沉浸式飞行器 (Immersive Aircraft)
这个模组添加了一堆古朴的飞行器,可用于旅行、运输和探索!这些飞行器注重保持原版风格,并且拥有许多细节和功能,而不会过于复杂。
插件
哦,看,还支持多人游戏!
双翼机
让我们从经典的双翼机开始。快速,单座,难度适中。
飞艇
较慢,但有两个座位。操作相当容易,拥有后部引擎的可接受速度。
旋翼机
人力驱动的原始双座飞行器。可靠,但既不是最快的,也不是最容易驾驶的。需要一个良好的初始推力来让旋翼旋转。猜出我灵感来源的第一个人可以建议一款新的(合适的)飞行器 :)
一些材料供改造
由于飞行器通常比如船之类的更复杂,因此添加了一些物品,使制作飞行器更像是实际组装某物。
截图:
来自Modrinth
[NeoForge 1.21.1] Immersive Aircraft - 1.2.4
immersive_aircraft-1.2.4+1.21.1-neoforge.jar下载1.2.4+1.21.1#Release
# 1.2.4
* Fixed Fabric networking being a bit funky
# 1.2.3
* Fixed a crash
# 1.2.2
* Updated API related stuff
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Sync with 1.20.1 and relaxed versions to include 1.21
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed Fabric networking being a bit funky
# 1.2.3
* Fixed a crash
# 1.2.2
* Updated API related stuff
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Sync with 1.20.1 and relaxed versions to include 1.21
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.2.4+1.21.1
支持游戏: 1.21, 1.21.1
类型: NeoForge
Release
下载次数: 40,338
[Fabric 1.21.1] Immersive Aircraft - 1.2.4
immersive_aircraft-1.2.4+1.21.1-fabric.jar下载1.2.4+1.21.1#Release
# 1.2.4
* Fixed Fabric networking being a bit funky
# 1.2.3
* Fixed a crash
# 1.2.2
* Updated API related stuff
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Sync with 1.20.1 and relaxed versions to include 1.21
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed Fabric networking being a bit funky
# 1.2.3
* Fixed a crash
# 1.2.2
* Updated API related stuff
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Sync with 1.20.1 and relaxed versions to include 1.21
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.2.4+1.21.1
支持游戏: 1.21, 1.21.1
类型: Fabric
Release
下载次数: 25,713
[NeoForge 1.21.1] Immersive Aircraft - 1.2.2
immersive_aircraft-1.2.2+1.21.1-neoforge.jar下载1.2.2+1.21.1#Release
# 1.2.2
* Updated API related stuff
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Sync with 1.20.1 and relaxed versions to include 1.21
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Updated API related stuff
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Sync with 1.20.1 and relaxed versions to include 1.21
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.2.2+1.21.1
支持游戏: 1.21, 1.21.1
类型: NeoForge
Release
下载次数: 34,619
[Fabric 1.21.1] Immersive Aircraft - 1.2.2
immersive_aircraft-1.2.2+1.21.1-fabric.jar下载1.2.2+1.21.1#Release
# 1.2.2
* Updated API related stuff
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Sync with 1.20.1 and relaxed versions to include 1.21
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Updated API related stuff
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Sync with 1.20.1 and relaxed versions to include 1.21
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.2.2+1.21.1
支持游戏: 1.21, 1.21.1
类型: Fabric
Release
下载次数: 39,921
[Forge 1.20.1] Immersive Aircraft - 1.2.2
immersive_aircraft-1.2.2+1.20.1-forge.jar下载1.2.2+1.20.1#Release
# 1.2.2
* Updated API related stuff
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Updated API related stuff
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.2.2+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 265,884
[Fabric 1.20.1] Immersive Aircraft - 1.2.2
immersive_aircraft-1.2.2+1.20.1-fabric.jar下载1.2.2+1.20.1#Release
# 1.2.2
* Updated API related stuff
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Updated API related stuff
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.2.2+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 134,758
[Forge 1.20.1] Immersive Aircraft - 1.2.1
immersive_aircraft-1.2.1+1.20.1-forge.jar下载1.2.1+1.20.1#Release
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.2.1+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 133,231
[Fabric 1.20.1] Immersive Aircraft - 1.2.1
immersive_aircraft-1.2.1+1.20.1-fabric.jar下载1.2.1+1.20.1#Release
# 1.2.1
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed air bubbles and other bars being offset
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.2.1+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 27,966
[Forge 1.20.1] Immersive Aircraft - 1.2.0
immersive_aircraft-1.2.0+1.20.1-forge.jar下载1.2.0+1.20.1#Release
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.2.0+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 3,372
[Fabric 1.20.1] Immersive Aircraft - 1.2.0
immersive_aircraft-1.2.0+1.20.1-fabric.jar下载1.2.0+1.20.1#Release
# 1.2.0
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed some crashes
* Fixed health bar position conflicts on Forge (thanks sfiomn!)
* Added config flags
* `dropAircraft` to make aircraft non-pickup-able
* `rotaryCannonDamage`
* `heavyCrossBowVelocity`
* `bombBayEntity` A mapping from ammo item to spawned entity
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.2.0+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 1,751
[Forge 1.19.2] Immersive Aircraft - 0.7.11
immersive_aircraft-0.7.11+1.19.2-forge.jar下载0.7.11+1.19.2#Release
# 0.7.11
* Fixed some weapon placements
# 0.7.10
* Backported various smaller fixes related to models, fueling, damage mechanics, sounds, ...
# 0.7.9
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed some weapon placements
# 0.7.10
* Backported various smaller fixes related to models, fueling, damage mechanics, sounds, ...
# 0.7.9
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.11+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 18,230
[Fabric 1.19.2] Immersive Aircraft - 0.7.11
immersive_aircraft-0.7.11+1.19.2-fabric.jar下载0.7.11+1.19.2#Release
# 0.7.11
* Fixed some weapon placements
# 0.7.10
* Backported various smaller fixes related to models, fueling, damage mechanics, sounds, ...
# 0.7.9
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed some weapon placements
# 0.7.10
* Backported various smaller fixes related to models, fueling, damage mechanics, sounds, ...
