombie's % damage is now more accurate to those of ignis's
-Small Hyper Shulker nerf (to his projectile and his HP)
-Slight buff to Energy items
-Super Zombie's thunder hell attack now puts a warning before activating
Hyper (Bosses & More) 1.0.2
-Hyper Wither now has an IMMENSE power boost if fighting a mob, the exception being Hyper Strider, Iron Golems, and the player
-Hyper Warden slight buff against other mobs
-Hyper Warden now has a spawn sound effect
-Super Zombie and Hyper Wither now have slight health-scaling damage, for example if a mob has more than 50 hp it will take more damage per hit and similar
-Hyper Wither now has a better texture along with a glow texture, and Super Zombie has their texture improved aswell
-Hyper Shulker now has fixed model positions
-Hyper Warden is now affected by the Warbringer and Super Strength extra damage
-Netherbrick Golem now has a small particle effect for being hit
-Hyper Wither now has more particles, same with Super Zombie
Hyper (Bosses & More) 1.0.1
-New Items, like Laser Sight which helps you mine and combat mobs
-New mechanics/functions
-Overall mod improvement via small changes all over
-Buffs & nerfs
Super Hyper 1.0.0
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