- NEW: Reimplement 1.7 Enchantment Glint
- NEW: 1.9+ Bow Pullback / Fishing Cast GUI Animation
- NEW: 1.15+ Drop Item Arm Swing
- NEW: 1.19+ block breaking animation
- NEW: 1.15+ Head Yaw Fix
- NEW: 1.14+ View Bobbing
- NEW: 1.20+ Potion Colors
- NEW: Colored Potion Bottles
- NEW: 1.9+ Item Use Cooldown Animation
- NEW: 1.7 Skulls
- NEW: 1.7 Potion Models
- NEW: Different hit color modes. Deep red 1.7 hit color is now an option.
- NEW: Implement proper 1.7 3rd person sneaking animation
- NEW: "Disable Item Re-equip Animation" and "Only Allow Re-equip Animation Upon Switching Slots"
- NEW: "Disable Hand View Sway"
- NEW: "Disable Potion Enchantment Glint"
- NEW: "Disable Item Pickup Animation"
- NEW: Custom Rod Line Position
- NEW: Rod Thickness Slider
- NEW: Item Pickup Animation Position
- NEW: Alpha/Indev Wavy Arms
- MISC: Remove "Particle No-Clip" (replaced by OverflowParticles)
- FIX: Fix support with very old versions of Dulkir
- FIX: Fix fishing rod line being detached from rod with Patcher's parallax fix
- Rewrote all item transformation code
- ALL resource packs capable of modifying item models are now fully compatible!
- Rewrote 2D Items code to be far more accurate to 1.7
- Added Custom Item Positions, written to have 1:1 parity with DulkirMod!
- Simply use the export button in Dulkir and import it in OverflowAnimations' config!
- Added 1.7 Third-Person Arm Block Position
- Added 1.15+ Backwards Walk Animation
- Added 1.7 Third-Person Fishing Rod Cast Texture
- Added "Render Fireball Projectile as a Model" Feature
- Added "Swing Arm While Using an Item" Feature
- This option is purely visual, similar to a fake kill-aura. Swings the arm while clicking and using an item.
- Fixed 1.7 Item Switching animation misbehavior
- Removed 1.7 Enchantment Glint feature
- Removed 1.15 Item Throwing animation
- Removed redundant settings
2.0.0 of OverflowAnimations introduces a complete rewrite of the mod. Thanks to the relicensing of Sk1er's OAM mod to LGPL 3.0, we can now directly fork and edit the mod. Thus, users no longer need Sk1er OAM to use OverflowAnimations.
- **Add OneConfig**
OneConfig is a free and open-source configuration library, designed to give developers a simple config API, which users can interact with in an elegant user interface. You can now simply click `R-SHIFT` on your keyboard to access any mod that uses OneConfig or supports it (any Vigilance mod, NEU, etc).
To find out more, join https://discord.gg/polyfrost.
- Remove OneCore / Essential
- Complete rewrite of the mod and code from Sk1er's OAM
- The new animations are much more accurate, doesn't require the old "Mixces Animations" toggle, and works with other mods / resource packs that change the position of items such as DulkirMod.
- Because of this, the settings menu has been overhauled intensively; your old configs may or may not migrate over properly.
- Add 1.7 Punching During Usage Particles
- This emulates digging particles when blockhitting on the ground, like in 1.7.
- Add 1.7 debug crosshair
- Add "visual miss penalty swing" feature
- This **VISUALLY** removes the miss penalty swing added in 1.8. THIS IS NOT NOHITDELAY.
- Add NoHurtCam feature
- Add "Old Lunar Block-Hit" animation feature
- This recreates Lunar's old blockhit animation.
- Fix visual delay when breaking blocks (client side vanilla bug fix)