模组概览
Multicount 允许玩家拥有多个游戏角色(账户),并通过简单的命令在它们之间切换。该模组的主要重点是允许多个角色扮演或多人在单个 Minecraft 实例中共享世界。服务器可以设置玩家每个账户的默认限制,玩家可以轻松管理当前账户状态。
模组可以完全在服务器端使用,但也支持单人游戏和局域网游戏的客户端。模组会为每个账户交换 NBT 数据、进度和统计信息,并使用存储相关设置和信息的配置和数据文件。
免责声明! 在使用模组前建议备份,以避免潜在的数据丢失。玩家在处理游戏数据时应采取必要的预防措施。
功能:
单人游戏:
- 通过主菜单旁的按钮更改账户。账户选择适用于所有世界。
多人游戏:
- 由命令和配置文件指定设置。
非 OP 命令:
- `/account [<账户编号>]`:在多个游戏账户/存档之间切换。玩家在切换账户时会因正常操作而断开连接。
- `/account`:显示当前活跃的账户编号。
属性和数据文件:
- `multicount.properties`:列出每个玩家的最大账户设置的配置文件,格式为 `
- `multicount.dat`:存储每个玩家的 UUID 和他们的活跃账户。
操作员命令:
- `/accountmax query [<目标>]`:返回指定玩家允许的最大账户数。
- `/accountmax query`:返回默认的最大账户数。
可选的 OP 命令(在 multicount.properties 中指定激活):
- `/accountmax
- `/accountmax 0`:将玩家的最大账户重置为服务器的默认值。
局域网:
提供给客人使用 `/account` 命令的访问权限,没有任何最大账户限制。客户端不使用属性文件。
保存和兼容性:
- 其他账户的数据保存在通常的文件夹中的 `
- 将来自大多数使用玩家 NBT 数据的模组的数据进行切换。
- 该模组仅交换 NBT、进度和统计数据,因此如果不存储在 NBT 数据中,则不会切换模组特定功能。
- 该模组不会自行管理用户名更改。
Multicount 1.2.3-1.21.6
Multicount 1.2.3-1.17.1
Multicount 1.2.3-1.17
Multicount 1.2.3-1.20.1
Multicount 1.2.3-1.19.4
Multicount 1.2.3-1.19.3
Multicount 1.2.3-1.19.2
Multicount 1.2.3-1.18.2
Multicount 1.2.3-1.18.1
Multicount 1.2.2-1.21.5
Multicount 1.2.2-1.21
Multicount 1.2.2-1.20.6
Multicount 1.2.2-1.20.4
Multicount 1.2.2-1.20.3
Multicount 1.2.2-1.20.2
Multicount 1.2.2-1.20.1
Multicount 1.2.2-1.19.4
Multicount 1.2.2-1.19.3
Multicount 1.2.2-1.19.2
Multicount 1.2.2-1.18.2
Multicount 1.2.2-1.18.1
Multicount 1.2.1-1.21.5
Multicount 1.2.1-1.21
Multicount 1.2.1-1.20.6
Multicount 1.2.1-1.20.4
Multicount 1.2.1-1.20.3
Multicount 1.2.1-1.20.2
Multicount 1.2.1-1.20.1
Multicount 1.2.1-1.19.4
Multicount 1.2.1-1.19.3
Multicount 1.2.1-1.19.2
Multicount 1.2.1-1.18.2
Multicount 1.2.1-1.18.1
Multicount 1.2.1-1.17
Multicount 1.2.0-1.21
Multicount 1.2.0-1.20.6
Multicount 1.2.0-1.20.4
Multicount 1.2.0-1.20.3
Multicount 1.2.0-1.20.2
Multicount 1.2.0-1.20.1
Multicount 1.2.0-1.19.4
Multicount 1.2.0-1.19.3
Multicount 1.2.0-1.19.2
Multicount 1.2.0-1.18.2
Multicount 1.2.0-1.18.1
Multicount 1.2.0-1.17
Multicount 1.1.0-1.20.4
**Number with up and down arrows added to the title screen beside the main menu, changing the number that corresponds to the current account. Account selection applies to all singleplayer worlds.**
- "/account" command available to other players when hosting a LAN world; no limit on max accounts in LAN.
- Each player on a server can now be given separate max account values in multicount.properties.
- "command" setting added to multicount.properties enabling the "/accountmax" op-only command (off by default).