# 0.7.9
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.11+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 3,903
[Forge 1.20.1] Immersive Aircraft - 1.1.8
immersive_aircraft-1.1.8+1.20.1-forge.jar下载1.1.8+1.20.1#Release
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.8+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 170,350
[Fabric 1.20.1] Immersive Aircraft - 1.1.8
immersive_aircraft-1.1.8+1.20.1-fabric.jar下载1.1.8+1.20.1#Release
# 1.1.8
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Maybe fixed concurrent addon loading issues on Forge
* Maybe fixed multiplayer issues with turning of engines
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.8+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 104,917
[NeoForge 1.21.1] Immersive Aircraft - 1.1.6
immersive_aircraft-1.1.6+1.21.1-neoforge.jar下载1.1.6+1.21.1#Release
# 1.1.6
* Sync with 1.20.1 and relaxed versions to include 1.21
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Sync with 1.20.1 and relaxed versions to include 1.21
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.6+1.21.1
支持游戏: 1.21, 1.21.1
类型: NeoForge
Release
下载次数: 21,416
[Fabric 1.21.1] Immersive Aircraft - 1.1.6
immersive_aircraft-1.1.6+1.21.1-fabric.jar下载1.1.6+1.21.1#Release
# 1.1.6
* Sync with 1.20.1 and relaxed versions to include 1.21
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Sync with 1.20.1 and relaxed versions to include 1.21
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.6+1.21.1
支持游戏: 1.21, 1.21.1
类型: Fabric
Release
下载次数: 79,049
[Forge 1.20.1] Immersive Aircraft - 1.1.7
immersive_aircraft-1.1.7+1.20.1-forge.jar下载1.1.7+1.20.1#Release
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.7+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 7,106
[Fabric 1.20.1] Immersive Aircraft - 1.1.7
immersive_aircraft-1.1.7+1.20.1-fabric.jar下载1.1.7+1.20.1#Release
# 1.1.7
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* A dummy update to fix a mess-up with file uploads
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.7+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 6,756
[Forge 1.20.1] Immersive Aircraft - 1.1.6
immersive_aircraft-1.1.6+1.20.1-forge.jar下载1.1.6+1.20.1#Release
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.6+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 1,656
[Fabric 1.20.1] Immersive Aircraft - 1.1.6
immersive_aircraft-1.1.6+1.20.1-fabric.jar下载1.1.6+1.20.1#Release
# 1.1.6
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Important changes for addons
# 1.1.5
* Fixed issues with inventory syncing
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.6+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 1,064
[Forge 1.19.2] Immersive Aircraft - 0.7.10
immersive_aircraft-0.7.10+1.19.2-forge.jar下载0.7.10+1.19.2#Release
# 0.7.10
* Backported various smaller fixes related to models, fueling, damage mechanics, sounds, ...
# 0.7.9
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Backported various smaller fixes related to models, fueling, damage mechanics, sounds, ...
# 0.7.9
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.10+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 11,200
[Fabric 1.19.2] Immersive Aircraft - 0.7.10
immersive_aircraft-0.7.10+1.19.2-fabric.jar下载0.7.10+1.19.2#Release
# 0.7.10
* Backported various smaller fixes related to models, fueling, damage mechanics, sounds, ...
# 0.7.9
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Backported various smaller fixes related to models, fueling, damage mechanics, sounds, ...
# 0.7.9
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.10+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 2,071
[Forge 1.20.1] Immersive Aircraft - 1.1.5
immersive_aircraft-1.1.5+1.20.1-forge.jar下载1.1.5+1.20.1#Release
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.5+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 79,654
[Fabric 1.20.1] Immersive Aircraft - 1.1.5
immersive_aircraft-1.1.5+1.20.1-fabric.jar下载1.1.5+1.20.1#Release
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.5+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 326,310
[NeoForge 1.21.1] Immersive Aircraft - 1.1.5
immersive_aircraft-1.1.5+1.21.1-neoforge.jar下载1.1.5+1.21.1#Release
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.5+1.21.1
支持游戏: 1.21.1
类型: NeoForge
Release
下载次数: 3,931
[Fabric 1.21.1] Immersive Aircraft - 1.1.5
immersive_aircraft-1.1.5+1.21.1-fabric.jar下载1.1.5+1.21.1#Release
# 1.1.5
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed crash on NeoForge
* Fixed Banners not rendering correctly
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.5+1.21.1
支持游戏: 1.21.1
类型: Fabric
Release
下载次数: 14,699
[NeoForge 1.21.1] Immersive Aircraft - 1.1.4
immersive_aircraft-1.1.4+1.21.1-neoforge.jar下载1.1.4+1.21.1#Release
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.4+1.21.1
支持游戏: 1.21.1
类型: NeoForge
Release
下载次数: 467
[Fabric 1.21.1] Immersive Aircraft - 1.1.4
immersive_aircraft-1.1.4+1.21.1-fabric.jar下载1.1.4+1.21.1#Release
# 1.1.4
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed recipes in 1.21.1
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.4+1.21.1
支持游戏: 1.21.1
类型: Fabric
Release
下载次数: 1,724
[NeoForge 1.21.1] Immersive Aircraft - 1.1.3
immersive_aircraft-1.1.3+1.21.1-neoforge.jar下载1.1.3+1.21.1#Release
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.3+1.21.1
支持游戏: 1.21.1
类型: NeoForge
Release
下载次数: 75
[Fabric 1.21.1] Immersive Aircraft - 1.1.3
immersive_aircraft-1.1.3+1.21.1-fabric.jar下载1.1.3+1.21.1#Release
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.3+1.21.1
支持游戏: 1.21.1
类型: Fabric
Release
下载次数: 160
[Forge 1.20.1] Immersive Aircraft - 1.1.3
immersive_aircraft-1.1.3+1.20.1-forge.jar下载1.1.3+1.20.1#Release
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.3+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 7,404
[Fabric 1.20.1] Immersive Aircraft - 1.1.3
immersive_aircraft-1.1.3+1.20.1-fabric.jar下载1.1.3+1.20.1#Release
# 1.1.3
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added damage multiplier in config
* Ported to 1.21.1
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.3+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 6,697
[Forge 1.20.1] Immersive Aircraft - 1.1.2
immersive_aircraft-1.1.2+1.20.1-forge.jar下载1.1.2+1.20.1#Release
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.2+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 81,126
[Fabric 1.20.1] Immersive Aircraft - 1.1.2
immersive_aircraft-1.1.2+1.20.1-fabric.jar下载1.1.2+1.20.1#Release
# 1.1.1, 1.1.2
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.2+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 120,979
[Forge 1.20.1] Immersive Aircraft - 1.1.1
immersive_aircraft-1.1.1+1.20.1-forge.jar下载1.1.1+1.20.1#Release
# 1.1.1
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.1+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 206
[Fabric 1.20.1] Immersive Aircraft - 1.1.1
immersive_aircraft-1.1.1+1.20.1-fabric.jar下载1.1.1+1.20.1#Release
# 1.1.1
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Forge/Fabric will now complain when an unsupported version of ad astra is used
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.1+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 196
[Forge 1.20.1] Immersive Aircraft - 1.1.0
immersive_aircraft-1.1.0+1.20.1-forge.jar下载1.1.0+1.20.1#Release
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.0+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 3,800
[Fabric 1.20.1] Immersive Aircraft - 1.1.0
immersive_aircraft-1.1.0+1.20.1-fabric.jar下载1.1.0+1.20.1#Release
# 1.1.0
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed inventory sometimes desyncing
* Fixed fuel levels not being saved
* Arrows shot by the heavy crossbow are no longer picked up by the player as this caused duplication
* Anvil names are now treated properly (thanks Cibernet!)
