---
关于
运动捕捉 是一个模组,允许您记录并重放玩家的移动。它主要是为那些想在Minecraft中创建复杂场景而不使用真实玩家的人而创建的。
它记录:
- 移动
- 冲刺、跳跃、游泳、潜行
- 摆动手臂
- 使用物品
- 手中的物品和盔甲
- 状态,如着火、隐身或发光
- 放置、破坏和与方块交互
- 附近的实体及其乘坐
保存录制后,您可以创建一个场景,可以向其中添加多个录制或其他带有玩家名称、位置偏移或开始延迟等参数的场景。
如何使用
- 首先,您需要使用 /mocap recording start 开始录制。它将记录所有您的移动或作为参数给出的玩家的移动。
- 然后,您可以使用 /mocap recording stop 停止录制,并使用 /mocap recording save [名称] 保存它。
- 使用 /mocap playing start [名称] (玩家名称) (mineskin_url) 播放录制。
- 您还可以创建场景,可以向其中添加多个录制或其他场景,并附带玩家名称、位置偏移或开始延迟等参数。
- 要创建场景,请使用 /mocap scenes add (场景名称)。然后,使用 /mocap scenes addTo [场景名称] [录制名称] (延迟) (x偏移) (y偏移) (z偏移) (玩家名称) (皮肤来源类型) (皮肤来源) 添加您的录制(如果需要,您可以跳过圆括号中的参数)。
- 要播放场景,请使用 /mocap playing start .[场景名称] - 您需要在场景名称前加一个点。
- 在使用 /mocap scenes addTo [...] 时,在名称前加一个点,您还可以将场景添加到其他场景中。
命令
/mocap recording [...] - 录制玩家的移动
/mocap recordings [...] - 管理录制文件
/mocap scenes [...] - 创建和修改场景
/mocap playing [...] - 播放场景和录制
/mocap settings [...] - 显示和修改设置
/mocap info - 显示有关模组的信息
/mocap help - 显示帮助消息
示例
简单示例,一个录制在场景中使用了4次,带有时间和位置偏移
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1.3.2 - Forge 1.20.1
-Fixed issue with skin top layers when playing multiple players on version 1.19.2 and older (reported by fogartyfox_gamer).
1.3.2 - Fabric 1.19.4
-Fixed issue with skin top layers when playing multiple players on version 1.19.2 and older (reported by fogartyfox_gamer).
1.3.2 - Forge 1.19.4
-Fixed issue with skin top layers when playing multiple players on version 1.19.2 and older (reported by fogartyfox_gamer).
1.3.2 - Fabric 1.19.2
-Fixed issue with skin top layers when playing multiple players on version 1.19.2 and older (reported by fogartyfox_gamer).
1.3.2 - Forge 1.19.2
-Fixed issue with skin top layers when playing multiple players on version 1.19.2 and older (reported by fogartyfox_gamer).
1.3.2 - Fabric 1.18.2
-Fixed issue with skin top layers when playing multiple players on version 1.19.2 and older (reported by fogartyfox_gamer).
1.3.2 - Forge 1.18.2
-Fixed issue with skin top layers when playing multiple players on version 1.19.2 and older (reported by fogartyfox_gamer).
1.3.2 - Fabric 1.16.5
-Fixed issue with skin top layers when playing multiple players on version 1.19.2 and older (reported by fogartyfox_gamer).
1.3.2 - Forge 1.16.5
-Fixed issue with skin top layers when playing multiple players on version 1.19.2 and older (reported by fogartyfox_gamer).
1.3.1 - Fabric 1.19.4
-Fixed entity data synchronization issues.
-Fixed packets being sent to players far away from played entities.
-Fixed issue with horse armor not being set properly (reported by M7MEDpro).
-Fixed issues with players position being offset during playback on versions 1.19.4 and 1.20.1.
-Fixed horse variant resetting to default or chest disappearing on horse-like entities when their mouth "is open" on versions 1.19.2 and lower.
-Fixed llama variants not being recorded on versions 1.19.2 and lower, on Fabric.
-Fixed setting "preventSavingEntities" not preventing saving entities on version 1.16.5.
-Fixes for loading skin from a file.
1.3.1 - Fabric 1.19.2
-Fixed entity data synchronization issues.
