The Immersive Weapons Compatibility Bridge (IWCB) mod enhances compatibility with various other mods, ensuring seamless integration with Immersive Weapons.
Add inter-mod compatibility to Immersive Weapons
The IWCB mod adds support for various mods. Those are:
Just Enough Items
What The Hell Is That?1
Lucent
Project MMO
Curios
1 - WTHIT is a Waila fork; the plugin may work with other forks.
JEI support consists of a recipe handler for the Tesla Synthesizer.
Disabling: Set the enable_jei key to false in the configuration.
What The Hell is That?
WTHIT support consists of an override handler for the Pitfall block to make it appear like regular grass blocks.
It will also display health and damage stages of damageable blocks (such as wooden spikes or barbed wire).
Disabling: Set the enable_wthit key to false in the configuration.
Lucent
Lucent support consists of adding dynamic lighting to various aspects of the game.
Disabling: Set the enable_lucent key to false in the configuration. Some more basic aspects are handled via
datapacks, so you will need to overwrite these as well.
Project MMO
PMMO support consists of EXP-granting events for crafting objects with the Small Parts Table or Tesla Synthesizer. More
events to come!
Disabling: Set the enable_pmmo key to false in the configuration.
Curios
Curios support consists of slots for Immersive Weapons' accessory items. When Curios is loaded, items will no longer
need to sit in the inventory to work, and can instead be placed in the appropriate Curios slot.
Disabling: Set the enable_curios key to false in the configuration.
Version Support
Active development will always be focused on the latest Immersive Weapons version. Bugfixes may be ported to older
versions, but you should always upgrade when possible.
Contributing
See CONTRIBUTING.md. The same
information applies here as it does for IW.
Bug Reports and Feature Suggestions
See README.md. The same
information applies here as it does for IW.
Where did Patchouli support go?
Due to the lack of maintenance regarding newer versions and the sheer amount of work to maintain the books, it has been removed. Please consider using the Official Wiki instead.
Do note that the wiki still requires a lot of work and there are missing entries. Please consider helping out!
As dependencies are still upgrading, the Project MMO and Mekanism plugins are unavailable.
### Feature Changes / Additions
- Cook time for the Star Forge is visible via WTHIT
- Add crafting support for the Star Forge to JEI, and add info pages for crafting blocks
- Improve Lucent plugin mechanics
This release includes a bugfix for the Curios plugin.
### Bugfixes
- Prevent multiple accessories of the same type from being stacked when there are multiple slots available. While this
is considered unintended behavior, it is configurable in case the old behavior is preferred.
This release includes a bugfix for the Curios plugin.
### Bugfixes
- Prevent multiple accessories of the same type from being stacked when there are multiple slots available. While this
is considered unintended behavior, it is configurable in case the old behavior is preferred.
This release supports IW v1.25.0. As with IW, it has moved to NeoForge. No new releases will be designed for the classic
Forge modloader.
The mod may be compatible with both modloaders, but it is not guaranteed to work. If you encounter issues on Forge,
please try using NeoForge first.
### Feature Changes / Additions
- Update Curios plugin to support new accessories
- Update WTHIT plugin to show trade reset times for the Skygazer and Skeleton Merchant entities
#### Other non-code changes include:
- License assets under CC-BY-NC-SA 4.0 (code is still under MIT)
- Branding changes, including new logos and cover art on description pages (credit to `@shinyflareon` on Discord for the
new cover art!)