这个简单的模组增加了各种各样的桥梁。最新版本改进了桥梁楼梯的游戏内模型。桥梁可以用火把照亮。
每个桥梁模型都得到了改进和调整,以更好地适应原版游戏。
我们建议使用最新的2.1.0版本,因为它提高了性能并有许多改进。
在我们的 Macaw's Discord 上提出您的想法。
最新展示
Macaw's 桥梁视频展示
需要服务器吗?点击上面的图片,使用我们的代码 sketchmacaw 获取首月 25% 的折扣,尽情游玩吧!
常见问题
Q: 你们有计划向 1.15.2 及更低版本回溯吗?
A: 非常不太可能,但最后可能会在某个时候推出 1.12.2 版本。
Q: 我可以在我的模组包中使用你们的模组吗?
A: 可以,只需给我们留下功劳,并附上对 modrinth 页面的引用。
Q: 我有一个翻译给你们,我可以将其发送到哪里?
A: 可以发送到 Github 或我们的 Discord 服务器。
截图:
来自Modrinth
Bridges 3.1.1
mcw-bridges-3.1.1-mc1.21.6forge.jar下载3.1.1#Release
展开
版本: 3.1.1
支持游戏: 1.21.6
类型: Forge
Release
下载次数: 158
Bridges 3.1.1
mcw-bridges-3.1.1-mc1.21.6neoforge.jar下载3.1.1#Release
展开
版本: 3.1.1
支持游戏: 1.21.6
类型: NeoForge
Release
下载次数: 252
Bridges 3.1.0
mcw-bridges-3.1.1-mc1.21.6fabric.jar下载3.1.0#Release
展开
版本: 3.1.0
支持游戏: 1.21.6
类型: Fabric
Release
下载次数: 1,356
Bridges 3.1.1
mcw-bridges-3.1.1-mc1.21.1neoforge.jar下载3.1.1#Release
- Fixed crash when placing Bamboo or Dry Bamboo Bridges
展开
版本: 3.1.1
支持游戏: 1.21.1
类型: NeoForge
Release
下载次数: 17,750
Bridges 3.1.1
mcw-bridges-3.1.1-mc1.21neoforge.jar下载3.1.1#Release
- Fixed crash when placing Bamboo or Dry Bamboo Bridges
展开
版本: 3.1.1
支持游戏: 1.21
类型: NeoForge
Release
下载次数: 106
Bridges 3.1.1
mcw-bridges-3.1.1-mc1.20.6neoforge.jar下载3.1.1#Release
- Fixed crash when placing Bamboo or Dry Bamboo Bridges
展开
版本: 3.1.1
支持游戏: 1.20.6
类型: NeoForge
Release
下载次数: 36
Bridges 3.1.1
mcw-bridges-3.1.1-mc1.21.1forge.jar下载3.1.1#Release
- Fixed crash when placing Bamboo or Dry Bamboo Bridges
展开
版本: 3.1.1
支持游戏: 1.21.1
类型: Forge
Release
下载次数: 680
Bridges 3.1.1
mcw-bridges-3.1.1-mc1.21forge.jar下载3.1.1#Release
- Fixed crash when placing Bamboo or Dry Bamboo Bridges
展开
版本: 3.1.1
支持游戏: 1.21
类型: Forge
Release
下载次数: 211
Bridges 3.1.1
mcw-bridges-3.1.1-mc1.20.6forge.jar下载3.1.1#Release
- Fixed crash when placing Bamboo or Dry Bamboo Bridges
展开
版本: 3.1.1
支持游戏: 1.20.6
类型: Forge
Release
下载次数: 43
3.1.0
mcw-bridges-3.1.0-mc1.21.5fabric.jar下载3.1.0#Release
Added:
- Pale Oak Variants (1.21.4+)
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Pale Oak Variants (1.21.4+)
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21.5
类型: Fabric
Release
下载次数: 7,196
3.1.0
mcw-bridges-3.1.0-mc1.21.4fabric.jar下载3.1.0#Release
Added:
- Pale Oak Variants (1.21.4+)
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Pale Oak Variants (1.21.4+)
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21.4
类型: Fabric
Release
下载次数: 1,785
3.1.0
mcw-bridges-3.1.0-mc1.21.3fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21.3
类型: Fabric
Release
下载次数: 179
3.1.0
mcw-bridges-3.1.0-mc1.21.1fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21.1
类型: Fabric
Release
下载次数: 14,710
3.1.0
mcw-bridges-3.1.0-mc1.21fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21
类型: Fabric
Release
下载次数: 1,952
3.1.0
mcw-bridges-3.1.0-mc1.20.6fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20.6
类型: Fabric
Release
下载次数: 150
3.1.0
mcw-bridges-3.1.0-mc1.20.4fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20.4
类型: Fabric
Release
下载次数: 633
3.1.0
mcw-bridges-3.1.0-mc1.20.3fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20.3
类型: Fabric
Release
下载次数: 19
3.1.0
mcw-bridges-3.1.0-mc1.20.2fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20.2
类型: Fabric
Release
下载次数: 88
3.1.0
mcw-bridges-3.1.0-mc1.20.1fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 19,924
3.1.0
mcw-bridges-3.1.0-mc1.20fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20
类型: Fabric
Release
下载次数: 114
3.1.0
mcw-bridges-3.1.0-mc1.19.4fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 83
3.1.0
mcw-bridges-3.1.0-mc1.19.3fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 30
3.1.0
mcw-bridges-3.1.0-mc1.19.2fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 389
3.1.0
mcw-bridges-3.1.0-mc1.19.1fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.19.1
类型: Fabric
Release
下载次数: 12
3.1.0
mcw-bridges-3.1.0-mc1.19fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.19
类型: Fabric
Release
下载次数: 43
3.1.0
mcw-bridges-3.1.0-mc1.18.2fabric.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 253
3.1.0
mcw-bridges-3.1.0-mc1.21.5forge.jar下载3.1.0#Release
Added:
- Pale Oak Variants (1.21.4+)
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Pale Oak Variants (1.21.4+)
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21.5
类型: Forge
Release
下载次数: 1,096
3.1.0
