## Ruby armor rework
- Removed Miners Shield effect
- _Reason: very few cases of usage in PvP, and almost not usable in PvE._
- Added Spelunker effect, which will outline all ores within certain radius determined by amplifier. Note that every ore will have same outline, so you won't know which ore you are going to mine before you reach it. Modded ores are supported, including our own ones)
- _Special thanks to FINGERFEED who allowed me to use some of his code for the effect._
- Ruby armor provides Spelunker VI by default, while ruby potion - Spelunker III.
## Topaz items rework
- Removed 3x durability bonus on topaz armor
- _Reason: Item Mastery effect is enough for "durability buff"._
- Topaz tools now burn entities on hit and autosmelt mined loot (they work like Twilight Forest's Fiery Pickaxe).
- _As result, Fire Aspect enchantment is banned on Topaz sword._
## 32x resolution resourcepack
- Now the mod bundles 32x resourcepack which can be activated in the corresponding menu. This couldn't be possible without skilledtissued and Patrizio's work, big thanks for them!
### Smaller technical changes
- Added `#mythicupgrades:spelunker_outlined` tag for blocks that Spelunker effect will outline, default value is `#c:ores`.
- Fixed topaz upgrade duplication recipe, now requiring sandstone block instead of nether bricks
## Ruby armor rework
- Removed Miners Shield effect
- _Reason: very few cases of usage in PvP, and almost not usable in PvE._
- Added Spelunker effect, which will outline all ores within certain radius determined by amplifier. Note that every ore will have same outline, so you won't know which ore you are going to mine before you reach it. Modded ores are supported, including our own ones)
- _Special thanks to FINGERFEED who allowed me to use some of his code for the effect._
- Ruby armor provides Spelunker VI by default, while ruby potion - Spelunker III.
## Topaz items rework
- Removed 3x durability bonus on topaz armor
- _Reason: Item Mastery effect is enough for "durability buff"._
- Topaz tools now burn entities on hit and autosmelt mined loot (they work like Twilight Forest's Fiery Pickaxe).
- _As result, Fire Aspect enchantment is banned on Topaz sword._
## 32x resolution resourcepack
- Now the mod bundles 32x resourcepack which can be activated in the corresponding menu. This couldn't be possible without skilledtissued and Patrizio's work, big thanks for them!
### Smaller technical changes
- Added `#mythicupgrades:incorrect_for_<gem>_tool` tag for each gem
- Added `#mythicupgrades:spelunker_outlined` tag for blocks that Spelunker effect will outline, default value is `#c:ores`.
- Fixed topaz upgrade duplication recipe, now requiring sandstone block instead of nether bricks
## Changelog
- Tweaked geode generation
- Topaz, Peridot, Aquamarine - each geode of those generates 2 times rarer compared to vanilla amethyst one, so in result they shouldn't mess with underground anymore
- Ruby, Sapphire, Jade, Ametrine - all these geodes spawn in their respective dimension 1.5 times rarer than amethyst one
- Outer layer of end geodes is now made of obsidian instead of smooth basalt
- Added Italian translation by aleganza
### Fixes and reworks
- Jade
- Bouncer was hardcoded so now it works independently from jade tools, and can be applied in creative mode with getting corresponding effects
- Topaz
- Item Mastery effect now should work with every modded weapon or tool that has vanilla durability bar
- Ruby
- Miner's Shield now actually applies Mining Fatigue on hitter (was Weakness before, for some reason)
- Sapphire
- fixed spam-click issue where you could easily kill any enemy: now percentage damage scales with tool cooldown progress so earlier you attack, way less percentage damage you deal
- reverted balance change introduced in 4.0.0
- _It deals again 9 base damage and 5% of maximum health of enemy by default_
- now entities produce percent particles (_thanks Zyablik for texture_) when hit by sapphire tools
#### Technical changes
- Mod was migrated to Mojang mappings
- Now requires Fabric Loader atleast 0.16.0
- Fixed bug: *Sapphire Pickaxe works like a hoe instead of a pickaxe.* (Thanks to @aruman_sen!)
- Added Korean translation. (Thanks to @kirito5572!)
- Updated Turkish translation.
- Decreased Ruby tools' attack speed slightly.
- Increased every tools' attack speed.
- *+0.1*
- Fixed bug: *Sapphire Pickaxe works like a hoe instead of a pickaxe.* (Thanks to @aruman_sen!)
- Added Korean translation. (Thanks to @kirito5572!)
- Updated Turkish translation.
- Decreased Ruby tools' attack speed slightly.
- Increased every tools' attack speed.
- *+0.1*
- Fixed bug: *Sapphire Pickaxe works like a hoe instead of a pickaxe.* (Thanks to @aruman_sen!)
- Added Korean translation. (Thanks to @kirito5572!)
- Updated Turkish translation.
- Decreased Ruby tools' attack speed slightly.
- Increased every tools' attack speed.
- *+0.1*
# Increased XP and XP ores!
- Increased amount of XP ores drop:
- *16-32 to 32-64*
# Completed Tool & Armor Sets
- Each gemstone's matching tool & armor set has been completed. (For example: Sapphire Hoe xd)
# Removed Ores
- Citrine has been removed.
