Legendary Monsters V 2.0.6 [MC 1.20.1] added pt-br translation
展开 Legendary Monsters V 2.0.5 [MC 1.20.1] Fix and Improvement,
-Improved Quad Beam telegraph
-All Mini bosses now come back to home pos and heal if no target nearby
-Decreased Clone Barrage attack hitbox by 20 degrees, it now matches telegraph perfectly
-Bosses now reset phases when healing back without a target
-Knights and Guards don't require taming with iron anymore. they are instantly tamed on spawn
-Fixed Bugs
-Obliterator now has 4 armor toughness in first phase and 2 in second phase
展开 Legendary Monsters V 2.0.4 1.20.1 Updated translations
Fixed chestplate ability
Quad beam is slightly slower
More bug fixes later
展开 Legendary Monsters V 2.0.3 [MC 1.20.1] Fixed Obliterator anti high armor not working
展开 Legendary Monsters V 2.0.2 [1.20.1]
-Fixed a bunch of bugs
-Added telegraph for clone barrage attack
-Updated chinese translations
-Stun message is now translatable
-Added attract particle effects on Obliterator's phase 2 transition
-Added backstep stomp telegraphing explosion particle
展开 Legendary Monsters V 2.0.1 [MC 1.20.1] fixed server crash
展开 Legendary Monsters V2.0.0 [1.20.1] Changes:
Added The Obliterator content
Shulker mimic rework
Reworked mini bosses now have narural regeneration when out of the combat
Other ost parts coming in hotfixes
展开 Legendary Monsters V1.9.8 [MC 1.20.1] **Changes:**
_-New Dune Sentinel Texture
-New Bomber Texture
-New Dune Sentinel Texture
-New Warped fungussus Texture
-New WIP Blockset(Creative Only)
-Added tooltip for Ancient Sandstone Shard for people that don't know how to get it
-Changed Cloud Golem's music disc music source from stereo to mono(probably fix for music playing randomly)
-Added new Stereo Cloud golem music variant exclusively for cloud golem fight(not disc)
-Cleaned mod structure a bit
-Added option for disabling Custom boss bar in config
-Added option for disabling Falling Cloud Particles in config,
-Moved Boss Music Settings to new "General Settings" folder in config.
_
**Bug Fixes:**
_-Fixed Possessed Paladin damage mult not working
-Fixed game crashing because of unused recipes
-Fixed Cloudy Temple not spawning in aether_
展开 Legendary Monsters V 1.9.7 [MC 1.20.1] Attempted to fix music playing randomly
展开 Legendary Monsters V1.9.6 [MC 1.20.1] Bug fixes:
-Crashing on Servers
-Name: "Air rune" corrected to "Air Rune"
展开 Legendary Monsters V 1.9.5 [MC 1.20.1] Changes:
-New Fresh Cloud Golem's bossbar (both phases)
-New Death Animation for Cloud Golem
-Overgrown Colossus's poisonous gas now uses Vanilla poison color
-Renamed all words "Projectile Damage" in config comments to "Projectile Immunity".
-Haunted Knight can't spam single parry hit anymore.
-Cloud golem's music disc is now Epic Rarity.
-Updated textures of Totem Of Moss and Cloud Rod
-Lava eater's flamethrower is now easier to dodge.
-Withered Abomination's Attacks are easier to dodge.
Bug Fixes:
-Fixed Shulker mimic projectile Config not working
-Fixed Dune Sentinel's Config
-Attempted to fix Cloud golem's music playing randomly
-Fixed Possessed Paladin skipping first phase
-Fixed Shulker Mimic's attack goal causing crash
Ballance Changes:
-Stratling Sells less diamonds per amethyst.
-Hovering Hurricane deals more damage with arms but less with tornado.
展开 Legendary Monsters V1.9.4 [MC 1.20.1] Changes:
-Boss music should no longer play randomly
-Removed Debug Console spam
展开 Legendary Monsters V1.9.2 [MC 1.20.1] Fixed spiky worm missing texture
展开 Legendary Monsters V1.9.0 [MC 1.20.1] Main changes:
-New attack system for haunted knights and haunted guards( are different from each other in terms of attacks)
-Knights can block attacks with shield -Guards deal more damage than knights
-Possessed Paladin now is fire/lava immune in 2nd phase
-Friendly Guards and Knights are reworked like Haunted variants.
-Added configs for pets
-Added Ring particle effects for mobs
●New Overgrown Colossus Rework:
-Overgrown Colossus can do a charge. attack, spreading toxic gas while doing. that
-New Animations
●Better Withered Abomination:
-He can charge multiple times when he misses a charge attack(when he is angry)
-He can do combos of 2 hits now.
●Mossy Golem is now obtainable:
-As a pet it assists you in battle and can tremendously speed up ungrown crops growth
-You can make it stand still by shift -right click or sit by right clicking
●Better Skeloraptor
-He attacks like skeletosaurus when player left clicks while riding it.
-He can roar and scare mobs if player clicks 'R' key While riding it.
●Harder Lava eater:
-Heals 2HP per tick instead of 0.5HP while burrow attack.