mcw-bridges-3.1.0-mc1.21.4forge.jar下载3.1.0#Release
Added:
- Pale Oak Variants (1.21.4+)
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Pale Oak Variants (1.21.4+)
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21.4
类型: Forge
Release
下载次数: 408
3.1.0
mcw-bridges-3.1.0-mc1.21.3forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21.3
类型: Forge
Release
下载次数: 61
3.1.0
mcw-bridges-3.1.0-mc1.21.1forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21.1
类型: Forge
Release
下载次数: 74
3.1.0
mcw-bridges-3.1.0-mc1.21forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21
类型: Forge
Release
下载次数: 39
3.1.0
mcw-bridges-3.1.0-mc1.20.6forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20.6
类型: Forge
Release
下载次数: 10
3.1.0
mcw-bridges-3.1.0-mc1.20.4forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20.4
类型: Forge
Release
下载次数: 156
3.1.0
mcw-bridges-3.1.0-mc1.20.3forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20.3
类型: Forge
Release
下载次数: 7
3.1.0
mcw-bridges-3.1.0-mc1.20.2forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20.2
类型: Forge
Release
下载次数: 52
3.1.0
mcw-bridges-3.1.0-mc1.20.1forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 59,134
3.1.0
mcw-bridges-3.1.0-mc1.20forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20
类型: Forge
Release
下载次数: 109
3.1.0
mcw-bridges-3.1.0-mc1.19.4forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 87
3.1.0
mcw-bridges-3.1.0-mc1.19.3forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 17
3.1.0
mcw-bridges-3.1.0-mc1.19.2forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 2,260
3.1.0
mcw-bridges-3.1.0-mc1.19.1forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.19.1
类型: Forge
Release
下载次数: 21
3.1.0
mcw-bridges-3.1.0-mc1.19forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.19
类型: Forge
Release
下载次数: 29
3.1.0
mcw-bridges-3.1.0-mc1.18.2forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 1,666
3.1.0
mcw-bridges-3.1.0-mc1.18.1forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.18.1
类型: Forge
Release
下载次数: 8
3.1.0
mcw-bridges-3.1.0-mc1.17.1forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.17.1
类型: Forge
Release
下载次数: 24
3.1.0
mcw-bridges-3.1.0-mc1.16.5forge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 1,579
3.1.0
mcw-bridges-3.1.0-mc1.21.5neoforge.jar下载3.1.0#Release
Added:
- Pale Oak Variants (1.21.4+)
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Pale Oak Variants (1.21.4+)
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21.5
类型: NeoForge
Release
下载次数: 990
3.1.0
mcw-bridges-3.1.0-mc1.21.4neoforge.jar下载3.1.0#Release
Added:
- Pale Oak Variants (1.21.4+)
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Pale Oak Variants (1.21.4+)
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21.4
类型: NeoForge
Release
下载次数: 230
3.1.0
mcw-bridges-3.1.0-mc1.21.3neoforge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21.3
类型: NeoForge
Release
下载次数: 24
3.1.0
mcw-bridges-3.1.0-mc1.21.1neoforge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21.1
类型: NeoForge
Release
下载次数: 1,798
3.1.0
mcw-bridges-3.1.0-mc1.21neoforge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.21
类型: NeoForge
Release
下载次数: 10
3.1.0
mcw-bridges-3.1.0-mc1.20.6neoforge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20.6
类型: NeoForge
Release
下载次数: 3
3.1.0
mcw-bridges-3.1.0-mc1.20.4neoforge.jar下载3.1.0#Release
Performance:
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
- Bridges (Except Rope & Bamboo ) use 11 states instead of 16, they work the same
Changes:
- Torch/Lantern will now always place on the railing
- Bridge/Torch recipe revertion
- If you click the bridge support on a placed one, it will place it on top of it
- Added Collision for Bridge Stairs Sides
- Tags are no longer tagged by material but by type
- Iron Bridge and Stairs now include "iron" in the model file
- Improvements for Pliers, less buggy
Fixed Bugs:
- Reseting tool when next to each other
- Crashing due to trapdoors tag
- No placing sounds, when placing a bridge or stair by right clicking with
the same item
- Bridges Torch placement is placing them randomly
- Misaligned bridge lanterns
- Bridge Torches have no animation
- Bridge support black texture when solid block underneath them
- Forced Bridge Rotation cant be changed with tool
- Bridge State Reset