* Added colorable aircraft (thanks Cibernet!)
* Mostly interesting for addons with models designed for it
* Added support for Airship, Cargo Airship, and the Warship
* Coloring works like leather (combine with dye in crafting, clear with cauldron)
* Placing a vehicle invalidly now prints an error message
* Fixed banners sometimes not rendered correctly
* Added compat with Destroy
* Added Ad Astra Compat (Thanks Erdragh!)
* You can now turn on vehicle health generation in the config (`regenerateHealthEveryNTicks`)
* This brings it closer to the vanilla boat mechanic while still having health rather than "wobbliness"
* With the second new flag `requireShiftForRepair` you can also require shift to repair the vehicle
* Added configurable `repairExhaustion` (small hunger cost for repairing)
* You can now destroy aircraft much quicker with your hand, when they are empty
# 1.0.2
* Internal changes for addons
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.1.0+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 3,599
[Forge 1.20.1] Immersive Aircraft - 1.0.1
immersive_aircraft-1.0.1+1.20.1-forge.jar下载1.0.1+1.20.1#Release
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.0.1+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 172,803
[Fabric 1.20.1] Immersive Aircraft - 1.0.1
immersive_aircraft-1.0.1+1.20.1-fabric.jar下载1.0.1+1.20.1#Release
# 1.0.1
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed infinite fuel airship
* Fixed wrong keybinds on Forge
* Fixed offset weapons
* Increased culling box of warship so avoid popping in and out
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.0.1+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 379,379
[Forge 1.20.1] Immersive Aircraft - 1.0.0
immersive_aircraft-1.0.0+1.20.1-forge.jar下载1.0.0+1.20.1#Release
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.0.0+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 12,858
[Fabric 1.20.1] Immersive Aircraft - 1.0.0
immersive_aircraft-1.0.0+1.20.1-fabric.jar下载1.0.0+1.20.1#Release
# 1.0.0
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added the Warship (thanks Maugwei!)
* Changes to core, keep addons up to date!
* Made many changes to allow easier addons
* Vehicles now implement inventory interface, thus working with hoppers etc
* Rockets now boost based on duration
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
* Added config flags to:
* Drop the inventory (default true to stay faithful to e.g., boats)
* Drop the equipment/customization (default false, as that's just annoying)
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 1.0.0+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 20,650
[Fabric 1.19.4] Immersive Aircraft - 0.7.9
immersive_aircraft-0.7.9+1.19.4-fabric.jar下载0.7.9+1.19.4#Release
# 0.7.9
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.9+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 2,377
[Forge 1.19.2] Immersive Aircraft - 0.7.9
immersive_aircraft-0.7.9+1.19.2-forge.jar下载0.7.9+1.19.2#Release
# 0.7.9
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.9+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 36,501
[Fabric 1.19.2] Immersive Aircraft - 0.7.9
immersive_aircraft-0.7.9+1.19.2-fabric.jar下载0.7.9+1.19.2#Release
# 0.7.9
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed Forge being drunk
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.9+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 36,629
[Forge 1.19.2] Immersive Aircraft - 0.7.8
immersive_aircraft-0.7.8+1.19.2-forge.jar下载0.7.8+1.19.2#Release
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.8+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 153
[Fabric 1.19.2] Immersive Aircraft - 0.7.8
immersive_aircraft-0.7.8+1.19.2-fabric.jar下载0.7.8+1.19.2#Release
# 0.7.8
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed Mixins being drunk
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.8+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 89
[Fabric 1.19.4] Immersive Aircraft - 0.7.7
immersive_aircraft-0.7.7+1.19.4-fabric.jar下载0.7.7+1.19.4#Release
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.7+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 75
[Forge 1.19.2] Immersive Aircraft - 0.7.7
immersive_aircraft-0.7.7+1.19.2-forge.jar下载0.7.7+1.19.2#Release
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.7+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 207
[Fabric 1.19.2] Immersive Aircraft - 0.7.7
immersive_aircraft-0.7.7+1.19.2-fabric.jar下载0.7.7+1.19.2#Release
# 0.7.7
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* You no longer yeet yourself out of the aircraft when sneak-right clicking
* No more mining slowdown while in aircraft
# 0.7.6
* Fixed fuel consumption bugged to 0
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.7+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 92
[Forge 1.20.1] Immersive Aircraft - 0.7.5
immersive_aircraft-0.7.5+1.20.1-forge.jar下载0.7.5+1.20.1#Release
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.5+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 69,111
[Fabric 1.20.1] Immersive Aircraft - 0.7.5
immersive_aircraft-0.7.5+1.20.1-fabric.jar下载0.7.5+1.20.1#Release
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.5+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 121,207
[Fabric 1.19.4] Immersive Aircraft - 0.7.5
immersive_aircraft-0.7.5+1.19.4-fabric.jar下载0.7.5+1.19.4#Release
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.5+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 556
[Forge 1.19.2] Immersive Aircraft - 0.7.5
immersive_aircraft-0.7.5+1.19.2-forge.jar下载0.7.5+1.19.2#Release
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.5+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 7,000
[Fabric 1.19.2] Immersive Aircraft - 0.7.5
immersive_aircraft-0.7.5+1.19.2-fabric.jar下载0.7.5+1.19.2#Release
# 0.7.5
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Various smaller fixes
* Added config flag to allow block damage for bomb bay
* Fixed heavy crossbow in creative
* Durability upgrades no longer mess with vehicle health bar
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.5+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 4,171
[Forge 1.20.1] Immersive Aircraft - 0.7.4
immersive_aircraft-0.7.4+1.20.1-forge.jar下载0.7.4+1.20.1#Release
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.4+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 4,162
[Fabric 1.20.1] Immersive Aircraft - 0.7.4
immersive_aircraft-0.7.4+1.20.1-fabric.jar下载0.7.4+1.20.1#Release
# 0.7.4
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed issues with building
* Fixed background not being dim in inventory
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.4+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 2,700
[Fabric 1.19.4] Immersive Aircraft - 0.7.4
immersive_aircraft-0.7.4+1.19.4-fabric.jar下载0.7.4+1.19.4#Release
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.4+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 181
[Forge 1.19.2] Immersive Aircraft - 0.7.4
immersive_aircraft-0.7.4+1.19.2-forge.jar下载0.7.4+1.19.2#Release
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.4+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 560
[Fabric 1.19.2] Immersive Aircraft - 0.7.4
immersive_aircraft-0.7.4+1.19.2-fabric.jar下载0.7.4+1.19.2#Release
# 0.7.4
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed issues with building
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.4+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 335
[Forge 1.19.2] Immersive Aircraft - 0.7.3
immersive_aircraft-0.7.3+1.19.2-forge.jar下载0.7.3+1.19.2#Release
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.3+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 150
[Fabric 1.19.2] Immersive Aircraft - 0.7.3
immersive_aircraft-0.7.3+1.19.2-fabric.jar下载0.7.3+1.19.2#Release
# 0.7.3
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added camera offset, especially for larger aircraft
* Fixed cargo airship's sails
* You can now exit every aircraft properly, and don't stand on its top
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.3+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 101
[Forge 1.19.2] Immersive Aircraft - 0.7.2
immersive_aircraft-0.7.2+1.19.2-forge.jar下载0.7.2+1.19.2#Release
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.2+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 107
[Fabric 1.19.2] Immersive Aircraft - 0.7.2
immersive_aircraft-0.7.2+1.19.2-fabric.jar下载0.7.2+1.19.2#Release
# 0.7.2
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed negative modifiers not working as intended
* Added rotary cannon sound
* Creative players no longer require ammo
* The gyroscope now also stabilizes the pitch
* Updated icons (Thanks 김작업!)