-Fixed packets being sent to players far away from played entities.
-Fixed issue with horse armor not being set properly (reported by M7MEDpro).
-Fixed issues with players position being offset during playback on versions 1.19.4 and 1.20.1.
-Fixed horse variant resetting to default or chest disappearing on horse-like entities when their mouth "is open" on versions 1.19.2 and lower.
-Fixed llama variants not being recorded on versions 1.19.2 and lower, on Fabric.
-Fixed setting "preventSavingEntities" not preventing saving entities on version 1.16.5.
-Fixes for loading skin from a file.
1.3.1 - Forge 1.19.2
-Fixed entity data synchronization issues.
-Fixed packets being sent to players far away from played entities.
-Fixed issue with horse armor not being set properly (reported by M7MEDpro).
-Fixed issues with players position being offset during playback on versions 1.19.4 and 1.20.1.
-Fixed horse variant resetting to default or chest disappearing on horse-like entities when their mouth "is open" on versions 1.19.2 and lower.
-Fixed llama variants not being recorded on versions 1.19.2 and lower, on Fabric.
-Fixed setting "preventSavingEntities" not preventing saving entities on version 1.16.5.
-Fixes for loading skin from a file.
1.3.1 - Fabric 1.18.2
-Fixed entity data synchronization issues.
-Fixed packets being sent to players far away from played entities.
-Fixed issue with horse armor not being set properly (reported by M7MEDpro).
-Fixed issues with players position being offset during playback on versions 1.19.4 and 1.20.1.
-Fixed horse variant resetting to default or chest disappearing on horse-like entities when their mouth "is open" on versions 1.19.2 and lower.
-Fixed llama variants not being recorded on versions 1.19.2 and lower, on Fabric.
-Fixed setting "preventSavingEntities" not preventing saving entities on version 1.16.5.
-Fixes for loading skin from a file.
1.3.1 - Forge 1.18.2
-Fixed entity data synchronization issues.
-Fixed packets being sent to players far away from played entities.
-Fixed issue with horse armor not being set properly (reported by M7MEDpro).
-Fixed issues with players position being offset during playback on versions 1.19.4 and 1.20.1.
-Fixed horse variant resetting to default or chest disappearing on horse-like entities when their mouth "is open" on versions 1.19.2 and lower.
-Fixed llama variants not being recorded on versions 1.19.2 and lower, on Fabric.
-Fixed setting "preventSavingEntities" not preventing saving entities on version 1.16.5.
-Fixes for loading skin from a file.
1.3.1 - Fabric 1.16.5
-Fixed entity data synchronization issues.
-Fixed packets being sent to players far away from played entities.
-Fixed issue with horse armor not being set properly (reported by M7MEDpro).
-Fixed issues with players position being offset during playback on versions 1.19.4 and 1.20.1.
-Fixed horse variant resetting to default or chest disappearing on horse-like entities when their mouth "is open" on versions 1.19.2 and lower.
-Fixed llama variants not being recorded on versions 1.19.2 and lower, on Fabric.
-Fixed setting "preventSavingEntities" not preventing saving entities on version 1.16.5.
-Fixes for loading skin from a file.
1.3.1 - Forge 1.16.5
-Fixed entity data synchronization issues.
-Fixed packets being sent to players far away from played entities.
-Fixed issue with horse armor not being set properly (reported by M7MEDpro).
-Fixed issues with players position being offset during playback on versions 1.19.4 and 1.20.1.
-Fixed horse variant resetting to default or chest disappearing on horse-like entities when their mouth "is open" on versions 1.19.2 and lower.
-Fixed llama variants not being recorded on versions 1.19.2 and lower, on Fabric.
-Fixed setting "preventSavingEntities" not preventing saving entities on version 1.16.5.
-Fixes for loading skin from a file.
1.3.1 - Forge 1.19.4
-Fixed entity data synchronization issues.
-Fixed packets being sent to players far away from played entities.
-Fixed issue with horse armor not being set properly (reported by M7MEDpro).
-Fixed issues with players position being offset during playback on versions 1.19.4 and 1.20.1.
-Fixed horse variant resetting to default or chest disappearing on horse-like entities when their mouth "is open" on versions 1.19.2 and lower.
-Fixed llama variants not being recorded on versions 1.19.2 and lower, on Fabric.