- Red Asian Bridge and Glass Bridge are tagged as "bridge_lights" instead of Bridge Light & Lantern
Translations:
- zh_cn added by Monostar14
- es_cl updated by Ganbare-Lucifer
- fr_fr updated by Samlegamer
- ru_ru updated by cutiegin
- es_mx added by TheLegendofSaram
- ja_jp added by Anpan715
展开
版本: 3.1.0
支持游戏: 1.20.4
类型: NeoForge
Release
下载次数: 39
Macaw's Bridges 3.0.0
mcw-bridges-3.0.0-mc1.21.1forge.jar下载3.0.0#Release
展开
版本: 3.0.0
支持游戏: 1.21.1
类型: Forge
Release
下载次数: 4,837
Macaw's Bridges 3.0.0
mcw-bridges-3.0.0-mc1.21.1fabric.jar下载3.0.0#Release
展开
版本: 3.0.0
支持游戏: 1.21.1
类型: Fabric
Release
下载次数: 118,122
Macaw's Bridges 3.0.0
mcw-bridges-3.0.0-mc1.21.1neoforge.jar下载3.0.0#Release
展开
版本: 3.0.0
支持游戏: 1.21.1
类型: NeoForge
Release
下载次数: 57,012
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.21neoforge.jar下载3.0.0#Release
- Initial Port
展开
版本: 3.0.0
支持游戏: 1.21
类型: NeoForge
Release
下载次数: 3,149
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20.6neoforge.jar下载3.0.0#Release
- Initial Port
展开
版本: 3.0.0
支持游戏: 1.20.6
类型: NeoForge
Release
下载次数: 319
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20.4neoforge.jar下载3.0.0#Release
- Initial Port
展开
版本: 3.0.0
支持游戏: 1.20.4
类型: NeoForge
Release
下载次数: 577
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.21fabric.jar下载3.0.0#Release
- Initial Port
展开
版本: 3.0.0
支持游戏: 1.21
类型: Fabric
Release
下载次数: 41,229
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20.6fabric.jar下载3.0.0#Release
- Initial Port
展开
版本: 3.0.0
支持游戏: 1.20.6
类型: Fabric
Release
下载次数: 2,409
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.21forge.jar下载3.0.0#Release
- Initial Port
展开
版本: 3.0.0
支持游戏: 1.21
类型: Forge
Release
下载次数: 2,562
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20.6forge.jar下载3.0.0#Release
- Initial Port
展开
版本: 3.0.0
支持游戏: 1.20.6
类型: Forge
Release
下载次数: 642
Bridges 3.0.1
mcw-bridges-3.0.1-mc1.19.4forge.jar下载3.0.1#Release
Changes:
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
展开
版本: 3.0.1
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 875
Bridges 3.0.1
mcw-bridges-3.0.1-mc1.19.3forge.jar下载3.0.1#Release
Changes:
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
展开
版本: 3.0.1
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 174
Bridges 3.0.1
mcw-bridges-3.0.1-mc1.19.2forge.jar下载3.0.1#Release
Changes:
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
展开
版本: 3.0.1
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 24,817
Bridges 3.0.1
mcw-bridges-3.0.1-mc1.19.1forge.jar下载3.0.1#Release
Changes:
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
展开
版本: 3.0.1
支持游戏: 1.19.1
类型: Forge
Release
下载次数: 123
Bridges 3.0.1
mcw-bridges-3.0.1-mc1.19forge.jar下载3.0.1#Release
Changes:
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
展开
版本: 3.0.1
支持游戏: 1.19
类型: Forge
Release
下载次数: 240
Bridges 3.0.1
mcw-bridges-3.0.1-mc1.18.2forge.jar下载3.0.1#Release
Changes:
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
展开
版本: 3.0.1
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 19,531
Bridges 3.0.1
mcw-bridges-3.0.1-mc1.18.1forge.jar下载3.0.1#Release
Changes:
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
展开
版本: 3.0.1
支持游戏: 1.18.1
类型: Forge
Release
下载次数: 112
Bridges 3.0.1
mcw-bridges-3.0.1-mc1.17.1forge.jar下载3.0.1#Release
Changes:
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
展开
版本: 3.0.1
支持游戏: 1.17.1
类型: Forge
Release
下载次数: 224
Bridges 3.0.1
mcw-bridges-3.0.1-mc1.16.5forge.jar下载3.0.1#Release
Changes:
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
- Bamboo, Dry Bamboo, Red Asian Bridges have the same
properties like planks
Fixed Issues :
- No Collision for Bamboo & Dry Bamboo & Red Asian Bridges/Stairs
展开
版本: 3.0.1
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 55,788
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20.4forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.20.4
类型: Forge
Release
下载次数: 1,644
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20.3forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.20.3
类型: Forge
Release
下载次数: 130
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20.2forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.20.2
类型: Forge
Release
下载次数: 1,199
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20.1forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 379,902