* Weapons now also work when daylight cycle is off
* Fixed bullets being funky
* Added fancy sinking bubbles
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.2+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 68
[Forge 1.20.1] Immersive Aircraft - 0.7.1
immersive_aircraft-0.7.1+1.20.1-forge.jar下载0.7.1+1.20.1#Release
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.1+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 19,463
[Fabric 1.20.1] Immersive Aircraft - 0.7.1
immersive_aircraft-0.7.1+1.20.1-fabric.jar下载0.7.1+1.20.1#Release
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
* Fixed client ticking at higher rate than server
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.1+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 16,374
[Forge 1.19.4] Immersive Aircraft - 0.7.1
immersive_aircraft-0.7.1+1.19.4-forge.jar下载0.7.1+1.19.4#Release
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.1+1.19.4
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 2,470
[Fabric 1.19.4] Immersive Aircraft - 0.7.1
immersive_aircraft-0.7.1+1.19.4-fabric.jar下载0.7.1+1.19.4#Release
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.1+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 277
[Forge 1.19.2] Immersive Aircraft - 0.7.1
immersive_aircraft-0.7.1+1.19.2-forge.jar下载0.7.1+1.19.2#Release
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.1+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 2,367
[Fabric 1.19.2] Immersive Aircraft - 0.7.1
immersive_aircraft-0.7.1+1.19.2-fabric.jar下载0.7.1+1.19.2#Release
# 0.7.1
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
* Added keybind for using weapons/mounts
* Fixed gunpowder typo, can now be used in rotary cannon
* Added a cooldown, so you don't bomb your aircraft when entering
* Fixed sound of telescope
# 0.7.0
* Aircraft now have a health bar, building up visual damage until they explode
* Right click fixes it again
* Added 4 weapon/utilities
* Telescope – Twice the zoom as a spyglass and always available
* Heavy Crossbow – Shots arrows with a lot of force
* Rotary Cannon – Automatic cannon on a gyroscopic mount
* Bomb Bay – Drops tiny TNT packets (no block destruction)
* Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
* Added support for modded fuel (Thanks Brandon!)
* Biplanes can now reverse
* REI is now also supported
* Fixed client tracking range (Vehicles are now 2.4x farther visible)
* You now have to confirm R to dismount when in flight
* You now get reminded how to exit when trying to shift
* Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and
first person operations
* Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.7.1+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 1,462
[Forge 1.20.1] Immersive Aircraft - 0.6.2
immersive_aircraft-0.6.2+1.20.1-forge.jar下载0.6.2+1.20.1#Release
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.2+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 51,808
[Fabric 1.20.1] Immersive Aircraft - 0.6.2
immersive_aircraft-0.6.2+1.20.1-fabric.jar下载0.6.2+1.20.1#Release
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.2+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 675,250
[Forge 1.19.2] Immersive Aircraft - 0.6.2
immersive_aircraft-0.6.2+1.19.2-forge.jar下载0.6.2+1.19.2#Release
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.2+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 14,112
[Fabric 1.19.2] Immersive Aircraft - 0.6.2
immersive_aircraft-0.6.2+1.19.2-fabric.jar下载0.6.2+1.19.2#Release
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.2+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 35,797
[Forge 1.19.4] Immersive Aircraft - 0.6.2
immersive_aircraft-0.6.2+1.19.4-forge.jar下载0.6.2+1.19.4#Release
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.2+1.19.4
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 4,988
[Fabric 1.19.4] Immersive Aircraft - 0.6.2
immersive_aircraft-0.6.2+1.19.4-fabric.jar下载0.6.2+1.19.4#Release
# 0.6.2
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed another server crash on Fabric
* Reverted removal of Multi-Keybindings as player got angry
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.2+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 1,156
[Forge 1.20.1] Immersive Aircraft - 0.6.1
immersive_aircraft-0.6.1+1.20.1-forge.jar下载0.6.1+1.20.1#Release
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.1+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 575
[Fabric 1.20.1] Immersive Aircraft - 0.6.1
immersive_aircraft-0.6.1+1.20.1-fabric.jar下载0.6.1+1.20.1#Release
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.1+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 2,185
[Forge 1.19.4] Immersive Aircraft - 0.6.1
immersive_aircraft-0.6.1+1.19.4-forge.jar下载0.6.1+1.19.4#Release
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.1+1.19.4
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 102
[Fabric 1.19.4] Immersive Aircraft - 0.6.1
immersive_aircraft-0.6.1+1.19.4-fabric.jar下载0.6.1+1.19.4#Release
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.1+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 64
[Forge 1.19.2] Immersive Aircraft - 0.6.1
immersive_aircraft-0.6.1+1.19.2-forge.jar下载0.6.1+1.19.2#Release
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.1+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 226
[Fabric 1.19.2] Immersive Aircraft - 0.6.1
immersive_aircraft-0.6.1+1.19.2-fabric.jar下载0.6.1+1.19.2#Release
# 0.6.1
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed server crash on Fabric
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.1+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 958
[Forge 1.20.1] Immersive Aircraft - 0.6.0
immersive_aircraft-0.6.0+1.20.1-forge.jar下载0.6.0+1.20.1#Release
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.0+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 143
[Fabric 1.20.1] Immersive Aircraft - 0.6.0
immersive_aircraft-0.6.0+1.20.1-fabric.jar下载0.6.0+1.20.1#Release
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.0+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 178
[Forge 1.19.4] Immersive Aircraft - 0.6.0
immersive_aircraft-0.6.0+1.19.4-forge.jar下载0.6.0+1.19.4#Release
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.0+1.19.4
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 70
[Fabric 1.19.4] Immersive Aircraft - 0.6.0
immersive_aircraft-0.6.0+1.19.4-fabric.jar下载0.6.0+1.19.4#Release
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.0+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 72
[Forge 1.19.2] Immersive Aircraft - 0.6.0
immersive_aircraft-0.6.0+1.19.2-forge.jar下载0.6.0+1.19.2#Release
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.0+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 84