-Fixed setting "preventSavingEntities" not preventing saving entities on version 1.16.5.
-Fixes for loading skin from a file.
1.3.1 - Fabric 1.20.1
-Fixed entity data synchronization issues.
-Fixed packets being sent to players far away from played entities.
-Fixed issue with horse armor not being set properly (reported by M7MEDpro).
-Fixed issues with players position being offset during playback on versions 1.19.4 and 1.20.1.
-Fixed horse variant resetting to default or chest disappearing on horse-like entities when their mouth "is open" on versions 1.19.2 and lower.
-Fixed llama variants not being recorded on versions 1.19.2 and lower, on Fabric.
-Fixed setting "preventSavingEntities" not preventing saving entities on version 1.16.5.
-Fixes for loading skin from a file.
1.3.1 - Forge 1.20.1
-Fixed entity data synchronization issues.
-Fixed packets being sent to players far away from played entities.
-Fixed issue with horse armor not being set properly (reported by M7MEDpro).
-Fixed issues with players position being offset during playback on versions 1.19.4 and 1.20.1.
-Fixed horse variant resetting to default or chest disappearing on horse-like entities when their mouth "is open" on versions 1.19.2 and lower.
-Fixed llama variants not being recorded on versions 1.19.2 and lower, on Fabric.
-Fixed setting "preventSavingEntities" not preventing saving entities on version 1.16.5.
-Fixes for loading skin from a file.
1.3 - Fabric 1.20.1
-Added commands to rename, copy and get information about recordings and scenes.
-Added commands to modify and get information about scene elements.
-Skins can now be set from another player (without changing fake player name) or from a local file (proposed by Live_CK).
-Player model can now be swapped with the other entity by editing scene element (proposed by cucurbito).
-Entities other than player are now recorded.
-Player riding other entity is now properly recorded (mentioned by Snownee, M7MEDpro, Afirmaran1010, erixon_07).
-Hurting player or other entities is now recorded.
-Player death is now recorded.
-Placing double blocks (like beds or doors) is now properly recorded.
-Block destroying progress is now recorded.
-Arrow and bee stinger count are now recorded.
-Potion effects are now recorded.
-Sleeping is now properly recorded.
-Added option to make fake player not collide with other entities (proposed by Snownee).
-Added suggestions for recording and scene names in commands.
-Added setting "trackVehicleEntities" which enables tracking vehicle entities (enabled by default).
-Added setting "trackItemEntities" which enables tracking item (enabled by default).
-Added setting "trackOtherEntities" which enables tracking entities other than vehicles and items (disabled by default).
-Added setting "trackPlayedEntities" which enables tracking entities that are currently played (disabled by default).
-Added settings "playVehicleEntities", "playItemEntities" and "playOtherEntities" which are counterparts of "track..." settings but for playback (all are enabled by default).
-Added setting "entityTrackingDistance" which controls entity tracking distance (128 by default, the number represents the distance from the player in blocks, 0 disables tracking and -1 disables limit).
-Added setting "entitiesAfterPlayback" which determines what will happen with entities after playback (1 by default, -1 - will be released as a normal entity, 0 - will be left untouched, 1 - will be removed, 2 - will be killed with animation).
-Added setting "preventSavingEntities" which prevents game from saving played entities in case of for example leaving game (enabled by default).
-Added setting "dropFromBlocks" which enables drop from blocks (disabled by default - recommended with "playItemEntities" disabled to prevent duplicates).
-Added setting "useCreativeGameMode" which sets fake players game mode to creative therefore making monsters ignore then (disabled by default).
-Added setting "recordPlayerDeath" (enabled by default).
-Fixed message about recording start being sent to recorded player instead of player who started recording.
-Updated help message.
-Stack trace of some non-critical, unknown exceptions is now logged.
1.3 - Forge 1.20.1
-Added commands to rename, copy and get information about recordings and scenes.
-Added commands to modify and get information about scene elements.
-Skins can now be set from another player (without changing fake player name) or from a local file (proposed by Live_CK).
-Player model can now be swapped with the other entity by editing scene element (proposed by cucurbito).
-Entities other than player are now recorded.
-Player riding other entity is now properly recorded (mentioned by Snownee, M7MEDpro, Afirmaran1010, erixon_07).