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.20
类型: Forge
Release
下载次数: 1,012
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.19.4forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 412
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.19.3forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 81
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.19.2forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 22,736
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.19.1forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.19.1
类型: Forge
Release
下载次数: 50
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.19forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.19
类型: Forge
Release
下载次数: 83
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.18.2forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 2,911
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.18.1forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.18.1
类型: Forge
Release
下载次数: 50
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.17.1forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.17.1
类型: Forge
Release
下载次数: 49
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.16.5forge.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 2,050
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20.4fabric.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.20.4
类型: Fabric
Release
下载次数: 16,367
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20.3fabric.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.20.3
类型: Fabric
Release
下载次数: 173
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20.2fabric.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.20.2
类型: Fabric
Release
下载次数: 2,037
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20.1fabric.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 322,710
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.20fabric.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.20
类型: Fabric
Release
下载次数: 1,219
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.19.4fabric.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 2,146
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.19.3fabric.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 291
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.19.2fabric.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 9,286
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.19.1fabric.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.19.1
类型: Fabric
Release
下载次数: 107
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.19fabric.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.19
类型: Fabric
Release
下载次数: 418
Bridges 3.0.0
mcw-bridges-3.0.0-mc1.18.2fabric.jar下载3.0.0#Release
Update Warning: Important Information
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
We're thrilled to introduce the latest 3.0.0 update, which includes significant optimizations.
If you are updating from an older version to this one and have already placed bridges or stairs, please note that they will look weird due to changes in the update. To resolve this issue, you'll need to perform a block update on affected bridges or stairs. Here's how:
Place any block above/next to the affected bridge or stairs, or break and replace the affected bridge or stairs, which will trigger an update for neighboring bridges.
We highly recommend creating backups of your existing game worlds before applying this update.
Changelog:
Performance:
- Made many changes, to reduce the memory usage as much as I could, lowered memory usage by 80-90%.
- Refactored code to be more efficient and optimized
- Lowered the count of all blockstates by 85 - 89 %
( From 13920 to 1516 )
- Removed lots of model.jsons and made them more efficient
Added :
- Stone Bridges, Stairs, Piers have new variations
( nether bricks, mossy cobblestone, cobblestone, end stone bricks,
prismarine bricks, andesite, granite, diorite )
- New Balustrade Stone Bridges ( 17 variations )
- Red Asian Bridge, Support, Stairs
- Glass Bridge, Support, Stairs
Bridge Torch & Lantern:
- Can be placed on bridge/bridge stairs railings ( They have a tooltip )
- Cannot be placed in the middle
- They break if there is no solid block below them
Bridge Piers:
- Can now be waterlogged (again!..)