[Fabric 1.19.2] Immersive Aircraft - 0.6.0
immersive_aircraft-0.6.0+1.19.2-fabric.jar下载0.6.0+1.19.2#Release
# 0.6.0
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added datapack support for custom upgrades
* Configurable vehicle explosions
* Removed Multi-Keybindings as it no longer works with Forge anyways
* Also removed separate keybinds for pull and push
* Added config to block aircraft in certain dimensions
* Added JEI support for the larger inventories
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.6.0+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 94
[Forge 1.20.1] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.20.1-forge.jar下载0.5.2+1.20.1#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 3,781
[Fabric 1.20.1] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.20.1-fabric.jar下载0.5.2+1.20.1#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 6,574
[Forge 1.20] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.20-forge.jar下载0.5.2+1.20#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.20
支持游戏: 1.20
类型: Forge
Release
下载次数: 6,023
[Fabric 1.20] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.20-fabric.jar下载0.5.2+1.20#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.20
支持游戏: 1.20
类型: Fabric
Release
下载次数: 5,472
[Forge 1.19.4] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.19.4-forge.jar下载0.5.2+1.19.4#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.19.4
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 4,450
[Fabric 1.19.4] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.19.4-fabric.jar下载0.5.2+1.19.4#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 260
[Forge 1.19.3] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.19.3-forge.jar下载0.5.2+1.19.3#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.19.3
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 1,696
[Fabric 1.19.3] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.19.3-fabric.jar下载0.5.2+1.19.3#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 1,132
[Forge 1.19.3] Immersive Aircraft - 0.5.3
immersive_aircraft-0.5.3+1.19.3-forge.jar下载0.5.3+1.19.3#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.3+1.19.3
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 72
[Fabric 1.19.3] Immersive Aircraft - 0.5.3
immersive_aircraft-0.5.3+1.19.3-fabric.jar下载0.5.3+1.19.3#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.3+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 56
[Forge 1.18.2] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.18.2-forge.jar下载0.5.2+1.18.2#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.3
* Synced translations and retired 1.18.2
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.3
* Synced translations and retired 1.18.2
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.18.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 54,895
[Fabric 1.18.2] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.18.2-fabric.jar下载0.5.2+1.18.2#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.3
* Synced translations and retired 1.18.2
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.3
* Synced translations and retired 1.18.2
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 5,955
[Forge 1.19.2] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.19.2-forge.jar下载0.5.2+1.19.2#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 1,689
[Fabric 1.19.2] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.19.2-fabric.jar下载0.5.2+1.19.2#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 2,727
[Forge 1.16.5] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.16.5-forge.jar下载0.5.2+1.16.5#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.4 (only 1.16.5)
* Fixed wrong recipes
# 0.4.3 (only 1.16.5)
* Fixed Schrödingers Dismount bug
* Fixed Gyrodyne crash
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.4 (only 1.16.5)
* Fixed wrong recipes
# 0.4.3 (only 1.16.5)
* Fixed Schrödingers Dismount bug
* Fixed Gyrodyne crash
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.16.5
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 27,406
[Fabric 1.16.5] Immersive Aircraft - 0.5.2
immersive_aircraft-0.5.2+1.16.5-fabric.jar下载0.5.2+1.16.5#Release
# 0.5.2
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.4 (only 1.16.5)
* Fixed wrong recipes
# 0.4.3 (only 1.16.5)
* Fixed Schrödingers Dismount bug
* Fixed Gyrodyne crash
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Switched to PacketByteBuf serializer
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.4 (only 1.16.5)
* Fixed wrong recipes
# 0.4.3 (only 1.16.5)
* Fixed Schrödingers Dismount bug
* Fixed Gyrodyne crash
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.2+1.16.5
支持游戏: 1.16.5
类型: Fabric
Release
下载次数: 3,081
[Forge 1.18.2] Immersive Aircraft - 0.4.3
immersive_aircraft-0.4.3+1.18.2-forge.jar下载0.4.3+1.18.2#Release
# 0.4.3
* Synced translations and retired 1.18.2
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Synced translations and retired 1.18.2
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.3+1.18.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 594
[Fabric 1.18.2] Immersive Aircraft - 0.4.3
immersive_aircraft-0.4.3+1.18.2-fabric.jar下载0.4.3+1.18.2#Release
# 0.4.3
* Synced translations and retired 1.18.2
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Synced translations and retired 1.18.2
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.3+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 187
[Forge 1.20.1] Immersive Aircraft - 0.5.1
immersive_aircraft-0.5.1+1.20.1-forge.jar下载0.5.1+1.20.1#Release
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.1+1.20.1
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 7,746
[Fabric 1.20.1] Immersive Aircraft - 0.5.1
immersive_aircraft-0.5.1+1.20.1-fabric.jar下载0.5.1+1.20.1#Release
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.1+1.20.1
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 4,449
[Forge 1.20] Immersive Aircraft - 0.5.1
immersive_aircraft-0.5.1+1.20-forge.jar下载0.5.1+1.20#Release
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.1+1.20
支持游戏: 1.20
类型: Forge
Release
下载次数: 943
[Fabric 1.20] Immersive Aircraft - 0.5.1
immersive_aircraft-0.5.1+1.20-fabric.jar下载0.5.1+1.20#Release
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.1+1.20
支持游戏: 1.20
类型: Fabric
Release
下载次数: 934
[Forge 1.19.4] Immersive Aircraft - 0.5.1
immersive_aircraft-0.5.1+1.19.4-forge.jar下载0.5.1+1.19.4#Release
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.1+1.19.4
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 708
[Fabric 1.19.4] Immersive Aircraft - 0.5.1
immersive_aircraft-0.5.1+1.19.4-fabric.jar下载0.5.1+1.19.4#Release