- "/accountmax [maxCount] <targets>" command is used to easily set the maximum allowed accounts.
- Added "/accountmax query <targets>" (always on) command for ops to display the maximum accounts for each target.
- Display the current account being used by running "/account" standalone.
- Other accounts now saved as [uuid].dat[account number] instead of [uuid].dat[account number - 1].
- Completely reworked backend.
Multicount 1.1.0-1.20.3
**Number with up and down arrows added to the title screen beside the main menu, changing the number that corresponds to the current account. Account selection applies to all singleplayer worlds.**
- "/account" command available to other players when hosting a LAN world; no limit on max accounts in LAN.
- Each player on a server can now be given separate max account values in multicount.properties.
- "command" setting added to multicount.properties enabling the "/accountmax" op-only command (off by default).
- "/accountmax [maxCount] <targets>" command is used to easily set the maximum allowed accounts.
- Added "/accountmax query <targets>" (always on) command for ops to display the maximum accounts for each target.
- Display the current account being used by running "/account" standalone.
- Other accounts now saved as [uuid].dat[account number] instead of [uuid].dat[account number - 1].
- Completely reworked backend.
Multicount 1.1.0-1.20.2
**Number with up and down arrows added to the title screen beside the main menu, changing the number that corresponds to the current account. Account selection applies to all singleplayer worlds.**
- "/account" command available to other players when hosting a LAN world; no limit on max accounts in LAN.
- Each player on a server can now be given separate max account values in multicount.properties.
- "command" setting added to multicount.properties enabling the "/accountmax" op-only command (off by default).
- "/accountmax [maxCount] <targets>" command is used to easily set the maximum allowed accounts.
- Added "/accountmax query <targets>" (always on) command for ops to display the maximum accounts for each target.
- Display the current account being used by running "/account" standalone.
- Other accounts now saved as [uuid].dat[account number] instead of [uuid].dat[account number - 1].
- Completely reworked backend.
Multicount 1.1.0-1.20.1
**Number with up and down arrows added to the title screen beside the main menu, changing the number that corresponds to the current account. Account selection applies to all singleplayer worlds.**
- "/account" command available to other players when hosting a LAN world; no limit on max accounts in LAN.
- Each player on a server can now be given separate max account values in multicount.properties.
- "command" setting added to multicount.properties enabling the "/accountmax" op-only command (off by default).
- "/accountmax [maxCount] <targets>" command is used to easily set the maximum allowed accounts.
- Added "/accountmax query <targets>" (always on) command for ops to display the maximum accounts for each target.
- Display the current account being used by running "/account" standalone.
- Other accounts now saved as [uuid].dat[account number] instead of [uuid].dat[account number - 1].
- Completely reworked backend.
Multicount 1.1.0-1.19.4
**Number with up and down arrows added to the title screen beside the main menu, changing the number that corresponds to the current account. Account selection applies to all singleplayer worlds.**
- "/account" command available to other players when hosting a LAN world; no limit on max accounts in LAN.
- Each player on a server can now be given separate max account values in multicount.properties.
- "command" setting added to multicount.properties enabling the "/accountmax" op-only command (off by default).
- "/accountmax [maxCount] <targets>" command is used to easily set the maximum allowed accounts.
- Added "/accountmax query <targets>" (always on) command for ops to display the maximum accounts for each target.
- Display the current account being used by running "/account" standalone.
- Other accounts now saved as [uuid].dat[account number] instead of [uuid].dat[account number - 1].
- Completely reworked backend.
Multicount 1.1.0-1.19.3
**Number with up and down arrows added to the title screen beside the main menu, changing the number that corresponds to the current account. Account selection applies to all singleplayer worlds.**
- "/account" command available to other players when hosting a LAN world; no limit on max accounts in LAN.
- Each player on a server can now be given separate max account values in multicount.properties.
- "command" setting added to multicount.properties enabling the "/accountmax" op-only command (off by default).
- "/accountmax [maxCount] <targets>" command is used to easily set the maximum allowed accounts.
- Added "/accountmax query <targets>" (always on) command for ops to display the maximum accounts for each target.
- Display the current account being used by running "/account" standalone.
- Other accounts now saved as [uuid].dat[account number] instead of [uuid].dat[account number - 1].
- Completely reworked backend.
Multicount 1.0.1-1.19
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