-He can rotate while fire breath attack but slowly. Buffs: -Buffed Withered Scythe ability (less cooldown and more damage).
Fixed Bugs:
Fixed water in abandoned crypt
Fixed modded effects not disappearing
Buffs:
Buffed WIthered Scythe(-25 ticks cooldown, +3 ability damage)
Buffed Fiery Jaw(+1.5 Damage per tick)
Small update but a lot of technical stuff!
展开 Legendary Monsters V1.8.0 [MC 1.20.1] Main Changes:
-Updated Shulker Temple
-Cloud Golem boss Rebalanced (It now loses consciousness after laser attack, there is an option to disable this change in config), its not dealing much damage when flying after laser, he can now do single shots in second phase, and he can charge once more time when he is very low at health and he misses stun attack. also decreased the damage of the double hit combo.
Other Changes:
-Better Mossy Golem (i mean that smaller mob from Overgrown Colossus)
Bug Fixes:
-Dinosaur Bone Club not playing sound,
-Fixed Tornado not letting players go when player is throwing ender pearl
展开 Legendary Monsters V1.7.12 [MC 1.20.1] NEW ANCIENT STRONGHOLD Changes:
-Updated Ancient Stronghold
-added 2 offers for Stratling
-fixed bugs
展开 Legendary Monsters V1.7.11 [MC 1.20.1] Changes:
Decreased attack hitbox for haunted knights
Cloud golem can't shoot laser if distance to target >10
展开 Legendary Monsters V1.7.10 [MC 1.20.1] Changes:
-Cloud golem can activate laser when his target is in 12 block range instead od 16
-added Spanish Translation
-updated Chinese Translation
Bug Fixes:
-fixed incorrect circle particle rotation in Cloud Golem's Charge Attack
展开 Legendary Monsters V1.7.8 [MC 1.20.1] Changes:
-Updated the look of the Circle Particle. (old looked too bulky and re-scaled, now its more Pixel Consistent and animated).
-Ancient Guardian now uses the Circle Particle , his attacks now are looking more powerful
Bug Fixes:
Cloud Golem doesn't miss stun attack so much.
Withered Scythe cannot be used for infinite elytra fuel source anymore, player must start ability on a block to make it work, if player starts ability in air, ability won't work.
Fixed very super ultra rare and strange crash related to falling clouds.
[Buffed Wand of Clouds, Axe of Lightning, and Atmospheric boots] (stats)
and thats all
展开 Legendary Monsters V1.7.7 [MC 1.20.1] Main Changes: Made Frostbitten Golem Attacks more avoidable Made Ancient Guardian's Attacks more avoidable Fixed bugs
Ballance Changes: Buffed Axe Of lightning (decreased each ability cooldown by 30 ticks)
Great Monstrous Anchor buff (Faster reload time, added +0.75 entity reach and buffed damage by 0.5f )
Greatly buffed Wand of Clouds, (increased damage to 10dmg, and increased attack speed)
Buffed Withered Scythe(Increased damage to 10)
展开 Legendary Monsters V1.7.5 [MC 1.20.1] Fixed a bug that makes a server crash because of particle engine
展开 Legendary Monsters V1.7.4 [MC 1.20.1] Bug fixes:
-Fixed Server Crash
展开 Legendary Monsters V1.7.3 [MC 1.20.1] Ballance Changes: Buffed Axe Of Lightning: -3 seconds of cooldown(lightning Ability), +1 Damage point, Electric Shockwave now deals as much damage as Axe itself, its also a bit faster.
Buffed Mossy Hammer: now it has 2 seconds cooldown.
Buffed Wand of Clouds: + 1 Attack Damage, its faster now
Buffed The great Frost: it has much less cooldown on both abilities
展开 Legendary Monsters V1.7.1 [MC 1.20.1] Fixed:
-Overpowered Overgrown Colossus
展开 Legendary Monsters V1.7.0 [MC 1.20.1] **Main Changes:**
-Reworked Cloud Golem
-New mobs, Stratling, Hovering Hurricane
-Whole new Cloudy Temple with unique loot table
-Reworked Axe Of Lightning
-New Items: Cloud Rod, New Music Disc
-Added one attack combo Animation for Possessed Paladin's second phase, to make better variety of attacks
**
Technical Changes:**
-Compatibility for Shield Expansion
-Mobs are now dropping loot with loot tables from data folder
-Updated some ability descriptions
-Changed Flame Particles for Lava eater's stuff
**
Ballance Changes:**
-Nerfed Spiky Worms
-Buffed The Great Frost
-Buffed Soul Great Sword
-Buffed Monstrous Anchor
-Buffed Chorus Blade
-Buffed Fiery Jaw
展开 Legendary Monsters [V 1.6.2] MC 1.20.1 Changes:
-Fixed dinosaur bone club incorrect ability description
-Weapons and items from this mod are now using translatable tooltips
-Slightly increased damage dealt by lava eater's Fire Slam attack
展开 Legendary Monsters [V 1.6.0] MC 1.20.1 ### Changes
-Better Ancient Guardian Rework (2 new attacks)
-Reworked Posessed Paladin
-Lava eater can now use fire breath attack
-Better soul great sword ability
-Better Fiery jaw Ability
### Very Important Technical changes:
-Damage dealt by bosses is now scaled by World Difficulty so if you are playing on hard mode, make sure to use at least enchanted diamond armor.