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.1+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 788
[Forge 1.19.3] Immersive Aircraft - 0.5.1
immersive_aircraft-0.5.1+1.19.3-forge.jar下载0.5.1+1.19.3#Release
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.1+1.19.3
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 203
[Fabric 1.19.3] Immersive Aircraft - 0.5.1
immersive_aircraft-0.5.1+1.19.3-fabric.jar下载0.5.1+1.19.3#Release
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.1+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 495
[Forge 1.19.2] Immersive Aircraft - 0.5.1
immersive_aircraft-0.5.1+1.19.2-forge.jar下载0.5.1+1.19.2#Release
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.1+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 2,873
[Fabric 1.19.2] Immersive Aircraft - 0.5.1
immersive_aircraft-0.5.1+1.19.2-fabric.jar下载0.5.1+1.19.2#Release
# 0.5.1
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed glitch on sails when pausing
* Aircraft no longer break on autostep
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
* Mirrored banners correctly
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.1+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 3,682
[Forge 1.19.4] Immersive Aircraft - 0.5.0
immersive_aircraft-0.5.0+1.19.4-forge.jar下载0.5.0+1.19.4#Release
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.0+1.19.4
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 296
[Fabric 1.19.4] Immersive Aircraft - 0.5.0
immersive_aircraft-0.5.0+1.19.4-fabric.jar下载0.5.0+1.19.4#Release
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.0+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 286
[Forge 1.19.3] Immersive Aircraft - 0.5.0
immersive_aircraft-0.5.0+1.19.3-forge.jar下载0.5.0+1.19.3#Release
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.0+1.19.3
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 133
[Fabric 1.19.3] Immersive Aircraft - 0.5.0
immersive_aircraft-0.5.0+1.19.3-fabric.jar下载0.5.0+1.19.3#Release
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.0+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 125
[Forge 1.19.2] Immersive Aircraft - 0.5.0
immersive_aircraft-0.5.0+1.19.2-forge.jar下载0.5.0+1.19.2#Release
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.0+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 528
[Fabric 1.19.2] Immersive Aircraft - 0.5.0
immersive_aircraft-0.5.0+1.19.2-fabric.jar下载0.5.0+1.19.2#Release
# 0.5.0
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Cargo Airship
* You can now kick out entities using shift-right click
* Added fall damage when crashing the aircraft (never lethal by default, configurable)
* Fixed inventory staying open after entity got removed
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.5.0+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 794
[Forge 1.16.5] Immersive Aircraft - 0.4.4
immersive_aircraft-0.4.4+1.16.5-forge.jar下载0.4.4+1.16.5#Release
# 0.4.4 (only 1.16.5)
* Fixed wrong recipes
# 0.4.3 (only 1.16.5)
* Fixed Schrödingers Dismount bug
* Fixed Gyrodyne crash
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed wrong recipes
# 0.4.3 (only 1.16.5)
* Fixed Schrödingers Dismount bug
* Fixed Gyrodyne crash
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.4+1.16.5
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 2,376
[Fabric 1.16.5] Immersive Aircraft - 0.4.4
immersive_aircraft-0.4.4+1.16.5-fabric.jar下载0.4.4+1.16.5#Release
# 0.4.4 (only 1.16.5)
* Fixed wrong recipes
# 0.4.3 (only 1.16.5)
* Fixed Schrödingers Dismount bug
* Fixed Gyrodyne crash
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed wrong recipes
# 0.4.3 (only 1.16.5)
* Fixed Schrödingers Dismount bug
* Fixed Gyrodyne crash
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.4+1.16.5
支持游戏: 1.16.5
类型: Fabric
Release
下载次数: 215
[Forge 1.16.5] Immersive Aircraft - 0.4.3
immersive_aircraft-0.4.3+1.16.5-forge.jar下载0.4.3+1.16.5#Release
# 0.4.3
* Fixed Schrödingers Dismount bug
* Fixed Gyrodyne crash
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed Schrödingers Dismount bug
* Fixed Gyrodyne crash
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.3+1.16.5
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 115
[Fabric 1.16.5] Immersive Aircraft - 0.4.3
immersive_aircraft-0.4.3+1.16.5-fabric.jar下载0.4.3+1.16.5#Release
# 0.4.3
* Fixed Schrödingers Dismount bug
* Fixed Gyrodyne crash
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed Schrödingers Dismount bug
* Fixed Gyrodyne crash
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.3+1.16.5
支持游戏: 1.16.5
类型: Fabric
Release
下载次数: 57
[Forge 1.19.3] Immersive Aircraft - 0.4.2
immersive_aircraft-0.4.2+1.19.3-forge.jar下载0.4.2+1.19.3#Release
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.2+1.19.3
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 380
[Fabric 1.19.3] Immersive Aircraft - 0.4.2
immersive_aircraft-0.4.2+1.19.3-fabric.jar下载0.4.2+1.19.3#Release
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.2+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 366
[Forge 1.19.4] Immersive Aircraft - 0.4.2
immersive_aircraft-0.4.2+1.19.4-forge.jar下载0.4.2+1.19.4#Release
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.2+1.19.4
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 2,568
[Forge 1.19.2] Immersive Aircraft - 0.4.2
immersive_aircraft-0.4.2+1.19.2-forge.jar下载0.4.2+1.19.2#Release
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.2+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 1,306
[Fabric 1.19.4] Immersive Aircraft - 0.4.2
immersive_aircraft-0.4.2+1.19.4-fabric.jar下载0.4.2+1.19.4#Release
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.2+1.19.4
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 1,291
[Fabric 1.19.2] Immersive Aircraft - 0.4.2
immersive_aircraft-0.4.2+1.19.2-fabric.jar下载0.4.2+1.19.2#Release
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.2+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 51,053
[Forge 1.18.2] Immersive Aircraft - 0.4.2
immersive_aircraft-0.4.2+1.18.2-forge.jar下载0.4.2+1.18.2#Release
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.2+1.18.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 1,850
[Fabric 1.18.2] Immersive Aircraft - 0.4.2
immersive_aircraft-0.4.2+1.18.2-fabric.jar下载0.4.2+1.18.2#Release
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.2+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 640
[Forge 1.16.5] Immersive Aircraft - 0.4.2
immersive_aircraft-0.4.2+1.16.5-forge.jar下载0.4.2+1.16.5#Release
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.2+1.16.5
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 116
[Fabric 1.16.5] Immersive Aircraft - 0.4.2
immersive_aircraft-0.4.2+1.16.5-fabric.jar下载0.4.2+1.16.5#Release
