# [v.5.1.0 for MC 1.21.10](https://github.com/XxRexRaptorxX/MineTraps/compare/v.5.1.0-dev1...v.5.1.0-dev5)
## ✨ Features
- mod items now also appear in vanilla creative tabs ([4e03ca3](https://github.com/XxRexRaptorxX/MineTraps/commit/4e03ca37d3b8b85dbe8b5b157df80e94e97997c4))
- Supplementaries hourglass support for quicksand added ([b4b3a53](https://github.com/XxRexRaptorxX/MineTraps/commit/b4b3a53afe5bed942b055a900c930e44b0c645b9))
## 🔨 Refactoring
- update to MC 1.21.10 ([ed12b89](https://github.com/XxRexRaptorxX/MineTraps/commit/ed12b8975ec649c9892c572ad69eec354be130bc))
展开 # [v.2.5.0-fabric for MC 1.21.6,1.21.7,1.21.8](https://github.com/XxRexRaptorxX/MineTraps/compare/v.2.5.0-fabric-dev1...v.2.5.0-fabric-dev2)
> Port to MC 1.21.6
* toxin viscosity readded
展开 + JEED support added
* code improvements
* chest item tag fixed
展开 + JEED support added
* chinese translation updated (by ansurfen)
* code improvements
* dependency adjusted
展开 + Config improvements
+ ingame config added
* some code has been moved to the Magma Core mod
展开 **> Update to MC 1.21.5**
展开 * barbed wire fence bounding box fixed
展开 **> Update to MC 1.21.5**
* code improvements
* toxin now uses water in crafting recipes again
展开 * toxin bottle crash fixed (thanks to MCModsPete)
展开 * toxin fluid reimplemented (thanks to MCModsPete)
* toxin bucket texture reworked
* toxin bottle texture reworked
展开 **> Update to MC 1.21.4**
- <span style="color:#E03E2D;">**the toxin fluid is not fully ported yet. The toxin bucket is marked as WIP & just places water. Don't try to place toxin with commands or mods!**</span>
+ alternative toxin bucket recipe added
+ alternative obstacle recipe added
+ recipes now use item tags if possible
+ additional item tags added
+ obstacle recipe output increased
* code optimizations
* tag changes
- unused block & item class removed
展开 - Port to MC 1.21.3-4
展开 __> Backport of v.2.5.0 for MC 1.21__
* small code changes
展开 > Update to MC 1.21
* toxin bottle stack size changed to 4
展开 > Update to MC 1.21
+ ModMenu integration
* change toxin bottle stack size to 4
展开 * fix correctly decreasing blocks in hand, when placing
* quicksand height gen adjusted
* version range adjusted
展开 * config registry name fix
* barbed wire fence attaching fix
* toxin recipe fixes
* block loot table fixes
* fix correctly decreasing blocks in hand, when placing
展开 * config registry name fix
* barbed wire fence attaching fix
* toxin recipe fixes
* block loot table fixes
* fix correctly decreasing blocks in hand, when placing
展开 * config registry name fix
* barbed wire fence attaching fix
* toxin recipe fixes
* block loot table fixes
展开 > Port for Fabric/Quilt
ported by **MC Mods Pete** [mcmods.pete@gmail.com]
展开 * config registry name fix
* barbed wire fence attaching fix
* toxin recipe fixes
* block loot table fixes
展开 * config registry name fix
* barbed wire fence attaching fix
* toxin recipe fixes
* block loot table fixes
展开 * config registry name fix
* barbed wire fence attaching fix
* toxin recipes changed
展开 * config registry name fix
* barbed wire fence attaching fix
* toxin recipes changed
展开 + ukrainian localization added (by MeDustyy)
展开 + ukrainian localization added (by MeDustyy)
展开 + tag additions
* missing toxin blockstate errors fixed
* tag fixes
* barbed wires isPathfindable set to false
展开 + tag additions
* missing toxin blockstate errors fixed
* tag fixes
* barbed wires isPathfindable set to false
展开 > Port for Neoforge 1.20.4
* explosive mine recipe changes
* small fixes
展开 > Port for Neoforge 1.20.4
* explosive mine recipe changed
* small fixes
展开 * mods.toml fix
* missing recipe categories added
展开 > Port for Neoforge
展开 > Update to MC 1.20.x
展开 > Update to MC 1.19.4
+ retraction sound added to spikes
展开 + chinese translation added (by WrenXing)
展开 + quicksand worldgen reimplemented
+ datagen reimplemented
展开 > Update to MC 1.19.3
- quick sand world gen is currently disabled
展开 * barbed wire recipe output increased
展开 > Update to MC 1.19! (Pre release)
Not included in this version:
- word gen
- data gen
- fluid related content
展开 + almost every damage, effect or explosion value is now a config option
* code optimizations
展开 + ghost block
+ explosive block (or troll block)
+ added a config option that affects whether barbed wire should destroy items or not
* fixed a wrong word in the config
展开 Update to MC 1.17!
展开 + spikes added again
+ toxic spikes added again
+ pitfall trap added again
+ new spike sounds
+ mud reduces fall damage (value: 0.8)
* conditions in some block loottables fixed
* fall trap now called "pitfall trap"
* spikes and pitfall trap code improvements
- loot gen removed
展开 + sneaking no longer triggers the nail traps
+ trigger sound for the bear trap
* no effect particle and effect icon if you are captured in the bear trap
* fixed a config bug
展开