The mod is now wholly data driven.
Particle offsets are now decalred via .json files provided by resource packs.
## Animations for all!!
Every passive pettable mob now includes an animation by default!
And, even better, the animations are _ALSO_ data driven, allowing users to add custom animations through resource packs to either override the default ones, or add new ones for modded entities.
**Keep in mind**: these are _not_ CEM/Optifine animations! They are based on the Blockbench JSON animation format. This makes it compatible with GeckoLib animations.
Bones of the entities _need_ to be named exactly as they are defined in-game, otherwise they won't be played.
(e.g. "left_leg" **not** "leg_left")
This is a massive rework, so I expect there to be bugginess, so for now it remains in beta
## 2.3 Hotfix
- Fixed a crash that occurred due to incorrectly implemented interfaces on Dolphin entities (and potentially Goats)
- Was particularly a conflict with Create
## 2.3 Hotfix
- Fixed a crash that occurred due to incorrectly implemented interfaces on Dolphin entities (and potentially Goats)
- Was particularly a conflict with Create
## 2.3 Hotfix
- Fixed a crash that occurred due to incorrectly implemented interfaces on Dolphin entities (and potentially Goats)
- Was particularly a conflict with Create
## 2.3 Hotfix
- Fixed a crash that occurred due to incorrectly implemented interfaces on Dolphin entities (and potentially Goats)
- Was particularly a conflict with Create
## 2.3 Hotfix
- Fixed a crash that occurred due to incorrectly implemented interfaces on Dolphin entities (and potentially Goats)
- Was particularly a conflict with Create
# Pet The Frog massive expansion!
No longer is petting limited to just Frogs.
Now, you can pet every friendly animal, some of which will give a delightful action in response!
### Frogs will croak, slimes will squish, and much more
Now, this is a **major** overhaul of the mod, which means more chance for bugs to creep in, alongside some important notices:
> While This is a client-side mod, **certain features require serverside support.** notably:
- Tamed animals like dogs and cats can be pet when right clicking, and (when on the server), can be toggled between sit and stand by **shift right clicking**
- Horses, Donkeys, Mules, Llamas, and Camels require the mod serverside for full support. To pet them, you crouch right click them, and to open their dedicated inventory, you hold down right click while crouching.
- Parrots must be pet when crouched, and you can hold down right click while crouching to pick them up onto your shoulder