- Zircon has been removed.
- Related freeze features have been ported to Aquamarine.
# 🎨 Texture Update
- Textures & color palettes have been updated.
# 💚 Peridot Changes
- Increased Thorns level of Peridot armor.
- *+1.*
- Decreased duration of poison Peridot armor applies to enemy.
- *5 to 3 seconds*
- Poisonous Thorns now also applies Nausea to enemy.
# 💖 New: Ruby Armor!
- Full Ruby armor provides **infinite Miner's Shield**!
- Miner's Shield is a brand new effect. Miner's Shield applies Mining Fatigue to enemy.
- Ruby Sword has been added back.
- Increased attack speed of ruby tools again.
# 💚 Jade Weapons Rework!
- Jade weapons no longer have more attack speed. Instead, attacking enemy with Jade weapons provide **instant Jump Boost V** to attacker.
# 🧡 Topaz Rework!
- Topaz now generates under **#desert** biomes. (**Desert** in Vanilla.)
- Increased attack damage of Topaz tools.
# 💙 Aquamarine Rework!
- Aquamarine now generates under **#icy** biomes. (**Ice Spikes & Frozen Peaks** in Vanilla.)
- Removed infinite **Ocean Shield, Dolphin's Grace and Water Breathing** from Aquamarine armor.
- Full Aquamarine armor now provides infinite **Ice Shield**.
- Aquamarine tools have been added. Aquamarine tools freeze enemy on hit.
# 💙 Sapphire Balance Changes
- Decreased percentage damage.
- *5% to 3%.*
- Increased base damage.
- *9 to 11*
# Increased XP and XP ores!
- Increased amount of XP ores drop:
- *16-32 to 32-64*
# Completed Tool & Armor Sets
- Each gemstone's matching tool & armor set has been completed. (For example: Sapphire Hoe xd)
# Removed Ores
- Citrine has been removed.
- Zircon has been removed.
- Related freeze features have been ported to Aquamarine.
# 🎨 Texture Update
- Textures & color palettes have been updated.
# 💚 Peridot Changes
- Increased Thorns level of Peridot armor.
- *+1.*
- Decreased duration of poison Peridot armor applies to enemy.
- *5 to 3 seconds*
- Poisonous Thorns now also applies Nausea to enemy.
# 💖 New: Ruby Armor!
- Full Ruby armor provides **infinite Miner's Shield**!
- Miner's Shield is a brand new effect. Miner's Shield applies Mining Fatigue to enemy.
- Ruby Sword has been added back.
- Increased attack speed of ruby tools again.
# 💚 Jade Weapons Rework!
- Jade weapons no longer have more attack speed. Instead, attacking enemy with Jade weapons provide **instant Jump Boost V** to attacker.
# 🧡 Topaz Rework!
- Topaz now generates under **#desert** biomes. (**Desert** in Vanilla.)
- Increased attack damage of Topaz tools.
# 💙 Aquamarine Rework!
- Aquamarine now generates under **#icy** biomes. (**Ice Spikes & Frozen Peaks** in Vanilla.)
- Removed infinite **Ocean Shield, Dolphin's Grace and Water Breathing** from Aquamarine armor.
- Full Aquamarine armor now provides infinite **Ice Shield**.
- Aquamarine tools have been added. Aquamarine tools freeze enemy on hit.
# 💙 Sapphire Balance Changes
- Decreased percentage damage.
- *5% to 3%.*
- Increased base damage.
- *9 to 11*
# Increased XP and XP ores!
- Increased amount of XP ores drop:
- *16-32 to 32-64*
# Completed Tool & Armor Sets
- Each gemstone's matching tool & armor set has been completed. (For example: Sapphire Hoe xd)
# Removed Ores
- Citrine has been removed.
- Zircon has been removed.
- Related freeze features have been ported to Aquamarine.
# 🎨 Texture Update
- Textures & color palettes have been updated.
# 💚 Peridot Changes
- Increased Thorns level of Peridot armor.
- *+1.*
- Decreased duration of poison Peridot armor applies to enemy.
- *5 to 3 seconds*
- Poisonous Thorns now also applies Nausea to enemy.
# 💖 New: Ruby Armor!
- Full Ruby armor provides **infinite Miner's Shield**!
- Miner's Shield is a brand new effect. Miner's Shield applies Mining Fatigue to enemy.
- Ruby Sword has been added back.
- Increased attack speed of ruby tools again.
# 💚 Jade Weapons Rework!
- Jade weapons no longer have more attack speed. Instead, attacking enemy with Jade weapons provide **instant Jump Boost V** to attacker.
# 🧡 Topaz Rework!
- Topaz now generates under **#desert** biomes. (**Desert** in Vanilla.)
- Increased attack damage of Topaz tools.
# 💙 Aquamarine Rework!
- Aquamarine now generates under **#icy** biomes. (**Ice Spikes & Frozen Peaks** in Vanilla.)
- Removed infinite **Ocean Shield, Dolphin's Grace and Water Breathing** from Aquamarine armor.