-Hurting player or other entities is now recorded.
-Player death is now recorded.
-Placing double blocks (like beds or doors) is now properly recorded.
-Block destroying progress is now recorded.
-Arrow and bee stinger count are now recorded.
-Potion effects are now recorded.
-Sleeping is now properly recorded.
-Added option to make fake player not collide with other entities (proposed by Snownee).
-Added suggestions for recording and scene names in commands.
-Added setting "trackVehicleEntities" which enables tracking vehicle entities (enabled by default).
-Added setting "trackItemEntities" which enables tracking item (enabled by default).
-Added setting "trackOtherEntities" which enables tracking entities other than vehicles and items (disabled by default).
-Added setting "trackPlayedEntities" which enables tracking entities that are currently played (disabled by default).
-Added settings "playVehicleEntities", "playItemEntities" and "playOtherEntities" which are counterparts of "track..." settings but for playback (all are enabled by default).
-Added setting "entityTrackingDistance" which controls entity tracking distance (128 by default, the number represents the distance from the player in blocks, 0 disables tracking and -1 disables limit).
-Added setting "entitiesAfterPlayback" which determines what will happen with entities after playback (1 by default, -1 - will be released as a normal entity, 0 - will be left untouched, 1 - will be removed, 2 - will be killed with animation).
-Added setting "preventSavingEntities" which prevents game from saving played entities in case of for example leaving game (enabled by default).
-Added setting "dropFromBlocks" which enables drop from blocks (disabled by default - recommended with "playItemEntities" disabled to prevent duplicates).
-Added setting "useCreativeGameMode" which sets fake players game mode to creative therefore making monsters ignore then (disabled by default).
-Added setting "recordPlayerDeath" (enabled by default).
-Fixed message about recording start being sent to recorded player instead of player who started recording.
-Updated help message.
-Stack trace of some non-critical, unknown exceptions is now logged.
1.3 - Fabric 1.19.4
-Added commands to rename, copy and get information about recordings and scenes.
-Added commands to modify and get information about scene elements.
-Skins can now be set from another player (without changing fake player name) or from a local file (proposed by Live_CK).
-Player model can now be swapped with the other entity by editing scene element (proposed by cucurbito).
-Entities other than player are now recorded.
-Player riding other entity is now properly recorded (mentioned by Snownee, M7MEDpro, Afirmaran1010, erixon_07).
-Hurting player or other entities is now recorded.
-Player death is now recorded.
-Placing double blocks (like beds or doors) is now properly recorded.
-Block destroying progress is now recorded.
-Arrow and bee stinger count are now recorded.
-Potion effects are now recorded.
-Sleeping is now properly recorded.
-Added option to make fake player not collide with other entities (proposed by Snownee).
-Added suggestions for recording and scene names in commands.
-Added setting "trackVehicleEntities" which enables tracking vehicle entities (enabled by default).
-Added setting "trackItemEntities" which enables tracking item (enabled by default).
-Added setting "trackOtherEntities" which enables tracking entities other than vehicles and items (disabled by default).
-Added setting "trackPlayedEntities" which enables tracking entities that are currently played (disabled by default).
-Added settings "playVehicleEntities", "playItemEntities" and "playOtherEntities" which are counterparts of "track..." settings but for playback (all are enabled by default).
-Added setting "entityTrackingDistance" which controls entity tracking distance (128 by default, the number represents the distance from the player in blocks, 0 disables tracking and -1 disables limit).
-Added setting "entitiesAfterPlayback" which determines what will happen with entities after playback (1 by default, -1 - will be released as a normal entity, 0 - will be left untouched, 1 - will be removed, 2 - will be killed with animation).
-Added setting "preventSavingEntities" which prevents game from saving played entities in case of for example leaving game (enabled by default).
-Added setting "dropFromBlocks" which enables drop from blocks (disabled by default - recommended with "playItemEntities" disabled to prevent duplicates).
-Added setting "useCreativeGameMode" which sets fake players game mode to creative therefore making monsters ignore then (disabled by default).
-Added setting "recordPlayerDeath" (enabled by default).
-Fixed message about recording start being sent to recorded player instead of player who started recording.
-Updated help message.
-Stack trace of some non-critical, unknown exceptions is now logged.