# 0.4.2
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Engines now have a fuel buffer and then die slowly when out of fuel
* Configurable fuel consumption can now exceed 1
* If fuel consumption is set to 0, no initial item needs to get burned
* Don't burn fuel in creative mode (configurable)
* The engine no longer burns the whole bucket
* Added a configurable fuel map
* Cut default wind sensibility in half
* Changed back to custom Keybindings, allowing to reuse keys without conflicts
* A config flag exists to disable this in case of mod conflicts
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.2+1.16.5
支持游戏: 1.16.5
类型: Fabric
Release
下载次数: 66
[Forge 1.19.3] Immersive Aircraft - 0.4.1
immersive_aircraft-0.4.1+1.19.3-forge.jar下载0.4.1+1.19.3#Beta
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.1+1.19.3
支持游戏: 1.19.3
类型: Forge
Beta
下载次数: 241
[Fabric 1.19.3] Immersive Aircraft - 0.4.1
immersive_aircraft-0.4.1+1.19.3-fabric.jar下载0.4.1+1.19.3#Beta
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.1+1.19.3
支持游戏: 1.19.3
类型: Fabric
Beta
下载次数: 233
[Forge 1.19.2] Immersive Aircraft - 0.4.1
immersive_aircraft-0.4.1+1.19.2-forge.jar下载0.4.1+1.19.2#Beta
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.1+1.19.2
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 464
[Fabric 1.19.2] Immersive Aircraft - 0.4.1
immersive_aircraft-0.4.1+1.19.2-fabric.jar下载0.4.1+1.19.2#Beta
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.1+1.19.2
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 311
[Forge 1.18.2] Immersive Aircraft - 0.4.1
immersive_aircraft-0.4.1+1.18.2-forge.jar下载0.4.1+1.18.2#Beta
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.1+1.18.2
支持游戏: 1.18.2
类型: Forge
Beta
下载次数: 242
[Fabric 1.18.2] Immersive Aircraft - 0.4.1
immersive_aircraft-0.4.1+1.18.2-fabric.jar下载0.4.1+1.18.2#Beta
# 0.4.1
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed fuel notification on gyrodyne
* Fixed air friction stat color
* Fixed server crash
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.1+1.18.2
支持游戏: 1.18.2
类型: Fabric
Beta
下载次数: 108
[Forge 1.19.3] Immersive Aircraft - 0.4.0
immersive_aircraft-0.4.0+1.19.3-forge.jar下载0.4.0+1.19.3#Beta
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.0+1.19.3
支持游戏: 1.19.3
类型: Forge
Beta
下载次数: 68
[Fabric 1.19.3] Immersive Aircraft - 0.4.0
immersive_aircraft-0.4.0+1.19.3-fabric.jar下载0.4.0+1.19.3#Beta
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.0+1.19.3
支持游戏: 1.19.3
类型: Fabric
Beta
下载次数: 62
[Forge 1.19.2] Immersive Aircraft - 0.4.0
immersive_aircraft-0.4.0+1.19.2-forge.jar下载0.4.0+1.19.2#Beta
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.0+1.19.2
支持游戏: 1.19.2
类型: Forge
Beta
下载次数: 74
[Fabric 1.19.2] Immersive Aircraft - 0.4.0
immersive_aircraft-0.4.0+1.19.2-fabric.jar下载0.4.0+1.19.2#Beta
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.0+1.19.2
支持游戏: 1.19.2
类型: Fabric
Beta
下载次数: 83
[Forge 1.18.2] Immersive Aircraft - 0.4.0
immersive_aircraft-0.4.0+1.18.2-forge.jar下载0.4.0+1.18.2#Beta
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.0+1.18.2
支持游戏: 1.18.2
类型: Forge
Beta
下载次数: 108
[Fabric 1.18.2] Immersive Aircraft - 0.4.0
immersive_aircraft-0.4.0+1.18.2-fabric.jar下载0.4.0+1.18.2#Beta
# 0.4.0
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added inventory
* Added fuel
* The Gyrodyne burns your body fat instead
* Added 9 unique upgrade items
* Added banners to enhance the look of the Airplane and Airship
* Added dye slots to tint the Airships sails
* Added rocket boost
* Improved wind mechanics, configurable
* Crashing aircraft now destroys them, configurable
* By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.4.0+1.18.2
支持游戏: 1.18.2
类型: Fabric
Beta
下载次数: 59
[Forge 1.16.5] Immersive Aircraft - 0.3.2
immersive_aircraft-0.3.2+1.16.5-forge.jar下载0.3.2+1.16.5#Release
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.2+1.16.5
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 531
[Fabric 1.16.5] Immersive Aircraft - 0.3.2
immersive_aircraft-0.3.2+1.16.5-fabric.jar下载0.3.2+1.16.5#Release
# 0.3.2
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* 1.16.5 now uses the right Java version
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.2+1.16.5
支持游戏: 1.16.5
类型: Fabric
Release
下载次数: 128
[Forge 1.19.3] Immersive Aircraft - 0.3.1
immersive_aircraft-0.3.1+1.19.3-forge.jar下载0.3.1+1.19.3#Release
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.1+1.19.3
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 533
[Fabric 1.19.3] Immersive Aircraft - 0.3.1
immersive_aircraft-0.3.1+1.19.3-fabric.jar下载0.3.1+1.19.3#Release
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.1+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 338
[Forge 1.19.2] Immersive Aircraft - 0.3.1
immersive_aircraft-0.3.1+1.19.2-forge.jar下载0.3.1+1.19.2#Release
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.1+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 553
[Fabric 1.19.2] Immersive Aircraft - 0.3.1
immersive_aircraft-0.3.1+1.19.2-fabric.jar下载0.3.1+1.19.2#Release
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.1+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 362
[Forge 1.16.5] Immersive Aircraft - 0.3.1
immersive_aircraft-0.3.1+1.16.5-forge.jar下载0.3.1+1.16.5#Release
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.1+1.16.5
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 189
[Fabric 1.16.5] Immersive Aircraft - 0.3.1
immersive_aircraft-0.3.1+1.16.5-fabric.jar下载0.3.1+1.16.5#Release
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.1+1.16.5
支持游戏: 1.16.5
类型: Fabric
Release
下载次数: 81
[Forge 1.18.2] Immersive Aircraft - 0.3.1
immersive_aircraft-0.3.1+1.18.2-forge.jar下载0.3.1+1.18.2#Release
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.1+1.18.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 369
[Fabric 1.18.2] Immersive Aircraft - 0.3.1
immersive_aircraft-0.3.1+1.18.2-fabric.jar下载0.3.1+1.18.2#Release
# 0.3.1
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Used even less aggressive keybinding method
* Fixed discriminator byte crashes
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.1+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 116
[Forge 1.19.3] Immersive Aircraft - 0.3.0
immersive_aircraft-0.3.0+1.19.3-forge.jar下载0.3.0+1.19.3#Release
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.0+1.19.3
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 797
[Fabric 1.19.3] Immersive Aircraft - 0.3.0
immersive_aircraft-0.3.0+1.19.3-fabric.jar下载0.3.0+1.19.3#Release
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.0+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 489
[Forge 1.19.2] Immersive Aircraft - 0.3.0
immersive_aircraft-0.3.0+1.19.2-forge.jar下载0.3.0+1.19.2#Release
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.0+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 1,104
