- Resonance table now does not require air on top of it; instead, it can have a block on top that does not have a collision (torches, buttons are ok; slabs, stairs are not)
- Right-click placing items follows the rules from the previous point
- Updated Chinese translation by QZYMY
- QZYMY fully translated the mod into Chinese
- Fleeting Strides and High Bounds combo now works properly
- Resonance Table now requires air on top of it to work
- Camp structure can again spawn in modded biomes
- Ancient Codex
> Rare loot item, replaces sound carving pattern in offhand with a random one, consuming codex as well. Can be found in Ancient cities, Desert pyramids, Spawner rooms, Mineshaft
- Amethyst Core
> Recipe item for old items and new blocks. Can be obtained from mining amethyst clusters or in Carver's structures
- Forest camp map
> Map leading to the carver's camp, can be found in the village cartographer's chest
### Blocks
- Amethyst Lamp
> Light source block, that light level depends on the amount of players on the server, starting from 5(1 player). Gives comparator output equal to the number of players(light level - 4)
- Amethyst Ring
> New ability: with a 30% chance can nullify damage dealt from equipping fragile charms
### Charms
- Fragile Charms
> Now break after the Totem of undying was used
- Unbreakable Charms
> Now don't deal any damage to equipment
### Charmicon
- Important points are now highlighted
- Other small corrections
### Structures
- Reworked camp structure
- Camp can now spawn in: Forest, Flower forest, Taiga, Old growth taiga, Birch forest, Old growth birch forest, Dark forest, Jungle, Cherry grove
- Camp should now spawn properly on the ground level
- All structures now have 50% less gravel and the empty space is filled with plants
- Removed destroyed storage room variant
### Loot
- Removed clay balls and glass bottles from loot + greatly decreased chance of getting dead bush
- Greatly improved loot quality overall
#### Composers
- Chance of getting sherds is increased
- Added enchanted iron and diamond items to the loot related to the composer's theme
#### Villages
- Tools, weapons, and armor can be enchanted
- Hideout map now can be found only in the herald's room
## New
- Added particle on equipping charms
- Added particles as visual effects for each charm
- Added Spanish translation (by J4VY3R)
## Other
- Entries about maps now tell the approximate altitude of the structures
- Placing an item on the resonance table now doesn't erase its data
- Placing an item on the resonance table in creative mode now doesn't remove the item from the inventory
- Lots of optimization
- potential fix for ticking entity error caused by a Mountain's Strength's Ender Dragon new feature
- changed approach to how MS's explosion ability and Botanic B. + Feathered G. combo work (functionality stays the same).
- Sound Carving Patterns are now stackable
- Charmicon that's given at the start of the game can be now disabled in the config
- fixed root achievement
- Eternal grip now has a description when you use Enchantment Description mod
## Charms
- Conduit now gives you effect when you are in the water with Drowned Freedom equipped (suggested by catreplicators)
- Ender Dragon now doesn't knockback you when Mountain's Strength equipped
- Eternal Grip - unbreakable charms with this enchantment don't drop upon death
### Structures
- hideout near bedrock
### Advancements
- 3 advancements related to hideout
- advancement for finding Resonance pottery sherd
## Changes
### Progression
- maps to composers now can be found in normal underground village
- map to deep village moved to carving room
### Structures
- water now doesn't spawn in structures
- resonance table now doesn't spawn in village
- carving room loot changed, loot from storage have less chance
- removed blaze rod and echo shard from loot tables
- composer structures now spawn higher
### Advancements
- some advancement will be revoked
- changes according to new progression
- first charm and all charms advancements icons changed
### Items
- resonance compass now has a 20 ticks cooldown
- particle from using resonance compass is now more visible
- camp on the surface
- 2 underground villages (stone and deepslate levels)
- 9 "composer's" underground structures (deepslate level)
### Advancements
- 3 advancements for finding a camp and 2 villages
- 3 advancements for finding villages and "composer" maps
- 3 advancements for finding 3 new items
- advancement for finding every "composer's" structure
### Items
- Resonance Music Disc
- Resonance Compass, directs to the nearest structure from the mod
- Deepslate Core, netherite upgrade-like item
- Sound Carving Pattern for each charm
## Changes
### Charmicon
- now given to a player on joining the world
- overhauled "Basics" chapter
- charm descriptions are now written like an instruction
- tweaked combination descriptions
### Advancements
- advancement for obtaining table and ring are now merged into a single advancement
### Items
- removed experience nugget
- removed deepslate fragment
- removed glowstone nugget
- resonance ring now does not increase pick-up delay
- removed most of the non-charms item tooltips
- tooltips are now not in italic
### Crafting
- charms now require a matching sound carving pattern instead of a glowstone nugget
- upgrading is now done in a smithing table using deepslate core
- lowered pick-up delay of items crafted on a resonance table
- added pick-up delay of items placed on a resonance table
- lowered sound of successful craft
### Trades
- wandering trader now exchanges sound carving patterns instead of repairing broken charms to a random one
## Charms
### Buff
#### Earth's Order
- increased mining speed
- now requires non-tool items in the main hand instead of only bare-hand
#### Botanic Blessing
- radius of action increased 2 -> 4
- new ability: when breaking crops they drop an additional 0-2 items
### Changes
#### Echoing Wrath
- now activated only when hit by an entity
- the player is now a source of damage
- increased knockback
- Equipping and unequipping charms now deals damage, 1 heart for a fragile charm and half a heart for an unbreakable one
- Charms can now be equipped quickly, with right-click
## Other
- Added a few advancements
- Added sounds for equipping and unequipping charms
- Added sound that plays if the combination is equipped
- Retextured Safe Territory, because it was very similar to Battle Fury
- Decreased Safe territory radius 4 -> 3
- Echoing wrath and Arrow dance, the wearer now receives additional damage
- Weightless flow and Drowned freedom now add additional exhaustion
## Charm combos
- Fleeting strides and High bounds now add more exhaustion
- Additional distance fell with slow falling from Feathered grace and High bounds now adds additional exhaustion
## Other
- Broken charms now work properly
- Experience nugget now has a quick use to gain experience (suggestion from driplock)
- Experience nugget now won't appear near a resonance table
- Experience nugget now won't appear if there are more than 10 mobs around (Can be changed in configs)
- Improved tooltips