- Have a new model
Changes:
- Most bridges have an improved model
- All Bridges have now the same height (base/railings), this change fixes the no step sounds whilst walking on a bridge
- Removed Torches in bridges, made separate torches which can be placed on bridge/bridge stair railing ( to prevent doubling the states because of this..)
- Rope Bridges have only 2 facing sides, north and east. Since west and south would be the same as north and east, we decided to merge it so it wont create redundant blockstates
- Bridge handrails/handguards have been reworked, you can now toggle between all 4 sides or empty platform, with this change you can modify bridges like never before
- Bridges have an updated placing mechanism, if you place a bridge while on a bridge, it will place down a bridge in the way you are facing ( Similar to the scaffolding )
- Bridge Stairs have also an updated placing mechanism, if you place the stair on the stair, it will build another stair one block behind and above it, this way you can easily build bridge stairs upwards.
- Shears can be used like pliers
- Bridges now have a tooltip about Pliers/Shears
- Bridges and Stairs cannot be placed directly above themselves, this makes it easier to build
- Bridge Piers/Supports no longer connect but they have an improved model to make them look just as good as before
- All Stone recipes can now be crafted in the stonecutter too
- Bridges now have the tag Trapdoors, this is because entities are pathfinding it when it has the tag...
New Translations:
fr_fr by Calvineries
ko_kr by spinodal23
uk_ua by Moonvvell
es_cl by Ganbare-Lucifer
Updated Translations:
ru_ru by mindryder
de_de by PatrickK01
es_es by Divinium115
Issues Fixed:
- Bridges have no step sound
- Wrong breaking sounds on a few blocks
- Wrong hardness on some blocks
- Bridge Piers/Supports cannot be waterlogged
- Two Wide Bridges don't connect to stairs
- Stone and Log Bridges have wrong texture for bottom
- Wrong texture UV size on some stairs
- Iron Bridge can be used as fuel
- Bridge stairs alignment is weird
- Z-fighting on some bridges and stairs
- Pliers do not appear in creative menu or JEI
- Pliers unable to make a bridge fully open
- Bamboo and Dry Bamboo Bridges and Stairs do not fully
connect
- Missing mcw tags from some blocks
- Mobs Pathfinding get stuck on bridge ( They now walk correctly on the base bridge, but when there is a block with handrail they will jump-move, but they are now pathfinding bridges )
- Bridge Support is not a full block
展开
版本: 3.0.0
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 2,217
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.19.2forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.19.2
类型: Forge
Release
下载次数: 2,633
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.20.2forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.20.2
类型: Forge
Release
下载次数: 314
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.20forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.20
类型: Forge
Release
下载次数: 220
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.20.1forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.20.1
类型: Forge
Release
下载次数: 18,249
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.20.4forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.20.4
类型: Forge
Release
下载次数: 1,018
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.20.3forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.20.3
类型: Forge
Release
下载次数: 42
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.19.4forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.19.4
类型: Forge
Release
下载次数: 245
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.19.3forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.19.3
类型: Forge
Release
下载次数: 60
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.19.1forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.19.1
类型: Forge
Release
下载次数: 62
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.18.2forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.18.2
类型: Forge
Release
下载次数: 10,113
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.19forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.19
类型: Forge
Release
下载次数: 61
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.18.1forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.18.1
类型: Forge
Release
下载次数: 44
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.17.1forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.17.1
类型: Forge
Release
下载次数: 69
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.16.5forge.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.16.5
类型: Forge
Release
下载次数: 1,884
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.20.1fabric.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.20.1
类型: Fabric
Release
下载次数: 74,791
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.20.4fabric.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.20.4
类型: Fabric
Release
下载次数: 7,960
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.20.3fabric.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.20.3
类型: Fabric
Release
下载次数: 129
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.20fabric.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.20
类型: Fabric
Release
下载次数: 1,369
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.19.3fabric.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.19.3
类型: Fabric
Release
下载次数: 102
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.20.2fabric.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.20.2
类型: Fabric
Release
下载次数: 948
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.19.4fabric.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.19.4
类型: Fabric
Release
下载次数: 429
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.19.2fabric.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.19.2
类型: Fabric
Release
下载次数: 6,685
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.19.1fabric.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.19.1
类型: Fabric
Release
下载次数: 50
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.19fabric.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.19
类型: Fabric
Release
下载次数: 65
Bridges 2.1.0
mcw-bridges-2.1.0-mc1.18.2fabric.jar下载2.1.0#Release
展开
版本: 2.1.0
支持游戏: 1.18.2
类型: Fabric
Release
下载次数: 525
收录