[Fabric 1.19.2] Immersive Aircraft - 0.3.0
immersive_aircraft-0.3.0+1.19.2-fabric.jar下载0.3.0+1.19.2#Release
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.0+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 762
[Forge 1.18.2] Immersive Aircraft - 0.3.0
immersive_aircraft-0.3.0+1.18.2-forge.jar下载0.3.0+1.18.2#Release
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.0+1.18.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 406
[Fabric 1.18.2] Immersive Aircraft - 0.3.0
immersive_aircraft-0.3.0+1.18.2-fabric.jar下载0.3.0+1.18.2#Release
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.0+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 172
[Forge 1.19.2] Immersive Aircraft - 0.3.0
immersive_aircraft-0.3.0+1.19.2-forge.jar下载0.3.0+1.19.2#Release
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.0+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 111
[Fabric 1.19.2] Immersive Aircraft - 0.3.0
immersive_aircraft-0.3.0+1.19.2-fabric.jar下载0.3.0+1.19.2#Release
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.0+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 206
[Forge 1.18.2] Immersive Aircraft - 0.3.0
immersive_aircraft-0.3.0+1.18.2-forge.jar下载0.3.0+1.18.2#Release
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.0+1.18.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 94
[Fabric 1.18.2] Immersive Aircraft - 0.3.0
immersive_aircraft-0.3.0+1.18.2-fabric.jar下载0.3.0+1.18.2#Release
# 0.3.0
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added Quadrocopter
* Fixed non-pilot dismounting
* Switched to less intrusive multi keybindings injection to restore mod compatibility
* Fixed controller animation of airship
* Added support for modmenu and cloth config
* Added item tooltip description
* You can no longer apply knockback to your vehicle
* Fixed the Biplane phantom push when leaving
* Fixed first person camera offset
* Vehicles can have a separate camera perspective, and is third person by default (configurable)
* Creative mode destroys airplanes immediately
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.3.0+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 78
[Forge 1.19.3] Immersive Aircraft - 0.2.1
immersive_aircraft-0.2.1+1.19.3-forge.jar下载0.2.1+1.19.3#Release
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.2.1+1.19.3
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 2,169
[Fabric 1.19.3] Immersive Aircraft - 0.2.1
immersive_aircraft-0.2.1+1.19.3-fabric.jar下载0.2.1+1.19.3#Release
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.2.1+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 203
[Fabric 1.19.3] Immersive Aircraft - 0.2.1
immersive_aircraft-0.2.1+1.19.3-fabric.jar下载0.2.1+1.19.3#Release
# 0.2.1
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed Forge on 1.19.x
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.2.1+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 103
[Forge 1.19.3] Immersive Aircraft - 0.2.0
immersive_aircraft-0.2.0+1.19.3.jar下载0.2.0+1.19.3#Release
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.2.0+1.19.3
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 71
[Fabric 1.19.3] Immersive Aircraft - 0.2.0
immersive_aircraft-0.2.0+1.19.3.jar下载0.2.0+1.19.3#Release
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.2.0+1.19.3
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 61
[Forge 1.19.2] Immersive Aircraft - 0.2.0
immersive_aircraft-0.2.0+1.19.2.jar下载0.2.0+1.19.2#Release
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.2.0+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 775
[Fabric 1.19.2] Immersive Aircraft - 0.2.0
immersive_aircraft-0.2.0+1.19.2.jar下载0.2.0+1.19.2#Release
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.2.0+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 457
[Forge 1.18.2] Immersive Aircraft - 0.2.0
immersive_aircraft-0.2.0+1.18.2.jar下载0.2.0+1.18.2#Release
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.2.0+1.18.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 260
[Fabric 1.18.2] Immersive Aircraft - 0.2.0
immersive_aircraft-0.2.0+1.18.2.jar下载0.2.0+1.18.2#Release
# 0.2.0
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Added keybindings
* Added fancy GUI
* Improved and optimized aircraft textures (thanks stohun!)
* Fixed and updated translations
* Fixed WAILA translations
* Enhanced recipes
* Fixed non player mount positions
* Made all vehicles more durable
* You can no longer hit your own aircraft while flying
* Random entity will never occupy the last seat
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.2.0+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 1,402
[Forge 1.19.2] Immersive Aircraft - 0.1.1
immersive_aircraft-0.1.1+1.19.2.jar下载0.1.1+1.19.2#Release
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.1.1+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 588
[Fabric 1.19.2] Immersive Aircraft - 0.1.1
immersive_aircraft-0.1.1+1.19.2.jar下载0.1.1+1.19.2#Release
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.1.1+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 619
[Forge 1.18.2] Immersive Aircraft - 0.1.1
immersive_aircraft-0.1.1+1.18.2.jar下载0.1.1+1.18.2#Release
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.1.1+1.18.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 371
[Fabric 1.18.2] Immersive Aircraft - 0.1.1
immersive_aircraft-0.1.1+1.18.2.jar下载0.1.1+1.18.2#Release
# 0.1.1
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Fixed broken sneaking animation outside aircraft
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.1.1+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 130
[Forge 1.19.2] Immersive Aircraft - 0.1.0
immersive_aircraft-0.1.0+1.19.2.jar下载0.1.0+1.19.2#Release
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.1.0+1.19.2
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 1,076
[Fabric 1.19.2] Immersive Aircraft - 0.1.0
immersive_aircraft-0.1.0+1.19.2.jar下载0.1.0+1.19.2#Release
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.1.0+1.19.2
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 400
[Forge 1.18.2] Immersive Aircraft - 0.1.0
immersive_aircraft-0.1.0+1.18.2.jar下载0.1.0+1.18.2#Release
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.1.0+1.18.2
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 788
[Fabric 1.18.2] Immersive Aircraft - 0.1.0
immersive_aircraft-0.1.0+1.18.2.jar下载0.1.0+1.18.2#Release
# 0.1.0
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
* Initial release
* Added hull, engine, sail, propeller and boiler item
* Added airship, biplane and gyrodyne aircraft
展开
版本: 0.1.0+1.18.2
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 335
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