1.3 - Forge 1.19.4
-Added commands to rename, copy and get information about recordings and scenes.
-Added commands to modify and get information about scene elements.
-Skins can now be set from another player (without changing fake player name) or from a local file (proposed by Live_CK).
-Player model can now be swapped with the other entity by editing scene element (proposed by cucurbito).
-Entities other than player are now recorded.
-Player riding other entity is now properly recorded (mentioned by Snownee, M7MEDpro, Afirmaran1010, erixon_07).
-Hurting player or other entities is now recorded.
-Player death is now recorded.
-Placing double blocks (like beds or doors) is now properly recorded.
-Block destroying progress is now recorded.
-Arrow and bee stinger count are now recorded.
-Potion effects are now recorded.
-Sleeping is now properly recorded.
-Added option to make fake player not collide with other entities (proposed by Snownee).
-Added suggestions for recording and scene names in commands.
-Added setting "trackVehicleEntities" which enables tracking vehicle entities (enabled by default).
-Added setting "trackItemEntities" which enables tracking item (enabled by default).
-Added setting "trackOtherEntities" which enables tracking entities other than vehicles and items (disabled by default).
-Added setting "trackPlayedEntities" which enables tracking entities that are currently played (disabled by default).
-Added settings "playVehicleEntities", "playItemEntities" and "playOtherEntities" which are counterparts of "track..." settings but for playback (all are enabled by default).
-Added setting "entityTrackingDistance" which controls entity tracking distance (128 by default, the number represents the distance from the player in blocks, 0 disables tracking and -1 disables limit).
-Added setting "entitiesAfterPlayback" which determines what will happen with entities after playback (1 by default, -1 - will be released as a normal entity, 0 - will be left untouched, 1 - will be removed, 2 - will be killed with animation).
-Added setting "preventSavingEntities" which prevents game from saving played entities in case of for example leaving game (enabled by default).
-Added setting "dropFromBlocks" which enables drop from blocks (disabled by default - recommended with "playItemEntities" disabled to prevent duplicates).
-Added setting "useCreativeGameMode" which sets fake players game mode to creative therefore making monsters ignore then (disabled by default).
-Added setting "recordPlayerDeath" (enabled by default).
-Fixed message about recording start being sent to recorded player instead of player who started recording.
-Updated help message.
-Stack trace of some non-critical, unknown exceptions is now logged.
1.3 - Fabric 1.19.2
-Added commands to rename, copy and get information about recordings and scenes.
-Added commands to modify and get information about scene elements.
-Skins can now be set from another player (without changing fake player name) or from a local file (proposed by Live_CK).
-Player model can now be swapped with the other entity by editing scene element (proposed by cucurbito).
-Entities other than player are now recorded.
-Player riding other entity is now properly recorded (mentioned by Snownee, M7MEDpro, Afirmaran1010, erixon_07).
-Hurting player or other entities is now recorded.
-Player death is now recorded.
-Placing double blocks (like beds or doors) is now properly recorded.
-Block destroying progress is now recorded.
-Arrow and bee stinger count are now recorded.
-Potion effects are now recorded.
-Sleeping is now properly recorded.
-Added option to make fake player not collide with other entities (proposed by Snownee).
-Added suggestions for recording and scene names in commands.
-Added setting "trackVehicleEntities" which enables tracking vehicle entities (enabled by default).
-Added setting "trackItemEntities" which enables tracking item (enabled by default).
-Added setting "trackOtherEntities" which enables tracking entities other than vehicles and items (disabled by default).
-Added setting "trackPlayedEntities" which enables tracking entities that are currently played (disabled by default).
-Added settings "playVehicleEntities", "playItemEntities" and "playOtherEntities" which are counterparts of "track..." settings but for playback (all are enabled by default).
-Added setting "entityTrackingDistance" which controls entity tracking distance (128 by default, the number represents the distance from the player in blocks, 0 disables tracking and -1 disables limit).
-Added setting "entitiesAfterPlayback" which determines what will happen with entities after playback (1 by default, -1 - will be released as a normal entity, 0 - will be left untouched, 1 - will be removed, 2 - will be killed with animation).
-Added setting "preventSavingEntities" which prevents game from saving played entities in case of for example leaving game (enabled by default).