- Full Aquamarine armor now provides infinite **Ice Shield**.
- Aquamarine tools have been added. Aquamarine tools freeze enemy on hit.
# 💙 Sapphire Balance Changes
- Decreased percentage damage.
- *5% to 3%.*
- Increased base damage.
- *9 to 11*
- Fixed bugs:
- *Jade Upgrade Smithing Template has incorrect translations.*
- *Ametrine and Jade armor pieces have incorrect durability values.*
- Decreased generation of geodes.
- *-25%.*
- Apples have been completely removed.
- Ruby sword has been completely removed.
- Combined sword and axe configurations to weapon configurations.
- Fixed bugs:
- *Jade Upgrade Smithing Template has incorrect translations.*
- *Ametrine and Jade armor pieces have incorrect durability values.*
- Decreased generation of geodes.
- *-25%.*
- Apples have been completely removed.
- Ruby sword has been completely removed.
- Combined sword and axe configurations to weapon configurations.
- Fixed bugs:
- *Jade Upgrade Smithing Template has incorrect translations.*
- *Ametrine and Jade armor pieces have incorrect durability values.*
- Decreased generation of geodes.
- *-25%.*
- Apples have been completely removed.
- Ruby sword has been completely removed.
- Combined sword and axe configurations to weapon configurations.
- Increased enchantibility of armor pieces.
- *15 to 18.*
- Chestplates and leggings now provide protection properly.
- Decreased geode generation.
- *-16.67%*
- Increased enchantibility of armor pieces.
- *15 to 18.*
- Chestplates and leggings now provide protection properly.
- Decreased geode generation.
- *-16.67%*
- Increased enchantibility of armor pieces.
- *15 to 18.*
- Chestplates and leggings now provide protection properly.
- Decreased geode generation.
- *-16.67%*
- The way Mythic Upgrades changes loot tables to generate smithing templates has been changed. Thanks to this change, other mods that changes loot tables won't prevent smithing templates' generation.
- **Decreased** the chance of smithing template generation.
- Each smithing template has a **5% chance** of generation.
- Ruby Upgrade Smithing Template has a **5% chance** in Bastion Remnants chests and **50% chance** in Bastion Treasure chests.
- The **helmet textures** have been updated for a better look based on your feedbacks.
- **Decreased the level of Poison effect Poisonous Thorns apply** to enemy.
- *Level III* to *Level I.*
- **Increased the amount of XP ores drop** when mined.
- *2 to 8* to *16 to 32* for each ore.
- **Removed broken music discs and music disc crafting recipes.** From now on, music discs will generate in matching chests. (same as smithing templates.)
- Each music disc has a **10% chance** of generation.
- Music Disc tanker on the levantines (as known as Ruby Music Disc) has a **10% chance** in Bastion Remnants chests and **100% chance** in Bastion Treasure chests.
- The way Mythic Upgrades changes loot tables to generate smithing templates has been changed. Thanks to this change, other mods that changes loot tables won't prevent smithing templates' generation.
- **Decreased** the chance of smithing template generation.
- Each smithing template has a **5% chance** of generation.
- Ruby Upgrade Smithing Template has a **5% chance** in Bastion Remnants chests and **50% chance** in Bastion Treasure chests.
- The **helmet textures** have been updated for a better look based on your feedbacks.
- **Decreased the level of Poison effect Poisonous Thorns apply** to enemy.
- *Level III* to *Level I.*
- **Increased the amount of XP ores drop** when mined.
- *2 to 8* to *16 to 32* for each ore.
- **Removed broken music discs and music disc crafting recipes.** From now on, music discs will generate in matching chests. (same as smithing templates.)
- Each music disc has a **10% chance** of generation.
- Music Disc tanker on the levantines (as known as Ruby Music Disc) has a **10% chance** in Bastion Remnants chests and **100% chance** in Bastion Treasure chests.
- Fixed possible crahes on startup with many other mods.
- From now you will be granted with gem ingot recipe if you get respective gem into your inventory.
- Fixed possible crahes on startup with many other mods.
- From now you will be granted with gem ingot recipe if you get respective gem into your inventory.
- Mythic ingot recipes have been updated. They require 4 mythic ores instead of 5 and they have no longer shaped recipes from now on.
- Ruins' size have been increased. (+20%)
- Ruins now generate more. (+60%)
- Reduced the chance of ruins to drop ore.
- ~~4% / 8% / 12% / 16%~~ to 3% / 6% / 9% / 12%
- Ores now generate more. (+33%)
- Updated base code of smithing templates.
- Updated tooltips of smithing templates to match ores' usages.
- *For example **add netherite armor** tooltip won't be displayed if **aquamarine upgrade smithing template** added.*
- The ruin generation adjustment didn't effect game due to missing data files, it has been fixed. Ruins now generate 25% more properly.
- Increased ruins generation. (+25%)
- Decreased amount of XP ruins drop. (between 24-32 to between 8-16)
- Decreased amount of XP ores drop. (between 8-16 to 2-8)
- Smithing Template descriptions have been added.