Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to contain experimental support for 1.21.6 Snapshot 25w20a
- Dialogs have been added. Config will be added to them soon enough.
### Fixes
- Fixed player legacy bleeding effect not being coded(oops).
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to contain experimental support for 1.21.6 Snapshot 25w20a
- Dialogs have been added. Config will be added to them soon enough.
### Fixes
- Fixed player legacy bleeding effect not being coded(oops).
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to contain experimental support for 1.21.6 Snapshots(up to 25w19a)
### Changes
- Config V2.1
- Added the ability to enable the legacy bleeding effect(bigger particles)
- Players and mobs are toggled separately
- Only mobs that had the legacy effect will support it(recently added ones have different effects)
### Fixes
- Potentially fix a bug with the charged creeper effects.
### Removals
- Removed many extra files
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to contain experimental support for 1.21.6 Snapshots(up to 25w19a)
### Changes
- Config V2.1
- Added the ability to enable the legacy bleeding effect(bigger particles)
- Players and mobs are toggled separately
- Only mobs that had the legacy effect will support it(recently added ones have different effects)
### Fixes
- Potentially fix a bug with the charged creeper effects.
### Removals
- Removed many extra files
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
- Fixed Version Identifiers being out of date.
- Since nobody had downloaded v1.4.7, it was removed from downloads.
# Injured Effects v1.4.7
### Updates
- Updated to support 1.21.5 Pre Release 2
### Changes
- Config V2
- Separated the config into 3 sections
- Player Effects
- Mob Bleeding Effects
- Mob Damage Effects
- Added missing config for Damage Effects
- Blood Trails Config is still merged with bleeding particles at this time!
- Since all config code has been replaced, this fixes a lot that was out of date.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to contain experimental support for 1.21.5 Snapshot 25w05a
- No longer contains support for 25w04a
### Additions
- Added blood trail to anything that bleeds.
- Config for this will be separated in a future update.
- Zombies (and all their variants) now bleed.
- Added Damage effects to certian mobs.
- Config for this will be coming in a future update.
### Changes
- Changed blood particle
- Overhauled Creeper 'blood' sparks
- Slightly different for Charged Creeper
### Removals
- Remove the Illusioner from bleeding effects(bled during illusion which is not intended).
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to contain experimental support for 1.21.5 Snapshot 25w05a
- No longer contains support for 25w04a
### Additions
- Added blood trail to anything that bleeds.
- Config for this will be separated in a future update.
- Zombies (and all their variants) now bleed.
- Added Damage effects to certian mobs.
- Config for this will be coming in a future update.
### Changes
- Changed blood particle
- Overhauled Creeper 'blood' sparks
- Slightly different for Charged Creeper
### Removals
- Remove the Illusioner from bleeding effects(bled during illusion which is not intended).
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to contain experimental support for 1.21.5 Snapshot 24w04a
- *Stupid text changes making me redo all the configs that ive spent hundreds of hours on because they can*
### Additions
- Creepers now spark when below half health
### Changes
- Init v3
- Config Changes:
- Each Mob that supports a "Blood" effect now has it's own toggle.
### Fixes
- Fix the 1.21.4 overlay not working.
- Fix the load & init messages not working.
- Fix injured effects advancement not triggering.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to contain experimental support for 1.21.5 Snapshot 24w04a
- *Stupid text changes making me redo all the configs that ive spent hundreds of hours on because they can*
### Additions
- Creepers now spark when below half health
### Changes
- Init v3
- Config Changes:
- Each Mob that supports a "Blood" effect now has it's own toggle.
### Fixes
- Fix the 1.21.4 overlay not working.
- Fix the load & init messages not working.
- Fix injured effects advancement not triggering.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
- Update Identifier Advancements to work with RRC Resource Pack.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
- Update Identifier Advancements to work with RRC Resource Pack.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to support up to 1.21.2 Pre Release 1.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
Experimental Features **DO NOT**:
- Receive support
- Guarantee support for Integrations
- Guarantee proper function
### Updates
- Updated to support up to 1.21.2 Pre Release 1.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
- This version supports 1.21 & 1.21.1
- This version has experimental support for 24w33a
### Experimental Features
Experimental Features **DO NOT**:
- Receive support.
- Guarantee support for Integrations.
- Guarantee proper function.
### Fixes
- Fix "load" & "loop" functions being broken since v1.4.2
- I made the same mistake in Horde Nights, whoops.
- Fix startup messages being invisible to the loading player.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
- This version supports 1.21 & 1.21.1
- This version has experimental support for 24w33a
### Experimental Features
Experimental Features **DO NOT**:
- Receive support.
- Guarantee support for Integrations.
- Guarantee proper function.
### Fixes
- Fix "load" & "loop" functions being broken since v1.4.2
- I made the same mistake in Horde Nights, whoops.
- Fix startup messages being invisible to the loading player.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
- Added Support for 1.20.5
- Darkness effect is now slightly different, and lasts 2 seconds after you heal. It cannot be 1 second anymore.
- Datapack Convention Compliance
- File Credits
- Init File & System
### Changes
- Overhauled the Config
- Overhauled the Blood Effect
- Separated Mob & Player Effect into two different configs.
### Fixes
- Fixed a typo affecting mobs bleeding.
### Removals
- Remove Adrennaline Effects
- This pack is supposed to add cosmetic effects only, this effect did not fit.
- We will be adding these effects somewhere else in a different one of our packs.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
- Added Support for 1.20.5
- Darkness effect is now slightly different, and lasts 2 seconds after you heal. It cannot be 1 second anymore.
- Datapack Convention Compliance
- File Credits
- Init File & System
### Changes
- Overhauled the Config
- Overhauled the Blood Effect
- Separated Mob & Player Effect into two different configs.
### Fixes
- Fixed a typo affecting mobs bleeding.
### Removals
- Remove Adrennaline Effects
- This pack is supposed to add cosmetic effects only, this effect did not fit.
- We will be adding these effects somewhere else in a different one of our packs.
## Datapack Conventions Compliance
This pack complies with the following Datapack Conventions:
- [Smithed Pack ID](https://wiki.smithed.dev/conventions/pack-ids/)
- [Smithed Prefixing](https://wiki.smithed.dev/conventions/namespacing/)
## **Additions**
- Added Adrenaline Effects
- Gain Speed & Haste when on low HP, scaling with how close to death you are
- Heartbeat speed and Blood particle amount now scale according to how close to death you are
## **Fixes**
- Fixed the datapack not working on some worlds to due a "read-only score"
- Fixed the datapack not working on spigot-based servers due to "read-only score"
- Fixed console spam of "Unable to run injuredeffects:loop", as it now runs properly
_Sidenote: Changed the advancement to no longer be in the Modrinth standard category and now in the RRC Datapacks category_
- Update to support 1.20-1.20.4
- Added a pack icon
- Update pack identifier advancements(consistency with <a href="https://modrinth.com/datapack/mo-variants/version/7.0">Mo-Variants 7.0</a>)