-Added setting "dropFromBlocks" which enables drop from blocks (disabled by default - recommended with "playItemEntities" disabled to prevent duplicates).
-Added setting "useCreativeGameMode" which sets fake players game mode to creative therefore making monsters ignore then (disabled by default).
-Added setting "recordPlayerDeath" (enabled by default).
-Fixed message about recording start being sent to recorded player instead of player who started recording.
-Updated help message.
-Stack trace of some non-critical, unknown exceptions is now logged.
1.3 - Forge 1.19.2
-Added commands to rename, copy and get information about recordings and scenes.
-Added commands to modify and get information about scene elements.
-Skins can now be set from another player (without changing fake player name) or from a local file (proposed by Live_CK).
-Player model can now be swapped with the other entity by editing scene element (proposed by cucurbito).
-Entities other than player are now recorded.
-Player riding other entity is now properly recorded (mentioned by Snownee, M7MEDpro, Afirmaran1010, erixon_07).
-Hurting player or other entities is now recorded.
-Player death is now recorded.
-Placing double blocks (like beds or doors) is now properly recorded.
-Block destroying progress is now recorded.
-Arrow and bee stinger count are now recorded.
-Potion effects are now recorded.
-Sleeping is now properly recorded.
-Added option to make fake player not collide with other entities (proposed by Snownee).
-Added suggestions for recording and scene names in commands.
-Added setting "trackVehicleEntities" which enables tracking vehicle entities (enabled by default).
-Added setting "trackItemEntities" which enables tracking item (enabled by default).
-Added setting "trackOtherEntities" which enables tracking entities other than vehicles and items (disabled by default).
-Added setting "trackPlayedEntities" which enables tracking entities that are currently played (disabled by default).
-Added settings "playVehicleEntities", "playItemEntities" and "playOtherEntities" which are counterparts of "track..." settings but for playback (all are enabled by default).
-Added setting "entityTrackingDistance" which controls entity tracking distance (128 by default, the number represents the distance from the player in blocks, 0 disables tracking and -1 disables limit).
-Added setting "entitiesAfterPlayback" which determines what will happen with entities after playback (1 by default, -1 - will be released as a normal entity, 0 - will be left untouched, 1 - will be removed, 2 - will be killed with animation).
-Added setting "preventSavingEntities" which prevents game from saving played entities in case of for example leaving game (enabled by default).
-Added setting "dropFromBlocks" which enables drop from blocks (disabled by default - recommended with "playItemEntities" disabled to prevent duplicates).
-Added setting "useCreativeGameMode" which sets fake players game mode to creative therefore making monsters ignore then (disabled by default).
-Added setting "recordPlayerDeath" (enabled by default).
-Fixed message about recording start being sent to recorded player instead of player who started recording.
-Updated help message.
-Stack trace of some non-critical, unknown exceptions is now logged.
1.3 - Fabric 1.18.2
-Added commands to rename, copy and get information about recordings and scenes.
-Added commands to modify and get information about scene elements.
-Skins can now be set from another player (without changing fake player name) or from a local file (proposed by Live_CK).
-Player model can now be swapped with the other entity by editing scene element (proposed by cucurbito).
-Entities other than player are now recorded.
-Player riding other entity is now properly recorded (mentioned by Snownee, M7MEDpro, Afirmaran1010, erixon_07).
-Hurting player or other entities is now recorded.
-Player death is now recorded.
-Placing double blocks (like beds or doors) is now properly recorded.
-Block destroying progress is now recorded.
-Arrow and bee stinger count are now recorded.
-Potion effects are now recorded.
-Sleeping is now properly recorded.
-Added option to make fake player not collide with other entities (proposed by Snownee).
-Added suggestions for recording and scene names in commands.
-Added setting "trackVehicleEntities" which enables tracking vehicle entities (enabled by default).
-Added setting "trackItemEntities" which enables tracking item (enabled by default).
-Added setting "trackOtherEntities" which enables tracking entities other than vehicles and items (disabled by default).
-Added setting "trackPlayedEntities" which enables tracking entities that are currently played (disabled by default).
-Added settings "playVehicleEntities", "playItemEntities" and "playOtherEntities" which are counterparts of "track..." settings but for playback (all are enabled by default).
-Added setting "entityTrackingDistance" which controls entity tracking distance (128 by default, the number represents the distance from the player in blocks, 0 disables tracking and -1 disables limit).