###Less Important Technical Changes:
-Some weapon Ability Descriptions can now be translated.
展开 Legendary Monsters v1.5.0 MC 1.20.1 Main Changes:
Updated textures for almost everything in the mod
-Reworked mobs: *Overgrown Colossus *Frostbitten Golem *Withered Abomination *Endersent *Skeletosaurus *Ancient Guardian *Lava Eater
-Reworked Weapons: *Dinosaur Bone Club *The Great Frost *Withered Scythe *Mossy Chestplate
New Features: -Fiery Boots
Buffed Weapons: -Fiery Jaw
-Chorus Blade
展开 Legendary Monsters [V 1.4.6] MC 1.20.1 # Bug Fixes
-fixed some bugs
展开 Legendary Monsters [V1.4.1] MC 1.20.1 # Changes:
-Death Animation for almost every Legendary Monster
## Bug Fixes
-Fixed a bug from LM [V1.4.0] where Ancient guardian's death animation is not working.
展开 Legendary Monsters [V1.3.0] MC 1.20.1 # Changes:
-Updated the model and texture of Skeletosaurus and Skeloraptor.
-Almost every Legendary Monster got better Walk Animation.
-Increased the Stun Attack Cooldown for some Legendary Monsters.
-Added an Action Bar message that warns players when a Legendary Monster is ready to perform a Stun attack.
-New Config file.
-Withered Abomination is not performing stun attacks Anymore (you can still enable this in Config)
-Nerfed the Chorusling(it was too powerful)
-Legendary Monsters don't stop their attack Animation anymore when Player gets out of their attack range
-Better mob Pathfinding.
# New textures:
-Skeletosaurus
-Skeloraptor
-Skeletosaurus Egg
-Dinosaur Bone Shield
-Dinosaur Bone Club
-Dinosaur Bone
# Nerfed Mobs:
-Posessed Paladin -2 attack damage.
-Overgrown Colosuss -2 attack damage.
-Chorusling -30 health.
-Skeletosaurus doesn't apply broken armor effect so much. -Frostbitten Golem - 2 attack damage.
# Bug Fixes:
-Legendary Monsters are not getting stuck in the wall anymore.
-Fixed Legendary Monsters spinning while walking towards their target.
-Legendary Monsters are not dealing so much damage on hard mode anymore
-Baby Skeloraptor cannot be ridden anymore.
-Skeletosaurus Egg doesn't drop when broken.
Please if you find any bugs report them in the comments
展开 Legendary Monsters [V 1.2.4] MC 1.20.1 Fixed a bug that crashes the game
展开 Legendary Monsters [V 1.2.0] 1.20.1 Fixed a bug
展开 Legendary Monsters V 1.0.9 [MC 1.20.1] fixing bugs, if you are playing this on singleplayer you dont need to update.
展开 Legendary Monsters 1.1.8 [MC 1.20.1] bug fixes
展开 Legendary Monsters 1.20.1 [v 1.1.7] bug fixes
展开 Legendary Monsters 1.1.6 [MC 1.20.1] Fixed knight and guard large shadows
Fixed Texture of Skeloraptor
Fixed some more bugs
展开 Legendary Monsters 1.1.5 [MC 1.20.1] Fixed Some Bugs
展开 Legendary Monsters 1.1.4 [MC 1.20.1] Added new mobs / weapons / blocks / textures / fixed many bugs
展开 Legendary Monsters [V 1.0.5] MC 1.20.1 1. New Mobs:
-Spikebug, Ambusher, Ancient Guardian, Cloud Golem
2. New Weapons:
-Axe of Lightning, Wand of Clouds, Monstrous Anchor, Spiky Shield, Anchor Handle
3. New Armor Parts:
-Atmospheric Boots
4. New Items
-Molten metal ingot, Air rune, Custom Ender eye for almost every structure.
5. New Structures
-Ancient Stronghold, Cloudy Temlpe
6. Fixed Bugs:
Mossy Hammer enchant glint.
Fiery jaw glitched enchant glint.
Fiery Jaw was able to set items on fire.
展开 Legendary Monsters [V 1.0.4] MC 1.20.1 Added:
-Withered Abomination [ Mini Boss / Op Mob ],
-Added Withered Ribcage chestplate item,
-Added Withered Scythe Weapon,
-Added Withered Bone item.
Fixed Bugs:
-Players can't use Sword enchantments on Fiery Jaw Weapon,
-Lava eater's skin is burning in lava.
展开 Legendary Monsters [1.0.2] MC 1.20.1 Fixed Bugs:
-Mod doesn't work on servers
-Players can't use mending enchantment on Mossy Hammer
展开 Legendary Monsters [1.0.0] MC 1.20.1 Uploaded the mod
展开