Buffed the cannon:
- The aim adjustement is now done on the amethyst target rather than the cannon itself, allowing one cannon to keep multiple viable targets.
- Added a new turret type: The Mine layer
- Added a new keybinding: Detonate (Used to deploy the mine layers aerial mines)
- Keybindings have their own section
- Added a new block: The landmine (detonates when powered by redstone, does not destroy blocks)
- Added the Rally block (useful to control your summoned armors, instructions provided in the item itself in-game)
- Expanded further on the summoner villager profession (Knight block job site block)
- Added additional tokens and summons.
- Description for each summon work in progress!
- Fixed an issue that caused mobs to stop riding turrets when taking damage from anything that isnt a wrench
- Fixed an issue that made cannons have unlimited ammo
- Fixed an issue that made nether altars have unlimited ammo
- Streamlined the ammo loading system.
- **Currently investigating a mob that makes some animations of the hwacha and cannon not play correctly**
- Reworked configuration: Blacklist no longer exists, by default entities cant ride turrets unless specified in the config, a few minecraft entities have been added by default. if you experience issues i recommend that you delete your config file and let the game create a new one.
- Wrench will now dismount any entity riding a turret before dismantling it when used, allowing for entities to be dismounted from your turret without having to destroy it
- Fixed an issue that prevented mobs from turning when using turrets
- Fixed the nether altar being attacked by friendly mobs
- Added config files (Work in Progress)
- Added the nether altar
- Added some stuff that im not done working on but its already functional in creative mode so im adding it here in the changelog