-Added setting "entitiesAfterPlayback" which determines what will happen with entities after playback (1 by default, -1 - will be released as a normal entity, 0 - will be left untouched, 1 - will be removed, 2 - will be killed with animation).
-Added setting "preventSavingEntities" which prevents game from saving played entities in case of for example leaving game (enabled by default).
-Added setting "dropFromBlocks" which enables drop from blocks (disabled by default - recommended with "playItemEntities" disabled to prevent duplicates).
-Added setting "useCreativeGameMode" which sets fake players game mode to creative therefore making monsters ignore then (disabled by default).
-Added setting "recordPlayerDeath" (enabled by default).
-Fixed message about recording start being sent to recorded player instead of player who started recording.
-Updated help message.
-Stack trace of some non-critical, unknown exceptions is now logged.
1.3 - Forge 1.18.2
-Added commands to rename, copy and get information about recordings and scenes.
-Added commands to modify and get information about scene elements.
-Skins can now be set from another player (without changing fake player name) or from a local file (proposed by Live_CK).
-Player model can now be swapped with the other entity by editing scene element (proposed by cucurbito).
-Entities other than player are now recorded.
-Player riding other entity is now properly recorded (mentioned by Snownee, M7MEDpro, Afirmaran1010, erixon_07).
-Hurting player or other entities is now recorded.
-Player death is now recorded.
-Placing double blocks (like beds or doors) is now properly recorded.
-Block destroying progress is now recorded.
-Arrow and bee stinger count are now recorded.
-Potion effects are now recorded.
-Sleeping is now properly recorded.
-Added option to make fake player not collide with other entities (proposed by Snownee).
-Added suggestions for recording and scene names in commands.
-Added setting "trackVehicleEntities" which enables tracking vehicle entities (enabled by default).
-Added setting "trackItemEntities" which enables tracking item (enabled by default).
-Added setting "trackOtherEntities" which enables tracking entities other than vehicles and items (disabled by default).
-Added setting "trackPlayedEntities" which enables tracking entities that are currently played (disabled by default).
-Added settings "playVehicleEntities", "playItemEntities" and "playOtherEntities" which are counterparts of "track..." settings but for playback (all are enabled by default).
-Added setting "entityTrackingDistance" which controls entity tracking distance (128 by default, the number represents the distance from the player in blocks, 0 disables tracking and -1 disables limit).
-Added setting "entitiesAfterPlayback" which determines what will happen with entities after playback (1 by default, -1 - will be released as a normal entity, 0 - will be left untouched, 1 - will be removed, 2 - will be killed with animation).
-Added setting "preventSavingEntities" which prevents game from saving played entities in case of for example leaving game (enabled by default).
-Added setting "dropFromBlocks" which enables drop from blocks (disabled by default - recommended with "playItemEntities" disabled to prevent duplicates).
-Added setting "useCreativeGameMode" which sets fake players game mode to creative therefore making monsters ignore then (disabled by default).
-Added setting "recordPlayerDeath" (enabled by default).
-Fixed message about recording start being sent to recorded player instead of player who started recording.
-Updated help message.
-Stack trace of some non-critical, unknown exceptions is now logged.
1.3 - Fabric 1.16.5
-Added commands to rename, copy and get information about recordings and scenes.
-Added commands to modify and get information about scene elements.
-Skins can now be set from another player (without changing fake player name) or from a local file (proposed by Live_CK).
-Player model can now be swapped with the other entity by editing scene element (proposed by cucurbito).
-Entities other than player are now recorded.
-Player riding other entity is now properly recorded (mentioned by Snownee, M7MEDpro, Afirmaran1010, erixon_07).
-Hurting player or other entities is now recorded.
-Player death is now recorded.
-Placing double blocks (like beds or doors) is now properly recorded.
-Block destroying progress is now recorded.
-Arrow and bee stinger count are now recorded.
-Potion effects are now recorded.
-Sleeping is now properly recorded.
-Added option to make fake player not collide with other entities (proposed by Snownee).
-Added suggestions for recording and scene names in commands.
-Added setting "trackVehicleEntities" which enables tracking vehicle entities (enabled by default).
-Added setting "trackItemEntities" which enables tracking item (enabled by default).
-Added setting "trackOtherEntities" which enables tracking entities other than vehicles and items (disabled by default).
-Added setting "trackPlayedEntities" which enables tracking entities that are currently played (disabled by default).
-Added settings "playVehicleEntities", "playItemEntities" and "playOtherEntities" which are counterparts of "track..." settings but for playback (all are enabled by default).
-Added setting "entityTrackingDistance" which controls entity tracking distance (128 by default, the number represents the distance from the player in blocks, 0 disables tracking and -1 disables limit).
-Added setting "entitiesAfterPlayback" which determines what will happen with entities after playback (1 by default, -1 - will be released as a normal entity, 0 - will be left untouched, 1 - will be removed, 2 - will be killed with animation).
-Added setting "preventSavingEntities" which prevents game from saving played entities in case of for example leaving game (enabled by default).
-Added setting "dropFromBlocks" which enables drop from blocks (disabled by default - recommended with "playItemEntities" disabled to prevent duplicates).
-Added setting "useCreativeGameMode" which sets fake players game mode to creative therefore making monsters ignore then (disabled by default).
-Added setting "recordPlayerDeath" (enabled by default).
-Fixed message about recording start being sent to recorded player instead of player who started recording.
-Updated help message.
-Stack trace of some non-critical, unknown exceptions is now logged.
1.3 - Forge 1.16.5
-Added commands to rename, copy and get information about recordings and scenes.
-Added commands to modify and get information about scene elements.
-Skins can now be set from another player (without changing fake player name) or from a local file (proposed by Live_CK).
-Player model can now be swapped with the other entity by editing scene element (proposed by cucurbito).
-Entities other than player are now recorded.
-Player riding other entity is now properly recorded (mentioned by Snownee, M7MEDpro, Afirmaran1010, erixon_07).
-Hurting player or other entities is now recorded.
-Player death is now recorded.
-Placing double blocks (like beds or doors) is now properly recorded.
-Block destroying progress is now recorded.
-Arrow and bee stinger count are now recorded.
-Potion effects are now recorded.
-Sleeping is now properly recorded.
-Added option to make fake player not collide with other entities (proposed by Snownee).
-Added suggestions for recording and scene names in commands.
-Added setting "trackVehicleEntities" which enables tracking vehicle entities (enabled by default).
-Added setting "trackItemEntities" which enables tracking item (enabled by default).
-Added setting "trackOtherEntities" which enables tracking entities other than vehicles and items (disabled by default).
-Added setting "trackPlayedEntities" which enables tracking entities that are currently played (disabled by default).
-Added settings "playVehicleEntities", "playItemEntities" and "playOtherEntities" which are counterparts of "track..." settings but for playback (all are enabled by default).
-Added setting "entityTrackingDistance" which controls entity tracking distance (128 by default, the number represents the distance from the player in blocks, 0 disables tracking and -1 disables limit).
-Added setting "entitiesAfterPlayback" which determines what will happen with entities after playback (1 by default, -1 - will be released as a normal entity, 0 - will be left untouched, 1 - will be removed, 2 - will be killed with animation).
-Added setting "preventSavingEntities" which prevents game from saving played entities in case of for example leaving game (enabled by default).
-Added setting "dropFromBlocks" which enables drop from blocks (disabled by default - recommended with "playItemEntities" disabled to prevent duplicates).
-Added setting "useCreativeGameMode" which sets fake players game mode to creative therefore making monsters ignore then (disabled by default).
-Added setting "recordPlayerDeath" (enabled by default).
-Fixed message about recording start being sent to recorded player instead of player who started recording.
-Updated help message.
-Stack trace of some non-critical, unknown exceptions is now logged.
1.2.1 - Fabric 1.20.1
1.2.1 - Forge 1.20.1
1.2.1 - Fabric 1.20
1.2.1 - Forge 1.20
1.2.1 - Fabric 1.19.4
1.2.1 - Forge 1.19.4
1.2.1 - Fabric 1.19.3
1.2.1 - Forge 1.19.3
1.2.1 - Fabric 1.19.2
1.2.1 - Forge 1.19.2
1.2.1 - Fabric 1.18.2
1.2.1 - Forge 1.18.2
1.2.1 - Fabric 1.16.5
1.2.1 - Forge 1.16.5
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